KartRider: Drift - ColonelPanic
All beta invites have been sent out and we're almost ready to begin! Whether you're on Steam, Nexon Launcher or Xbox One, you can now begin to download KartRider: Drift's beta client and be ready to race once the Closed Beta begins! Please remember to check your Closed Beta invite email for instructions on how to redeem your beta code on your platform of choice.
December Closed Beta Period:
  • PST (UTC -8): 5:00 PM Thursday, December 5 - 5:00 PM Sunday, December 8
  • EST (UTC -5): 8:00 PM Thursday, December 5 - 8:00 PM Sunday, December 8
  • CET (UTC +1): 2:00 AM Friday, December 6 - 2:00 AM Monday, December 9
  • AEDT (UTC +11): 12:00 PM Friday, December 6 - 12:00 PM Monday, December 9
How do I Redeem my Code?
Everyone selected to join the KartRider: Drift Closed Beta will have been sent an email with their own Beta code. These codes are specific to the platform that they selected when signing up for the Closed Beta, and you can find instructions about how to redeem the codes at the links below:
Reminder: Beta testers will be locked to one platform for the duration of this Closed Beta period. This restriction is not planned to be in place when KartRider: Drift is officially launched in 2020.
Path of Exile - Natalia_GGG
A year ago we released a set of five different Core Supporter Packs, inspired by the themes of Path of Exile. In a couple of weeks we're planning to replace these Supporter Packs with new ones, so you don't have much time left to purchase one of the current Core Packs if you want one before they leave the store forever!

Please note that while we're trying our best to release the new Supporter Packs shortly after the launch of Conquerors of the Atlas expansion, there is still a possibility that they will require more work and testing and might be delayed until the beginning of next year. These new 'core' supporter packs will exist alongside the current Metamorph packs (and future league packs).

Each Core supporter pack contains points to spend in the store and exclusive in-game microtransactions which are only available in supporter packs and will not appear in the store. There are also physical items available, like a pack of signed Path of Exile prints, a Path of Exile T-Shirt and a Hoodie. Check out the awesome cosmetic effects from these supporter packs by watching the video below!



If you'd like to reserve a supporter pack so you can purchase it after these Core supporter packs leave the store, you can set up a payment plan with our customer support team at support@grindinggear.com. Creating a payment plan can reserve a supporter pack for you for up to three months after the commencement of your plan. The payment amounts and times are totally flexible, you just have to pre-arrange this with the team before the sale of these supporter packs end.

Thank you so much for your generous support!
Black Mesa - [BMS] Adam-Bomb

Happy December!

We've been murdering ourselves to get the Complete Black Mesa Beta out to everyone. We are really proud of what we have built, but there are still some rough edges we hope to smooth out. Like before, we wanted to mention some known issues, but first just some of the fixes we’ve implemented:

Notable Fixes
-Full pass on Xen and Gonarch levels for bugs and player guidance
-Fixed crash when player jumps on physics objects
-Fixed most crashes in the first map of Interloper
-Changed grenade aim point to be center screen for easier aiming
-Fixed sprint animation playing while swimming
-Fixed shotgun misfire after reloading
-Fixed RPG unguided mode in Earth levels
-Fixed having to press “shift” after each level load with “Always Run” enabled

Known Issues
Achievements. There has not yet been a second achievement pass. The team has a list to implement, and we would like to open it up to the community to crowd source ideas that we might not have otherwise thought of.

Performance. We have improved performance across the game, and targeted specific areas to increase the frame rate on all machines. Even with these fixes, there are still some areas we want to improve. For now, don't be afraid to lower your settings if you are getting low frames.

Floating Ragdoll Bodies. The NPCs still float in the air after dying in some sections. We’ve implemented some fixes, but they can still float from time to time.

Options Menu. Some options are being stored incorrectly. We will continue to make sure the settings work correctly on the new UI. The new UI will now be a focus for a post-beta update.

Factory Breaks. We are guessing players will be able to find creative ways to break the factory maps. We don’t expect any of them to be full blockers, but we are anxious to see what players can do to these complex setups, and how we can mitigate issues.

These are some of the fixes and known issues we have in the upcoming beta. Get ready to play the finale to Black Mesa. It’s been a long road, but we are so close. We’ll be back very soon™ with a release post!

Thank you to our community. Your support and testing has proved invaluable.

https://store.steampowered.com/app/362890/Black_Mesa/

Discord - https://discord.gg/PSZfh8N
Dec 4, 2019
Sky of Destruction - Alexander
  • Reworked aircraft acceleration. Now acceleration is divided into separate charges. The number of charges can be improved by items.

  • Redesigned system for strengthening opponents with increasing difficulty of missions. Now opponents will not become suddenly very strong.

  • Fixed a bug in production when it was possible to build 0 consumable items.

  • The system of acquiring items has been revised. Before it always issued an "unusual" item. Now the chance to drop items of different rarities is balanced.



Dec 4, 2019
Monsters sandbox - fairworld
Hello, in the next update a new level will be opened which at the time of release will not be available in the level selection menu. The level is a small area with linear passage.
Paperbound - dissidentlogic
With the announcement of Steam Remote Play Together, Paperbound has been updated to make it easier to find folks to play online with!

The game now has a button that will take you to a Discord channel set up specifically to find other people to play with. Pop in, introduce yourself, and find people to add to your Steam friends list so you can play with.

Steam Remote Play Together will work regardless of whether you want to play the campaign in coop or jump straight into any of the free play modes.

I'd love to know your experience with this awesome new Steam feature, so feel free to reply with any constructive or positive comments!

-Dan H

DollKart - RapidKebab
Hello,

We've now made our new game, Night Witch: 588 public. It is a plane-stealth game based on the brave women of regiment 588 that helped fight off the Nazis.

Check it out, wishlist it if you like what you see.
Trailer
Steam
Night Witch: 588 - RapidKebab
Hello,

We've now made our new game, Night Witch: 588 public. It is a plane-stealth game based on the brave women of regiment 588 that helped fight off the Nazis.

Check it out, wishlist it if you like what you see.
Trailer
Steam
SUPER RECOILFIGHT - RapidKebab
Hello,

We've now made our new game, Night Witch: 588 public. It is a plane-stealth game based on the brave women of regiment 588 that helped fight off the Nazis.

Check it out, wishlist it if you like what you see.
Trailer
Steam
Snappy Turtle Ultimate - mail
Snappy had been on the market as early access under the studio name "BitBeamCannon", but we briefly retired Snappy from the Steam store so that we could more easily migrate it here to Elated Thumbs. We also think we fixed the last known bug and have upgraded Snappy to version 1.0 and out of Early Access!

Thanks so much to all the Early Access supporters who helped test and improve the game over the long span of time it was early access.

Happy holidays everyone!
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