Matchmaking Update: * Solo players or parties who queue for both Support and Hard Support will join the Fast Queue but not earn extra Fast Queue games.
One-time reset of Steam Skin selection when receiving this update. This avoids un-updated skins causing failures when opening the new library.
Updated embedded Chromium build in Steam to 77.0.3865.90
Fixed find in page dialog on the store or community tabs displaying after navigating away from those tabs.
Free to Play games will now remain in your Steam Library when uninstalled. You can remove these titles by right clicking on the game’s entry in your library.
Fixed an occasional crash at launch when the user has a pending gift.
Fixed Steam client potentially becoming unresponsive for several seconds after exiting a game or after uploading a screenshot.
Reduced client hitching for users with large libraries when adding or removing games.
Remote Play
Decreased stream latency and reduced frames dropped due to host CPU load
Fixed launching VR games from the Steam Link
Fixed rare Steam client crash when running the network test
Added support for Wake on LAN over wireless connections with properly configured wireless adapters
Remote Play Anywhere now runs over the Steam Datagram Relay network, which ensures that the best route over the Valve backbone is always used. Also, connections are rerouted dynamically to avoid maintenance disrupting the connection.
Fixed steam client crash under certain combinations of remote play with non-Steam apps, or on the second launch of SteamVR.
Fixed rare hang in the host Steam client when starting a session
Fixed “Streaming Launch” dialog when streaming from another computer that you’re logged into.
Steam Input
Reduced Steam Input’s overall CPU usage when active.
Start showing the last edited configuration in the personal configuration section of the configuration browser.
Improve automatic conversions when applying configurations to different controller types – Steam Controllers will get grip bindings based on the A/X buttons, and PS4 Controller trackpads will get bindings based on the option/share buttons.
Add a Screenshot binding to the Switch Pro controller capture button in the default templates – when applying a configuration from another controller type this binding will also be automatically be added.
Added support for Power-A Fusion Xbox/Playstation 4/Switch Pro fight pads.
Fixed several bugs around action set layer switching
SteamVR:
Added playtime tracking for SteamVR workshop items and for SteamVR itself.
Titles that are hidden in the Steam Library will now be hidden in the recently played UI in SteamVR Home.
Changed Desktop tab in SteamVR to prefer input from the physical mouse over virtual input from the laser mouse. To switch from the laser mouse to the physical mouse, move the physical mouse. To switch back to the laser mouse, click in the desktop tab.
Deleting screenshots taken in VR now also deletes the stereo version from the local disk and the cloud. Note that cloud deletion only applies to screenshots uploaded in the future, not existing shared screenshots.
Linux:
Help > System Information now runs several tests to check for common problems with your Steam Runtime environment. Make sure to include it in your bug reports!
Steam Linux Runtime updated (0.20190927.0):
Merged i386/ and amd64/ directories for better layout and space savings.
Disable obsolete SSLv3 in libcurl, fixing a libcurl problem on Arch
Disable LDAP in libcurl
Update SDL2
Added support for enabling the Big Picture overlay when using controllers with the desktop client
Fixed a problem where the screen could go to sleep while using a controller
Fixed cases where the on-screen keyboard would steal focus
Fix titles depending on SDL_image not working on distros that use SDL2 2.0.10
Fix GPU crashes and overlay corruption with games that use Vulkan async compute, such as DOOM 2016.
Fix mouse problems with in-game overlay
MacOS:
Update app launch error dialog on MacOS 10.15 to show if error was due to the application being 32-bit only
Games that no longer run on MacOS 10.15 Catalina will show an incompatibility warning.
Steamworks SDK
Improved parsing of localized “steam_display” strings in SteamFriends()->GetFriendRichPresence()
A new Steam client has been released and will be automatically downloaded.
General
Fixed library drop-down menu no longer displaying after changing the library filter
Steam Input
Fixed Xbox controllers showing up twice on Mac OS X
Removed guide button emulation using the back or start button, except when using Steam Remote Play. This feature was causing some issues with some fightsticks and retro controllers and will be re-enabled for locally connected controllers in the future.
Steam Windows Service
Fixed privilege escalation exploit using symbolic links in Windows registry
A new Steam client has been released and will be automatically downloaded.
General
Fix details button in games grid view not working
Fix Steam client drop down menus temporarily freezing client and showing at incorrect location when client is partially offscreen
Fix a case where the saved client configuration could be overwritten if running Steam on multiple PCs at once
Blacklist a problematic USB device that could cause Steam to hang
Steam Input
Add support for the Victrix PS4 Pro Fight Stick
Fix Steam Controllers sometimes turning off when reconnecting to a wireless dongle
Fix an issue in games with multiple official controller configurations where controllers that did not have their own configuration would use the first listed configuration instead of the first compatible configuration
Steam Remote Play
Fix several crashes
Fix chord combinations for back / start / thumbstick clicks on MFi controllers
A new Steam client has been released and will be automatically downloaded.
General
Improve client logic used to choose and connect to download servers, which should yield better download rates for clients with download servers close to them on the network
Improve connection logic in friends list initialization
Fix screenshots in SteamVR Home
Fixed a bug where a P2P connection would not properly migrate to another relay, if the active relay went offline.
Fixed certain web page elements continuing to render in the Steam client when it is minimized or closed to the system tray
Improved reliability of registry saving on Linux and macOS
Fix the SteamVR dashboard obscuring transition overlays when launching a game.
Steam Input
Added mouse hover to action buttons in Configurator to display which physical buttons are related.
Rework the setting for enabling the Big Picture Mode overlay when using a Steam Input enabled controller from the desktop client. This setting now defaults to off and can be overridden on a per-game basis.
Improve handling of Switch Pro controllers when not universally opted into Steam Input - we will now toggle between DirectInput mode and the extended mode which includes gyro and rumble support depending on whether a game is using Steam Input
Added the GetDeviceBindingRevision function, which allows developers of Steam Input API games to detect out of date user configurations. Configurations with out of date major revisions should be automatically updated by Steam to the latest official configuration, but configurations with out of date minor revisions will be left in-place.
Added Change Player Slot binding to Steam Input. This allows a Steam Input binding to change the player’s x-input slot as seen by a game. This can be mapped to a chord for easy application across all games, and as with all bindings, be set to cycle through slots via an activator. Intended for fighting games and such where a larger set of controllers may need to be regularly and easily swapped across a limited number of player slots.
Rework controller activity detection to require movement of joysticks/triggers instead of just deflection. Should fix wireless PS4/Switch controllers not turning off from inactivity when set down in a way that deflects the triggers or joysticks
Fix an issue with Switch Pro controller joystick input sometimes pulling down when alt-tabbing
Fix a rare crash when connecting a Switch Pro controller
Streaming / Steam Remote Play
Fix a crash when streaming non-Steam game with touch controls enabled
Fix some other rare crash cases
Fixed a crash when streaming a non-Steam game to the Steam Link app
Big Picture
Properly hide password entry text in the in-game on-screen keyboard
Fix non-Steam Controllers receiving a Steam Controller configuration on the login screen
Fix the “hide device” option in Controller Settings not being shown in some cases
Fix the alignment of the Steam logo in several notifications
Mac
Fix rare crash at exit
Fix rare crash when a HID device fails to open when no other devices are open
Linux
Plumb Steam Input’s action set change on cursor visibility feature. This allows for games that show a cursor in menus but not in game, ex: Dark Souls 3, to have separate controls in those contexts
Use the host's zenity program when available for basic dialogs during startup
Fix crash caused by audio cards with no active port set
Improve detection of some linux versions at steam update time
Shader Pre-Caching
More fixes to reduce the download size of Vulkan pipeline pre-caching data
SteamNetworkingSockets
Fix bug that would sometimes cause the app to hang