A new Steam client has been released and will be automatically downloaded.
General
Fixed library drop-down menu no longer displaying after changing the library filter
Steam Input
Fixed Xbox controllers showing up twice on Mac OS X
Removed guide button emulation using the back or start button, except when using Steam Remote Play. This feature was causing some issues with some fightsticks and retro controllers and will be re-enabled for locally connected controllers in the future.
Steam Windows Service
Fixed privilege escalation exploit using symbolic links in Windows registry
A new Steam client has been released and will be automatically downloaded.
General
Fix details button in games grid view not working
Fix Steam client drop down menus temporarily freezing client and showing at incorrect location when client is partially offscreen
Fix a case where the saved client configuration could be overwritten if running Steam on multiple PCs at once
Blacklist a problematic USB device that could cause Steam to hang
Steam Input
Add support for the Victrix PS4 Pro Fight Stick
Fix Steam Controllers sometimes turning off when reconnecting to a wireless dongle
Fix an issue in games with multiple official controller configurations where controllers that did not have their own configuration would use the first listed configuration instead of the first compatible configuration
Steam Remote Play
Fix several crashes
Fix chord combinations for back / start / thumbstick clicks on MFi controllers
A new Steam client has been released and will be automatically downloaded.
General
Improve client logic used to choose and connect to download servers, which should yield better download rates for clients with download servers close to them on the network
Improve connection logic in friends list initialization
Fix screenshots in SteamVR Home
Fixed a bug where a P2P connection would not properly migrate to another relay, if the active relay went offline.
Fixed certain web page elements continuing to render in the Steam client when it is minimized or closed to the system tray
Improved reliability of registry saving on Linux and macOS
Fix the SteamVR dashboard obscuring transition overlays when launching a game.
Steam Input
Added mouse hover to action buttons in Configurator to display which physical buttons are related.
Rework the setting for enabling the Big Picture Mode overlay when using a Steam Input enabled controller from the desktop client. This setting now defaults to off and can be overridden on a per-game basis.
Improve handling of Switch Pro controllers when not universally opted into Steam Input - we will now toggle between DirectInput mode and the extended mode which includes gyro and rumble support depending on whether a game is using Steam Input
Added the GetDeviceBindingRevision function, which allows developers of Steam Input API games to detect out of date user configurations. Configurations with out of date major revisions should be automatically updated by Steam to the latest official configuration, but configurations with out of date minor revisions will be left in-place.
Added Change Player Slot binding to Steam Input. This allows a Steam Input binding to change the player’s x-input slot as seen by a game. This can be mapped to a chord for easy application across all games, and as with all bindings, be set to cycle through slots via an activator. Intended for fighting games and such where a larger set of controllers may need to be regularly and easily swapped across a limited number of player slots.
Rework controller activity detection to require movement of joysticks/triggers instead of just deflection. Should fix wireless PS4/Switch controllers not turning off from inactivity when set down in a way that deflects the triggers or joysticks
Fix an issue with Switch Pro controller joystick input sometimes pulling down when alt-tabbing
Fix a rare crash when connecting a Switch Pro controller
Streaming / Steam Remote Play
Fix a crash when streaming non-Steam game with touch controls enabled
Fix some other rare crash cases
Fixed a crash when streaming a non-Steam game to the Steam Link app
Big Picture
Properly hide password entry text in the in-game on-screen keyboard
Fix non-Steam Controllers receiving a Steam Controller configuration on the login screen
Fix the “hide device” option in Controller Settings not being shown in some cases
Fix the alignment of the Steam logo in several notifications
Mac
Fix rare crash at exit
Fix rare crash when a HID device fails to open when no other devices are open
Linux
Plumb Steam Input’s action set change on cursor visibility feature. This allows for games that show a cursor in menus but not in game, ex: Dark Souls 3, to have separate controls in those contexts
Use the host's zenity program when available for basic dialogs during startup
Fix crash caused by audio cards with no active port set
Improve detection of some linux versions at steam update time
Shader Pre-Caching
More fixes to reduce the download size of Vulkan pipeline pre-caching data
SteamNetworkingSockets
Fix bug that would sometimes cause the app to hang
A new Steam client has been released and will be automatically downloaded.
Note: This update has been re-released on June 17th to fix regressions with network lobby matchmaking and Steam Input configuration loading.
Note: This update has been re-released on June 14th to fix an issue with the on-screen keyboard on Windows 8.1.
General
Fixed Windows cursor sometimes showing as the incorrect type, most often in system tray menu
After workshop updates, 'View News' on the download panel will now navigate to the list of subscribed items, rather than to news for the base game.
Fixed a bug causing Steam UI and some Steamworks games to have occasional performance hitches for users with large friends lists or large numbers of blocked friends
In-Game Overlay
Fixed a bug where the Big Picture in-game overlay could be abnormally pixelated for titles using the Vulkan graphics API
Fixed mouse cursor intermittently disappearing while mousing over certain windows (e.g. full-screen videos) which caused mouse input to not work in the overlay until restarted
Full-screen views in chat windows now render in the chat window rather than in a separate full-screen window on top of the game
Fixed certain keyboard events being sent incorrectly when in a web browser window.
Fixed dark rendering of windows in the overlay in titles that use the Vulkan graphics API.
In-Home Streaming (AKA Steam Remote Play)
Steam In-Home Streaming is experimentally available outside the home, and is now known as Steam Remote Play. Your Steam clients can now stream games from each other wherever they are, as long as there is a good network connection on both sides and they are close to a Steam datacenter
In-Home Streaming settings have been renamed Remote Play settings
Paired Steam Link devices now show up in the Remote Play settings
You can now remove all paired Steam Link devices
Fixed the PC to PC streaming client hanging when you alt-tab away from it
Added a network status icon to indicate that the network connection is slow.
Steam Input
We will now download official Steam Input configurations during game installation for Steam Input users. This should fix the issue where Steam Input games would need to be run once before controllers worked in offline mode
Joystick ranges are now saved for Switch controllers after performing controller calibration. This fixes joystick drift when first connecting the controller
Reworked the Controller Options screen to better show device specific options
Fixed a bug that could cause some game’s official configurations to not show up in the configuration browser
Fixed a bug that could cause Steam to open Big Picture Mode immediately when connecting a Steam Controller via the wireless receiver
Fixed some cases where Steam Input’s haptics or rumble could ignore the user’s enable/disable and intensity settings.
Added support for the Astro C40 PS4 controller
Improved rumble on Nintendo Switch controllers – there should now be a wider dynamic range of rumble values
Fixed a case where glyphs shown through Steam Input API are incorrect when converting a configuration between controller types, ex: loading a Xbox controller configuration on a PS4 controller.
Shader Pre-Caching
Re-worked the shader system to enable downloading and pre-compiling of the whole collection of Vulkan pipelines for a given game. As a result, some shader data downloads will now show in the Steam download manager. Pre-compiling will be enabled in a future Steam update.
Fixed some cases where shader depots could get downloaded even when the feature was disabled.
SteamNetworkingSockets
Fix bug causing P2P connections to sometimes fail to migrate to another relay when the relay became unavailable or shut down to apply an update.
Fix bug causing repeated connections to the same relay to fail.
Linux
Fixed a random Steam client crash when launching games
Fixed a bug where copying/moving files bigger than 2GB would fail with an I/O error
Improved the client's responsiveness to network changes
Added support for rumble pass-through for virtual controllers. This fixes missing rumble support for any controllers opted into Steam Input, and rumble emulation support for the Steam controller.
Fixed library ordering to prefer the Steam Runtime's libcurl over the hosts'. Fixes "Risk of Rain" and other GameMaker titles
Added support for removing old Proton versions by aliasing them to more recent ones
Added support for developers and Valve testing specifying default Proton configuration options for games even if they're not yet white-listed
macOS
Fixed a random Steam client crash when launching games
Fixed playback of streaming videos from library
This update has been re-released on June 13th with the following change
A new Steam client has been released and will be automatically downloaded.
General
Updated embedded Chromium build in Steam to 72.0.3626.121
Fixed the Steam updater window intermittently displaying as a small transparent rectangle if it is shown when the main Steam window is closed.
Fixed store trailer video playback on Windows when DPI scaling is active.
Fixed audio artifacts in web audio / friends notification sounds / voice chat for users with certain headsets that create multiple devices and have mono/single-channel chat output devices
Improved wizard that helps install SteamVR and related components (such as the Windows MR driver) when VR hardware is present.
Fixed an issue with the new Steam networking system where the datagram relay configuration would never become available to the application if it was the first run after starting the Steam client.
Updates to shared installer content will now be listed under “Steamworks Common Redistributables”
Fixed black box covering much of the first page of the dialog when installing multiple games on Windows
Broadcasting
Reduced latency for 1 on 1 viewing of friend broadcasts to less than a second
Big Picture Mode
Added a Big Picture Mode library filter for local multiplayer games
Steam Input
Added a “Controller Connected” notification to the desktop client for Steam Input enabled controllers. This can be disabled under Steam->Settings->Controller.
Added a “Configuration Loaded” notification to the desktop client and Big Picture when launching a game with a Steam Input enabled controller
Add action set layer visualization support to the controller HUD and the ability to bind beeps when applying/removing action set layers
Fix some cases where the Steam Input Configurator could get stuck with a blank view when previewing configurations or when deleting action sets
Fix some cases where adding/deleting action sets and action set layers could scramble which action set layer an “Apply Action Set Layer” binding points to.
Fixed modifier and volume keys not working properly as controller bindings on macOS
Added a “Platformer” variant of the gamepad template for the Steam Link Mobile Touch Controller with pre-laid out on-screen controls
Added filtering of unneeded template results in the configuration browser for controllers that don’t have touchpad or gyro inputs (ex: Xbox One, Xbox360, and Generic Gamepads)
Added the ability to blacklist individual DirectInput and Xinput devices in the controller settings menu. This is intended to be used when a device either erroneously shows up as two devices or shows up as a controller but isn’t one.
In-Home Streaming
Reduced packet loss and latency on high bandwidth streams
Improved automatic bitrate algorithm to rapidly handle changes in available bandwidth
Vulkan
Enabled Vulkan pipeline dumping and collection if Shader Pre-Caching is enabled
Steam Networking Sockets
Fixed issues with P2P connections sending too many keepalives on an idle connection
Linux
Fixed more instances of 0-byte downloads and missing Proton or data files for Steam Play titles
Added Steam Play configuration settings in Big Picture Mode
Fixed an issue where the mouse cursor would be invisible in the Steam Overlay when playing games through Steam Play
Fixed an issue where the Steam Client wouldn’t automatically update or download Proton before launching games through Steam Play
Fixed additional cursor and mouse grabbing issues with the overlay on Steam Play games.
Improve support for Steam Library on NTFS mounts
macOS
Fixed kernel panic in audio capture driver when streaming on macOS 10.14