Secret Neighbor: Hello Neighbor Multiplayer - Alex@tinybuild
Hello Neighbors,

The second update for Secret Neighbor on Steam focuses on Quality of Life improvements. Next up are performance improvements.

There has also been a lot of work done in the backend, mostly focused on networking.

  • Added the ability to interact with doors and bars while stunned
  • Fixed the lag spike that occurred after a kid died in Neighbor’s hands
  • Fixed the leaflets appearing under a kid’s shoes when that kid leaves the spectator mode
  • Fixed bars randomization
  • Brave can no longer hit items that are lying on the floor
  • Fixed freezing that occurred when you would knock down a door while in pause menu
  • Reworked sliding mechanic
  • You can no longer climb on vertical surfaces or angles
  • Reworked the Crow logic (now it shows the way either to a key or a keycard you need)
  • Reworked Detective’s skill logic (now it shows the way either to a key or a keycard you need)
  • Fixed the Crow disappearing after turning into the Neighbor (proximity to Neighbor at which the Crow disappears changed from 15 to 5)
  • Fixed the Crow disappearing after a key has been successfully used
  • Fixed Detective’s photos when playing with no keycards.
  • Fixed a bug where a kid’s saucepan would disappear after they transform into the Neighbor
  • Slightly changed player models’ interpolation to minimize cases where the Neighbor can catch kids from extreme distances
  • Adjusted saucepan positioning for some characters
  • Increased Neighbor’s fall damage
  • Fixed the inconsistencies between torso and legs positioning when turning (characters twisting)
Warface: Clutch - Pask_CM_Warface


Soldiers!

The Halloween update has landed on Warface servers. The "Poltergeist" series, "Red Sand" map, Halloween celebrations and much more are awaiting you. Check them out!

HALLOWEEN CELEBRATIONS

Warface is ready for Halloween celebrations: the Special Operation "Cyber Horde" is back; you can now enjoy the maps "Halloween Farm" and "Halloween Wars", log-in gifts, a blood-chilling theme song and new shop supplies. The event will end when the next update goes live.

In the next few days you will be able to participate in the traditional festive mini-game and receive excellent rewards. We will announce the promotion page launch later. Stay tuned!

NEW CONTENT

"POLTERGEIST" SERIES

“Poltergeist” is a new weapon series, which combines overwhelming power of other weapons and unique design, inspired by the Halloween atmosphere and its most popular symbols. Amazing power of these weapons can both frighten your enemies and satisfy your sense of beauty with sparkling elements on the barrel. Apart from weapon series there are weapon skins of the same style.


Stoner LMG A1


Marlin 1894 Custom


SIG MPX SBR Custom


Bushmaster BA50


Maxim 9


Balisong Knife

You can land killing blows with the “Poltergeist“ series weapons and get unique achievements: a custom stripe, a badge and a mark.



You can get the "Poltergeist" items in the festive mini-game that will soon become available.

"RED SAND" MAP

We are glad to present you the new seasonal map for the "Free for All" mode! This time the Red planet will become the scene of combat featuring a low gravity environment and Martian colonist settlements that you could have contemplated while completing the Special Operation "Mars". It is not possible to imagine Mars without SEDs, meaning that "Red Sand" will be available only for robots outfitted with the Martian ARCUS equipment.



"Red Sand" offers a completely new gaming experience and an opportunity to have lots of fun!

CONTENT CHANGES

WEAPON TWEAKS

All versions of the specified weapons will be affected unless stated otherwise. You can read more about them below.

SIG MPX SBR Custom
Clip capacity of the regular version is now 36 rounds and of the golden version - 40 rounds (used to be 32 and 36 respectively).
Max ammo of the regular version is now 180 and of the golden version - 240 (used to be 160 and 180 respectively).

XM556 Microgun
Damage reduced to 80 (used to be 83).
Reduced minimum damage.
Effective range is now 15 (used to be 16).

Maxim 9
The rate of fire of the regular version is now 290 and of the golden version - 300 (used to be 270 and 280 respectively).

NEW MOVEMENT AND SYNCHRONIZATION SYSTEM

The new movement and synchronization system described before is being fine-tuned.

Errors have been identified in the "client-server" mechanisms as well as in animations, level design and other game aspects. Thus, most of the developers are now involved in the fine-tuning of the system.

Some errors have already been fixed, but it will take us some time to solve them all. Therefore, the system will not be implemented with the current update, we expect that it will be installed within the next month, approximately in mid to late November.

ADDITIONAL CHANGES

IMPORTANT
  • Certain Random Boxes now feature different drop rates of certain items:
- the chance of obtaining a permanent version of the weapon (regular and gold) remains the same;
- the chance of obtaining temporary versions of weapons has risen;
- the chance of obtaining character skins has been reduced.
  • The game client security system has been modified.
  • New tournament and eSport achievements have been added.
  • Resource consumption of some game model materials has been optimized.
WEAPONS AND GEAR
  • The gloves and boots of the "Specter" series ("Beta" and "Sigma" groups) for Medics and Snipers have been added to the list of rewards for the completion of the Special Operation "Mars" on "Hard".
  • The daily log-in rewards have been replaced by themed items. Please note that the progress will start from the day where you finished the previous streak.
PVP
  • The Ranked Match matching configurations have been tweaked. Now teams will be better balanced according to players’ effectiveness but at the cost of increased matching time.
  • "Free for All":
- the time of the kill-camera demonstration (a special mode after the character's death) has been reduced to 3 sec (used to be 4);
- the respawn protection time has been increased to 1.2 sec (used to be 0.7 sec).
  • The "Farm" and "Street Wars" maps have been replaced by their themed versions.
PVE
  • "Mars": the number of deaths required to receive class-specific achievements is now 1000 (used to be 5000).
  • The Special Operation "Cyber Horde" has returned.
BUG FIXES

IMPORTANT
  • Fixed the error when the SED could not pick up a bomb if there was a weapon on top of it.
  • Fixed a series of errors in the new movement and synchronization system:
- an error due to which players could occupy unintended positions on the map;
- an error that caused incorrect character animation in the third person view if he was lying and then immediately performed a jump.
  • Fixed the error that caused incorrect display of the SED’s sight when it returned to combat and observed its reactivation through the Engineer’s eyes.
WEAPONS AND GEAR
  • Mosin Model 1891/30, Dragunov SVU-AS, DSA SA58 SPR: fixed the error when shell casings looked differently in the first and the third person view.
  • MG3: fixed the error when shell casings were not displayed in the third person view.
  • CheyTac M200: fixed the incorrect position of the special muzzle flash effect.
PVP
  • "Residence": fixed the error when the player could get trapped in certain windows while sliding.
  • "Forest": fixed the error causing the appearance of a visual artifact under the vehicle in a certain place on the map.
  • "Africa": fixed the error due to which the player could get trapped at certain points on the map.
  • "Hawkrock": fixed the error of the level geometry in a specific place of the map.
  • "D17": fixed the error that caused the appearance of a visual artifact in a specific place on the map.
  • "Bridges": fixed the error causing an incorrect character display if the player had low shadow quality.
  • "Factory": fixed the error due to which the player got teleported back if he tried to get onto a container.
  • "Blackgold": fixed the error due to which the player could get trapped in some doorways while sliding.
PVE
  • "Training": fixed the error due to which the Blackwood logo remained in the sky after the destruction of the tower.
  • "The HQ" (6th floor): fixed the error due to which grenades did not deal damage if they exploded on wet surfaces.
  • "The HQ": fixed the error due to which the effect of dealing damage to various surfaces did not correspond to their materials.
  • "Pripyat": fixed the error causing an incorrect display of some objects.
  • "Asia": fixed certain visual effects.
  • Fixed the error due to which the player could find himself outside the helicopter while the level was loading.
  • "Anubis" (Act 2): fixed the error due to which there was an impenetrable and invisible object in a certain place on the map.
  • "Black Shark": fixed the error due to which the player could leave the game area if he was on the left side of the helicopter.
  • "Black Shark": fixed the error that allowed oppontents to penetrate textures.
  • Fixed the error due to which several enemies could appear at a spawn point at the same time.
OTHER
  • Fixed the error due to which the player's class icon in the Room sometimes did not correspond to the chosen class.
  • Fixed the error due to which the parameter "Allow contacts to join" was sometimes disabled while creating a Room.
  • Fixed the error causing an incorrect character position on the after-match-statistics screen.
  • Fixed the error producing a lateral movement animation while in fact the character was moving backwards in crouch.
Good luck in battle!

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Survarium - joewillburn
Patch 0.60d with slots for visual items, balance changes to equipment sets, and several UI improvements is now available! The Halloween event starts today at 3:00 PM GMT! Launch Survarium to download and install the patch. See you in the game!



Also read the list of changes in Survarium 0.60.

Not playing Survarium yet?
Download the latest version of the game here!

The List of Changes in Survarium 0.60d
General Changes

- Character equipment screen received new slots for visual items: masks and hats. When you equip corresponding items into those slots, they appear on your character and you receive bonuses to event currency. At the same time your character gets stats of the helmet and mask equipped in the main item slots.
- Armor/clothing pieces in the inventory now have a new context menu "Equip set". When used, all the set items you have will be equipped on your character. If you have several items with the same name (for instance, two armor vests), the one with more modifiers will be chosen. If the number of modifiers is equal, the first item on the list will be equipped.
- Now premium accounts have 100 equipment presets (regular accounts still have 10 presets). When premium ends, 90 extra presets are blocked and can only be deleted. Upon resuming the premium access, all 100 presets are available again.



Equipment and Supplies

- KS-23M "Catbird". Damage increased from 240 to 250, armor piercing increased from 15 to 16.
- Keeper equipment set. 3 items bonus "Resistance against stopping power +15%" replaced with "Health restored by the medkit +20%".
- Keeper equipment set. 6 items bonus "Duration of the active effect of artifacts +50%" replaced with "Power of passive artifacts bonus +30%".
- Pilgrim equipment set. 3 items bonus "Slowdown -3%" replaced with "Stamina consumption -15%".
- Zubr-UM4 equipment set. 3 items bonus "Explosion damage reduction +10%" replaced with "Resistance against stopping power +15%".
- Zubr-UM4 equipment set. 6 items bonus "Resistance against stopping power +25%" replaced with "Explosion damage reduction +10%".
- Bison equipment set. 3 items bonus "Delay decrease before health regeneration starts -20%" replaced with "Resistance against stopping power +15%".
- Bison equipment set. 6 items bonus "Slowdown -4%" replaced with "Regeneration +3%.
- Bison equipment set. Bonus "Resistance against stopping power +25%" replaced with "Delay decrease before health regeneration starts -20%".
- Voyager equipment set. 3 items bonus "Slowdown -3%" replaced with "Stamina consumption -15%".
- Delta 2 equipment set. 6 items bonus "Demasking radius -50%" replaced with "Slowdown -4%".
- Molot-UM2 equipment set. 3 items bonus "Stamina consumption -10%" replaced with "Slowdown -2%".
- Molot-UM2 equipment set. 6 items bonus "Slowdown -2%" replaced with "Regeneration +4%".
- Sniper's equipment set. 5 items bonus "Aiming time" increased from 10% to 15%.
- Veteran equipment set. 3 items bonus "Slowdown -3%" replaced with "Energy regeneration +10%".



Halloween in Survarium

- Halloween in Survarium lasts from October 30 (3 PM GMT) to November 11!
- During the event School in "Search and Destoy" mode is replaced by a special holiday version!
- Play in PvP matches and receive symbols of terror. Amount of symbols you get depends on your place in a match, and members of the winning team receive more currency.
- Use the Halloween helmet and masks, and also Premium account to get more symbols. You will receive the helmet for the first win in a PvP match during the event. You can purchase masks in the shop.
- Exchange symbols of terror for the Halloween decals and weapon with unique event camouflage!
- You can exchange the symbols for ASVK "Halloween 2019" (equipment tier 5) with unique camo and +15% bonus to details gain, and also "Spider" and "Pumpkin" decals.
- You can exchange the symbols for ASVK "Halloween 2019" (equipment tier 5) with unique camo and +15% bonus to details gain, and also "Spider" and "Pumpkin" decals.
- Only during the Halloween event you can purchase unique "Ribs" decal fro 100,000 silver! The decal provides +10% to details bonus.

Bug Fixes

- Fixed incorrect ammo display of the AKMSU magazine in the workshop.

BDSM: Big Drunk Satanic Massacre - A5UKA!CYBER1A


Did you wait?
Did you ask?
Did you write YES?
Then quickly download it. This will be the most global update in your life!

Believe it? In vain!
This is just a snack and a bonus for Halloween, then something more hellish and tasty is coming!
Anonymous Player - FranN


Hi player!

Anonymous Player will come out on 6 November 2019.

Have you ever wanted to fight a game developer?

You should know that you will be able to do it soon.
Autonauts - Drazzan


Hello all!

Please see below the Patch Notes for Version 129 of Autonauts.

In this version we have a couple of new things to play with along with the usual slew of fixes. We've also moved one of the Researches from level 3 to 4 because the things it unlocked required other level 4 research, and it wasn't particularly useful at level 3.
  • New : "To Me!" and "Drop All" buttons added to the Brain panel.
  • New : "Pause All" added to Bot Group panel.
  • New : Tree Stumps can now be dug up specifically, instead of coincidentally when digging holes.
  • New : A setting has been added that allows the flashing lights and lightning to be turned off.
  • Updated : Drop All buttons now also drops inventory contents.
  • Updated : Pressing M or Delete will now enter Edit Mode directly, instead of having to press E first.
  • Updated : Skeps and Hives can now be deleted.
  • Updated : Pottery Technology moved from Level 3 research to Level 4
  • Fixed: Since 127 some people have been experiencing that their bots either stopped or wandered off (or other crazy stuff) when they load their map. 129 should now fix this. You'll need to stop/start the problem bots the first time you load up but once you save again it should be all good after that.
  • Fixed : Bots sometimes couldn't be Whistle selected when using a Wheelbarrow.
  • Fixed : Bots using Wheelbarrows wouldn't move after loading a level.
  • Fixed : When a bot was told to Move To x,y and the target was covered by a building, it wouldn't move. Now it will move if it can get within 5 tiles of the target.
  • Fixed : Stacked storages would have their contents doubled when moved.
  • Fixed : Sometimes stacked storage wouldn't change contents when a bot added/removed.
  • Fixed : Converters would sometimes get stuck making an object forever.
  • Fixed : While placing and holding a line of blueprints, a bot would attempt to build them and crash.
  • Fixed : Deleting an area of buildings while a bot was building one of them could crash.
  • Fixed : Sometimes blueprints couldn't be deleted.
  • Fixed : Depleted Stone Resources now regenerate after 10 minutes.
  • Fixed : Clicking the Desktop button could sometimes minimise the game so that it couldn't be shown again.
  • Fixed : Sometimes a Seedling Tray would show negative Tree Seeds, allowing infinite seedlings to be made.
  • Fixed : Sometimes a workbench would accept more ingredients than were required, stopping it from working.

Many Thanks!
Oct 30, 2019
The Chasm - Mines Of Madness - LucaFox
Hey Miners,

looks like an Achievement ID problem prevented Steam Achievements from working properly, and that caused other issues too.
Just wanted you to know that everything works fine now! You'll see that progressive achievements (i.e. dig 100 blocks) can be horribly slow to update, but they actually works.
Thanks for your patience and understanding!

- Luca
YASG - yasg
This week the update is rather small because bigger changes are in preparation.

Now you can build water blocks if you have a minion equipped with a bucket.



1) Use the pickaxe mode and mark the blocks you want to transfer.
2) Use the building mode, choose water and select the destination - like if you build other blocks.





Freestyle 2: Street Basketball - [GM] Dime

FREE Special Character Giveaway Event is prepared for all users!
Never lose the chance to get one of the most precious spcs. Bring your friends and play with the spc now!
Follow the Link for more information: https://freestyle2.joycitygames.com/news/event/11553


NEW : The Incredible store
The incredible Store is a new Updated Store where you can get special items that are very invaluable. Such as the B-ball’s Moment, the N_Wish Box etc is waiting for you guys. Aim for the Hidden Animation now!
Follow the Link for more information: https://freestyle2.joycitygames.com/news/event/11556
For a video guide please press the URL below:
https://youtu.be/diyWFKYaf_Q


CARD FREEWAY EVENT
NEW: Card Stress Relief 1st Update
Our Card Stress Relief 1st Update has been applied to our game. Joycity’s Giveaway package, character creation package, Condition Removal at Card Creation Page has been applied!
Follow the Link for more information:
https://freestyle2.joycitygames.com/news/event/11556


NEW SYSTEM: Play Guide
Play guides will help new users, returning users and light users to adapt to the game easily! Rebounds, Blocks, Loose balls, shots, etc Areas will be shown when playing the game!
Follow the Link for more information:
https://freestyle2.joycitygames.com/news/event/11555


Collect the drawem up tickets by clearing the daily missions or buy the tickets to draw em up. Complete the event and get a wish card box!
Follow the Link for more information:
https://freestyle2.joycitygames.com/news/event/11548


The Wheel of Fortune is back! Spin the roulette and see what you get!
Follow the Link for more information:
https://freestyle2.joycitygames.com/news/event/11546


Collect the hidden letters! See what you can read there! And ofcourse get the thanks giving turkey reward!
Follow the Link for more information:
https://freestyle2.joycitygames.com/news/event/11547


New Cards are added to our N_ Wish Boxes. 3 Decks of New Cards go check them out now.
Follow the Link for more information:
https://freestyle2.joycitygames.com/news/event/11557


The 2nd Speech Bubble has been updated.
Did you use your gkash efficiently? Probably need to get some cash backs with a very special speech bubble!
Follow the Link for more information: https://freestyle2.joycitygames.com/news/event/11551


THE Utility DIY outfit is added to our Item Ball. A new design with a very sophisticated item collection! No its not a gangster outfit, it’s a daily workers Utility DIY outfit!
Follow the Link for more information: https://freestyle2.joycitygames.com/news/item/11544


Green user shop has been updated! With new uniforms! Let’s see who collected the uniforms!
Follow the Link for more information: https://freestyle2.joycitygames.com/news/item/11545


Black and black, the Skull O Maniac’s Full set is here
With a crazy animation Effect at skull O Maniac Suit and a fire effect on the head and shoes.
Follow the Link for more information: https://freestyle2.joycitygames.com/news/event/11549
When They Arrived - Second Reality
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