Telefrag VR - Matt_Anshar


Experience the beauty of a classic arena shooter in VR - for free! During the next couple of days, we unlock 100% of Telefrag VR content so you can have some happy fraggin' time!

Free weekend is linked with the major content update: new map (Labyrinth) and the addition of the Spectator Mode. Check the game for free and if you like it - grab it with a special discount.

You don't have friends to play with? Thanks to the cross-play feature, you can duel everyone - no matter what platform they're using. Steam, PlayStation Network or Oculus Store - everyone in the same queue with equal rights to glory.

The Labyrinth

Experience the high-tech maze of corridors and passageways on our newest map - Labyrinth. This arena is perfect for pursuing or ambushing your prey, so it's time to put on your hunting face and have some fun!



The Labyrinth is a map we always wanted to have in our game – built on the experience we gathered while creating all of the previous ones. Thanks to your warm feedback after the game launched in July, we assembled a team to work on it for the last couple of weeks.



Spectator Mode

Simultaneously, we wanted to give players a purpose to form into groups and provide more tournament feel into the gameplay. Thus, we're introducing the Spectator Mode. Create a lobby, invite some friends, and decide who's the biggest Gladiator in your crew.

While two of them are playing, spectate their game and analyze their gameplay to counter their tactics and become the grandmaster. If you're into casting live matches – this is the mode you were waiting for!



This content drop is our biggest update yet, and we hope you'll enjoy it as much as we did preparing the assets and putting them all together. Be sure to try the game and enjoy the new map while it lasts! Spectator mode and the Labyrinth map is also available on other platforms to unify the player experience - PlayStation Network and Oculus Store users can already download the content patch for free.

For those willing to try and buy, we've prepared a 25% discount till the end of the Free Weekend.
Sprint Vector - Survios
Save whaaaaat?! 👀 From now through October 20, save 50-90% off Survios's top VR titles in our Steam Publisher Sale!


  • Battlewake: 50% | $14.99
  • Battlewake OST: 50% | $4.99
  • CREED: Rise to Glory: 50% | $14.99
  • Electronauts: 75% | $4.99
  • Raw Data: 75% | $9.99
  • Raw Data OST: 90% | $.99
  • Sprint Vector: 66% | $9.99
  • Sprint Vector OST: 90% | $1.49
Save now at Survios's Steam Publisher page!
Raw Data - Survios
Save whaaaaat?! 👀 From now through October 20, save 50-90% off Survios's top VR titles in our Steam Publisher Sale!


  • Battlewake: 50% | $14.99
  • Battlewake OST: 50% | $4.99
  • CREED: Rise to Glory: 50% | $14.99
  • Electronauts: 75% | $4.99
  • Raw Data: 75% | $9.99
  • Raw Data OST: 90% | $.99
  • Sprint Vector: 66% | $9.99
  • Sprint Vector OST: 90% | $1.49
Save now at Survios's Steam Publisher page!
Electronauts - VR Music - Survios
Save whaaaaat?! 👀 From now through October 20, save 50-90% off Survios's top VR titles in our Steam Publisher Sale!


  • Battlewake: 50% | $14.99
  • Battlewake OST: 50% | $4.99
  • CREED: Rise to Glory: 50% | $14.99
  • Electronauts: 75% | $4.99
  • Raw Data: 75% | $9.99
  • Raw Data OST: 90% | $.99
  • Sprint Vector: 66% | $9.99
  • Sprint Vector OST: 90% | $1.49
Save now at Survios's Steam Publisher page!
Creed: Rise to Glory™ - Survios
Save whaaaaat?! 👀 From now through October 20, save 50-90% off Survios's top VR titles in our Steam Publisher Sale!


  • Battlewake: 50% | $14.99
  • Battlewake OST: 50% | $4.99
  • CREED: Rise to Glory: 50% | $14.99
  • Electronauts: 75% | $4.99
  • Raw Data: 75% | $9.99
  • Raw Data OST: 90% | $.99
  • Sprint Vector: 66% | $9.99
  • Sprint Vector OST: 90% | $1.49
Save now at Survios's Steam Publisher page!
Battlewake - Survios
Save whaaaaat?! 👀 From now through October 20, save 50-90% off Survios's top VR titles in our Steam Publisher Sale!


  • Battlewake: 50% | $14.99
  • Battlewake OST: 50% | $4.99
  • CREED: Rise to Glory: 50% | $14.99
  • Electronauts: 75% | $4.99
  • Raw Data: 75% | $9.99
  • Raw Data OST: 90% | $.99
  • Sprint Vector: 66% | $9.99
  • Sprint Vector OST: 90% | $1.49
Save now at Survios's Steam Publisher page!
Oct 17, 2019
Warhammer Age of Sigmar: Champions - jade
It's Warhammer Weekend!

Bolster your barracks with new Units, give your Wizards wisdom with new Spells and lead the line with new Champions. We have big bundles for ALL of the four Grand Alliances; all at amazing prices!

Not only that, but you'll also earn Double XP for the entire weekend! Take your battle-worthy deck into Ranked to battle against other worthy Champions or undertake the Realm Trials to seek greater glory.

Time to ignite the flames of war once more Champions! Onwards!


World of Tanks Blitz - april-fx
Master invisibility, illusions, time jumps, and lightning strikes to enemy tanks. These mystical abilities that break the laws of the universe are available now in the new Uprising battle type.

Harness them and make your combat capabilities almost unlimited!



There are 16 abilities featured in Uprising. They can be divided into two types:
  • Active abilities that you can enable yourself when you see fit by tapping the Abilities button in battle
  • Passive abilities that work permanently from the moment you join the battle.
In Uprising, every tank possesses one active ability depending on the vehicle class. Generally speaking, light and medium tanks feature Shadow or Time Jump, heavies use Play Dead or Dust Devil, while tank destroyers have Hunter's Mark or Blood Trail.

Elixir earned in battle can get you ten more passive abilities. You can select them from three random options as you wait to return to battle:



The acquired passive abilities work permanently during battle even after the vehicle has been destroyed and returned to battle.

Some passive abilities are available in two variants: standard (Grade I) and a more expensive and enhanced one (Grade II).

The more Elixir you accumulate, the more abilities you can get.



The stock of Elixir is being constantly accumulated during battle. To earn more Elixir, you need to perform useful actions in battle. For example, deal damage, destroy enemy vehicles, or perform the scout role.

Effects from different abilities can add up and complement one another. For example, adding the Doubleshot ability to Chain Lightning will enable you to attack three opponents at once and with double the speed. Create your own strikingly powerful combination of abilities and unleash them upon your enemies!

Active Abilities
Time Jump

Takes your tank 4 seconds into the past to the same position on the map and with the same amount of HP it had.
This ability does not take effect if your tank is destroyed.
Cooldown time: 30 seconds

Play Dead

To enemies, the tank takes on the illusion of a destroyed one: its appearance changes, HP is not displayed, and when spotted, it's not marked as an enemy vehicle.
In this state, the vehicle can drive, rotate the turret, and shoot. The effect ends when the tank gets damaged. While the ability is in effect, the enemy tank's first shot doesn't do any damage.
Duration: 15 seconds
Cooldown time: 35 seconds

Shadow

The tank becomes invisible and moves at an increased speed. The effect ends when the tank takes a shot or receives damage.
+300% to engine power.
+30 km/h to maximum speed.
Duration: 10 seconds
Cooldown time: 35 seconds

Hunter's Mark

Enables allies to deal increased damage to the enemy vehicle that Hunter's Mark was aimed at.
+60% to damage by all allies to the target vehicle bearing the Hunter's Mark.
Duration: 10 seconds
Cooldown time: 30 seconds

Blood Trail

Enemy vehicle marked by the Blood Trail loses HP while moving.
−10% from the maximum HP every 10 m.
Duration: 10 seconds
Cooldown time: 45 seconds

Dust Devil

Instantly spins the enemy tank in a random direction.
Cooldown time: 50 seconds

Passive Abilities

Doubleshot

Enables your vehicle to fire 2 shells per shot.
Results in increased gun dispersion and aiming time.
+140% to gun dispersion.
+80% to aiming time.
Cost: 400 of Elixir

Chain Lightning (Grade I and II)
Enables you to deal damage not only to the target vehicle, but also to its two closest allies, all with one shot. Inflicts increased damage to all affected vehicles and takes effect only upon penetrating enemy armor.


Grade I
Effect Radius: 60 meters
Bonus to damage: +25%/+15%/+10% to single-shot damage of your vehicle.
Cooldown time: 6 seconds
Cost: 200 of Elixir


Grade II
Effect Radius: 70 meters
Bonus to damage: +45%/+35%/+25% to single-shot damage of your vehicle.
Cooldown time: 6 seconds
Cost: 400 of Elixir

Last Gasp

Upon receiving fatal damage, the vehicle is not destroyed but it continues playing with 1 HP left.
The ability does not take effect in the event of an ammo rack explosion.
Cost: 100 of Elixir

Supernatural Power (Grade I and II)
Boosts the vehicle's speed and mobility during a battle.

Grade I
+110% to engine power.
+10 km/h to maximum speed.
Cost: 100 of Elixir


Grade II
+210% to engine power.
+20 km/h to maximum speed.
Cost: 200 of Elixir

Sixth Sense

Allows you to see the reload bar above enemy vehicles.
Cost: 100 of Elixir

Inferno

When fired at any target or object on the map, the shell explodes and causes splash damage to all enemies within a 25 m radius.
+30% of your tank's maximum HP to damage.
Cooldown time: 30 seconds
Cost: 400 of Elixir


Jagged Shells (Grade I and II)
Increases damage from a shot.

Grade I
+20% to damage from one shot.
Cost: 100 of Elixir


Grade II
+40% to damage from one shot.
Cost: 200 of Elixir

Rapid Fire (Grade I and II)
Increases firing speed.

Grade I
−20% from the gun reload time.
Cost: 100 of Elixir


Grade II
−35% from the gun reload time.
Cost: 200 of Elixir

Wolf Strike (grade I and II)
Increases the efficiency of ramming attacks.

Grade I
+60% to damage caused to an enemy vehicle by ramming.
−35% from damage by enemy ramming.
Cost: 100 of Elixir


Grade II
+110% to damage caused to an enemy vehicle by ramming.
−65% from damage by enemy ramming.
Cost: 200 of Elixir

Phantom

When leaving the spotting range, the tank becomes invisible. The light bulb appears immediately.
Cost: 100 of Elixir

Harness these mystical abilities and crush anyone who stands in your way!
Interstellar Rift - Sentir342
FEATURES
  • renamed the /listConnections command to /listAllConnections

  • added a /listPlayerConnections (admin) command that does not include ghost clients

  • /list{All,Player}Connections commands now include the connection ID and the system the player is in

  • ghost client entries in the /listAllConnections output now include their process ID

  • removed the system a player is in from the /players command output
LOGGING
  • added more logging for station shield crystal issues

  • when we fail to load a system we now dump the JSON we failed to load to a file, please send us this file if you encounter the following error:
    Failed loading SolarSystemState, trying to load by element (if this was unexpected, please send %APPDATA%\InterstellarRift\Logs\[filename] to the developers)
  • log ship removal reasons at exact time of removal

  • log more details when spawning entities in a certain way

  • added more logging during rifting process

  • added process ID to logging for ghost client related logging messages
BUG FIXES
  • fixed incorrect rifting failed message when entities other than ships would rift

  • fixed a server crash when upgrading an out of range ship

  • fixed a server crash involving repair drones

  • fixed a server crash involving rifting

  • fixed a client crash that could occur when changing a room name in the editor

  • fixed a client crash that could occur when having opened the editor from the editor terminal and the ship you were on was destroyed

  • fixed a client crash involving disposable repair drones

  • fixed a client crash involving heavy railguns
SHIPS & STATIONS
  • reverted unintentional room changes to the GT Mk IV Hauler
NOTES
  • servers need to be updated

  • the game.db was updated, see the Ships & Stations heading for more details

  • please report failed rifts on our Discord or on the bug reporting subforum, and include at least the following details:
    • what server you were on
    • the name of your ship
    • the system you were rifting from
    • the system you were rifting to
Oct 17, 2019
The Scroll Of Taiwu - Conchship-Jie
·修复BUG:
·修复战斗中鼠标移至敌方奇窍功法上时,显示的数值是由我方的属性计算而来的bug
·修复鸣鸿绝刀逆练效果可以破坏神兵的bug
·修复五雷招来咒不受伤害倍率上限的限制效果未对内伤生效的bug
·修复战斗中双方都施展碧血水仙可能导致游戏崩溃的bug
·修复在产业视图进行太吾传剑会导致游戏卡死的bug
·修复读档后一部分AI计算逻辑没有及时更新的bug
·修复读档时发现存档损坏,但读取备份成功,再次存档时依然有可能报错的bug
·修复手动变招时,若攻击动画过快,可能导致变招失效的bug
·修复促织大会中,治疗促织时,选择治疗其他促织后之前选择的促织未归还的bug
·修复铸剑山庄的武林大会奖励出现各类无法修复的特殊装备的bug
...