Hey all! Just wanted to give a quick update that at the time of this post the patch is now live on ALL platforms. Don’t forget we also dropped the price down to $14.99 on all platforms as well.
Our offer of a signed copy of one of the physical Limited Run Games editions of our games (for Switch or PS4) is still valid. All you need to do is provide screenshots of you completing Extreme and Endless and we will send you a copy of the game signed by the OG funklord himself Greg Johnson.
The public build has been updated with the latest available version of the game!
Version 0.7 brings important features such as Scripting, a renewed Exploits System, support for macOS, community translations and more interesting things, as well as bugfixes.
Keep in mind that version 0.7 is not yet complete and its development will continue in the next cycle of the Nightly Build, which will be available very soon.
Below you have a list of the most important changes and additions:
Scripting System
Now you can program your own tools and exploits.
The game scripting completely changes the internal operation of the programs, since instead of being "hardcoded" in the game, now they will use the same APIs that players can use to create their own programs.
This means that, for example, you can check the nmap source code, modify it and compile it in the game. This mechanics will be applied to all existing programs, as well as to the exploits system.
You can check the source code of these programs from the Manual.
NOTE: Some commands have not yet been migrated to the scripting system. In subsequent updates the remaining commands will be migrated.
If you are not interested in programming, you can continue playing and progressing in the game normally, since these changes are transparent to players who do not wish to program.
Renewed Exploits System
The Exploits System has been completely renewed, with a deeper and more dynamic system.
This system is based on the libraries stored in the OS. Now some programs need to have certain libraries installed to work. In next updates this number will be increased.
Currently the system has ready the main vulnerability, buffer overflow, on which exploits and attacks that can be made are based. In the next updates this system will expand to add more modules and therefore more actions as well as other main vulnerabilities besides buffer overflow, such as code injection and more.
If you prefer not to program, you can buy and download the tools and exploits of the Hackshops, as usual, to perform your jobs.
Improved Trace System
The Trace System is now less aggressive, an admin will not perform a passive trace against a player if he is currently performing one against him, even if it is a different action. This avoids repeated trace catches from the same admin in short periods of time.
Now when the trace system catches a player, he will be notified up to two times of the infraction, the third warning will be the game over.
The Game Over screen and the warning notices show the Administrator information and the network from which the trace was made.
Renewed Game Network System
The network layer used by the game has been completely replaced by a lightweight, secure and more stable solution.
With the new network system the game server uses less resources, there is better control of the lag with respect to client connections and therefore the random disconnections that sometimes occurred without apparent pattern should be solved, in addition to other network instabilities.
New commands and tools
New commands based on real UNIX commands have been added, including chown, chgrp, groupadd, groupdel, etc as well new tools available in the Hackshops that will help you to perform your attacks.
macOS support
Official support for macOS has been added! The game is compatible with version 10.12 (Sierra) or newer.
Our Life has launched a crowdfunding campaign! There's plenty of neat rewards and a lot of new info on the game to look over. Please feel free to check it out~
* Added to clear the display stand for merchandise. When you choose to place the merchandise on the display stand, Use the middle mouse button to click to set the small box of the product. You can clear the placed items.
* Repair plus money and super chef secrets can be normal (The secret technique is the same as the Bakery)
* Player returns Special Products 12 Achievements cannot be achieved, But after checking, it is confirmed to be normal. (The product is a tea egg, This achievement can be obtained after the development is completed)
Today we are very proud to announce a majore release patch for Die Young. 1.0.30.20 where many things were added, the most important are RUSSIAN and SPANISH languages!
Since its release the 12 of September, thousands of you played Die Young and we are very happy.
We are still finalizing Italian ( it's our native language so we want to make things right ;-) ) and it should be ready for next week when also official soundtrack will be released.
We also add Trading cards in this patch, we hope you like it!
Full changelog 1.0.30.20
added Russian language
added Spanish language
The executioner now despawns after crossing Underworld Passage
Now the Executioner keys (Blood-soaked Keys) also open the gates of the passage that directly connects Dry Riverbed and Stone Pillars.
fix of some quests that were not completed correctly
graphix fixes/ improvements on several textures
graphix fixes/ improvements on several npc animations
graphix fixes/ improvements on several first person animations
Today we are very proud to announce a majore release patch for Die Young. 1.0.30.20 where many things were added, the most important are RUSSIAN and SPANISH languages!
Since its release the 12 of September, thousands of you played Die Young and we are very happy.
We are still finalizing Italian ( it's our native language so we want to make things right ;-) ) and it should be ready for next week when also official soundtrack will be released.
We also add Trading cards in this patch, we hope you like it!
Full changelog 1.0.30.20
added Russian language
added Spanish language
The executioner now despawns after crossing Underworld Passage
Now the Executioner keys (Blood-soaked Keys) also open the gates of the passage that directly connects Dry Riverbed and Stone Pillars.
fix of some quests that were not completed correctly
graphix fixes/ improvements on several textures
graphix fixes/ improvements on several npc animations
graphix fixes/ improvements on several first person animations
Today we are very proud to announce a majore release patch for Die Young. 1.0.30.20 where many things were added, the most important are RUSSIAN and SPANISH languages!
Since its release the 12 of September, thousands of you played Die Young and we are very happy.
We are still finalizing Italian ( it's our native language so we want to make things right ;-) ) and it should be ready for next week when also official soundtrack will be released.
We also add Trading cards in this patch, we hope you like it!
Full changelog 1.0.30.20
added Russian language
added Spanish language
The executioner now despawns after crossing Underworld Passage
Now the Executioner keys (Blood-soaked Keys) also open the gates of the passage that directly connects Dry Riverbed and Stone Pillars.
fix of some quests that were not completed correctly
graphix fixes/ improvements on several textures
graphix fixes/ improvements on several npc animations
graphix fixes/ improvements on several first person animations