Brawlhalla - whitesheepie


Brawlhalla World Championship 2019 – $100,000 Prize Pool
The Brawlhalla World Championship 2019 will take place at DreamHack Atlanta on November 15-17th at the Georgia World Congress Center in Atlanta, Georgia.

The competition will see the best Brawlhalla players from around the world enter epic face-offs in a double elimination bracket to become the Brawlhalla World Champion, and win part of the $100,000 USD total prize pool of the tournament. Find registration info at http://Brawlhalla.com/bcx.

Since February 2019, the finest and proudest of Brawlhalla players can prove their worth in multiple online and offline tournaments as part of Brawlhalla Esports Year Four program. By participating in such tournaments, players earn part of a total prize pool of $500,000 USD scheduled for Year Four along with points contributing to their Brawlhalla Power Ranking.



Starting on October 6th with its first online qualifier, The Great Brawl, Brawlhalla’s newest tournament, will give European players an opportunity to prove their skills on their way to the Brawlhalla World Championship 2019. The top players of each qualifier will be given a flight and hotel to participate in The Great Brawl Finals. The winner of The Great Brawl Finals, happening at Paris Games Week on November 1st at 1:00 PM CEST, will be brought out to compete in the Brawlhalla World Championship 2019. For more information on The Great Brawl and its qualifiers, please visit: http://Brawlhalla.com/pgw.

To participate in The Great Brawl online qualifiers, players must be part of the EU server region.



Information on hotel blocks, Brawlhalla World Championship 2019 registration, DreamHack Atlanta registration and location, as well as everything else about the Brawlhalla World Championship 2019 can be found at http://Brawlhalla.com/bcx.



A ton of exciting Brawlhalla action will be happening on many of the weekends leading up to the Brawlhalla World Championship 2019. There will be two qualifiers for The Great Brawl happening on October 6th and October 13th. DreamHack Rotterdam, an offline European event, will be on the weekend of October 18th. Want to catch all of the tournaments live? Each and every official Brawlhalla tournament can be viewed live at http://Brawlhalla.com/watch.



To catch the latest Brawlhalla news and content, be sure to follow us on Twitter, Twitch, Facebook, YouTube, Instagram and Discord!
TwelveSky 2 Classic - 12Sky2Classic


Hello Heroes,

October has officially started. Let's kick things off with some Weekend Rates Increase! Starting tomorrow at 11:00 AM to Monday, October 4th, 2019, we’re offering increases on the following types of gains:
  • 3x Experience monster kills
  • 3x Item Drop rates on all monsters
  • +1 Contribution Points gains during PvP
Event Duration:
October 4, 2019 11:00 - October 7, 2019 18:00 PDT (Server Time)
Oct 3, 2019
Encased: A Sci-Fi Post-Apocalyptic RPG - Stormtrooper


Almost two years ago we started the development of Encased, our dream game. Almost immediately, one of the best, in our opinion, community of RPG fans began to gather around the project.

We've been through a lot together: the most difficult days at the start, the Kickstarter campaign, long months of development, and now early access. At every stage, you gave us incredible support, showing how much people need our game.

We are grateful for your incredible feedback, comments, ideas, suggestions, useful critiques, and extraordinary look at the story and the world of our game. You inspire us to achieve new heights. We are sure that this is only the beginning of a long journey and glad that you are with us from the very beginning.
Stoneshard - Radium226


Greetings, everyone!

Here’s a message from our partners at HypeTrain Digital - their top-selling survival title, The Wild Eight, is coming out of Early Access later today!

To celebrate, The Wild Eight 1.0 will be sold with a -15% discount for a week, until Oct 10th.

DESOLATE owners will get an extra promotional offer - an 30% off Coupon for The Wild Eight!

Act now, while the offer lasts!

https://store.steampowered.com/app/526160/The_Wild_Eight/

Here’s what’s awaits both new and old players in the The Wild Eight 1.0:
  • The conclusion to The Wild Eight's story - continue the main questline to uncover the mystery of the Dark Matter

  • Discover new side-quests and locations in an all-new biome, filled with exciting creatures and resources

  • Find and make use of the new ranged weapons and equipment;

  • Stability improvements & optimization fixes

The Wild Eight Supporter Pack
Want to give some extra love to the creators of The Wild Eight - and get some awesome stuff in return? We've got just the option!

The Wild Eight Supporter Pack is reserved for the biggest fans of The Wild Eight, and includes:
  • The Wild Eight Digital Artbook

  • The WIld Eight Original Soundtrack

  • The Wild Eight Exclusive In-Game Content: Animal Hat Pack
Message from the HypeTrain team!
We’d like to thank each and every one of our fans and Kickstarter backers - without them, this journey wouldn’t be possible! You helped us shape our game along every step of the way - providing valuable feedback on bugs and errors in Early Access, sharing your thoughts on the game’s balance and content, and just giving our team enough motivation for us to pull ourselves towards Version 1.0!

It’s been a long, tough road - but it’s just a single step in the game’s history. The PS4 and Xbox One versions are currently in the works, and we’ll be able to share more info about them very soon.
But after that - what awaits The Wild Eight in the future? Only time will tell.
DESOLATE - DeadRich
Greetings, everyone!

Here’s a message from our partners at HypeTrain Digital - their top-selling survival title, The Wild Eight, is coming out of Early Access later today!

To celebrate, The Wild Eight 1.0 will be sold with a -15% discount for a week, until Oct 10th.

DESOLATE owners will get an extra promotional offer - an 30% off Coupon for The Wild Eight!

Act now, while the offer lasts!
https://store.steampowered.com/app/526160/The_Wild_Eight/



Here’s what’s awaits both new and old players in the The Wild Eight 1.0:
  • The conclusion to The Wild Eight's story - continue the main questline to uncover the mystery of the Dark Matter

  • Discover new side-quests and locations in an all-new biome, filled with exciting creatures and resources

  • Find and make use of the new ranged weapons and equipment;

  • Stability improvements & optimization fixes

The Wild Eight Supporter Pack
Want to give some extra love to the creators of The Wild Eight - and get some awesome stuff in return? We've got just the option!

The Wild Eight Supporter Pack is reserved for the biggest fans of The Wild Eight, and includes:
  • The Wild Eight Digital Artbook

  • The WIld Eight Original Soundtrack

  • The Wild Eight Exclusive In-Game Content: Animal Hat Pack
Message from the HypeTrain team!
We’d like to thank each and every one of our fans and Kickstarter backers - without them, this journey wouldn’t be possible! You helped us shape our game along every step of the way - providing valuable feedback on bugs and errors in Early Access, sharing your thoughts on the game’s balance and content, and just giving our team enough motivation for us to pull ourselves towards Version 1.0!

It’s been a long, tough road - but it’s just a single step in the game’s history. The PS4 and Xbox One versions are currently in the works, and we’ll be able to share more info about them very soon.
But after that - what awaits The Wild Eight in the future? Only time will tell.

Rencia - Bisen
1.05
- Unit art update!
- Mission 8: changed the default attack point of the secret units to be the attack flag, rather than points near the HQ.

Atomic Heart - Tanya
Loading the new chapter of Questions and Answers. Loading completed.

1. Which languages will be available in the game? (Voice over/interface)
The main languages will be Russian and English, but we’ll try to add subtitles of all popular languages.

2. How many weapons will be available in the game?
The game will have dozens of types of both firearms and melee weapons with a different rarity. Players will be able to add modifications to the weapon that increase its characteristics. We have a lot more interesting information about this system that we’ll share in future updates.

3. Is the plot of the game linear or can it be completed in different ways?
The game has a linear dramatic plot. The player is experiencing a made character story, as it is in God of War. There is no way to go through it differently from the plot point of view, but there will be different gaming experience. The game implements the unusual ecosystem of robots that reacts differently to different player actions. Thus, the same combat situation can be overcome in several, very different from each other, ways. That is the most interesting part — Atomic Heart is a highly replayable game and we will maintain this standard by adding the variety of available tools.

4. Is it possible to upgrade the digital edition to collector’s edition?
At the moment, the easiest way to change the pre-order edition or platform is to return funds through Xsolla and purchase again. Since we use a partner’s payment solutions, it may be a problem to set up an extra payment from a technical point of view.

5. What aspect brings the most fun when working on the game?
We like to create things and watch how the world reacts to it. We follow comments on our social networks very closely. The way it develops and begins to live an independent life after publication is perhaps the most interesting aspect (of course, after the development of the game itself). As an example, our fans from Belarus simply sent us a weapon as a gift, which was shown on one of the screenshots. Weapons was welded in a garage made of skates and nails. Can you imagine how cool it is to keep what literally some time ago was just an image on the screen?

6. Will vodka be the key to survival?
No. Vodka will definitely help to survive, but this is not a key consumable. In the game you can eat many things. We don’t want Atomic Heart to be associated exclusively with vodka. This is too flat for us. :)

7. What is your inspiration for developing Atomic Heart?
Literally everything. We are in one long stream of creativity, and everything that comes to mind, all cool ideas, especially those that can complement the plot, are tested by the narrative team. Of course, the Soviet period itself is shown in detail in literature and movies, as well as in historical materials about the USSR, and our alternative universe is created taking into account what took place in real history. However, we don't pursue the accuracy of all the facts. This is still a game, not a documentary. It must achieve its main goal in the first place — to entertain the player.

8. Will there be a stealth system in the game?
The player himself chooses the style of playing. But the ability to be quiet and invisible is very important and more profitable in Atomic Heart. The player has several different devices to deactivate robots. But it only works against mechanical enemies. Biological enemies are much more difficult. The game for players who go right ahead will be tough because monsters and robots react to your presence. They have both vision and hearing. Moreover, they are connected to one common network called the Team. This is more like Skynet from the Terminator, which connects them through special communications network into one single ecosystem. Due to this, the world seems absolutely alive and the level of feedback of the game to the player’s actions is very high.

9. How will the character move around the game world? Will there be trains or other fast travel?
In some locations, there are special devices that speed up movement, including by air. Trains and fast travels will be available.

10. What difficulties did you face when creating Atomic Heart?
The biggest difficulty is the consistency of the setting. Taking into account the ambitious ideas of the whole game — it is necessary to achieve the level of detail in the entire setting that the whole world will be perceived holistically. This is an extremely difficult task even for us, the authors of this idea. We do not copy — we create a new world, and this is both the main feature and the main difficulty in developing the game.

11. Will there be a bestiary and anatomy of monsters in the game?
Yes, there will be a dossier with profiles for various types of machines and creatures found in the game. Of course, this is an important part of the game’s story, and it’s very interesting to study.

12. Will there be enemies Matryoshka dolls in the game?
No. :)
The Wild Eight - DeadRich
Greetings, everyone!
After two years in development, an important page in The Wild Eight’s history is coming to a close - the game is finally out of Early Access!

To celebrate, The Wild Eight 1.0 will be sold with a -15% discount for a week, until Oct 10th.
Act now, while the offer lasts!



Here’s what’s awaits both new and old players in the The Wild Eight 1.0:
  • The conclusion to The Wild Eight's story - continue the main questline to uncover the mystery of the Dark Matter

  • Discover new side-quests and locations in an all-new biome, filled with exciting creatures and resources

  • Find and make use of the new ranged weapons and equipment;

  • Stability improvements & optimization fixes

The Wild Eight Supporter Pack
Want to give some extra love to the creators of The Wild Eight - and get some awesome stuff in return? We've got just the option!

The Wild Eight Supporter Pack is reserved for the biggest fans of The Wild Eight, and includes:
  • The Wild Eight Digital Artbook

  • The WIld Eight Original Soundtrack

  • The Wild Eight Exclusive In-Game Content: Animal Hat Pack


We’d like to thank each and every one of our fans and Kickstarter backers - without them, this journey wouldn’t be possible! You helped us shape our game along every step of the way - providing valuable feedback on bugs and errors in Early Access, sharing your thoughts on the game’s balance and content, and just giving our team enough motivation for us to pull ourselves towards Version 1.0!

It’s been a long, tough road - but it’s just a single step in the game’s history. The PS4 and Xbox One versions are currently in the works, and we’ll be able to share more info about them very soon.
But after that - what awaits The Wild Eight in the future? Only time will tell.


Sir'HaXXX - GreatherGames
Hello there!

Update 1.01 is now out.

Leaderboard
You can now upload your "Best Hack" to an online leaderboard and compare your hacks to other players. This is completely optional and the leaderboard is accessible in the top right corner of the main menu.

Pause menu
You can now pause and quit the game by pressing escape at anytime once you have started hacking.


I would like to say thank you to Xpand who helped test the new 1.01 update.

Feedback is always appreciated, i always read all comments/reviews posted.
Dwarf Fortress - Xin
Hello!

The work on investigations is now underway. We're starting with the interrogation or interview of suspected villains and criminals, because no matter how the rest of our work on evidence shakes out, you'll eventually be confronting your targets, and we want that core fact to guide the rest of what we implement here.

The first pass was just plopping my debugging character, the Manifestation, into the center of the most mobbed-up tavern in town and having friendly chats with the denizens, who are all to happy to tell me everything they know, responding even to vague desperate questions like "Who do you work for?!" and "What are you scheming?!". The plan as we go now is to make them more resistant to these queries. We've had skills like "intimidation", "persuasion", "lying" etc. in the game for years, but they've only mattered in other contexts, most of which were not that important. Now they'll get a chance to shine. Bribes, reputation, presented evidence and the new relationship variables 'loyalty', 'trust/distrust', 'fear', 'love/hate', and 'respect' are all in the mix. Given how the game world is, a fighter-style character will be able to resort to fisticuffs and ask questions afterward (the non-lethal combat and yielding systems will be used here), but this will be much more likely to make the villains higher up in the network eager to retaliate. If you use softer interrogation techniques, a villain's lieutenant might not even know they've given you the information you are seeking, or might not think anything of it.

Once we're done in adventure mode, this interrogation process will also make its way over to fort mode, though you won't control the process line by line. The evidence obtained by your sheriff, captain of the guard, or other interrogator or investigator will be placed in the Justice screen, where you'll be able to make decisions about what to do next about whatever trouble is brewing.

Reminder: we're working on villains and investigations to finish off the material we were working on for the last DF Classic release before we transition fully over to work on Steam (the artists are already way ahead of me.) This is the third of four stages of that release. We completed villains in history generation, and moved those elements into the world during play. Now we're focusing on adventure mode before we tackle fortress mode in the final stage.

- Tarn
...