Levelhead: Platformer Maker - BscotchSampy
Another week done and another round of mind-boggling creativity. This week we have ballistic storms, scary monsters and the return of thieving Vacrats! As always remember to click the level names to bookmark them for play later on - LET'S GO!

Astreoid Monsters



Steek Hutsy will transport you to a monster paradise in the level Lurk In Space.... Get ready to encounter a variety of monsters as you traverse through this uniquely enchanting world.

The calm before the storm



GJGuzzmo's level Zoom Zoom Tomb starts calmly before going completely ballistic. Be ready to be chased through the maze until your heart is thudding loudly enough for everyone to hear!

The stealing saga continues



TalkGibberish continues the Vacrat thieving saga in his level Big Vacrat Theft, Episode 3. The thieving Lord Vacrat has deployed his minions to obstruct justice. Be ready to slay them and win for the good of all!

Deep purple diving



Make sure to check your scuba gear before diving in SleepyDoof's level In To The Deep. The malfunctioning gear or a timer may force you to rush up for air!

Multiple personalities



To navigate the level No Ground? No Problem! Skellythesci has you go through the multiple colorful personalities (aka power-ups) of GR-18. Enjoy the craziness!

Highlights

  • Levelcup # 7 - Krazy Kaizo levels voting has started. Make sure to vote for your favorite level.
  • Natari's 4 In A Line is a clever level, with fun possibilities in co-op.
  • Msmiley's Open World Speed Run has you practice your speed run.
  • TripleB36's Bounce Mushroom Cavern highlights the new biome as you bounce off the mushrooms.
Sep 13, 2019
hoVRboard - TomyHorst
Hi everyone,
hoVRboard is out now and i hope some of you will like it.

I´m really happy that there are already reviews on Youtube. Please check them out:
https://www.youtube.com/watch?v=KjSpWujjH4U
https://www.youtube.com/watch?v=J0UtSFD8qYo

If you want to make a video, too, you can use the ingame spectator cam:
- press "C" on your keyboard
- use the arrow keys and pageUp/Down to move the camera

I will continue to work on my game.

Have fun :-)
Tomy
Thibalryn - CoolJosh3k | Thibalryn

A love letter to classic NES games!

Explore an ever-expanding, challenging maze filled with countless secrets.
You'll need true skill whilst fighting various baddies each with their own unique AI.
Master what skills you have to unlock new possibilities while you search for mores.

You will find that this game feels amazing to play with never-seen-before game mechanics.

Features:
  • Many, many hours of gameplay!
  • Immersive Binaural sounds!
  • No boring tutorials!
  • Non-Linear!
  • 90+ pickups to obtain!
  • Many Easter eggs!
  • Pixel Perfect mode included!
  • Most controllers supported w/ no setup required!
  • Time yourself!
  • Earn your rating!
  • 4K UHD support!
  • Up to 240fps!
  • DRM Free!

This is a game lovingly crafted over 2 years. Designed for speedrunning and easy streaming.
Sep 13, 2019
Hired Ops - Chernobyl_52
Mercenaries!

We would like to compensate you for the contracts that were missed due to malfunctions in the game this week, so we announce the following campaign: everyone who enters the Hired Ops on Saturday or Sunday will receive 10,000 credits (20,000 for entering both days).

The beginning of the action: 9:01 pm GMT September, 13
The end of the action: 9:01 pm GMT September, 15

Thank you for your patience and understanding.
Sep 13, 2019
Outstation - DarkStoneDigital
After a post last week on reddit where a user asked if you could customize weapons the same way you could customize the ship, I decided to pull away from my original idea of having a pre-made list of weapons for the player to install on their ship and, instead, provide a weapon customization system.

I didn't want it to be over complicated so I distilled it down to some core aspects of weapons.

Ammo type, sub type, number of bullets, rate of fire, and damage.

You can also set what direction the weapon is mounted so it may shoot in that direction along with the weapon's color (yet to be hooked up)

It's shaping up to be a pretty fun system. Check out the video in the new reddit post here:

REDDIT POST

Havocado: Ragdoll Fighter - Webble Games


Hey everybody!

Burnables and breakables are live on the main branch. Woo! This includes the new Bridge level as well as a bunch of fixes. The progress of making all the game objects breakable and burnable is ongoing so expect stuff that isn’t breakable yet to get there eventually. We’ve also altered the player on fire state.

We’ve also retuned the Havocado form, Backhoe, and Jetskis since they were feeling a bit weird after the PhysX upgrade. Feedback on those most welcome.

<3

-Webble


New Stuff

  • New Suspension Bridge Level (burnable and destroyable, naatch)
  • Lots more objects converted to flammable/breakable
  • Wharf, Docks, Beach, Turkeyshark level all converted to be more breakable and flammable
  • Added Flamethrower Objects
  • Reworked Flare Gun to catch stuff on fire
  • Fire propagation matrix
  • Standing in water or spraying objects with water particles extinguishes them
  • Player On Fire state
  • Added a Slope Assist force so the player won’t fell sluggish running up ramps and inclines.
  • Testing different shader for environments
  • Added SSAO post processing
  • Visual tweaks to lots of levels
  • Testing some color changes and improvements
  • Shipping containers now breakable with openable doors


Tuning Changes

  • Tuned turkeyshark up a bit so he should chase people around more
  • Player main rigid capsule size reduced to help with get-up explosions and general stability (may cause players to fall through cracks more)
  • Retuned Tank, Backhoe, Jetskis, and Drones - physX upgrade messed up all the tunings so they had to be redone. Tried to make them faster/more brutal
  • Rotation lock doesn’t engage when grabbed on to heavy things to prevent physics explosions. May have some unintended consequences - keeping an eye out.

Bug Fixes

  • FINALLY fixed grab angle of melee weapons! :D
  • Fixed ‘yeet’ player explosion bug aka “Taffy Mode”
  • Fixed Transition textures not displaying properly
  • Fixed issue where laser wouldn’t knock people out
  • Fixed issue where getting a mushroom after bunny ears copied the player
Sep 13, 2019
Farstorm - CG Creations

This update contains big UI changes, and integrates Hoshi into Farstorm

  • Players can now preview DLC in Character Creation Screen
  • Leveling UI greatly improved
  • New Skill UI greatly improved
  • Tweaked Movement Animations once again
  • Tweaked Player Hitbox once again
  • Added ground-work for modding support (if public opinion supports modding I will integrate uMod, https://umod.org/ )
Devil's Hunt - 1C_Dan


After our destroyer trailer, that deals with the Devil and Hell, we wanted to also give you perspective from the other side of the conflict- Angels/Heaven.

Take a look at our brand new trailer and let us know your thoughts:



How do you think will Desmonds fate end? Will he become the ultimate savior or destroyer?
Warhammer The Horus Heresy: Legions - Everguild


"My mission is of Enemy Populace Reduction."
– Ocram Adraan

The Censure Host continues their deadly purge of sorcerers. With ammunition and bodies starting to run low on both sides, hand to hand combat becomes inevitable and bloody.

Finish the fight on Prospero! Featuring a new exclusive warlord, Sergeant Ocram Adraan of the Sons of Horus, tasked by the Warmaster to assist Russ and to secretly take psyker prisoners.

Seal a Legion's fate!
Spacelords - Sypha


The peppers from Mercury are Loaht's favorites. He uses them to cook his famous "Wimpy Stomach Destroyer Soup", a broth so spicy that in certain amounts it becomes unstable. In fact, containers of this soup are used as ammo for his Red Hot Explosive Pepper. On impact, the containers burst into a spicy explosion that erodes the skin of anyone it splashes... except for Loaht. As ridiculous as it sounds, the soup heals his wounds.

This weapon is now available on Spacelords. Check it out!

https://www.youtube.com/watch?v=yHz7Rfb07-4
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