One of the most memorable moments of this year's E3 - aside from the massive journalist data breach (thanks ESA) - was Ikumi Nakamura's appearance at the Bethesda press conference. You may remember her hopping around on the stage and enthusiastically talking about her upcoming game, GhostWire: Tokyo, which is being developed by Tango Gameworks and published by Bethesda/Zenimax.
It was an endearing presentation - one which won the heart of the internet, and shone a spotlight on her impressive background working on The Evil Within, Bayonetta and Okami. But only a few months later, Nakamura has now announced she is leaving her position as creative director and art director on GhostWire Tokyo.
In a tweet, Nakamura said that after nine years as a creative and art director at Tango and Zenimax, she felt she had reached the end of her journey there. There's currently no information on what she's doing next, but she has tweeted her LinkedIn bio and called for developers to get in touch if they want to work with her. I can't imagine she'll have a shortage of offers.
As Eurogamer turns 20, we thought, you know what? It's not all about us. It's also about the developers, the people behind the virtual magic that inspired the creation of Eurogamer two decades ago. Without the developers, we wouldn't be here. And so, we thought we'd ask a few of them (20, in fact!) to pick the games that defined the last 20 years, and see what would come of it.
We approached a broad range of people, from top executives and legendary talent to tiny indies. We asked them to pick a game that defined the last 20 years, but left it up to them to interpret the question. It could be a game that defined the industry, that meant a lot to them professionally or personally, or is just a favourite.
We're delighted with the responses (thank you to everyone who contributed!). There's some fantastic insight here, super cool anecdotes and the odd surprising choice. We hope you enjoy it!
It's that time again for another eBay voucher. This one is far more exciting, though, as you can use it to save 10 per cent on almost anything across the site.
Yep, while these vouchers are usually restricted to just a few sellers, this one can be used on a vast number of stores. All you need to do is add the code 'PACKED10' at the checkout and the discount will be applied.
You do need to make a minimum spend of 100 for it to be applied, and the maximum reduction you can receive is 100. Still, if you're buying a big-ticket item that can represent a considerable saving.
Developer Edmund McMillen's long-awaited Binding of Isaac prequel, The Legend of Bum-bo, finally has a release date; it'll be heading to Steam on 12th November.
The Legend of Bum-bo, which was initially revealed all the way back in 2016, pits the titular lead character - previously a passive item in The Binding of Isaac - against monsters, bosses, and traps in procedurally generated dungeons.
So far, so Isaac. However, Bum-bo's major point of difference is that combat is turn-based, taking the form of a match-4-style puzzle system. In battle, Bum-bo can pull glyphs from his bag of trash and line them up to defend, attack, and gain various mana types for spell-casting.
Developer A44's brooding co-op action-RPG, Ashen, is plopping its (no doubt sombre) expansion hat on next week with the arrive of its Nightstorm Isle DLC, coming to Xbox One and the Epic Store on Monday, 9th September.
Nightstorm Isle, according to publisher Annapurna Interactive, sees players accompanying a mother on a quest to find her missing daughter - a search that will lead the pair into the depths of new location Nightstorm Isle.
"Countless horrors lurk below," says Annapurna, "yet nothing will prepare you for the ancient evil they imprison." There's a taste of the terrors to come in the trailer below.
If you're an Xbox Game Pass subscriber positively quivering with anticipation over what happens next, inner peace is about to be restored: Microsoft has revealed the full line-up of games coming to the service on PC and Xbox One in September.
The biggie, of course, is Gears 5, the latest instalment in Microsoft's long-running cover-shooter series. The 'of War' may be no more, but the thick necks and bug mangling are still present and correct - and Xbox One and PC Game Pass subscribers will be able to see how developer The Coalition has fared on Friday, 6th September.
Before that, however, Motion Twin's exquisite action-platform rogue-like Dead Cells joins the Game Pass library tomorrow, 5th September, on Xbox One. It's coming to PC this month too but - and you'll soon spot a theme here - there's no release date on the platform at present. Metal Gear Solid HD Edition: 2 & 3 also arrives on the 5th, but that's Xbox One only.
Assassin's Creed Odyssey's Discovery Tour mode, offering an educational galavant around Ancient Greece, will be coming to Xbox One, PS4, and PC as a free update on 10th September.
Discovery Tour mode first appeared as a free update for Assassin's Creed Origins, and was designed to shed light on life in Ancient Egypt, as revealed by real historians through curated in-game tours of the world. Eurogamer's Christian Donlan spoke to the team about the fascinating, educational endeavour back then if you're curious to know more about its goals.
Although Ubisoft hasn't offered much more information about Odyssey's upcoming Discovery Tour mode beyond that September release date, Ubisoft Montreal content director Maxime Durand did share a few early details back at this year's E3.
Let's be honest, after all the leaks, it's probably not a surprise to hear there's a new Garden Warfare-style Plants vs Zombies. Ta-da! Here it is. It's named Plants vs Zombies: Battle for Neighborville, and it contains Garden Warfare-y multiplayer modes, a quest-filled free-roaming PVE campaign you can play in single-player or co-op, and a social hub to spend time messing about in.
Battle for Neighborville also has big ambitions to become a long-lived service. It's a full-priced release (not free) and once you've bought it you'll get seasonal content and regular battle passes (which will be free). It's also available today on PC, PlayStation 4 and Xbox One via a sort of paid early access which makes it a bit cheaper. All that, unless it has now leaked too, is a surprise.
But before we get into the business side, here's how it looks in action. Garden Warfare players will feel right at home, with 20 character classes available from the off, increased scope for customisation, and the pleasing inclusion of split-screen multiplayer for all modes on console. My favourite character class is the Acorn plant unit, which is able to transform into a tanky tree stump and let other Acorns ride around on top.
Blizzard team-based shooter Overwatch will launch for Nintendo Switch, and you'll see this officially announced during today's Nintendo Direct.
An Overwatch-branded Nintendo Switch case spotted on Amazon recently set tongues wagging, and today a dodgy-looking piece of paper purporting to be a retailer release date list turned up on Resetera.
Kotaku reported its sources have heard about the Overwatch port. Eurogamer sources have heard the same.
You can pick up Borderlands, Pillars of Eternity, Tyranny and many more all-consuming games in the latest Humble RPG Bundle.
As usual, it's a multi-tier affair with the more money you commit granting you access to even more games. Starting at a ridiculously low 83p, you'll get Hiveswap: Act 1, Deep Sky Derelicts and Immortal Planet for the minimum investment. I haven't had the pleasure of trying any of these games for myself, though hearing Deep Sky Derelicts described as a "procedurally-generated roguelite turn-based RPG with cards" has me intrigued. That is, after recovering from the barrage of buzzwords.
Things get a little more recognisable on the second tier, though, where you can pay 3.48 to get Tyranny, Pillars of Eternity and Cat Quest. Now, the first two are easily up there with some of the best cRPGs of the modern era. Perhaps not quite Divinity: Original Sin level, but both are undoubtedly terrific games. As for Cat Quest, well, do you really need any more convincing after hearing that title?