Dear users, I present your new game from our small company. The game is made in the best traditions of the platforming genre with elements of a shooter and all this is seasoned with the post-Soviet entourage of the new gaming universe of Samosbor. I recommend that you read this link.
Sometimes neutral heroine faction general appears. They are unique generals like faction leaders. Log will show you when they raise army. They hide out again after a few days.
Unique generals drop 'aliqus stone' if you win.
Aliqus stone can be exchanged with precious items and needed for further updated story.
There is a NPC called Nepias in some location. She will exchange aliqus stone with upgrade ticket. Which improves current selected character status permanently.
But newly added NPCs have no script. Scenario re-writer said all stories left will be refined until September 10. With that, I am planning to finalize this game until middle of November.
Traders and Non-unique genrals have random generated face.
Added auto height adjust button in customization.
Changes - Character face cosmetic color changed. Lowered Item drop chance in higher civilization age. Increased scrap drop amount for all age. Lowered horse charge damage. Default face presets changed.
Aranka has a mysterious rewards list, and you’re on it!
Event period: from 7th August (9 AM CEST) until 20th August 2019 (11:59 PM CEST). Here’s how it works:
During the event, an event icon will be displayed at the top of the screen.
As soon as you have been logged in for 30 minutes, you will receive your daily reward (1x per account) by clicking on the icon. The item will be placed in your letter box.
The tooltip for the event icon will also show you when your next reward will be ready for collection.
You can collect the reward for the previous day on the day that follows it.
The time will be reset each day at 0 AM.
To guarantee your rewards, you will need to carry out the attendance check on 12 of the 14 days.
The letters will be deleted on 28th August 2019. So don’t forget to collect your rewards!
After many months of working on Bakery Biz Tycoon, and many weeks to test the current version, I can finally say that the game has just been released. I hope that the current version will bring you a lot of fun.
The target version of the game will be even more extensive. New cities and functions such as events, contracts, achievements or rankings will be added. Thanks to that I hope that the game will become more complicated and it will be more and more challenging to achieve the goal. But it will also bring more fun and entertainment. But as always, I remain open to your suggestions and ideas to improve the game itself or the elements of the game.
In order to achieve this, I think that implementing new content should not take more than a few months. I think the first major update should appear later this month.
Despite some good videos on using the Litening targeting pod with laser-guided bombs, there still seems to be some confusion. Here is a simple checklist:
1- Master Arm to ARM. 2- Master Mode to AG. 3- Select an LGB (LG82, LG83, or LG84) from the SMS page. 4- Set LGB MODE to AUTO (PB 5). Will show as CCIP until Target Point is set. 5- Set LGB MFUZ to OFF (PB 4). 6- Set LGB EFUZ to INST (PB 3). 7- Set LGB CODE to 1688 (or any valid code that matches the pod code) (PB 1 and then UFC) 8- FLIR switch on SNSR panel to ON. 9- LTD/R switch on SNSR panel to ARM. 10- Display FLIR on DDI/MPCD (FLIR at PB 6 on TAC page). 11- Sensor Control Switch (SCS) in direction of the display with FLIR. For example: if FLIR is on the right DDI, press SCS right. TDC assignment indicated by diamond in top/right corner. 12- Slew FLIR crosshair over target using TDC slew [, . / ;]. 13- Designate FLIR pointing location as Target Point by pressing [ENTER] or depress TDC switch. Attack mode switches from CCIP to AUTO with ASL and Target Point on HUD. 14- Enable (box) TRIG (PB 11) on FLIR page. 15- Ensure FLIR UFC CODE matches LGB CODE. 16- Conduct standard LGB AUTO attack. Line up velocity vector with ASL and hold down weapon release button [RALT + Spacebar] shortly before bomb fall line passes through the velocity vector. 17- At 15 seconds before Time To Impact (TTI), press and hold trigger button [Spacebar] to fire the laser. In general, conduct attack between 20-25k at no less than 350kts.