Rytmik Ultimate - Eb42


WHAT'S NEW
  • NEW: Added new Synth - DrSynth3
  • NEW: Samples Addon (42 new samples!)
  • NEW: Added new demo song: DrSynth3 Demo
  • FIX: Few other minor bug fixes
Aug 2, 2019
Warriors Of Titus - One_Man_Machine
Changes
  • [Time Lord][Critical Collector] decreased effect from 5/10/15 ot 3/6/9

  • Fix the ranking badge on each hero model
  • Fix when player could move outside of a map
  • hook to hook behemoth
  • Fixed when hero's ast hit would not be show in the damage summary
  • Fixed when EMP would not be announced as ready
  • [Controlls] Added option into controlls to equip ability by flipping a gun
  • Fixed when arc teleport would be using straight teleport position
  • [Critical]Fixed the few dead pixels
  • Fixed incorrect hand rotations
  • Rotate chat to make it more visible
  • [Behemoth][Shield] - make the effect look bigger
  • Move the Damage summary to the radar to make sure I don't click it accidentaly
  • Added badges for first 10 people
  • Slightly changed the low health texture
Acron: Attack of the Squirrels! - amber
You have less than a month to decide if you're going to protect or steal the golden acorns. Acron: Attack of the Squirrels! will be arriving on Steam on August 29! Add the game to your Steam wishlist today.
SCUM - Beda
Hello everyone and happy Friday!! We have a new hot & fresh patch for you. That's right a Patch, not another goddamn hotfix. Time to break everything!



Also I don't know if any of you kept count but we did.
This will be our 50th patch total!!!!.
Hoooooraaayyyyyyy!!!!!!!!! Free drinks for everyone!
We want to thank you all for supporting us downthis road and we look forward to see you all with future updates.


Well without further lollygagging lets get this show on a road:

  • Fixed a bug that caused connection timed out to some players.
  • Removed Weird floating white box from level.
  • Fixed the bug where hair and beard would grow in Main Menu
  • Fixed the bug where canceling washing action wouldn't keep wash progress.
  • Fixed the bug where you can cook drinks, they now only loose durability.
  • Removed check taste function on drinks.
  • Disabled dragging items when unable to execute an action.
  • Disabled dragging items onto vehicles.
  • Fixed issues when destroyed base elements would destroy wrong neighboring elements.
  • Fixed a bug where the camera would mess up when eating or drinking in first person.
  • Fixed the bug where holstered weapons would disappear .
  • Fixed the bug where items would appear in vicinity trough base doors.
  • Fixed a bug where weapon attachments could be visually duplicated
  • Fixed a bug where weapon magazines wouldn't show bullets.
  • Fixed a bug where object searching would sometimes falsely report no items found.
  • Fixed a bug where bullets would not pass through car windows.
  • Fixed connection time out bug.
  • Fixed missing bases on server restart.
  • Fixed the bug where Survival stats would calculate calories intake wrong.
  • Possible bug fix to prevent item in hands to become huge in scale.
  • Fixed a visual bug on holstered and in-hands weapon widgets.



  • Admin users can now enable god mode for their user id in config using theirUserId[GodMode]
    Note: God mode means you can build any blueprint without using materials, it does not grant invincibility.
  • Doubled the hair and facial hair growth time
  • Added show base flag area interaction



  • Improved Anticheat system.
  • Reworked base element saving to allow better server restarts and avoid database corruption.
  • Base elements storage optimization in database that will influence faster load.
  • Implemented better penis handling
  • Minor server optimizations
  • Added First Person run stop animation


That's right Tights! Male or female we don't care. Everyone gets some! We have black tights, white tights, leopard tights and tactical tights.All kind of tights. Have I mentioned we added tights yet?





So we all know the famous phrase "get gud" right. The problem arises when getting gud is being obstructed by a target that already got gud. So how a bout a nice safe target that cannot move and you can build in your cozy home. We added 3 targets models so you can practice your sharpshooting whenever you want without annoyances like other human beings or bears. Those goddamn bears...





What is this? Well this is an awesome overhaul that was in the works for some time now. In this game we really tend to go towards realism and the current shooting mechanics felt a bit... off. So an overhaul was made to implement
dynamic weapon movement in first person
.
See it here


We added around 280 animations for hand/weapon movement in first person which includes:
  • Gun sway when aiming around
  • Strafe left/right
  • Gun sway in iron sight mode
  • Idle and walk in iron sights mode
  • Weapon Burst sway in iron sights mode

But we won't stop there more is in the works and waits to be implemented soon:
  • Change fire mode
  • Check fire mode
  • Jump
  • Raise weapon when close to an obstacle
  • Change looking between iron sights and optics when weapon supports both
  • Dual magazines operating (yes, duck taped magazines )

To support new dynamic weapon movement we reworked red dot and holographic sights by adding a parallax effect to it. Now they behave more realistic and follow the direction where your weapon is pointed.

See it here


We are raising the standards so we started replacing all hand-animated weapon handling animations with Motion capture animations that will be recorded with the help of Croatian army weapon specialist so expect that in the future. For now all AK47 animations have been replaced to match new standards.
See it here


See it here





TGIF yaas! Time for a new page, page #19. Soon we will have enough to release chapter. We could have sold those but you deserve it for free so here is the latest issue.

If you missed any pages you can find a full list here:






That is all from us for now, hope you enjoy the new update.
Stay safe out there and see you soon: Baddie B. Beda





Levelhead: Platformer Maker - BscotchSampy
GET READY to be blinded by the creativity of the Levelhead community! This week we've got boss fights, package dodging & so many good levels. As always remember to click the level names to bookmark them for play later on - LET'S GO!

The Package is the star



TalkGibberish has outdone himself in his spectacular level Big Day For Package. The package is the central character in this story, solving puzzles, jumping over enemies, and avoiding spikes. We were completely blown over by the clever use of invisible bumper plates and the inversion of Levelhead's traditional gameplay. Also a shout out to him for the helicopter image he posted on discord. Looking forward to seeing it in a level.



Beware of the Paths



Lexirius has created a well paced level with the use of paths! In Demente Jardin Sobre Rail you'll need to find that fine line between fearing and respecting paths, else face an untimely demise. The level's smooth feel reminded us of the campaign - excellent work.

Choose your style



Gorglomux has something for everyone in the level The Mechanical Tower. If you like collecting gems, you can do just that! If you like to speed run... well you can do that too! BUT WAIT THERE'S MORE! Play to find out!

Zippppp through the level



Retro Banana Man Nl has you zipping and panicking through his level Zipper Up 2. Great use of complex hardlights, contraptions and the Zipper.

Intricate puzzle



Spekio has created a spectacular puzzle level in The Clock Room Maze. With multiple rooms and an overarching puzzle arch that pulls it all together, this level stands as a great example of just how much a good design can communicate, even when no words are present.

Winner of Levelcup Season 5



Congratulations to SleepyDoof, who won the Season 5 Levelcup "Boss Fight" challenge with his level The Great Blah Boop. Featuring a brief tutorial for how to perform the boss fight, followed by multiple, randomized hazards, this level is the epitome of boss fight fun. (And, for the record, I have no idea how it's beaten in less than 6mins.)

Highlights:

Aug 2, 2019
Robo Instructus - Alex
Scores can now be compared with your friends & graphs now show the global lowest/best scores in each category. Read more in today's devblog.
  • Compare best scores against Steam friend scores to the right of the score graphs (shows only when friend scores are available).

  • The left most graph bar range will now start from the global lowest/best score.

  • Fix parser allowing `else` in incorrect places when nested inside an `if`.
  • Add new Português-Brasil company message translation.
  • Update Chinese interface translations.

Thanks again to the contributors over at big-ab-games/robo-instructus-translation. Head over there if you'd like to help improve the game's translations.
Jump King - Felix_Nexile


Thank you for an amazing summer!

We really appreciate the reception and are happy that so many both had fun and suffered through Jump King! Thanks also to the members of our discord server for making it an active and chill place dedicated to the game!

In other news, check out "Twitch Plays Jump King"! Kinsi is hosting it on their own initiative, we really like the idea!

Twitch Plays Jump King is live now: http://www.twitch.tv/kinsi55

We are working on some things regarding Jump King, but more about that later! In the meantime as a small celebration for this summer we have added a little secret to the game, and we will be running our second 33% sale starting tonight!

The update goes live at 10:00 AM PST/17:00 GMT!

Good luck finding the secret, you should know it when you see it!

/The team at Nexile

Notice: Due to an unforeseen error the sale will start tomorrow instead. Saturday 10:00 PST/17:00 GMT.
Aug 2, 2019
Gold Mining Simulator - Korz
Hello Miners!
Earlier today we have released hotfix 1.5.5.12599. Please check out the list of changes:
  • Fixed an issue whereby the game would crash due to lack of Windows Media.
  • Fixed an issue whereby saving and loading the game while in the truck would result in breaking map indicators.
  • Fixed an issue with Main Menu's exit on the gamepad.
Let's get digging!
IronWolf VR - Aaron
Hey everyone, thanks to reports provided by the community we've managed to track down and fix the crashing to desktop issue. The leaderboard and open world persistence are now back and available in this latest update.
Wreckin' Ball Adventure - No Gravity Games


Hello everyone!

It is extremely exciting to announce that Wreckin' Ball Adventure has been just released on Steam!

Get it 30% OFF now!

You can now also enjoy the demo featuring 6 levels of the game!

And, for all Nintendo Switch fans, the game is also available: https://www.nintendo.com/games/detail/wreckin-ball-adventure-switch/

https://store.steampowered.com/app/746030/Wreckin_Ball_Adventure/
...