What's new: - It works again 😅 - Steam SDK updated from 4.28 to 5.19. - Now, if the preview image is not valid for uploading, the error message will show the correct description.
Increase crit chance by 100% of the base. Increase crit damage by 300% of the base. Slow attack speed by 1 second.
Red Envelop
Increase bullet count by 2, but cannot crit.
Add 2 system plugins: Feet is Long Effect 1, permanent: increase all turrets' attack range by 2 Effect 2, permanent: decrease all turrets' attack to 0.75 times.
Inch is Short Effect 1, permanent: quicken all turrets' attack speed by 1 second. Effect 2, permanent: decrease all turrets' attack range by 2 tiles.
Bug fix and improvements Fix Vulnerability Signal does not effect the first moment of the battle. Under windowed mode, cursor is restricted in the window.
Remove state now has a cursor icon. Fixed some texts. Allow deploy objects continously.
-Changed the order the units at the smithy are in -Bosses and catapults do now focus units as well if they are closer then a building -You can now select the blacksmith from the top down view too -The healer does heal a percentage of the max health now instead of a fix number
Balancing:
-made the difficulties "hard" and "crazy" harder -Reduced the cost to replant a tree to 10 wood (before it was 15) -Increased the happieness you get from food and water to 2 per level (before it was 1) -Increased the amount of taxes you get per villager to 15 (before it was 10) -Reduced the healers cooldown to 12 sec (before it was 15 sec)
Bugfixes:
-The player was able to fall through bridges sometimes -The spiders posion shot had no colission -In the rations UI the taxes was the wrong way (just visual) -The spawners were counted twice in the statistics sometimes -The well worker had the wrong recruit price -The statistics did not show in coop -Units shouldn't get stuck in their attacking state anymore -The blacksmith UI should work alway now -When closing the blacksmith UI the tooltip didn't go away -The healer did heal super slow because he couldn't figure out which units are the ones with low health
You can get (a lot!) of Mini Birds in Plantera 2: Golden Acorn. They are not like those bad birds that steal your stuff, like the stupid magpie (ːPmagpieː who said stupid?!), but give you resources such as bird eggs and feathers if you take care of them and provide them bird houses.
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After a lot of version changes, Airranger has come to the current strongest version, the official version 1.0 is grandly released! Important update
Customer Service Center: The customer service button is set in the lower left corner of the game. Players can quickly get in touch with game developers by clicking this button. Of course, it also includes players from all over the world. Your feedback will be followed up at the first time!
Bulletin board: A bulletin board has been added to the left of the season leaderboard. Facilitate the players the first time to master the game message
Important optimization
Mobile optimization: increased the movable area, greatly reducing the limitations of combat
Radiation area optimization: The animation effect of the radiation circle is more conspicuous and more shocking!
News optimization: Turning off news more smoothly, shortening the Loarding time of news
Bug fixes
Fixed a bug that some new players could not enter the game caused by the error of overseas server settings.
Fixed bug where player information was not completely removed in forced exit room
Fixed a bug where the player did not drop the box after the player became a chicken.
A Pandemic is spreading on Xbox One and Nintendo Switch, but this time it’s not an emergency!
With the release of Pandemic on these new platforms we have implemented an array of new features that you’ve been requesting for an all-new game experience! We’ve modified the entire interface in order to give you the best experience possible on your mission to save humanity.
This all-new Pandemic version is not yet available on Steam, Android and iOS, but rest assured that we will update all of these in the near future. We will keep you updated on this topic soon, so stay tuned!
You can have a preview of what is coming to your PC now with the new Launch Trailer:
Now with 5 difficulty levels, you can play on your own terms! When playing with a specific specialist, their ability will be shown on the screen to help you identify more clearly what the best move would be for your team… and to overcome epidemics of course. You will also enjoy the new menu: clearer, simpler and more intuitive. There is way more to discover on this new Pandemic experience!
The cooperation between players is a key feature of the boardgame and you have made it clear that a multi-player mode is necessary on the digital version. As multiplayer is not available on this new version of Pandemic for the moment, we are still investigating how we could implement it in the future.
We can’t wait for you to get your hands on this new version of the game, specialist!
In case you missed it, see as your team of specialists come to life in this exclusive live-action trailer.
Become the president of your traffic with this guide of Traffic Manager by ConflictNerd and LinuxFan. In Part 1 they look at the first 6 tools Switch Traffic Lights, Manual Traffic Lights, Lane Arrows, Lane Connector, Despawning, and Clear Traffic.
CAUTION: As a very demanding mod, it may slow down your game. With so many functions it is very CPU intensive, so please take this into consideration if trying it out for the first time. This, among many other contributing factors, is why these features are not part of the game, but rather an optional mod for PC users.
A new Savage Lands update (Build 65) is now available. This update includes several tweaks to balance in addition to improvements to network play. Thanks to the community and players for all their support.
Please follow the link below for Patch Notes and important information for returning players.