In this update you'll find new levels, new game mechanics, a reworked night mode and tutorial as well as some fix.
We also added support for Mixed Reality setup. You only have to add a externalcamera.cfg file at the root of your intallation repertory. A menu will automatically open at the game start to help you configurate the virtual camera.
Last but not least, Lems is now compatible with the brand new Index and Oculus S with their respective controllers. The game also handle any VR Headset compatible with the SteamVR plugin.
We hope you'll enjoy those addition and we can't wait to hear your feedbacks.
The next update is scheduled for early September.
P.S. : To celebrate our presence at the Japan Expo 2019 in Paris as well as the knew Update, Lems will be 75% off for a short time! Enjoy!
Dear warlords: In order to ensure the fairness of the game, giving players more preparation time.We have postponed the territorial war which hold on July 13. Sorry for the inconvenience.
Territory war schedule of next week July 16th 20:00-21:00 (UTC+8):Territory war Drill mode July 20th 20:00-21:00 (UTC+8):Territory war
+Added Iris +Added "A Queen Visits!" Event on the first Sunday of Winter if you haven't met Iris yet. +Added Maximilian's cutscene when you enter his house. +Added Maximilian's random dialogue +Added Crafting Workshop (Doesn't have functionality yet!) +Added an Exclamation mark on Office Chair to show you that you can sit in it to make new Town Wishes +Added a way to view your current Town Wishes in your office. +Added Donation Stand to Master Forge +Added 2 new Whirlybugs that take you to different parts of the Endless Forest +Added Exotic Fruit Merchant Event in level 3 of Endless Forest +Added Exotic Crop Merchant Event in level 3 of Endless Forest +Added Jello Melon +Added Duriot +Added Wizberry +Added Radish +Added Punkin +Added Turnops +Crops/Fruit now have a level requirement for harvesting. Every 5 levels you will unlock a new tier of crop/fruit! +Greatly increased dewdrop values of all Fruits and Veggies +You can now MOVE THROUGH Townsfolk! Just hold a direction into them and you will swap places. +You can now cancel quests on your Quest Board +Replaced Animal Food with Sky Rock (Will be implemented with Slingshot Update) +Made Solemn's map look more like a floating continent +Increased Upgrades at Lumber Mill & Smelter from 15%/20%/25% to 15%/25%/50% +You can now flip through structure upgrades when interacting with Donation Stands. +You can now flip through Townsfolk Request pages at their desks. +Capitalized the word AWAY for townsfolk requests that want to be AWAY from certain structures +Changed inventory menu to have a bigger panel and to look cleaner +Increased the rate at which you gain Merchanting EXP +Adjusted EXP formula +Shows the word Dewdrops when acquiring them from the Marketplace +Fixed giving item for quest not being consumed bug +Fixed random white tile bug +Fixed Alm/Leif trees having Spring/Summer sprites during Autumn/Winter +Fixed Townsfolk talking about Zana when she hasn't moved in yet. +Fixed black screen bug for old demo save files +Fixed Maximilian dialogue/hangout bug. +Fixed Ash dialogue bug +Fixed inventory pages missing when trying to feed animals. +Fixed Lv.99 Chests showing opened sprite
Whew! Thanks for your patience with last week's delay due to GuardianCon here in Florida. I'll be pumping out even more content and bug fixes for next Friday.
Thanks so much for your support. Seeing such great suggestions, bug reports, fan art, and overall love for my game really keeps me going. Cheers!
- [FIX] Dwarfs get a home again [BUG] Dwarfs were kicked out of their home - [FIX] Houses don't show click to add dwarf anymore [BUG] Houses were showing "click to add dwarf" but dwarfs choose theire homes -[FIX] Worker distributing [BUG] Workers were only construct buildings even if block were marked to dig
Gameplay Update: Add hard mode in game. Update more waves in defence mode. Increase skill-4 damage of Hou.
Detail Update: Active item energy increase UI animation updated. Fix audio effect when attack lots of monsters. Fix save bug of items. Fix Hp bar sync error. Update characters’ skin material and textures. Fix bug that monsters fight each other sometimes.
I've just finished 0.10 for Spiral Clicker, so the next public release will be on the 20th. Here's what's coming up in this version:
- Elkantar Summon added - 5 CGs for Elkantar added. - 1 titnosis induction added. - 3 CGs for Kathrine added. - 2 scenes for Nanshe added. - Hypnotan Summon added. - 5 CGs for Hypnotan added. - UI for Campus Conquest updated. - Red added to Kingdom Conquest - 4 scenes added for Red - 2 challenges added for Red - Nanshe Summon added. - 5 CGs for Nanshe added. - Balance changes made to Elf Kingdom to shorten wait times. - Failing duels in Elf Kingdom now lets you skip straight to the duel.
If you'd like to get in on the newest content early, check out my patreon, or my subscribestar. I offer early access to new game updates, high res artwork and more. Plus, your support is what allows me to keep making this game free.