Undercrewed - MrDave
Greetings Captains!



Over the last few weeks I have added a lot of content into the game including another species of enemy. This one is themed around spawning smaller enemies that explode if they crash into your craft.



This has been the most complex set of enemies I have made with many destructible areas and interesting enemy types to fight.



I’ve also done a full rework of the whole user interface to make it cleaner.



I’ve always been keen to allow people to resize the GUI to make it easier and clearer to see on different sized monitors, TVs and for those with visual impairment.



I’ve also fixed a whole bunch of networking things like handling when players cannot connect and refreshing lobbies when there are connection problems.

I have put my to-do list online so you can see what I am working on every day: https://trello.com/b/pBixGPBN/undercrewed

If you want more frequent updates I have a discord channel: https://discord.gg/EMSmZNK

Release Date: Some Point After the Steam Sales

Lots of Love
David Strachan


灵魂筹码 Soul at Stake - 奇多配酸奶
Update scheduled: June 30th, 2019, 4:00pm PST , the server opens at 4:10pm.
Update compensation: 20,000 Stakes

New Costume DLCs
The Bride "Teengae Dream" DLC and Angie "Glad You Came" DLC.
These two DLCs are going to be released on July 1th, 12:00am PST. A bundle (10% off) of the two DLCs will be released at the same, which is only available during the summer sale.

New Language
Added Japanese language.

Bug Fix
Tried to fix an issue that caused incorrect positions of characters.
Entropy : Zero - [λG] Breadman
It's finally here! Please report all bugs to us directly VIA the Steam discussion forum (make sure you put it into the bugs section). Alternatively you can reach us directly on Discord. Links to that are on the 'Follow us' post on the Steam discussion forum for Entropy : Zero.

PLEASE NOTE: If you are currently playing through the mod, you will need to restart your current chapter as maps have been altered. If you're trying to continue from a save you may experience strange bugs and crashing. Restart the chapter to fix this.

Patch 3.0

Additions
  • Added Projected texture changes from Transmissions.
  • Added new impact effects.
  • Added new achievement - Beat Cop. Beat the game on Normal or Hard difficulty.
  • Added new achievement - Bad Cop. Beat the game on Hard difficulty.
  • Added new achievement - Bullet Hangover. Die 100 times.
  • Added glowing ocular effects to Cops, Vorts and Soldiers.
  • Added HL2DM Stunstick and all of the relevant effects.
  • Added new Rebel AI.
  • Added Rebel AI behaviour - Suppressing fire. Rebels that can’t see the player will still fire if they have a sufficient sight line to cover.
  • Added Rebel AI behaviour - Willpower. Rebels keep a running tally of their ‘willpower’ based on conditions. If willpower is high, they will aggressively push the player. If willpower is low, they will retreat.
  • Added Rebel AI behaviour - Melee attacks. Rebels can melee the player if they get too close.
  • Added Rebel AI fixes - Rebels can attack turrets and hostile rebel medics will not heal the player. Rebels will not mourn if Bad Cop dies.
  • Added three new response system rules - Rebels will call out ‘CIVIL PROTECTION!’ upon seeing Bad Cop and will scream at him while attacking.
  • Added new sounds for the Shotgun.
  • Added new sounds for the AR2.
  • Added new sounds for the Pistol.
  • Added new sounds for Turrets.
  • Added new sounds for Hunter flechettes.
  • Added bullet 'crack' sound for projectiles in close proximity.
  • Added a Hudhint at the start of Chapter 2 to advise the use to stealth.
  • Added a new convar for Fast Zombies: sk_zombie_fast_dmg_one_slash (Default 12)
  • Added a new convar for Fast Zombies: sk_zombie_fast_dmg_both_slash (Default 22)

Fixes and Changes
  • Fixed an issue where the game would crash if played with closed captions disabled.
  • Fast zombie damage has been reduced.
  • Classic zombie damage has been reduced.
  • Zombine damage has been reduced.
  • Final boss health has been reduced.
  • Several materials have been updated to comply with plot consistencies. (The equipment in the stash room comes from C17 - from the train - and therefore carries the correct signage.)
  • Az_intro - Added standoff goals to assist the AI.
  • Az_intro - Updated to support new achievement implementation.
  • Az_c1_3 - Added assault goals to make the AI pressure the player.
  • Az_c2_1 - Fixed an issue with the spool not hiding the player properly.
  • Az_c2_2 - Added standoff and assault goals to assist the AI.
  • Az_c3_1 - Fixed a hole in the map ceiling.
  • Az_c3_1 - Fixed an issue with the ‘Plosive Expletive’ achievement.
  • Az_c4_1 - Nerfed CFLU walk speed change and damage.
  • Az_c4_2 - Nerfed CFLU walk speed change and damage.
  • Az_c4_3 - Nerfed CFLU walk speed change and damage.
  • Az_c4_3 - Updated to support new achievement implementation.
  • Az_c4_4 - Updated credits.

A huge thank you to the EZ2 Team for making this possible.

More to Come
There were a few things we couldn't get done in time for v3. These bits will be carried over into hotfixes and smaller updates in the coming months.

I hope you all enjoy the updated experience!
SpaceBourne - DBK Games
Early Access Version 1.2.9 Hotfix -3-

• New gamepad preset added
• Added new voice actings to certain missions
• Save slots now have current save date/hour indicator ( currently works only ingame, not in main menu.)
• Camera angles rearranged when changing modes or after warp.

Now the difficulty levels have bonuses.
Normal: 20% experience bonus and %10 better drops
Hard: 40% experience bonus and %20 better drops

• New sound effects added to certain turrets.
• Reported bugs since / Early Access Version 1.2.9 Hotfix -2-/ , are fixed.

If you want to use old save files ;

Copy the save files from ;

C:\Program Files(x86)\Steam\steamapps\common\Spacebourne\ASPv3\Saved\ SaveGames

And paste it to ;

C:\Users\"USERFOLDER"\AppData\Local\ASPv3\Saved\SaveGames
Jun 30, 2019
TOK HARDCORE - dr.crewcut
New achievements have been added to the game. You just need to enter the game to get them. These achievements duplicate the achievements of other games that can not be displayed in the profile.

There were also some bug fixes in the game.
Jun 30, 2019
TOK - dr.crewcut
New achievements have been added to the game. You just need to enter the game to get them. These achievements duplicate the achievements of other games that can not be displayed in the profile.

There were also some bug fixes in the game.
Jun 30, 2019
Oik - dr.crewcut
New achievements have been added to the game. You just need to enter the game to get them. These achievements duplicate the achievements of other games that can not be displayed in the profile.

There were also some bug fixes in the game.
Jun 30, 2019
Oik 4 - dr.crewcut
New achievements have been added to the game. You just need to enter the game to get them. These achievements duplicate the achievements of other games that can not be displayed in the profile.

There were also some bug fixes in the game.
Jun 30, 2019
Hentai energy II - dr.crewcut
New achievements have been added to the game. You just need to enter the game to get them. These achievements duplicate the achievements of other games that can not be displayed in the profile.

There were also some bug fixes in the game.
Jun 30, 2019
Oik 5 - dr.crewcut
New achievements have been added to the game. You just need to enter the game to get them. These achievements duplicate the achievements of other games that can not be displayed in the profile.

There were also some bug fixes in the game.
...