
If there’s one unifying line I’d draw between today’s release of Precipice and studio Little Red Dog’s earlier Deep Sixed, it would be stress. While fighting proxy wars and dodging nuclear annihilation is a different breed of stress than piloting the universe’s worst spaceship, it still makes for a tense time. Precipice is a two player board game-ish Cold War strategy game, with world leaders replaced with adorable animals. If David Attenborough has taught me anything, it’s that they’re are never more than a second from tearing each other’s throats out. See a trailer and a dev walkthrough below.

Rapidly expanding industry monolith Epic Games have snapped up Psyonix, the studio behind esports car-football phenomenon Rocket League. In an official announcement, Psyonix have declared that they’re “joining the Epic family”, and the game will come to the Epic Games Store. In the short term, that means very little for players, but longer-term, they may eventually stop selling the game on Steam, although they do plan on continuing support for existing owners. Unsurprisingly, the Steam store page for the game is being flooded with negative reviews.
Update: Epic have expounded on their announcement. Speaking to USGamer, an Epic Games spokesperson said “We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there”, although a removal from sale on Steam isn’t ruled out either, following up with the maddeningly vague “long-term plans will be announced in the future”. See the original story below.

Gearbox fully unveiled Borderlands 3 during a livestreamed event earlier today with an hour of largely-uncut co-op footage, showing off a brighter and more colourful sequel than I was expecting. Combat is more mobile, weapons have alt-fire modes, bosses look more interesting and players can now leave the dusty wastes of Pandora to go shooting and looting on other planets. You can see the full presentation below, and they’re setting streamers loose on the game now for three hours of freeform play, so Twitch will be flooded with footage later today.

I try not to make a habit of internalising internet comments, but I ll always remember one left on PC Gamer s Dota 2 review that came in when I worked there.
Nobody should be reviewing Dota unless they have more than 500 hours played.
The reviewer in question, the inimitable Chris Thursten, had north of 650 hours of Dota played at the time, and we told the commenter as much via reply. A few minutes later, another response came back.
He needs 750 hours.
So no one told you life was gonna be this way; your job’s a joke, you’re broke, a portal sucked you away. That’s just another Wednesday for me, though for you warping to an alien world to explore the ruins of a long-dead civilisation and solve puzzles might be more novel. If so, you might fancy a look at Epitasis, released today.

Early on in Mortal Kombat 11’s Krypt mode, you’re introduced to the Forge. Located not too far from the main courtyard, it seems that you need recipes to make some items to unlock for your characters. Putting the wrong items together will waste valuable resources and there are only a certain number of craftable items in the game.
[cms-block] Getting resources is key to making items. If you want to get some hearts. souls, or koins, there are a few ways that you can do it. You can go to our [cms-block] guide to learn more about how to quickly obtain them or our [cms-block] guide for more on the Krypt mode itself.

Mortal Kombat 11 has a pretty big roster as it is, if you don’t include the unlockable Frost and preorder bonus that is Shao Kahn. Each one has a massive array of moves that can be tinkered with for use in both online and offline modes. There’s also a bunch of AI fighters that you can create to help unlock stuff and this guide will go over all of that.
[cms-block] I’d also recommend looking at our [cms-block] guide for everything you need to know about farming resources to unlock stuff in the Krypt – which you can look at our [cms-block] guide to learn more about. Finally, there’s also our [cms-block] and [cms-block] for all those nasty finishers.
Earlier this week, four lucky inhabitants of the RPS Treehouse were selected to travel to Space. Our mission was to colonise a distant world, using only our wits, our brawn, and the game Space Engineers. None of us had ever played it before, and all we knew about it was that it was reputed to be as complicated as it was unforgiving. But humanity didn t reach the moon via careful planning and risk assessment, did it? To hell with the odds: it was time to leap into the void.

The Switch’s rise continues to be a boon to us PC folks. Yesterday, our version of my favouritest twin-stick shooter, Assault Android Cactus, got all the upgrades from its recent Switch debut, free. Now titled Assault Android Cactus+, devs Witch Beam have bulked it up with a bundle of new features, including Campaign+ mode, a second loop through the game’s story mode. Daring players can now face down endgame enemies from the very beginning, remixed bosses and some downright intense bullets patterns to dodge. The game is also on sale, before a price increase tomorrow.
Shiny spaceship simulator Star Citizen today launched yet another ‘Free Fly’ trial event, inviting all and sundry to check out the female character option and planet-spanning megacity added in Alpha 3.5 in April. The free trial will run for one week. I’ll have a go of that, sure, I’m a sucker for character creators and sci-fi cities. I’ll probably just spend ages wandering the corridors and climbing the spires of the planet ArcCorp, treating it like a glossy and po-faced version of Bernband. God, why can’t more games be more like Bernband?