Space Impossible - Stuffie


ALPHA 18 is finally here. Focusing on combat, ALPHA 18 includes several new weapons and weapon types including everything from mines and seeker missiles to shield penetrating guns and energy sapping cannons.

To control all those new toys this update also sees the inclusion of Control Groups, allowing captains to fire only the weapons they want to when they want. Another aspect of control we have added is lock-on targeting, both for whole vessels as well as individual tiles (no more struggling to keep the cursor over that one crucial tile).

Sorry the update has taken longer than usual, one reason being Rex's PC was fried by a recent lightning strike.

For a full list of all the additions, changes and bug fixes as well as how they all work please check out the forum post here forum post
Apr 29, 2019
Dragon Awaken - Selena0o77
Dear players,

The weekly update of the game will be proceed the 30/04.

Start of the update: 9:30 AM
End of the update: 11:30 AM

During the maintenance servers will be unavailable.

1. Unlocked Astrolabe.
2. Unlocked Stellar Trial.
3. Optimized Infinite War Title Rewards. (They will be auto activated now)
4. Optimized Chat and Faction Channel. Fixed the bug that didn't show some contents when you entered an emoji in Private Chat.
5. Fixed the bug that didn't show the Quick Invite button the Multi-Dungeon Invitation Interface after logging in again.
Apr 29, 2019
Dream Of Mirror Online - Zen_Dragoon
Here is your event calendar for the month of May! All event start times are approximately at 2:00 PM EDT.

Falnarion Tactics - Team Syukino


This is a small spoiler free character list of some of the characters that won't be returning in Falnarion Tactics II as playable characters. I will also list off the new characters, but will avoid mentioning characters who have perished or were written out of the story in the first game.

Characters Removed:

-Sylvanis
-Lucy
-Whisper
-Kefaro
-Zachary
-Samantha
-Erica

Whisper and Samantha will be some of the new shop keepers. You can find out what happened to the other characters during the game.

Characters Added (Main):

-Tolem
-Shenami
-Faye
-Koharu
-Brin
-Ryu
-Syndra
-Jaiden
-Yuna
-Milo
-Greltoro

Characters Added (Side):

-Astra
-Dimitri
-Ayenna
-Yunfi
-Cameo Appearence.

You can vote right now to help decide who fills the final character slot here:
http://www.easypolls.net/poll.html?p=5cc75a23e4b01977b196ab79

Also Characters That Are Staying (Side):

-Chorus
-Astren
-Brethica
-Aldren

That is all for now. Let the most popular character win and please look forward to Falnarion Tactics II coming later this year!
Fort Triumph - Shayze


Greetings, Valiant Ones!

As promised earlier this month, a major step is upon us. For the first time since we split our game into testing branches, a unified build is live! We're super excited to invite you to take it for a spin, now that the first act of our story campaign is back, better, and with the new strategic gameplay implemented with it.

We've been gathering feedback for the tutorial for a while, and you've been heard - Instead of a single locked scenario with close to zero player freedom, we will have several training scenarios which are open and fully playable. There are five scenarios focused on basic gameplay principles, and we plan to add more advanced ones down the road to give you some more ideas.



As ever with major build overhauls, this update will break previous save files, so get ready for a fresh run!


3AP is Live

One of the coolest things about this project is how involved you have been from the start, showing care and sharing your vision for the game with us.

Slightly less than a year ago, following a discussion that started within the team and spilled to our community, we got it into our minds that we want players to have more freedom in each turn. After much testing, and we mean MUCH testing, the change is finally live and you can play around with 3 action points.

The biggest change is that actions previously costing 1AP and ending your turn before will now cost 2AP but not end your turn. This means you can attack and then move, brace and then move into overwatch fire, and many other skill combinations previously impossible (Savage's Bloodlust is also going to be much more balanced now).



Patch Notes
  • Merged Act 1 of the story campaign with strategic layer.
  • Reworked Tutorial into scenarios.
  • Units will now have 3AP instead of 2AP.
  • Physics Damage Overhaul: We wanted physics to be more predictable but balanced with damaging attacks. Regular physics hits will now cause a fixed amount of 2 damage, while toppled objects such as trees will cause 7 damage.
  • New world map objects added including corpses, totems of speed, broken wagons and more.
  • Artifact chests added to world map.
  • Many new sound effects added, several existing ones have been swapped for better ones.
  • Cages will now provide parties with several units instead of a single hero.
  • Units can now drop multiple potion types rather than just health potions.
  • Replaced Forest Tower with Totem of Stamina.
  • New ability icons for Blink, Swap, Chain Lightning, Charge, Evasive Instincts and Vortex.
  • Added game credits (Unfinished).
  • Beetcoin Chests will yield less Beetcoin.
  • Added Beet Distillery upgrade.
  • Spiderling HP on Easy increased to 3HP.
  • Urn and Cave Egg HP reduced to 2HP, now any physics impact will break them.
  • Units can no longer use enemies for cover.
  • Removed Cowclops.
  • Reworked in-game pop-ups and especially the reward screen.
  • Peasant units will now carry pitchforks.



Bugs Fixed
  • Fixed a bug preventing two different parties from visiting some world map locations during the same day.
  • It is no longer possible to stack a world map effect twice by visiting two locations of the type in a single day.
  • Town UI will no longer be available during enemy turns.
  • Fixed several physics bugs causing objects to sometimes swap during complex physics interactions such as Vortex.
  • Disabled abilities will no longer be clickable.
  • Goblin Bomber AI improved and will choose to self detonate in better locations.
  • Skeleton Mage class description fixed.

Performance
  • Main Menu will not require as much CPU power as before.
  • Improved loading times of tactical levels (Still a ways to go).

Thank you for being here with us, and please keep providing feedback in communities or over at our discord server - we love hearing from you!

Onwards!
Apr 29, 2019
First Person Tennis - The Real Tennis Simulator - Mikori Games
Changelog 2.0

Features:
  • Japanese localization.
  • Portuguese (Brazil) localization.
  • Minor bug fixes.
  • Improved performance.

Discord server: https://discord.gg/STaJKGa

If you find new bugs or you have new suggestions please comment here or open a new discussion.

Please write a positive feedback if you like the game.
Thanks.

Mikori Games
Community Announcements - CHG_Service
Judge the mob

With the next patch, the executive power of a king moves into the game!

Rely on your people to uphold public order or to derive a financial advantage.


Build a courtroom in your castle to be able to judge the crime of the mob from time to time.


In the struggle for public order and your ability, the executive is an indispensable means of power!



show your power!


shame on you!



away with you!



You will never do that again!



Phase Shift - knapman
  • Tweaks to improve handling of some older controllers.
  • Fixed a bug with score handling in career mode when songs are modified.
  • Added dance mode to song Psychosis (remix).
  • Updated career to fix missing songs.
MORDHAU - elwebbaro
We have downscaled the max playercounts on matchmaking modes for the time being. 64 -> 48. This should help with queuing and finding servers while we are working on a proper fix.

Please restart the game, as this is a client update!

Once again, we're terribly sorry for these issues. Hang in there!
Apr 29, 2019
Community Announcements - mimiking2612
Update 1.1 is finally here !

Features added:
- New map generated procedurally
- New enemies : Robots, monsters and drones added !
- No loading time
- Improved sound design
- Fixed some bugs

To accompany the launch of this new version, a 50% discount has been applied to the game from April 30 to May 7 10 am !
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