
Beautiful murderbugs vs Americana turn-based strategy vs roguelike Overland is a game I’ve blown hot and cold on. I dig the theme, I dig the permanence and agonies of a perilous journey in which you make terrible mistakes and terrible sacrifices, and oh boy do I dig the art. But I’ve grown increasingly unconvinced by its artificial inventory restrictions, said agonies so dependent on the suspension of disbelief that your characters can’t carry anything more than a stick in one hand.
Maybe I’ll have come around to that again by the time Finji’s pretty, pretty procgen road-horror opus finally gets a full release this autumn.
It didn’t take long for tinkerers to roll up their sleeves, dive into the technoguts of Sekiro: Shadows Die Twice, and reemerge saying “Oh dear oh dear, what cowboy did that?” Modders have already rejigged the guts to allow wider field-of-view options, change the framerate cap, and display correct button prompts for PlayStation controllers. ‘For funsies’ mods are also rolling, like replacing 3D models and we could soon see mods adding new enemies. We can be only days away from someone replicating the mods turning Dark Souls into a pizzahell.
It s not Citadel Station as it was, but as you remember it . So goes the pitch for Nightdive’s System Shock remake, but to me the early demo I played at GDC was neither. I ve tiptoed my way through the mutant-infested corridors of its sequel, but the original System Shock always lay beyond an impenetrable wall of 90s design sensibilities. I need mouselook, me.
I ve got it, thanks to Nightdive, but that means I can t tell you whether the remaster will do justice to cherished two decade-old memories. I can tell you that I enjoyed walking around a creepy space station, even though that station still needs a tonne of work.
Everything is better with friends. Running. Dining. Playing roguelikes with snazzy combat and varied upgrades, even if they do have bizarrely hateful endings that are so horrendous I can’t avoid mentioning them in this first paragraph.
What I mean to say is that Caveblazers now has an online multiplayer mod, and it’s probably great. The mod also lets you enable 360 degree aiming (rather than 8-directional), and adds a command that skips the early levels and plops you straight into a shop. Just don’t fuss too hard about winning.
One of my favourite facts about British culture versus US culture is that what North Americans call “bumper cars,” Brits call “dodgems.” Where the Brits dodge, Americans bump. Is there any better metaphor than that? As my friend Sean Bean likes to tell me every so often: Invincibility lies in the defense; the possibility of victory in the attack. Good old Sean, he’s quoting Sun Tzu there.
Here’s a quick look at a three games which attac but also protec.

You’ve fought your way through Ashina Castle in Sekiro: Shadows Die Twice. All that stands between saving the master you were sworn to protect is the kind chap who lopped off your arm. He’s just as tough as he was in the prologue, but now you can get revenge for your lost arm. He’s also the first real test of skill in the game.
[cms-block]Head to our previous boss guide – [cms-block] if you want to know how to defeat him quickly to get to this fight.

At the end of the first memory you delve into in Sekiro: Shadows Die Twice, you’ll encounter the lord you swore to protect in a bit of a daze. This is of course a trap set by Lady Butterfly – an old woman who is a master of illusions. She may seem like quite the intimidating fight, but there are multiple things that you can do to make this fight one of the easier ones in the game.
[cms-block]You can also look at our [cms-block] guide for details on the previous boss fight.

It can be a little difficult to work out just who is a main boss in Sekiro: Shadows Die Twice, but one of the first you’ll encounter has a massive arena all to himself. Gyoubu Owina makes quite the entrance, bounding up to you aboard a massive steed. You’ll need to deal with the quick pace of this fight and luckily there’s a few things you can do about it.
[cms-block]You can also look at our [cms-block] guide for details on the previous boss fight.

It’s one of my most distinct early memories. I was about four or five years old, watching my dad play World Cup 98 on our big bulky cream-white brick we called a computer monitor back then. I was absolutely enraptured, and asked if I could play. It was the first time I’d played a “real” (read: non-educational) game on the PC.
Colourful cyberpunk (as if those two are ever separable) puzzle game Tales Of The Neon Sea has scheduled its release for April 30th, and in celebration released a new trailer. The key addition seems to be the gangster felines. This is not a combination of words I was expecting to read today but, hey, the internet does love cats. You can take a look below, and don’t worry, there is also a dog, for balance.