Since we’re working on a larger version than usual, we’ve made some videos to share with you about our progress and upcoming versions.
The past few weeks have been exciting as we’ve laid important foundations for the World Domination Update. Since the World Domination will contain multiple areas, we’ve tweaked the pathfinding so that Ellarian citizens and NPC’s will find their way between cities. They can also enter and exit buildings, and have a more realistic daily schedule. For instance, citizens now work during the day and stay indoors during the night. Also, they change clothes before going to work.
One good reason why citizens need to exit buildings is that you and your enemies can destroy buildings.
When a building gets below 40% health, all of its inhabitants are forcefully removed and the building is inaccessible. Also, most buildings can be completely destroyed.
Along with destructible buildings, we’ve created siege weapons in preparation for faction wars and castle sieges.
Siege weapons require several soldiers to operate, and are slow to deploy, but wreak havoc on large creatures and defense structures.
Since we’re designing a large world for the upcoming World Domination update, we’ve also created horses, horse carriages, and the ability to fight on a horse.
The next weeks will be exciting as we’ll publish these features and more. We’re also working on the first parts of the World Domination update, and will post updates, images, and videos.
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta please join us on our Discord server[discordapp.com], PM us with @Admin and we will set you up! In case you don't have a Discord, then just contact us here.
Don't forget to check out our Legends of Ellaria RoadMap[docs.google.com] to view the upcoming features
Thank you for the support, and we hope to build a great game alongside you.
‘Best’ is the most recent map release in our Bloody Seventh chapter. This narrow level features a hilly terrain and intense close quarter urban battles, offering a different challenge to the teams taking to the field.
Be it in on top of a hill or at the bottom of a muddy ditch, the enemy is always closer than you think.
- 2km x 0.8km - Influenced by the real locations of ‘Operation Market Garden’ - Map designed for smaller teams/server seeding.
Map releases 7PM GMT / 8PM CET / 3PM EST Friday, 22nd March
new RPG game mode where you keep all gear and restart the current level when you die
new Endless Arena mode where you fight waves of enemies
new hero: Paladin, who has divine shield and does double damage to undead
new hero: Alchemist, who has a Golem companion, and prepares potions
8 pets with new effects (details below)
3 new random potion effects (details below)
6 new special effect items (details below)
10 new weapons (details below)
6 new achievements
2 new allied troop summons: Baby Yeti, Stone Golem
added a new blocked challenge room in the forest
added a new challenge room with baby dragons
added a new challenge room in the ice level (it’s a surprise)
added a quest room in the ice level to unlock the Alchemist hero
New pets:
Crocodile - creates slime puddles that slow down enemies
Mouse - drastically increases your poison damage
Ladybug - buzzes around one enemy giving it a confusion effect
Monkey - disables floor traps
Whale - extinguished campfires
Cow - increases rage attack damage
Bee - gives you max rage when you get hit
Cat - saves you from sudden death blows: a hit that would kill you when you have more than 1HP just lowers your HP to one.
New potion effects:
Cold blood - enemies get frozen when they hit you
Veteran Elixir - every potion you drink increases you melee skill
Astral Projection - separates your soul and body so you can walk through obstacles as a ghost. The effect lasts for a short time and when it expires you are returned to the body. While in ghost form you can still attack and take damage. The only difference is ability to walk through walls, rocks, trees, etc.
New items:
Ghost orb - lowers your damage but you can shoot through obstacles. It applies to orbs, arrows and thrown weapons
Critic’s Shield - get 100% critical hit chance until the end of battle if you get hit (does not stack)
Paladin Shield - immunity to muscle spasmsl
Alchemist’s Visor - immunity to explosions
Halo - removes all negative effects and increases co-op death timer in hard mode
Ancient Voodoo Doll - mark all enemies in the room (4 mana cost)
New weapons:
General Sword - rage attack gives 100% critical chance to all allies until the end of battle
Cripling Katana - hits slow down enemies
Executioner’s Sword - adds 300 damage to stomp and smash attacks. For melee heroes, every time the enemies are on the ground the smash attack would be used (usually it's only done for the last enemy on the screen)
Dark Slayer - triple damage vs bosses
Splitting Axe - rage attack halves enemy's HP
Paladin Sword - rage buff gives you Divine Shield - a short term invulnerability to hits and 30% damage increase. Does not protect feet, so you can get hurt by floor spikes and burned by walking on campfires
Alchemist Sword - rage attack summons and heals the Golem companion. Only one Golem per hero is allowed at a time. Only usable by Alchemist class.
King Cobra Staff - poison weapons of all allies
Snow Tiger’s Paw - summon a baby yeti familiar for 4 mana. One yeti per hero allowed at a time
Steady Shot Bow - slower arrow shooting time (like archers use to work before) but increased damage (95 bow damage)
General improvements and gameplay balancing:
allowed summoning mercenaries into boss fights (except the final boss)
removed slowdown effect from Heavy Boots
Retort no longer creates mana potions
only one Retort shows for sale in shops
removed poison immunity for the final boss
significantly increased Poison Cloud spell damage
Poison Cloud effect scales with enemy size
improved AI for Snail, Ram and Snake pets
using teleport staff twice returns you to the starting point
fixed runestone drops in various barbarian challenges
Bugfixes:
Ethereal bow now shoots through barrels and boxes
Dog pet doesn’t take mercenary’s beer in the tavern
Foundry doesn’t melt mercenary’s beer anynore
Thief and Ringleader don’t jump on allies when confused
fixed bug with item drops when Yeti Elder and Earth Golem roll
fixed network bug for Racoon pet bombs
fixed network bug when pets would jump too much
fixed drawing position when Barbarian is mounted
fixed rare sound effect bug with Yeti babies
fixed position for some of the teleportation animations
fixed text showing last level seed instead of control hint after player dies
fixed rare crash when closing game from the main menu
The ROE Thailand Invitational is now less than 3 weeks away and we’re continuing to announce the teams representing each area of the world. Today, we’ll be introducing the second team invited in the North American region- Hydra Gaming! Let’s get started!
HYDRA GAMING- Team introduction:
Hydra Gaming proved themselves to be a team to watch in the second half of ROECL Season 1. Finishing second overall with 968 points. After Season 1, the team became even more of a force to be reckoned with by adding Balmung and Clamwaffles to the roster. The two new roster members were formerly part of the #1 ranked team in the ROECL NA Season 1, which disbanded after the season came to a close. Hydra Gaming now made up of a combination of the #1 and #2 scoring teams in NA seem to be a true contender going into the Thailand Invitational!
Nickname(IGN): zekesnack
First name: Seth
Nationality: United States
Age: 21
Hours in ROE: 800+
Gaming background: My first FPS was Star Wars Battlefront(2004), I have played CS:GO off and on for the last couple of years, and I played PUBG as a semi-pro in 2017. I always have been and always will be a member of the PC master-race
ROE achievements:
I have over 900 wins and tens of thousands of kills. On the in-game leaderboard, I have been rank 2 in preseason, rank 1 in Season 1 and rank 1 in Season 2
DPI and ROE sensitivity: 3600 DPI, 16 in-game
Favorite weapon loadout: PKM / AK-15 / G28
Favorite weapon skin: M4A1 - Electrified
Favorite place to spawn on Europa Island: Resort
Preferred Pack on Europa Island: BMX
Introduce your role in the team and your playstyle in a couple of sentences: I am the IGL and typically play a flanking style. I strive to ensure that every member of my team has what they need to succeed. I am always looking to make sure my whole team is on the same page and ensure that we are functioning as a cohesive unit.
Hobbies other than gaming: Programming, Hiking and target shooting.
Nickname(IGN): lvGingerSnaps
First name: Caleb
Nationality: United States
Age: 18
Hours in ROE: 500+
Gaming background: Halo: Combat Evolved was my first game, I played halo and Call of Duty games on console growing up, the first online game I ever played with people was GTA V, I didn’t get a PC until the end of 2017, since then I have played mostly Rainbow Six: Siege and other FPS games here and there, and since the release of Ring of Elysium I have played almost every day.
ROE achievements:
ROECL Competitive player, Top 5 team in NA
DPI and ROE sensitivity: 800 DPI, 50 in-game
Favorite weapon loadout: FAMAS / AK-15 / G28
Favorite weapon skin: AK-15 - Blaze
Favorite place to spawn on Europa Island: Resort
Preferred Pack on Europa Island: BMX
Introduce your role in the team and your playstyle in a couple of sentences: I am mainly a support role until the last zone, then I take on the role of an aggressive flanker.
Hobbies other than gaming: Target shooting, working out, ultimate frisbee, volleyball, Ga-Ga ball.
Nickname(IGN): Frosty
First name: Luis
Nationality: United States
Age: 22
Hours in ROE: 300+
Gaming background: My first console was the Nintendo 64 and my first FPS shooter was Halo: Combat Evolved. I did not game much until I got my gaming laptop in 2015 and became heavily invested in Rainbow Six: Siege where I learned the majority of my mechanical skill. When PUBG was in early access I immediately fell in love with the Battle Royale genre, but unfortunately I was not happy with the game’s development. When I discovered Ring of Elysium, I realized it was the perfect game for me and I shared it with all of my friends. The unique traversal equipment and escape mechanics are what set it aside as my favorite shooter of all time!
DPI and ROE sensitivity: 1000 DPI, 50 in-game
Favorite weapon loadout: PKM / Groza / G28
Favorite weapon skin: M4A1 - Electrified
Favorite place to spawn on Europa Island: Marius Observatory
Preferred Pack on Europa Island: BMX
Introduce your role in the team and your playstyle in a couple of sentences: I see myself as a support player for my team by covering flanks and watching my team’s back. I guess you could say I’m like the mortar in a brick wall that is my team. Fill in the cracks and keep everyone together as best as I can so we stay strong as we fight for the win.
Hobbies other than gaming: Hip Hop Dancing and Tae-Kwon-Do
Nickname(IGN): Balmung
First name: Trevor
Nationality: United States
Age: 28
Hours in ROE: 800+
Gaming background: Leaderboard climber in Pubg, Gears of war and Ghost Recon Phantoms.
ROE achievements:
Rank 1 NA TPP on in-game leaderboard during the preseason
Rank 5 NA FPP on in-game leaderboard during Season 1
Placing 1st throughout most of the main season of the ROECL S1
DPI and ROE sensitivity: 400 DPI, 67 in-game
Favorite weapon loadout: FAMAS / AK-15 / R-700
Favorite weapon skin: Citori - Whiteout
Favorite place to spawn on Europa Island: Resort
Preferred Pack on Europa Island: BMX
Introduce your role in the team and your playstyle in a couple of sentences: Aggressive Flexible player. Ready to team up with another teammate in a moments notice to push up on a flank, talk about our next move, third-party another team, or lay down some cover fire for his teammates.
Hobbies other than gaming: Water Sports
Nickname(IGN): ClamWaffles
First name: Corbin
Nationality: United States
Age: 27
Hours in ROE: 700+
Gaming background: I started off as a console player playing games like Ghost Recon Future soldier and Halo then eventually moved to Rainbow Six: Siege. Playing Siege on console motivated me to build a PC and Explore other games. That’s how I came to find Ring of Elysium.
ROE achievements:
Top 5 on in-game leaderboard in Season 1
Placing 1st throughout most of the main season of the ROECL S1
DPI and ROE sensitivity: 800 DPI, 48 in-game
Favorite weapon loadout: FAMAS / AK-15 / R-700
Favorite weapon skin: I LOVE the electrified skin and wish it was on all weapons.
Favorite place to spawn on Europa Island: Resort is a fun drop in pubs as it’s always a hot drop and we run into people we know all the time there.
Preferred Pack on Europa Island: BMX currently I'm a fan of the bike but the new glider mechanics look extremely interesting and I'm gonna have to give it a try.
Introduce your role in the team and your playstyle in a couple of sentences: First and foremost I see myself as a fragger and someone who is going to be on the frontlines in most engagements. I adopt a hyper aggressive playstyle in pubs that translates to confidence in Competitive games and allows me to push fights intelligently, but confidently. This allows our team to get better positioning by drawing enemy fire to myself.
Hobbies other than gaming: Watching Twitch, reading a good book, listening to music or finding new shows to watch in my freetime.
Alright! That sums up our introduction and interview for Hydra Gaming! Special thanks to the ROECL for their partnership of this invitational and their continuous dedication in building the competitive scene for Ring of Elysium! If you’re interested in the competitive side of the game, make sure to follow their official platforms below to get their latest updates:
Tomorrow, we’ll be announcing the last team invited from the NA region, but please join us in welcoming Hydra Gaming to the Thailand Invitational! For more info on the event and our latest news, make sure to follow our official platforms below, we’ll see you soon!
- Can remove projects from list - Can export WebP files - Can invert mask - New UI localization: Simplified Chinese - UI tweaks - Minor fixes and improvements