First off, we’d like to extend a huge thanks to all of you who have supported Farming Simulator 19 and given us feedback since the release. We’ve been hard at work improving the game and correcting the most urgent issues.
Today, we’re happy to launch a new patch on Windows and Mac, which includes new features and bug fixes.
As always, please feel free to give us any feedback regarding this patch and the game. If you encounter any issues, please send us an email with your log and DxDiag to bugreport@focus-home.com
Here is today's patch notes:
Features
Painting a grass texture now adds grass in the first growth stage.
Added a filling percentage for tools and vehicles.
Added a name for the crops/seed/fertilizer inside the tool/vehicle.
Added a default mapping for Logitech MOMO Racing Wheel
Added a new sensitivity control to the adjusted analog gamepad steering
Added support of Anderson Group Equipment Pack DLC
Bug fixes
Fixed bales desynchronization issues in Multiplayer
Fixed bought bales spawning beneath the map
Fixed BGA pricing and unloading issues
Fixed various LUA errors on dedicated servers
Fixed a blocking issue with the Goldhofer rear part.
Fixed a blocking issue when Alt-tabbing with a wheel connected.
Fixed an issue where animals kept producing even if they didn’t have any food or water.
Fixed an issue where bales vanished after tabbing away from the train on a dedicated server
Landscaping: Painting over the same texture will no longer cost money
Fixed issues with Fanatec Clubsport V3 and T-Pedals mappings
Fixed issues related to the low collision of Ninja pipe
Fixed an issue caused by any steering wheel/gear shifter when using landscaping.
Fixed several localization issues
Fixed an issue where cruise control didn’t work properly when using steering wheel and pedals
Fixed an issue where key picture was missing before PAN MAP on map overview
G27 mapping names should now display properly.
Various sound improvements
Various improvements, game balancing and fixes for vehicles and gameplay
This version is the first of a series of weekly updates where we will be addressing the most pressing issues raised by the community.
We are also working on new content in parallel to these patches (more info on this at some point).
Changes
Animal limits improvements. - You can now access the animal limits by clicking a button in the Stables. - Animal limits are also displayed in the Domestic animals panel. - Better tooltips for animal limits. - Animal limits hint will now appear when you acquire 10 goats/sheep/pigs. - Added animal limits help topic.
Balance Changes. - Now you can get attacks of packs of animals (before only 1 animal would attack at once). - Slightly increased animal attack frequency. - Plant diseases are now slightly more deadly (They affect 65% of crops instead of 50% in the Continental Dawn scenario). - Traders now bring Stone in the Iron Age.
Modding. - Custom Environments are now supported.
Important Fixes. - Fixed issue with people not producing bread if limit was set to infinity. - Fixed issue where traders could get stuck at edge of some maps (Plains of Conflict was one of them) and spawn resources far from settlement. - Fixed crash when commanding people to sprint into a house while they were pulling a donkey/horse.
Other Fixes. - Fixes issues with prestige calculations. - Fixed Express Evolution achievement. - Fix for some achievements not completing until game was restarted. - You can now double click on stone, flint and ore deposits to select nearby same objects. - Loading screen now renders properly in any aspect ratio. - Fixed swordmastery tooltip in german indicating Bronze Swords, instead of Steel Swords. - Added game state info for error reports. - More stability fixes.
Good news: Our brand-new MAN Interior DLC for Bus Simulator 18 is now available on Steam. The DLC includes four new interiors for your MAN buses. Thanks to the original color patterns for your seats and classy floor designs you will be the next urban transport trendsetter.
Next to the DLC we also published some smaller bug fixes for the main game. Here is an overview of the game improvements:
Changelog - Fixes:
Notifications in multiplayer: notifications will only be shown on clients who caused or are affected by a notification
Fixed wheel clipping issue in MAN A47
Wrap scaling should lineup better with the upper corner of the bus
Note: The next update including fixes for the “Lost items” and “Passenger is blocking the rear door” as well as a number of other issues is currently in development and will be released as soon as possible.
3 Free wallpapers from The Prometheus Secret Noohra. Become a light bearer and spread the light of the Noohra around the world to defeat darkness, even from your desktop.
So thrilled and grateful for the positive feedback we've been getting on the game - we never expected it would gain such a following. We've been working around the clock to add tons of new features asked for by the community and lots of stability improvements, all outlined below!
Free DLC section added with levels by famous mathematicians like James Tanton and James Grime!
Tons of changes under the hood for vastly improved performance and responsiveness, - bottom to top refactoring plus lots and lots of bug fixes
Ability to create and play community levels without beating the game.
Community level system completely overhauled, now runs on Math.js:: this means levels can be far more sophisticated (i.e. complex numbers) with less programming and more intuitive syntax. Also far more stable and safer.
Ability to copy formula history to the clipboard (by popular demand ːsteamhappyː)
More seamless Wolfram alpha integration
More intuitive menu design
Lots of other subtle improvements and optimizations.
I still feel such a moron about the two hour downtime on launch day ːsteamfacepalmː (since isolated so it can never happen again). Really excited to share this new version with all of you and I appreciate your support and interest more than you realize.
Join Evan and his friends on a new quest in The Tale of a Timeless Tome, the new DLC available today for Ni no Kuni II: Revenant Kingdom!
Travel to a mysterious place where people’s memories mix and mingle, try new combat methods, test your monster-fighting skills in the Solosseum Slog and face the Nightmares, a darkness that threatens to consume the world.
Dear shopkeepers. There will be a server maintenance between 15:00~16:00 (GMT+8) on March 20th.
Please log out from the game before the maintenance. We apologize for any inconvenience caused.
Here is the update as below: The Master Artisan Witch Doctor will be for sale again after the maintenance!
Changes: - Art pieces in the Trial shop won't display the ones that you already have. - The Trial Shop won't show multiple Art pieces that are exactly the same.