The MiG-19S is a further development of the Soviet Union’s first supersonic jet fighter, already familiar to some of our players from the modification of the MiG-19PT. In update 1.87, German pilots will also have the chance to reach supersonic speeds behind the controls of an East German MiG-19S, coming to War Thunder very soon!
Development of the MiG-19S began in the mid 1950s, with the intent of improving the handling characteristics of the MiG-19. In order to achieve this, Soviet engineers made a number of aerodynamic changes to the aircraft’s design and introduced several other minor changes which improved overall performance. Additionally, the aircraft’s firepower was significantly increased from three 23mm cannons to three 30mm cannons.
The new MiG-19S was planned to enter production in September 1955, but due to several problems causing delays in testing, the type didn’t enter production before June 1956. Production continued until 1959, with a total of 683 aircraft built.
The MiG-19S will become available to all War Thunder pilots at the top rank of the German aviation tree with the release of the upcoming update 1.87. In the meantime, be sure to stay tuned to the news for the latest developments regarding War Thunder’s next major update. Until then, happy hunting pilots!
After being in testing for some time, the TurnSignal 2.4.6 update is going gold! Sorry it took so long!
New features include:
A new tracking algorithm that uses positions on a sphere to select the best axis for consistent rotational tracking, which looks to have reduced drift by a good margin vs previous methods.
Disabling SteamWorks should actually work now, using essentially the same method other apps do, so ( hopefully ) no more time tracking!
Better preference file handling.
Several other small improvements I can't remember.
Thanks for all your support, and as always, feel free to hit me up with your feedback / issues / questions!
As a side note, I'm currently for hire, and looking for work!
If you need a programmer with several years experience, please feel free to contact me, and I'll make sure to get my Resume out to you!
Well as banner suggested, we're releasing three new major features into DRC. Now you can trade items with other player via our flea market. There's also new opening cg+introductory movies that aims to help new player when they first open each stage. Lastly, we're releasing elemental system next week, so this week we added all the elemental descriptions in skills and items as a sneak peak for you to read before hand. (All are subject to change. More information is coming soon.)
Big announcement is that we're going to transition from Early Access to full Full Release next week, along with opening US and EU server. So let's pray that everything goes as plan and watch out for our confirmation announcement.
}:D
Patch Update
- Added three new stage cg + introduction movies to Gluttony, Sloth and Wrath.
- Flea Market in demon slum is now open.
- Added elemental description to all skills and equipments.
- Added Kshapon coin as a event trade reward to Event shop
- Remove all angels from all stages.
- Remove 300 EXP from MoltenPillar.
- Fixed Revive item in arena doesn't disappear when it's activated.
- Change Killjoy's upside down skill to damage/heal effect with limits.
- Added missing scroll bar to Equip WIndow, Chaos Vault, and Flame Altar.
Prison of Word has moved to Steam, but it was locked inside a room. There is paper sticking on the door with the first three digits of Pi written on it and it says "You will be "released" on this day. Note: You got lucky this time, this year is not a leap year."
Based on feedback we've received, next Tier Common Perks are no longer weaker than the previous Legendary Perk. Just like before, DPS will increase with every quality, but the Perk Bonus never decreases and increases at the next Tier's Legendary.
For example: Multi-Shot Tier 1 Legendary = +8 Projectiles & 2.4 DPS Multi-Shot Tier 2 Common = +8 Projectiles & 2.5 DPS (DPS went up, projectiles stayed the same instead of decreasing) Multi-Shot Tier 2 Legendary = +9 Projectiles & 2.9 DPS (both DPS & projectiles increased)
Tier 6 and above Perks will only increase DPS, no additional increases to the Perk bonuses.
Level caps have all been increased. Max zone is now 6,000, max teammate level is 30,000 and max Perk Tier is Tier 7.
Next Friday Update will be on March 8, in the meantime continue to share your thoughts & feedback on the Steam Forums & our Discord.