Happy Valentine's day to all PokerStars VR lovers!
We've got some great new Valentine's props and apparel for you all to explore, some bug fixes and optimizations and a highly requested from the community Report A Player moderation feature added in for this update.
PokerStarsVR_Beta 0.9.3.0
Bug fixes
Fixed card hologram helper UI not cleaning up after match is over
Fixed bug that allows rapid grabbing/dropping of items between hands which could lead to crashes for some users
Fixed vip warning load screen message not clearing when returning to lobby
Fixed servers showing a streamer or pro having all seats listed as the vip
Fixed games sometimes not starting after players have thrown in their ready buttons
Added further stabilization methods to ragdolls
Features and Changes
New moderation panel added to social tab. This replaces the mute options previously available in the player lifetime stats menu (Social->players->click player to present moderation options)
Added ingame reporting feature available in both lobby and at tables (Social->players->click player to present report options)
Optimized packets sent over the network.
Added new valentines day props and apparel
Added new valentines day card backing
Added tool for clearing out user preferences out of the application if you’ve exceeded your system capabilities via the graphics menu. Install directory/Reset Configuration.bat
Swap Current Tech now animates to blocks of the new Tech forming while the blocks of the previous Tech disappear, with blocks that are reused from old to new animating into their new positions.
Added more sound effects to Better Future blocks.
Bug Fixes:
Fixed issue causing TerraTech to pause during the initial load to main menu if "Keep game running in the background" is unchecked and applicationfocus is away from TerraTech.
Fixed crash by disabling undo when the player's Tech is destroyed.
Fixed bug with game soft locking by preventing using Build Beam nudge controls when player controls are locked.
Fixed bug preventing the Venture Refinery to attach to the Hawkeye and GeoCorp Delivery cannons.
Fixed issue with Better Future XP bar tooltip being blank.
Fixed bug causing Better Future license mission to appear again at the Trading Station after already completing the mission.
Fixed bug preventing Better Future anti-gravity race missions from appearing on Trading Stations.
Fixed issue causing a sky anchor to detach for a split second when explosive bolts are released and the primary cab is not attached via the sky anchor.
Fixed issue where the Better Future Solar Panel was causing a problem when placed upside down in a position where it will intersect with the ground on an anchored Tech.
Fixed bug with Better Future laser weapons incorrectly passing through shields.
Fixed error in the Better Future Speed Lance Laser recipe. It's now: Hardened Titanic x2, Titanic Alloy x2, Acid Electrode x2, Ion Pulse Cell, as it was meant to be.
Fixed bug with scenery sometimes not being cleared from tracks for Better Future race missions.
In Co-op Creative, fixed issue allowing the player to move beyond the boundary wall using the Build Beam.
In Co-op Creative, fixed crash if an anchored Tech is pulled apart via cab detaching then grabbing the anchor again.
In Co-op Creative with co-op building enabled, fixed bug where a single block can be grabbed by host and client at same time.
In Deathmatch, fixed bug causing earned blocks to not be saved.
In Deathmatch, fixed bug with kill streak rewards incorrectly being claimable when near enemies and persisting after death.
In Deathmatch, fixed bug with deaths not registering correctly..
In Deathmatch, fixed bug where after accepting an invite, players may be unable to control Techs.
Known Major Issues:
When accepting a multiplayer invite, players may find that they are incorrectly returned to the main menu. If this happens, entering Find a Game in multiplayer should trigger the invite and allow the player to join the game correctly.
Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
Translations for non-English language support is work-in-progress for most languages.
We've added achievements to the game! Now you don't need to take a screenshot of your accomplishment to prove to your jealous friend that you made it to round 20. Just show off your achievement on your profile ;)
Some questions that may pop in:
I've already bought all the maps, how do I get the achievement now?
Don't worry, just open the game and the Steam achievements should appear as soon as you enter the main menu scene.
My highscore shows that I've already reached round X, but no achievement appears
Thanks for playing the game and making it that far, but unfortunately you'll have to reach it again to be able to unlock the achievement. The game difficulty has been tweaked throughout the versions, so the achievement will show that everyone faced the same challenges to unlock it. Sorry about that.
I'm curious to see the strategies you'll use to unlock some difficult achievements. Hope you have fun completing them all.
I am incredibly excited to announce that Resort Boss: Golf is now available!
https://store.steampowered.com/app/869060 We've been eagerly awaiting the day that you can all get your hands on the game and let us know what you think, and that day is finally here!
If you haven't done so already, why not check out the game's launch trailer: https://youtu.be/GWniroOjRo0 Make sure to join the discussion on the Steam forums, as well as our official Discord and social media channels!
Diminutive's next major update is here! Happy Valentine's Day to everyone, we hope you enjoy this Content Update. <3
Improvements: - Movement Changes (Keyboard). - Select Screen Visual Changes. - Minor Bug/Glitch Fixes.
New Content: - New Vs Game Mode (Bomb Brawl) [2-4 Players]. - 2 New Maps (Invasion Mode & Vs Mode) [Desert Maze & Glacial Towers]. - 1 New Race. - 1 New Ship. - 1 New Gun. - 1 New Aura.
Valentine’s Day is here and we are hosting a Bless themed Valentine’s Day Card Art Contest!
Beginning February 14th at 10:00AM PST through February 27th at 11:59PM PST, Bless Online players can submit their Bless themed Valentine’s Day cards for a chance to win the new Sweethearts Collection - which includes the Mr. Fluffy and Puppy Love DLC packs found here: https://steamcommunity.com/games/681660/announcements/detail/1698322243596108640
Submissions should be completed in the form of a Valentine’s Day card.
All file submissions must follow the correct naming format: CharacterName_Server_BlessContest Where "CharacterName" is the player's character name in Bless Online and "Server" is the Bless Online server the character is on.
Any file submissions failing to follow the proper naming format will be disqualified.
Participants may submit multiple entries but only one entry can be selected as a winning entry.
Participants must be age 18 and above to participate.
Those from a region where Bless Online is serviced may participate.
Digital and hand-drawn art submissions are both allowed, but all submissions must be original. Each entry will be checked for plagiarism.
By submitting a design the participant agrees that if there are any copyright or intellectual property right disputes due to a card design, that entry will be disqualified and the person submitting the design will be solely legally responsible for the entry.
Neowiz owns the right to use any and all submissions at their discretion for future promotions.
All submissions will be judged by Neowiz employees and all winners will be selected at the discretion of Neowiz.
Winners will be selected and contacted individually after the end of the competition through Email and/or Discord.
Hypnospace Outlaw is coming to Steam on March 12! We're so excited to finally open the doors to our absolutely bananas '90s internet simulator, and allow you to roam free through its wacky streets.
Recent changes (v.0.9.1): - Added several new weapons and armors - Added new magics - Rebalanced enemies and bosses - Finalized the Cavern areas - Some placeholder chest now have rewards - Fixed a progression stopper in the Shrine Dungeon - Fixed more minor bugs - Mac version is now on par with the Windows and Linux versions
Previous changes (v.0.9.0): - Added preemptive strikes and ambushes based on directions (hero/monsters) - Added the second part of the forest - Added a new village: Garik-Hollow - Added the Shrine Dungeon - Added new skills and magic - Added more story line - Fixed various bugs