As you may already know, this weekend we’ve been running a closed beta for Hell Let Loose.
The beta, available exclusively to crowdfunding backers on this occasion, is running from until Monday 14th January, 11am GMT.
Due to the limited access of this beta, we’re hosting a livestream today that will give non-backers an opportunity to see Hell Let Loose in action, with the added option of asking us any questions you have about the game live on stream!
Stream time
Sunday 13th at 7pm GMT / 11am PT / 2pm ET on the Hell Let Loose Steam Store page!
This update focuses on Production Facilities, Multiplier Cards, a multiplayer matchmaking server and many quality of life improvements.
MAJOR NEW FEATURES
Production Facilities Production Facilities are special settlements that do not appear on the map. If you manage to find and hook up a Production Facility you are rewarded with one of three types of Multiplier Cards (see below).
Multiplier Cards These collectible wildcards come in three flavours: x3, x5 and x10 (rare). When you accept a mission you can use a Multiplier Card to boost the mission pay-out by respectively 3 times, 5 times and 10 times. A card is consumed on use.
Multiplayer Matchmaking Server Multiplayer servers are now automatically registered at a central matchmaking server. This way players can now conveniently select a server from a list in the game. I've also set up a dedicated game server here for people to play on.
NS 450 As requested by a user. This is a classic 50s locomotive which once served here in The Netherlands.
OTHER NEW FEATURES
Pressing the S key (by default) will now gradually decelerate the train.
The game is now automatically paused when starting from a save game.
You can now use your own music. See the Steam Guides section for more info on this.
CHANGES
Improved world generation speed by 50%.
The game now notifies you more explicitly on events like passenger claims, lost cargo etc.
Braking in Build Mode does not result in a full stop anymore.
If you sell a wagon it will now be added to the settlement's stock.
Building a left-most or right-most lane using build width 3 will now result in two more lanes on your left or right, i.e. the game will always build 3 lanes.
You can now toggle between a 5 and 15 degrees bend angle which makes building smoother curves possible.
When you upgrade a settlement its stock is now replenished to such amount that trading goods is immediately possible.
You cannot build road segments next to signs and stations anymore.
BUG FIXES
Fixed a bug where loading a game with a victor could cause another victor to be announced.
Fixed checker pattern road bug.
Fixed a bug that caused new player points to be rewarded everytime the same loaded game was won.
Fixed a bug where the wagon icon and description were not updated after a wagon was upgraded.
Picking up energy items when going >1000 kmph will not slow down the train anymore.
Trains stats will now be properly updated when a wagon is sold.
Fixed a bug that caused toll payments to be deducted at different rates depending on the number of settlement connections in the world.
FIxed a bug that made you pay toll on your own roads.
Fixed a bug that caused the game to crash when entering the Hall of Fame screen.
Elemental World Part 1:Rise Of The Guardians - wiseowlstudios
Hi quick update to let people know the game will be on sale the next week starting monday as part of the weekly sale. The main goal of the sale is to help raise money for implimenting the elf race over the next few months as well as test for bugs after recent updates