Dec 22, 2018
Eat Your Words - Chum
Yup, really going to release! Apologies for the long delay.
Operation Lone Wolf - OperationLoneWolf

Details
  • Sniper Rifles now have bullet physics (bullet drop and travel time)
  • Upgrade Recoil for Sniper Rifles has been replaced with Upgrade Muzzle Velocity
  • Different bodyparts now have different damage multipliers, instead of just seperating the head and the rest of the body
  • Increased recoil and firerate for the full-auto pistol
  • Increased the zoom level for rifle scopes
  • Increased sniper scope visibility
  • Increased damage for the Double Barrel Shotgun
  • Fire in the Temple map now applies damage to you when standing in it
  • Fixed a lighting bug in Wasteland
  • Fixed a bug where collaterals did not always work for Sniper Rifles
  • Fixed a bug where certain weapons could not be upgraded
Community Announcements - Only Voxel Games
Dear Players,

As you know, we're a indie game developement. With your helps, we're getting bigger and we're looking forward to be a company.

As a first step, we launched our official website.

onlyvoxelgames.com

With your helps,
We'll be bigger!
Community Announcements - Only Voxel Games
Dear Players,

As you know, we're a indie game developement. With your helps, we're getting bigger and we're looking forward to be a company.

As a first step, we launched our official website.

onlyvoxelgames.com

With your helps,
We'll be bigger!
Battle Squares - Disciple
Today, a patch goes live that will add the ability to play with AI-controlled players, enabling singleplayer games!

Whether you need to fill out a lobby with additional players or test out new strategies in a solo game, the choice is yours; check out the full patch notes here.
Aura of Worlds - Cognitive Forge
Update 0.73.5 introduces Achievements, new abilities & more!


New Abilities
  • Enthral:

    Turn your opponents into temporary allies.

    Side Note: lighting was disabled for this GIF.

  • Frost:

    Wrap your opponents in ice.




    New parallax backgrounds for the grotto


    Other mechanics
    • 2 New status effects.
    • Reworked knockback physics of all melee weapons.
    • Chakram is much more versatile now:
      • Can stun unaware opponents.
      • Can hit more often
      • Can travel under water
    • The targeting system has been vastly reworked to accommodate how quickly alliances can change...

    Bug fixes and optimization
    • Substantial rework of Gnarled Gardens plants for much better performance.
    • Fixed bug where continuous sounds could loop indefinitely; if played at the same time as an identical non-continuous sound.
    • Fixed bug where using quick swap with a given item didn't deactivate the shield (thanks Rubenmenton for flagging that)
    • Fixed weird bug where the player's equipped item would appear to be stabbing them at an awkward angle; after being knocked from a ledge they were holding.
    • The item order is now consistent on the weapon wheel
    • Adjustments to some item descriptions.
    • Fixed bug with dart traps not triggering.

    Other
    • Multiple new sound effects šŸ”‰
    • New particle animations
    • ...

    W.I.P. stuff
    We're still working on the ice world in the background (though want it to have more polish before putting it out)

    Here's some (slightly older) artwork


    *** Happy New Year's Patch (0.73.11)! ***
    • Added 1 achievement.
    • Poison flowers in the garden can be picked up and thrown.
    • Fixed bug with dragon fly rebounding off and immediately dealing when knocked against a wall with force.
    • A lot of polishing work with how Grotto's background tiles generate.
    • Added much more randomisation to the grotto of guidance parallax.

    Last patch of this update: 2nd January 2019

    *** So when's the next major update??? ***
    We're pretty close now...
    There's a lot of new features coming in mid-February...
Shakedown: Hawaii - briprov
A new trailer for Shakedown: Hawaii has just landed!

But wait, there's more! I'll also be doing a gameplay livestream tomorrow at 2pm Pacific / 5pm Eastern, on the Vblank YouTube Channel. See the game in action -- Sunday, December 23rd at 2pm Pacific / 5pm Eastern!

In the meantime, watch the new trailer, here:
https://youtu.be/z4o9oQ8op8U

Also, if you missed it, watch the deep gameplay overview trailer, here:
https://youtu.be/o5-om0n537Q

Thanks for watching!
Retro City Rampageā„¢ DX - briprov
A new trailer for Shakedown: Hawaii has just landed!

But wait, there's more! I'll also be doing a gameplay livestream tomorrow at 2pm Pacific / 5pm Eastern, on the Vblank YouTube Channel. See the game in action -- Sunday, December 23rd at 2pm Pacific / 5pm Eastern!

In the meantime, watch the new trailer, here:
https://youtu.be/z4o9oQ8op8U

Also, if you missed it, watch the deep gameplay overview trailer, here:
https://youtu.be/o5-om0n537Q

Thanks for watching!
Dec 22, 2018
Dark Fantasy: Jigsaw Puzzle - Gƶksan
Using hint no longer creates a glitchy display
Dec 22, 2018
Predicate - Boto
This patch fixes a few little things that someone brought up:
  • Removed text from Ball tutorial that lied (big oops)
  • Changed an attack pattern on shmup boss (after the wall) to make completing the fight possible as Ball

If you see things that don't seem balanced or fair be sure to bring them up, I'll fix any issues as soon as I can and add any features that seem like good, viable options.

Thanks,
Ben
...