Magic Scroll Tactics / マジックスクロールタクティクス / 魔法卷轴 / 魔法捲軸 - enu
update
  • Optimize stick input.
  • Fix bug. An item may not be register in Encyclopedia.
  • Improve performance.
  • Update Unity.
  • Now you can disable joystick. Edit config.json and make "disableJoyStick" true.

Ver1.3.4 is beta release.
If this version doesn't contain bugs, it will be out of beta after a while.

how to get this version
  1. right-click Magic Scroll Tactics in you library.
  2. open property.
  3. select ver1_3_4 in beta tag.
if something is wrong, restart steam client.



You can see version in the title.
ATLAS - Jat
https://steamcommunity.com/sharedfiles/filedetails/?id=1588136989

Ahoy!

After thinking carefully over the past several days, we've decided to delay the ATLAS launch until December 19th to give the team more time to run through this massive game's extensive content.

It's a vast virtual world out there across the ATLAS, and the team's going to use that extra time to review every portion of it thoroughly. We're sorry about the delay, and we know how much everyone is looking forward to establishing their empires!

The team here at Grapeshot is so excited to bring this new world to life with you, and we know it's going to be an absolute blast. So please keep your powder dry a little bit longer, and at long last next Wednesday the 19th, we'll be joining you on the most excellent adventure of our lifetimes!

See you on the ATLAS soon Pathfinders,
Jat, Jeremy, and Jesse

For the latest dispatch keep yer one good eye trained on this here information:

Hoist ye sails to our Homepage: https://www.playatlas.com/
Natter n' chatter on Discord: https://discord.gg/playatlas
Navigate ye olde Subreddit: https://www.reddit.com/r/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
Dec 10, 2018
真实幻象 / Behind The Truth - 橙光游戏
Divinia Chronicles: Relics of Gan-Ti - Dieblein
Dear friends,

Next big milestone reached! ːsteamhappyːːsteamhappyːːsteamhappyː
As promised we pushed the next big milestone and are super happy to announce Divinia Chronicles is now feature complete:

Version 0.95b
This update introduces the last missing element in our RPG system, the weapon and gear crafting system. Now you earn money by slaying monsters and can use it together with the artefact shards you found earlier to craft powerful weapons and gear. We implemented a total of 8 weapons already in the game, each weapon carefully crafted with unique combat abilities. For the final chapters and ultimate difficulty setting it will be essential to use the best gear in the game if you want to succeed. Finally, by popular request we added the dynamic camera and made the camera combat responsive. You can now move the character based on camera position, making movement and combat much more intuitive. You can still focus enemies for over-the-shoulder view and you can optionally also revert back to permanent fixed camera in advanced settings if you like. As usual you can view the full change log by clicking here.

How to play?
If you are an existing player, your previous save files should not been affected by this update so you can just launch the game and hop right back in. Chapter progression lost somehow? You can still unlock all chapters by following the instructions here: “divchronicles/cfg/autoexec.cfg”. New player? Perfect, just launch the game and you will be ready to go.

What’s next?
After being feature complete, we can now finally focus all our strength to complete the last chapters and final show-down of the game at the smouldering lava pits of Mt. Suvius. We will complete and push the last chapters as we complete them over the course of the next year.

How can I help?
Want to still contribute before full release? We are always looking for crazy monkeys to help make the world of Divinia Chronicles even more immersive. No matter if your passion is 3D, 2D or storytelling, we would love to hear from you! ːsteamhappyː

As always, we would like to hear your comments and ideas about the game in the steam discussion board! Also feel free to follow us on Facebook or Twitter <3 ːsteamhappyːːsteamhappyːːsteamhappyː

We love you!
Martin
TeamMonkey
Dec 10, 2018
Dragon Awaken - Selena0o77
Dear players,

The weekly update of the game will be proceed the 11th December.

Start of the update: 9:30 am in game time
End of the update: 11:30 am in game time

During the update servers will be unavailable.
EmergeNYC - FlipSwitchGames
Update 0.7.4G is out with some long awaited fixes for hoses, hydrants, and much much more. Play our most stable version to date!

Changelogs available @:https://docs.google.com/document/d/1D42TvydGEn-z3M8Kvdy_awPmCxB9OYczBP0NjOBIYV4/edit?

0.7.4G

Added Wreaths to some Fire Trucks MERRY XMAS
Fixed all hydrant disappearing issues in fire academy and city
Fixed all being unable to pick up hose issues
Fixed an issue with being unable to equip an item after holstering or dropping
Fixed hoses falling through the ground after a while
Fix L75 floating issues
Fixed E78 LOD having different textures
Fixed Battalion and Rescue lights being on after returning to station in RTS Mode
Fixed Odd Issue with trucks teleporting into the sky at times
Fixed an issue with E78 Scaling being off after spawning it more than once
Fixed a crack in the road on the West Side Highway
Fixed a hydrant inside of a fire box
Fixed some decals glitching in FPS Camera
Fixed Doors on the Bus Fire
Added Extra Detail Lights to new truckS
Fixed L57 returning to station anytime it hits another truck
Fixed some collision issues at the restaurant on 92nd St
Fixed Engine 78 being too small
Fixed Invisible Barrier behind Ladder 57
Fixed Glass being too invisible
Fixed Collision issues in Basement and Vacant Fires
Tweaked Firehose stream more and optimized monitor, deck gun, and tower ladder streams
Fixed an issue with 57 78 and other units being stuck after returning to the firehouse
Fixed squad 28 spawn
Fixed post processing difference of cameras
Fixed issues with double spawning emergency prefabs
Fixed E30 Wig Wags
Fixed Transparent Yellow Barricade inside firehouses
Lowered Shadow intensity significantly
Fixed Looking out window from 1st person while driving on E30/E49 does not work
Fixed Broken Ceiling in Fire Academy Building 4
Fixed doors @ W 127th Street Fire
Fixed Blitzfire/Portable Monitor (whichever you'd call it) off of engines does not work, cannot manipulate direction nor get water to flow out of it.
Added Colliders to B3 Pier
Fixed Engine 78 Parking brake lights not turning white
Fixed some calls having wrong first due units assigned
Fixed B5 getting toned out from 78 on one call
Fixed stuttering tool tip on Hydrants
Fixed some broken pedestrians in the ground half sunken at fires
Fixed issue where pressing P in a truck near a hydrant would turn it on
King of the World - Mathias
First of all a huge thank you to all that voted for us! We've reached top 100 Indie of the year on IndieDB. As you can imagine this is something that's extremely motivating as a developer and we're really proud.

You can see it here: https://www.indiedb.com/groups/2018-indie-of-the-year-awards/top100

Dec 10, 2018
Grey Hack - Kurouzu
Hi all!

This is the last update of version 0.6.

The development of version 0.7 is already underway with significant and exciting changes. As a greater depth in the procedural generation, as well as new elements that will populate the universe of the game.

When the first playable version is ready, I will enable the "Nightly" branch for players who want to take a look at the latest versions of the game or help with the bug report before it goes to the public branch.

Here you can take a look at the updated roadmap.

Changelog
  • Renewed initial screen menu.

  • Companies now pay their employees once a month. Note: this feature will be developed in depth from version 0.7

  • Fixed a bug that caused the color of the text of the desktop icons to be ignored in a custom theme after restarting the game.

  • Fixed bug in the companies generation that prevented new hardware from being generated. The new hardware is created once a year (ingame time) by each company dedicated to the manufacture of hardware.

  • Fixed a minor visual bug in the Browser when viewing the list of jobs in a hackshop.

Changelog v0.6.1660a
  • Fixed visual issue in the Bios screen in certain resolutions.

  • Improved the admin restoration in the stores.

  • Game server security fixes.
Virtual Desktop Classic - ggodin
This is a small patch to fix an issue with clicks in Google Chrome. It also solves an issue where the Windows Touch Keyboard would not always appear correctly.
Meltys Quest - Rem
It has been brought to my attention thanks to the reports of our fans, that Bitdefender has falsely flagged one of the game scripts as a trojan. Meltys does not like Trojans of any kind, so you can rest assured that there are none in this game. :cenus:

For more details, please read this forum post: https://steamcommunity.com/app/723090/discussions/0/1745605598722171831/

As for what changed in v1.2m:

The achievement condition for
  • The Supreme Kogal 世界最強のギャル♥
has been fixed in the Japanese version.

And the achievement conditions for
  • The Love Doctor 用爱治愈一切
  • Mano a Mano 格斗家的对决
  • The Venus Flytrap 自取灭亡
  • The Supreme Kogal 超级辣妹
  • Why not I suppose. 节约光荣,浪费可耻
has been fixed in the Chinese version.

Meltys Quest is still on sale for the next 36 hours so tell your neighbors across the street: Meltys Quest doesn't have Trojans but it does now have a Chinese localization! :meltys:
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