BULLETGROUNDS - elite3x6
Infantry
  • Added Melee
  • Added Sprint
  • Unlocked faction specific weapons
  • Axis have Luger pistols
Plane
  • Friendly fire removed
  • Bombing icon changed
  • Plane speed effects maneuverability
Tank
  • Crosshair changed
  • maneuverability tweaks
Weapons
  • New sounds for multiple weapons
  • Fixed issue with shotgun doing less damage than intended
  • Heavy machine gun prone has FPS view
  • Sniper bullet improved
Buildables
  • Buildables take a few seconds to build up
Gameplay
  • Hit sounds when you hit an enemy
  • Frontline game mode spawns adjusted



Animation Throwdown: The Quest for Cards - Kong Community Staff
Read more about this event's unique battleground effect, join the discussion, and share your feedback @ https://www.kongregate.com/forums/727066-general/topics/1780786

Stay tuned for more news about holiday updates and community activities!
Niplheim's Hunter - Branded Azel - HappyHand
Hello, HappyHand here, I have some sad news for everyone.

Steam hasn't given me any response on why the review is taking so long and what the problem with the game is, if there even is a problem. I tried sending emails to several different Valve employees, asked in Steamworks group, sent a support ticket and asked if they could just give me an estimate when they are done or if there's anything that I could say to you guys. I haven't received any response for more than a week from anyone, so sadly, the game is delayed until further notice for unknown reasons.

I'm extremely sorry about this, but there is nothing else I can do since Steam just won't contact me or even give me some date or information I could give you so this is all I can say. I waited until now hoping that Steam would at least give me some kind of confirmation I could give to you, but there's nothing from Steam and, again, I'm extremely sorry about delaying the game again and not being able to explain the reason or even the length of the delay to all the fans and customers waiting for the game and I'm sorry for waiting until now to inform you, I just hoped Steam would give even some sort of reply. I'm so sorry.

There have been other developers/publishers that had their game delayed too or even banned from Steam. Here is a video that explains why they were delayed or banned, the video is 10 minutes long, with the first 4 and half being about Sony's recent censorship issues and the rest is about this exact situation I seem to be in:

https://youtu.be/x3JL6wPuhhE?t=265

So it's possible Steam is just stringing me along, delaying the release because of rogue employee(s) or that someone in Steam is actually using "We do not allow exploitation/sexualization of children in games that are in Steam" as an excuse, so Steam is basically exploiting laws/rules set to protect children because of personal agendas and that is unforgivable.

Like other games in the video, Niplheim's Hunter does not have any children in it and all characters are bunch of the pixels on the screen representing fiction, but Steam, or some people in steam, might be using the above rule as an excuse to ban games with eastern/anime style art, which is outright racist towards Japanese developers and a terrible thing to do towards the hardworking creators that create these games so fans could enjoy them.

Maybe Steam doesn't want eastern/anime styled games in their store, I will respect their decision and publish the game elsewhere, but there are hardcore games like Meltys Quest and Makina published in Steam and some games, that don't even any sex are banned, so I don't know what is going on in Steam or what I should do.

I'm sorry for asking this, but if you could spread the above video around and tell more people about this whole situation in Steam, maybe Valve will check what is going on. Until then, the game is delayed and who knows what Steam will start banning next, because they won't tell and are extremely inconsistent with the bans and rules they themselves set.

I'm sorry about the long post and I'm sorry for burdening you by asking to spread the word and most of all, I'm sorry for not being able to release the game in time and having to delay it again, this time until further notice. The game might not ever see a Steam release at this rate, but please, to prevent more situations like this, please spread the word.

Thank you for reading and I'm sorry I failed to deliver the game in time.
HappyHand

*Dec 12 edit: The developer and I decided to change the release date to "Earliest possible release: Dec 17, 2018" since the developer has a hard time believing when I said that the game is stuck in review and Steam won't contact me so the game's delayed until further review. The "Earliest possible release" said Dec 16 yesterday and it will probably say Dec 18 tomorrow and the date will keep going further away until the review is over. This is just to prove to the developer that Steam is actually not contacting me and the game is stuck.

I understand where he's coming from since I still can't believe this is happening either, but that's the reason for changing the date, I will most likely change it again, very sorry about the confusion and this whole situation.
Grim Dawn - Zantai
In case you missed today's dev livestream, we played the new music track for the Loghorrean encounter, coming your way with patch v1.0.7.0 next week.

But if you can't wait that long, you can now listen to and download Loggy's track locally for just $0 from our Media Section, a little treat from us and Skewsound this holiday season! Enjoy!
Cube Universe - beosar
Version Alpha 0.2.2.1 is now available.

Graphics
  • Added shadow distance option that can increase performance (FPS) by up to 100% when shadows are enabled. Shadows fade out with distance, but it is not very noticeable.
  • Shadows for spotlights (e.g. flashlight) and pointlights (e.g. campfire) are now disabled when shadow quality is set to "off".
  • Fixed texture of snow-covered blue dirt
Warlords.io - NerdHerdGames
Hi Warlords,

Quick update on what we've been working on this week. We've fixed a few minor bugs in the survival mode and have been working on the Major Survival Update/Overhaul which we hope to bring to you before the end of the year.

The most notable change this update, you can now purchase respawns in the Survival mode for the low cost of $2000! 2000 just felt like a nice round number to start out at, and we may increase it, if it becomes to easy to spam respawns. NOTE: If you're the last one alive (or playing by yourself) and you die, the game ends and you can't purchase a respawn.

If you can't afford to buy a respawn, we've added a ghost cam for you to enjoy so you no longer have to stare boringly at your dead self! With the Ghost cam, you can move the camera around similar to how you move your player (with WASD or Left-Thumbstick) and can switch between a hard-lock on your teammates. This ghost cam will be available in all team-based game modes (i.e. Team Deathmatch).

Thanks again to all for your continued support and helping us make a great multiplayer experience!

See you on the battlefield
-Rock

Rolled back Survival Enemy HP and Damage Scaling because it became to easy to hit wave 50

Added Features:
  • Added Ability to Purchase respawns for $2000 in Survival
  • Added Ghost Camera in team-based game modes

Bug Fixes:
  • Fixed Marksman Ability in survival (thanks to TheWug for pointing this out to us)
  • Fixed Several UI bugs with the Browse Match and in-game survival scoreboard (thanks to Alpha Hawk for pointing these out to us)
  • Fixed Turret enemy targeting and tracking
  • Fixed Glitchy physics on some the fortifications (namely the Cube)
  • Fixed animation on Heavy machine gun Survival Enemy (weeble wobble walk)
Crea - Jasson
It has been a few months of work since my last status update and this one has some amazing news. The upcoming version of Crea, Magnificent Mechanisms, (v1.6) is now in public beta. Much excite!

There are so many amazing changes in Magnificent Mechanisms. It will undoubtedly dazzle new and old players. For now I will withhold divulging details as I want the official launch to be the highlight. At that time I will go over the juicy new features and give an extensive changelog (it is going to be huge).

So far it has been tested by many players for a few months now and is very close to prime time. Now is your chance to get a first look (more like second or third) at this super exclusive (everyone can play) beta. If you do play then please join the discord and let me know how it is going.

You can join by opening up the Crea game properties in Steam, going to the "BETA" tab and then selecting the "beta" branch from the dropdown menu.
A Story Beside - Wayward Prophet
Hello everyone!
I wanted to post a quick update about the status of A Story Beside and when you can expect to play. After a lengthy internal struggle I've decided to push the release date back into early 2019. I know this will come as a disappointment, so I'm truly sorry and ask for your patience approaching this final stretch.



Rest assured this was not an easy decision to make! My goal has always been to complete and release the game in 2018, and at this point I'm operating on a shoe-string budget... but ultimately I believe the delay will lead to a richer story and a more polished end product. I've been working on A Story Beside for several years now — this project is incredibly close to my heart and one I'm extremely proud of. I wouldn't want to compromise it by rushing things at the end.

Thank you for all your continued encouragement. I am eternally grateful to this humble community and hope you can hold on just a little while longer.

More news to come!



All my very best,
David Grund
http://waywardprophet.com
Dec 7, 2018
Armored Warfare - Silentstalker
Commanders!

As a part of the newly introduced Skin system, we’ve added two very distinctive skins to Armored Warfare, each for several vehicles – the Nomad skins and the Titan skins.



The Nomad skin is inspired both by the wild marauders of the Middle East part of the world of Armored Warfare and some contraptions seen in the real life conflicts in the same area of the world. Wicked blades, rotating saws, hooks and oversized chrome exhaust pipes are now available on the following vehicles:
  • VBL Tier 5 Armored Fighting Vehicle
  • LAV-600 Tier 6 Tank Destroyer
  • M1A2 Tier 8 Main Battle Tank
  • Leopard 2A6 Tier 9 Main Battle Tank
The Titan skin is inspired by the slick, high-tech digital world of Armored Warfare corporations. Featuring distinctive camouflage as well as the neon lights, vehicles equipped with this skin signal to their enemies that they are not afraid to be seen because they have the might of a corporation behind them. This skin is available for the following vehicles:
  • Merkava Mk.3D Barak Zoher Tier 8 Main Battle Tank
  • Sprut-SD Tier 8 Tank Destroyer
  • Armata Tier 10 Main Battle Tank
  • Kornet-EM Tier 10 Armored Fighting Vehicle
You can read more about the Skin system in our dedicated article.



These skins are available inside Armored Warfare for Gold. We are, however, also offering the opportunity to purchase them directly on MyLoot with a major discount:
  • Standalone bundles (10% off)
  • A bundle with either all the Titan skins, or all the Nomad skins (30% off)
  • A bundle with all the Titan and Nomad skins (45% off)
This offer is available permanently.

We hope that you will enjoy the new skin system and will see you on the battlefield!
Dec 7, 2018
CHANGE: A Homeless Survival Experience - Delve Interactive
Hello again, it's been several hours since the last patch, so here's another one! We're just fixing a few leftover bugs we added earlier. Sorry for the wait! :D

Balancing

⦁ Hunger and happiness decay 0.8% slower

Bug Fixes

⦁ Fixed a bug where you could get stuck in a new city loop by walking to the edge of the map

⦁ Fixed a bug that caused the "enter building" icon to show on the wrong building

⦁ Fixed the Sausage roll displaying the Hotdog hunger restore amount in the shop
...