Lately, our team has been working hard on a secret project… and we’re finally ready (and excited) to reveal what we have been doing. You have previously wandered through valleys and hills, trekked savannas and frozen tundras and now, it’s time to explore our latest reserve: Parque Fernando in South America!
Get ready to roam through gnarled trunks of the dead forests, traverse both swamps and hills, and make your way across the lupine meadows of Patagonia. During your hunting adventures you will discover outposts, build lodges and prove yourself to the reserve’s fierce owner, Carolina. She has asked for your aid in turning an otherwise wild slice of Patagonia into world class hunting grounds...only time will tell if you will succeed in turning the reserve into a hunter’s paradise.
As Carolina says; “There are hunters, and there are elite hunters” - so what kind of hunter are you? Time to find out! Release date and more information about the new reserve will be coming soon.
Species that you will encounter in Parque Fernando: - Axis Deer - Blackbuck - Cinnamon Teal - Mule Deer - Puma - Red Deer - Water Buffalo
Join our Developer Q&A Stream to ask us anything and everything. We'll be going live on Twitch at 12 PM MST! Be one of the first to tune in and compete in a trivia competition to win a $50 Steam Card. We'll see you in the chat.
This update is simply a bunch of balance updates for Endless Mode—It's still far from balanced, but we're slowly moving the needle from "crushing difficulty spikes" to "moderately crushing difficulty spikes".
Also, Discord! We have a Discord channel where we are posting snippets of the development, additional announcements, and also just generally hanging out. You can also join your favorite technomantic (is that a word?) army, if you so please. Come join us!
Like some kind of Christmas miracle (or curse?) some part of my PC has decided to die on me days after launching the game. All signs point to GPU with random PC hardlocks and fluctuating clock speeds/fps when I do manage to run something.
In other words updating the game may be a bit slow while I try and troubleshoot the issue. Stay tuned for updates on the situation.
We have some pretty big news to share very shortly but first you may be wondering who on earth has hijacked the Robocraft announcements section. I’m ReelBigKris, the new community manager on Robocraft.
I’ve been within the games Industry for around 16 years working across retail, content creation, publishing and development. It’s an honor to be a part of the studio and I’ll do my very best to help the team hear the communities voice to improve the game further.
Last week we revealed that we’ll be removing boosts from Robocraft to address some balancing issues, you can read the full details of this announcement by clicking the link below:
We were planning to launch these changes this week, however we are going to hold these back to release with RoboPass! A major update coming before Christmas.
Here's one of the custom spawn effects that will be part of RoboPass:
Do stay tuned for next week as we’ll have some more news to share. Until then... Build, Drive, Fight!
We are coming back to you from the depths of Hell, where our army of Demons was fighting with the lines of code, just as the Red Goddess made them do. The battle was tough, but our clueless leader sacrificed millions of her minions to gain the victory. Here are the results of our genius strategist:
Changes in Patch#3:
Added minimap to Succubus Mode,
Agony mode performance optimisation,
[Fix] Input can be lost when killed by a trap during spider minigame,
[Fix] Onoskelis' Force Choke ability can mess killed martyr animation,
[Fix] Some rebinding controls issues,
[Fix] Collecting certain painting blocks possibility of collecting another one,
The Increased difficulty of Ifrit (burning ghosts) demons,
Directional pad can be used to navigate the menu,
Updated backers list,
Added Screen Percentage to graphics options,
[Fix] Chort attack can break finisher animations,
[Fix] Closing blades trap can get desynchronized which makes it impossible to dodge,
There are a lot of available choices awaiting you in THREE KINGDOMS, and one of the first you’ll encounter is the choice of which warlord to start with.