Yesterday we updated the amount of points you get while playing the new PvP mode. This should create a more exciting environment and it’ll be even more interesting to compete until the end of each playlist.
1st – 20 to 35 points
2nd – 18 to 20 points
3rd – 10 to 15 points
4th – 5 to 9 points
Let us know what you think!
Today we also added a new playlist, all information down below.
Available Playlists – November 29th / December 6th
Improvements: - added the ability to play with two whips - changed the gameplay of the music mode - improved speed mode - improved arcade mode - radar on the shield shows different types of enemies
Whew, lots of sleepless nights now bear fruit! Please enjoy the new Alpha 8 with the new Logistics, Scenarios, events, and much more! I recommend doing the third tutorial again so you can see how the new Request system works.
As usual, I strongly recommend you start over (save should load fine, but I still think you should start a new map due to the gatherer and economy changes). If you don't want to risk it, hop on the PreviousBuild branch :)
Important changes in version 15.0.0.416 compared to version 15.0.0.384
Features and improvements
Custom frame rates can now be set when encoding using AMD and VCE render templates in the MAGIX AVC/HEVC formats
Time Stretch/Pitch Shift capabilities have been added to Scripting API for Audio Events
Bug Fixes
Pasting event attributes from one generated media event to another with different properties now works properly
Renaming certain files in the Explorer window no longer causes a crash
Audio recorded using Quicktime on a Macbook Air no longer get corrupted by so4compoundplug
The ExpandTrackGroup method in the TrackGroup class for scripting no longer collapses an already-expanded track group
Overwriting files when rendering with AMD VCE templates now properly reports file size
The Internet HD 720p 29.97 fps (AMD VCE) template now yields the proper framerate
Audio recorded using Quicktime on a Macbook Air no longer get corrupted by so4compoundplug
The Neat Video (and other temporal effects) now works properly when placed before Pan/Crop in an event FX chain
Paste Event Attributes no longer incorrectly adjusts Pan/Crop settings
Stand-alone preview and capture DeckLink cards, such as DeckLink Mini Monitor or Mini Recorder, are now properly supported
Overwriting files when rendering with AMD VCE templates now properly reports file size
Internet HD 720p 29.97 fps (AMD VCE) template now render with the proper frame rate
The render destination folder is now used for temporary file creation during the render process to avoid inadvertently filling up the user's C: drive
Event Pan/Crop animation now works properly on events that hold still images
All files now retain Markers & Regions in Trimmer
Right Alt+z and Shift+Right Alt+z now properly give users of the Polish localized version z and Z
Color Curve channel behavior has been improved so that changing the channel on one changes only that one and no others, and new curves are always added with the default settings instead of the settings from the previous curve worked with
Hi, today we are planning a big beta test between 4 pm and 6 pm (GMT/UTC). It would be great, if you could join on the server at this time. Visit this page for conversion to your time zone - http://www.timebie.com/std/gmt.php?q=16 or search in Google "4pm GMT"
In Game Adventure: Legend of Monsters - Moraes Game Studio
This is a small update to solve a problem that has been causing players a headache. Sometimes the game created traps close to the portal, which caused the players to die, so this update came to solve this problem.
Now all traps are disabled when the player eliminates all enemies.
Have fun with the game! Alysson Moraes - Developer
Good Day, Fellow Architectural Warriors! 🍄 2 Weeks ago we finally revealed one of Vindblain‘s incredible creations! There were more than 70 Generals that voted for his cool “Ankh Map” to potentially become a part of the game itself, on discord alone!
First of all, we’d love to thank everyone that voted. It really makes a difference. Because of you, our Game Developers are aware of how cool this map is and are possibly taking it into considerations for future releases!
This week Vindblain shares another map with us called the “Dora Map”. Read all about it below from the architect himself! And please DO NOT forget to vote once again under the map, it makes a difference. Be honest and make sure you message Vindblain to tell him what you think about it!
Vindblains Comment: I'm sure you can guess where main thrust of this map will occur. It's a race to lock down the greener fertile land, but possibly at the risk of losing your back line. All of course while the map itself is using Dora's abilities at random (in 15-45 second intervals) to freeze morale, turn your units into chickens, create whirlwind, and drop magnets. Let the chaos abound. How would you win it? 😈
For those of you who have been patiently awaiting the release of the Robinson R22 helicopter the wait is over! Today marks the release of the much anticipated R22, the very first helicopter for Aerofly FS2.
And just because the R22 is the first helicopter release for Aerofly FS2 doesn't mean that it will lack quality, quite the opposite actually. The quality and craftsmanship that was put into the development of the R22 surpasses anything ever developed before.
The Robinson R22 also has physics that are so precise you would swear that you were flying the real bird, especially in VR.
The Aerofly FS2 R22 was designed with the professional and novice in mind featuring both a beginner mode that provides more stability and balance when you fly allowing you to fly while enjoying the surrounding scenery, and a professional mode that handles just like the real life counterpart. Whichever mode you choose you can be sure that you will have the experience of a lifetime.
Along with the release of the R22 comes an update which adds new heliports to the mix. You will find many new helipads in various locations on the map. Two of these new locations, Fort Jefferson at the Dry Tortugas, Florida and the Downtown Manhattan Heliport, New York are two examples that truly complement this new addition.
We are confident that the R22 will add many new hours of excitement and exploration. How will you spend your time?
Also in this update we have made further improvements, be sure to check out our CHANGE LOG located on our official Wiki for more information
Release times may vary depending on your location.
It's that time of the year again, where it's all about giving, sharing, and celebrating. And of course we wouldn't have it any other way then to celebrate this time with you...
Frontier's 24 Hour Charity Stream!
On 17 December, 2018 (midday UTC), Frontier will be starting our fourth annual Charity livestream to raise money for SpecialEffect, a wonderful charity which helps people with physical disabilities use technology and play videogames. It's a charity we are all incredibly passionate about, and last year we raised over £58,000 together with you all - we can't wait to reach more milestones this year and have 24 hours full of fun activities for you to enjoy. We will be hosting several activities in the weeks to come as well as during the 24 hour stream, which will end on 18 December, midday UTC.
Charity Auction
This year we've got another exciting Charity Auction lined up for you; this Auction features unique prizes that you can bid on, like two special Elite Dangerous paintjobs, signed props from our Jeff Goldblum interview earlier this year, or a unique Planet Coaster cushion set (and loads more, don't worry!). We will post separately about all the prizes you can bid on in the coming week. All of the money from the Charity Auction goes to our Just Giving page for SpecialEffect, and you will receive your amazing prize (if you are the highest bidder) after the Charity stream.
Charity Sweepstake
The Charity Sweepstake is the final hour of the livestream (so 11AM UTC on 18 December) and it's the hour during which we give out loads of amazing prizes to our wonderful community. For every £1 you donate to our Just Giving campaign between now and 18 December 11 AM UTC, you get 1 entry into the prize draw (so if you donate £10, you get 10 entries, and so forth). At the end of the stream we will pick winners together on screen, so make sure to donate and enter your email address (the optional field at donation, not as a comment) for a chance to win one of the following amazing prizes:
Noblechairs ICON in white
PlayStation 4 Pro
Xbox One X
Thrustmaster (for platform of your choice)
Elgato StreamDeck Mini
HyperX headsets
Corsair HS50, GLAIVE Mouse, MM800 pad
Frontier Goodiebag
Frontier Game Bundle on the platform of your choice x3 (contains Elite Dangerous + Horizons, Planet Coaster Deluxe, Jurassic World Evolution, and LostWinds 1 + 2)
Planet Coaster Vinyl
Frontier £25 Merch Design Voucher x3
... and much more!
Milestones!
You are changing lives by donating to SpecialEffect and for that we cannot thank you enough! During the 24 hour livestream, for every £1,000 we reach in donations, we have a milestone activation - this will unlock a special giveaway or some secret Frontier content for you! So do keep supporting the cause during the stream as much as you can, and help us reach our target goal of £30,000!
Streaming Schedule
We've also enlisted the help of some fabulous community content creators to help us raise as much money as possible. During the 24 hours, we have a separate streaming schedule where you can always find someone playing the game or doing charity challenges with their communities. We will post the full roster as soon as possible.
Thank you as always for the incredible and valuable support during the past year; from the launch of Jurassic World Evolution to the community meet-ups and the countless game updates, it means the world to us to have you by our side. We hope you're excited to join our cause and our celebration, and remember that it's all going towards SpecialEffect. Every little bit makes a huge difference in someone else's life.
Every full £1 (UK British pounds) donated to the Just Giving page is an entry into the prize draw.
If a donation is made in another currency, it will be converted to make sure you receive the correct number of entries into the prize draw.
The prize draw will be held on 18 December, 2018 at 11AM UTC as the final part of the livestream. Any donation made between the time this post goes live and 18 December, 2018 11AM UTC will count towards this prize draw.
For prize draw tickets to be valid, they must include suitable contact details. Please put your email address in the donation field (not as a publicly viewable comment).
Prizes in the Sweepstake may be substituted for one of equal value if, for any reason, they become unavailable, such as going out of stock.
Prizes are available worldwide.
Where a prize is not deliverable by a specific merchant, vouchers may be offered for a suitable retailer instead. Specifically for the Gaming PC, Xbox One X and PlayStation 4 Pro.
Prizes will be shipped in January 2019, after all the winners' addresses have been collected. Game codes will be sent as soon as possible after the stream concludes on 18 December.