1. We've improved the ability to monitor & detect 3rd party programs that overlap the gameplay window.
2. We are still improving the recently introduced AI Image Recognition System.
3. We understand many players are upset with Cheater Reports showing, "Temporary Suspension". These accounts are continually monitored and if enough evidence is detected by the system, further punishments will be given, including but not limited to permanent account ban.
>There will be more updates coming soon, please stay tuned, and thank-you for everyone's support!
>We will fight the cheaters together!
Original Message
Attention Survivors!
We wanted to let everyone know that we are continuing to take the offensive on cheaters within Rules of Survival! It will not be tolerated. Beyond banning, we are further testing out new methods to prevent and identify cheaters/illegal gameplay before it harms your experience.
Over the past week we have found hackers to be using a modified NPK file to allow them to take unfair advantages within Rules of Survival. (This includes no-recoil, high scope, faster parachute, etc.)
The following adjustments to our anti-cheating systems have been made to compensate.
-We have reinforced the protections in place around the NPK file to prevent a modified version from being used. If it is modified in anyway, an internal mechanism will activate to identify the illegal file and player.
-We are starting to test an AI Image Recognition System to automatically identify cheating by analyzing the imagery of players' gameplay. This is still in the early stages but hope it will further protect the fair experience we wish to give to all players.
We also wish to thank the community for all their support during this time and let players know how they can help us stop cheaters.
Status: Some users have experienced not receiving Diamonds after purchase. We are currently investigating what is causing the issue, however there is a record of it recorded on our system once payment is made, nothing is lost.
Recommendation: If you are a PC User: The issue may be fixed by tapping to scan the payment again with your mobile phone but Do Not Pay Again. Then cancel out. This may help to refresh the system. If the issue persists, please send an e-mail to gamerulesofsurvival@service.netease.com and include your in-game name/ID, Server, along with any relevant information about your payment.
If you are a Mobile User: You will need to submit a support ticket in-game through the CS Center, you can find this by going to Settings.
Other In-Game Issues
1. If you are a Mobile User and experience any other in-game issues, it is best to to go "Settings" & "CS Center" and submit a support ticket (This includes issues with purchases, or lost guest accounts, however please follow the previous links for Ban Appeals).
Hey everyone, we've got another exciting patch ready to be picked apart and broken!
DLC Information
I'd like to first start off with a little insight on why we chose our pricing model, because I've seen a few people get upset with it. When we were deciding on how we would handle the game, we knew we wanted to fit into the same slot as games like Ultimate Chicken Horse and Golf with Friends. We wanted to have a low cost of entry, so that friends can easily join in together without finances restricting them, we know what it's like when everyone is trying to get the same game and play with each other! We have structured our games so that the free version includes everything you need to enjoy the game from a foundational level. We then added flavor on top of this, this flavor is the Full Game DLC, it included a ton of cosmetics that could only be unlocked through buying the DLC along with access to all the shadows at once instead of having to wait for the free Shadow rotation. We've heard some outcry from this, we want to maintain the value for our Full Game owners but we also want to help keep free users invested in the game, with that being said we are unlocking 30+ items to be unlocked by free users. There are still a ton of items (this patch brings us to 170+ cosmetics) that can only be unlocked with the Full Game DLC but we feel that this is a fair trade. With that being said, we want you all to know we appreciate everyone for playing our game! Now to the cool stuff!
EDIT 11/19
I forgot to announce Shadow rotation!
Nox Terror Legion
Change List
New Blessing system! Collect Blessing orbs to cash in at a Blessing terminal! This will give you a temporary secondary ability as a Light Bear! You lose all orbs and your Blessing if you get tagged, so be careful! This is only available in Shadow Favored matches!
New Level! The Library, a mimics dream! Navigate this comfortable level featuring priceless art and books! (We'll sellout though, so just name your price)
The rest of the stuff!
Enabled 30+ items to be unlocked by free users.
Added 4 new hats!
Added 1 new ridiculous body color!
Added 15 new chat colors!
Added 14 new capes (if your country isn't there, let us know and we'll add it!)
Added 3 new spray paints!
Added 3 new victory songs!
Added a star on Shadowpedia.
Added the ability to mute people from the Tab Menu
Added a crown in tab to show who is the host.
Added a custom particle for a Shadow Bears respawn.
Added Unreal Engines copyright that we forgot before, sorry Epic!
Added an intro to shadow spawning, simple, but prevents instant tagging!
Host no longer gets kicked for being AFK, instead will be moved to spectator and given a point penalty.
Muting now removes previous messages.
Added more ways to get points!
Added score tracker on top right for you and the top player!
Shifted point messages to top right!
Added a penalty to points for falling off!
Added a level cap at 150, each content patch from here on will raise the cap. If you're above this already, we will just keep you at your level.
Added the final XP nerf starting 125
Added a pak signature to detect if it's been tampered with
Optimized a ton of networking stuff!
Added a "bubble" around shadow bears to compensate for latency.
Due to popular request, new players now have to play the tutorial before they can play a match.
To stroke our Ego, it now plays an audio cue when a developer joins a match.
Fixed a bug where bears played their fall sound twice.
Fixed a bug where the "Press F" indicator wouldn't go away.
Fixed an exploit that allowed bears to jump into the Light Pool from beneath
Moved F1 key to bottom of screen
Made dialog box take focus when it pops up.
Clamped maximum Gamma input
Fixed projectiles for both Imperator and Terror
Fixed a few spots that the watcher was getting out of the map, there are a couple others that will get fixed when we find them!
Pushed Light Bearers logo behind server browser
Brightened the hole in Plagued Sewers
Fixed a bug that was making it not load your volume settings properly
Randomly capitalized some words in the changelist, ah well, it's too late to fix them!
Added a few secret bugs for you to find, we'll call them easter egg features! Let me know in our discord if you find them! They're totally intentional, uh huh!
Stuck my whole hand into a block of Jello...Wiggly!
If you have any comments,concerns,criticisms or hot wing recipes, feel free to join our Discord at www.discord.gg/FatBombstudios
We added a little treat for all you completionists out there!
If you collect all 125 coins (game difficulty doesn't matter), you can return to Pen's computer and get a fuel-free jetpack.
Other than flying being fun and all, you can use the jetpack to find a hidden ability that will help you locate all the hidden collectibles areas, by beeping louder and louder as you get closer to one.
We won't tell you where the ability is hidden, but we will give you this hint: Look at the map for open roof areas.
You can toggle the Jetpack on and off by pressing the RUN button, you can only do so when you're mid-air.
We are VERY excited to announce that Fugue in Void has been added to the Bananatic website! If you haven't heard of Bananatic, its a website where you can connect with gamers and earn rewards while playing games! They also host various events and giveaways.
bananatic(DOT)com/games/fugue-in-void-334/
NEWS
EXCITING NEWS ALERT!!!
Developer, Moshe Linke, is working on a new project! More details coming soon ~ Stay tuned!
If you missed tonight's content reveal livestream or just wanted a recap of all the features discussed, read the notes below from Executive Producer Adam Woods and Senior Designer Barry Clark.
Please note this is part 4 of 4 livestreams, for more details click here!
Krait Phantom
With a spacious cargo hold and a relatively generous quantity of hardpoints, the Krait Phantom is a versatile ship suited to a range of roles. It has enough firepower to hold its own against larger targets, and enough straight-line speed to outpace smaller targets. The ship also offers eight internal compartments, allowing the pilot to tailor the ship to their requirements. And while it lacks the firepower and fighter bay of its sister ship, the Krait Mk II, it is both faster and lighter.
2 Large and 2 Medium Hardpoints
8 Internal Optional slots
Top speed of 256m/s and a boost speed of 358m/s
8.23LY laden FSD range
Approximately 37,000,000 credits
Mamba
Based on an unreleased racing prototype, the Mamba is one of the fastest ships in production. It can also deliver a lot of punishment, boasting one huge and two large hardpoints. This emphasis on firepower and speed means the ship can hit hard and fast, vanishing before the target has a chance to react. Comparisons to the Fer-de-Lance, also produced by Zorgon Peterson, will be inevitable, but the Mamba is in fact faster in a straight line, while being slightly less maneuverable.
1 Huge, 2 Large and 2 Small Hardpoints
5 Internal Optional slots
Top speed of 316m/s and a boost speed of 387m/s
6.37LY laden FSD range
Approximately 55,000,000 credits
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If you missed our recap on Exploration, the Codex and Visual Improvements, check the thread out here. If you missed our recap on the Background Simulation changes and new Scenarios, check the thread out here. If you missed our recap on Mining and Squadrons, check the thread out here.
Hi everyone! Thank you so much for playing The Outpost Nine: Episode 1. We love the feedback we are getting and comments on the game. The developer is working on Episode 2. As of right now there is no set release date but rest assured its being worked on and we'll keep you up to date :)
The developer has shared some progress work on Episode 2! Check out some juicy sneak peeks below.
If you haven't already please consider leaving a review on the game, it helps tremendously!!
OUT OF SPACE BUNDLE
The Outpost Nine: Ep. 1 is currently in a bundle with Fugue in Void, if you enjoy atmospheric walking sims definitely check it out!