Stronghold Crusader 2 - NickTvsTheWorld
https://www.youtube.com/watch?v=n0F7W-JO9To

This week we're back with another episode of the Stronghold Showcase! This new series sees us highlighting hidden gems from Steam Workshop, Stronghold Heaven and other Stronghold fan sites giving new life to classic titles. Whether you're seeking a fresh Crusader skirmish map on which to battle friends or a brand new siege scenario to test your mettle in Stronghold we have you covered!

Selecting maps from Firefly Studio's legacy titles with active map making communities and easy access via Steam Workshop or Stronghold Heaven, Aaron showcases a series of awesome custom maps to dig your teeth into until Stronghold Next surfaces:

- ORDER 69
- FOOTBALL FIELD
- LORD OF THE ISLES
- SCANDENAVIA
- FLOWER


Do you have a multiplayer battlefield, siege scenario or cosmetic map you think deserves to be in a future episode? Comment and let us know! We’re constantly on the lookout for cool fan-created content and love spotlighting lesser-known creations that go under the radar.
Stronghold HD (2012) - NickTvsTheWorld
https://www.youtube.com/watch?v=n0F7W-JO9To

This week we're back with another episode of the Stronghold Showcase! This new series sees us highlighting hidden gems from Steam Workshop, Stronghold Heaven and other Stronghold fan sites giving new life to classic titles. Whether you're seeking a fresh Crusader skirmish map on which to battle friends or a brand new siege scenario to test your mettle in Stronghold we have you covered!

Selecting maps from Firefly Studio's legacy titles with active map making communities and easy access via Steam Workshop or Stronghold Heaven, Aaron showcases a series of awesome custom maps to dig your teeth into until Stronghold Next surfaces:

- ORDER 69
- FOOTBALL FIELD
- LORD OF THE ISLES
- SCANDENAVIA
- FLOWER


Do you have a multiplayer battlefield, siege scenario or cosmetic map you think deserves to be in a future episode? Comment and let us know! We’re constantly on the lookout for cool fan-created content and love spotlighting lesser-known creations that go under the radar.
Stronghold 2: Steam Edition - NickTvsTheWorld
https://www.youtube.com/watch?v=n0F7W-JO9To

This week we're back with another episode of the Stronghold Showcase! This new series sees us highlighting hidden gems from Steam Workshop, Stronghold Heaven and other Stronghold fan sites giving new life to classic titles. Whether you're seeking a fresh Crusader skirmish map on which to battle friends or a brand new siege scenario to test your mettle in Stronghold we have you covered!

Selecting maps from Firefly Studio's legacy titles with active map making communities and easy access via Steam Workshop or Stronghold Heaven, Aaron showcases a series of awesome custom maps to dig your teeth into until Stronghold Next surfaces:

- ORDER 69
- FOOTBALL FIELD
- LORD OF THE ISLES
- SCANDENAVIA
- FLOWER


Do you have a multiplayer battlefield, siege scenario or cosmetic map you think deserves to be in a future episode? Comment and let us know! We’re constantly on the lookout for cool fan-created content and love spotlighting lesser-known creations that go under the radar.
Stronghold Crusader HD (2012) - NickTvsTheWorld
https://www.youtube.com/watch?v=n0F7W-JO9To

This week we're back with another episode of the Stronghold Showcase! This new series sees us highlighting hidden gems from Steam Workshop, Stronghold Heaven and other Stronghold fan sites giving new life to classic titles. Whether you're seeking a fresh Crusader skirmish map on which to battle friends or a brand new siege scenario to test your mettle in Stronghold we have you covered!

Selecting maps from Firefly Studio's legacy titles with active map making communities and easy access via Steam Workshop or Stronghold Heaven, Aaron showcases a series of awesome custom maps to dig your teeth into until Stronghold Next surfaces:

- ORDER 69
- FOOTBALL FIELD
- LORD OF THE ISLES
- SCANDENAVIA
- FLOWER


Do you have a multiplayer battlefield, siege scenario or cosmetic map you think deserves to be in a future episode? Comment and let us know! We’re constantly on the lookout for cool fan-created content and love spotlighting lesser-known creations that go under the radar.
Stronghold Legends: Steam Edition - NickTvsTheWorld
https://www.youtube.com/watch?v=n0F7W-JO9To

This week we're back with another episode of the Stronghold Showcase! This new series sees us highlighting hidden gems from Steam Workshop, Stronghold Heaven and other Stronghold fan sites giving new life to classic titles. Whether you're seeking a fresh Crusader skirmish map on which to battle friends or a brand new siege scenario to test your mettle in Stronghold we have you covered!

Selecting maps from Firefly Studio's legacy titles with active map making communities and easy access via Steam Workshop or Stronghold Heaven, Aaron showcases a series of awesome custom maps to dig your teeth into until Stronghold Next surfaces:

- ORDER 69
- FOOTBALL FIELD
- LORD OF THE ISLES
- SCANDENAVIA
- FLOWER


Do you have a multiplayer battlefield, siege scenario or cosmetic map you think deserves to be in a future episode? Comment and let us know! We’re constantly on the lookout for cool fan-created content and love spotlighting lesser-known creations that go under the radar.
GRIP: Combat Racing - Chris@CE


What's up racers!

GRIP's gotten a few updates since launch last week, and we wanted to give you a list of the changes/fixes/improvements:

  • Updated laps and kills achievements to be more attainable (we can't math)
  • Crash bug fix for saving player progress state when playing in split-screen.
  • Steam avatars are now displayed correctly in many places within the MP UI.
  • Game Browser screen has been improved in terms of layout and interactivity.
  • Multiplayer lobby has been improved in terms of layout and interactivity.
  • Multiplayer spectator lobby has been improved in terms of layout and interactivity.
  • Bug fix for 3 or more players the garage where you can now all specify your vehicles (ongoing fixes).
  • Optional (see Game options) instantaneous look back / side when using the keyboard or assigned buttons.
  • Bot vehicles now matched against the player's progress level so you won’t be pitted against top-end vehicles when your XP level is low.
  • Spectators leaving MP games no longer reported in the HUD feed.
  • Bug fix for illegitimately attaining achievements when spectating a MP game.
  • Best lap times no longer recorded on leaderboards if they were achieved with catchup assistance.
  • Hit points for all vehicles now standardised, with arena game modes having less than race game modes to help increase the kill frequency.
  • Fixed Jahtra arena lighting.
  • Bug fix for MP game auto-start sometimes not kicking in.
  • Bug fix for MP game auto-start not aborting when appropriate.
  • Bug fix for occasional MP server exceptions related to player death and respawn.
  • Bug fix for the handling of apostrophes in capitalised text.
  • Bug fix for custom music occasionally playing over the top of stock music.
  • Bug fix for displaying the Best Damage Received statistic in the post-race statistics.
  • Bug fix for the unwanted Purchase popup in the garage.
  • Event progress bar now calculated more accurately at the end of game when the countdown begins in network games.
  • Bug fixes to prevent bad data entering the leaderboards.
  • Bug fixes for detecting the "I did it my way" achievement.
  • Bug fix in moving the player stats / game info panel to the left a bit to prevent it blurring with the moving machines
  • Improved the rendering, speed and usability of the leaderboard screen.
  • Bug fix for resetting new player’s data twice instead of just once.
  • Changed Kill / Death ratio to use a higher rendered range to try and separate players on the leaderboards.
  • Changed the tournament presets layout screen to match the layout of the garage presets screen which aided in foreign translation rendering.
  • Various other panel layout changes to accommodate foreign translations.
  • Fixed Vintek DLC link.
  • Improved the rendering of all character icons so we can see them more clearly in the UI.
  • Bug fix for wiping vehicle customisations along with the player's progress data for launch day.

Quite the list, right?

We're focusing on AI and the catch-up system for the next update. The aim is to make AI drivers more competitive and remove the negative aspects of the catch-up system, making it much less intrusive (if it's enabled). The result should be more balanced and fun races. Players can choose not to even use catch-up and still be able to have a competitive race. That said, results may vary online, as real players can be a handful ;)

----------------------------

We're happy to see so many people having fun with the game! If you're itching for some multiplayer action, be sure to jump onto our Discord as it's a great place to connect with other players. There's even a list on the right side indicating which members are playing GRIP at any given moment.

https://discord.gg/grip

We hope you'll enjoy what's coming next with GRIP. We've got a bunch of DLC planned including FREE racetracks!

(image courtesy of retro_visor)
VR Smash Park - randgsoftware


The game is live now and available in Steam we hope everyone will enjoy it.
But this is just a beginning during the Early Access period we plan to release regular updates and much more content to the game.

If you have some feedback/bug report or cool ideas that can make the game better, please join our Discord server and share with us!
https://discord.gg/W9RXnUt

If you want to stay up to date follow us on:
Facebook: https://www.facebook.com/techtrou/
Twitter: https://twitter.com/tech_tro
Verlet Swing - Versil
Due to popular request we have tweaked the Hardcore Marathon challenge to only include 30 levels instead of the previous 100. Hopefully this will remove some of the grind of completing all achievements of the game without removing any of the difficulty.

We also added some missing localization strings, huzzah!

Thanks for playing the game, and we're looking forward to celebrate the first Hardcore Marathon winner!
Worlds Adrift - Bossa Julia


What is this? An “artist”? A “technical”?

Our guest, Andy acts as a bridge between the Artists and Programmers working on a game, making all the pretty things – POSSIBLE. Prepare your questions, Travellers!

www.twitch.tv/bossastudios

TODAY, 15th November 5PM GMT / 6PM CET / 12PM EST/ 9 AM PST

If you can’t attend, comment below and we shall answer 🙂
Nov 15, 2018
寄居隅怪奇事件簿 Hermitage Strange Case Files - plusplus
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