It's that spooky time of year again! We've got some great Halloween discounts, a new version of 001 Game Creator and a brand new feature requests vote box!
Steam Halloween Sale
From NOW until November 1st you can purchase 001 Game Creator for 60% off its usual price and all of our DLC Kits are 30% off as well.
At long last, we've finally released a brand new feature requests vote box that will allow our users to submit features they'd like to see added to 001 and that other users can vote on! This will help our team to better understand what it is our users want the most!
To request a new feature, simply go to Help > Feature Requests inside 001 Game Creator itself. You'll then be taken to a special page on our website where you'll be able to submit your idea. Once approved, your idea will then be visible for all to see and other users can then vote on the ideas they like the most!
NEW Version (v1.020.007)
We've also updated 001 Game Creator to the latest version (v1.020.007) which includes a handful of new small additions such as an opacity/alpha slider for the Map Parallax colour option, an "Enable/Disable Lighting" Actor event, and a "Change Display Name" Field event.
Additionally, we've added a new "Change FOV" Camera View Field event which should prove especially useful for those of you developing 3D games!
Now that our feature requests vote box is open, it's time to start submitting your ideas! Who knows, maybe your idea will be added to the next version of 001 Game Creator!
You can no longer remove the bottom layer of the world
Added some faction-specific quest texts for some of the tutorial quests, e.g. the texts for species in the Ancient Empire are not that polite anymore
Graphics
Added sky and terrain rendering to character selection/creation screen
User interface
Increased font size of almost all texts
Added lines in-between rows in settings menu
Technical
Potentially fixed NPCs being invisible in some rare cases
Vertices in spaceship editor will now be saved, making loading faster and allowing for multiple spaceships to be displayed in the universe in the future
Now TerraTech has officially launched it's time to add the first post-release update!
We've got a brand spanking new Tech Loader than makes managing your Techs super simple. You can search, filter, delete and load your Techs, all in a few in-game clicks.
As well as some new blocks, cloud save support, bug fixes and optimisations, we've reworked the matchmaking and lobby code in order to get us one big step closer to Co-Op modes.
Enjoy! Matt
New features:
The Tech Loader has now been improved:
New filtering options
New Tech management options
Ability to search Techs by name
Auto-disabled placement in Sumo and Gauntlet
Graphics quality settings have now been simplified to 3 options;
1. Fast
2. Good
3. Fantastic
The game now runs faster, using Unity's optimised post-processing.
Steam cloud saves are now supported.
Your save files and Tech snapshots now live in a sub-folder named by your Steam ID.
This allows multiple Steam users to have cloud saves on the same computer.
New blocks added to Campaign mode:
GeoCorp Octo Block
Venture Corner Block
Venture Z1 Block
Venture Z2 Block
Hawkeye Four Block
Hawkeye Six Block
New blocks added to R&D Test Chamber:
EXP Big Top Nose Propeller
EXP Cat Nine Flail Guard
EXP Dual Auto Cannons
EXP Heavy Gyroscope
EXP Horizon Gyroscope
EXP Hunter Railgun
EXP Jetson Steering Hover
EXP Plasma Jaws
EXP Sonic Lance
EXP Windmill Flail Guard
Design Tweaks:
Make AI Techs detonate explosive bolts. Currently does this when it has a hostile target.
Updated GSO Grade 5 Defeat Tech Gang and Defeat Enemy Waves missions to include Techs that use Explosive Bolts to break into smaller ones (The Techs used were made by the Community).
Reward crates in Campaign mode now offer wheels in pairs.
Added lots of Venture Techs from the community.
R&D Test Chamber Design Tweaks:
Removed all of the corporation block dispensers. Those blocks are still available from the Inventory.
Added a turret with Explosive Bolt Mini-Minions - Beware!
Localisation:
More translations updated from the TT Translator team.
Bug Fixes:
Fixed various bugs that may cause the game to crash.
Fixed certain wheel setups having different turning circles when turning left and right.
The player is now prevented from placing blocks inside the anchor part of anchored blocks.
Game save issues caused by read/write access now report a meaningful message to the player.
Fixed bug in multiplayer causing game to soft lock when detaching a cab to self destruct.
Fixed issue in multiplayer with insufficient spawn points in small arena area to accommodate max player count
Known Major Issues:
Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
Translations for non-English language support is work-in-progress for most languages.
We wish you a Happy Meltys Halloween! Go trick or treat your friends with a 30% off Meltys Quest this Halloween and let them experience the first ever fully uncensored and uncut Japanese eroge on Steam, now also available on Mac and Linux OS, all with any added fees! :lovewave:
v 1.2i Changelog
Fixed Steam achievement bugs in Japanese version.
Removed the entrance lock after completing the Ice Wall in Princess Mode.
Using food items will now not boot you out of the menu.
All point to the fact that is the last Halloween that The Cursed Forest will celebrate in the early access. For now, all is going as it was planned. We plan to make release in the second part of November.
Demo version that we promised to make is ready, but still needed to do a few corrections. So, it will take some time.
Demo version will include the first section (fully updated) of The Cursed Forest. We hoping that this demo version will introduce our game to the new players, which will be able to play it and consider about buying the full version.
Also, we made some improvements:
The starting part of the first section is more improved. How you think is it become better?
This update includes improvements and fixes. Over the next few weeks, we plan to integrate more content so that future updates will take a little longer. You can check our progress on twitter.com/evilbitegames
ea.0.14d.52 - October 29, 2018
Improvement: Laborers now empty one slot (of the same kind) after another from the town hall
Bugfix: Some buildings had no costs, caused by the new job system
Bugfix: Sometimes worker cards in buildings have the wrong order
Bugfix: Some resident models changed after loading a game
To everyone celebrating the season in spooky fashion, Happy Halloween! :)
During the Halloween Sale here on Steam, Gigachess will default to its Halloween skin on first launch so all new players get a nicely seasonal welcome. Lay waste to the pumpkin pawn army! :D
For something completely different, there's a new puzzle game I'm working on that you might be into! It's a completely different thing from Gigachess, being a logic puzzler about fitting dominoes together. Take a peek at its Coming Soon store page if you'd like to know more, and I'd be happy to shoot a beta key your way if you were curious to give the current version of this a try :)
This update adds forty spooky new levels in the Halloween pack. Featuring scenes inspired by classic horror movies, and also the regular puns and jokes too.
To coincide with this the game is on sale for 40% off in the Steam Halloween sale. It won't be this cheap for a fair while, so grab it while you can.