Oct 16, 2018
Fated Kingdom - FatedLiberty


Version: 0.2.17.097.
Download size: 38 MB.


With the release of this update, the digital board game Fated Kingdom has crossed an important line - 5 months from the start of early access. During this time, the gaming community has grown significantly. Along with it, the quantity and, more importantly, the quality of the content has grown. We have corrected many of the errors and omissions that you wrote to us about.

In the past couple of months, we have also been involved in improving the development environment, which is why there have been so few technical changes. But now we can work on the game more effectively, because we have laid the foundation for further major improvements. Next, we briefly list the planned innovations.

First, this is a new guild with its unusual abilities. Secondly, it is an improved game board, which will make the games more dynamic and more interesting. Thirdly, this is a set of 10 new cards with new mechanics. We also prepared a little surprise for those who are still planning to purchase Fated Kingdom. After all, what could be Halloween without sitting down at a board game with friends?

New Content:
  • 3 new cards: «Bewitched Dice», «Fool’s Gold» and «The Hermit».
  • A new square on the inner path - Barracks («Draw 2 cards.»).
  • Flavor text for 4 cards: «Ancient Knowledge», «Vae Victis», «Mimic» and «Campfire».

Other Changes:
  • Fixed incorrect display of flavor text on some cards.
  • Minor text and localization fixes.

Thank you for playing Fated Kingdom!
Maitetsu:Pure Station - HIKARI FIELD
《爱上火车-Pure Station-》国际中文版现已正式支持STEAM集换卡牌功能!已经通关游戏的玩家请注意,系统将会按已进行游戏时间自动批量掉卡,并不需要重新挂卡哦!以下为正式实装版本的集换卡牌牌面图与背景使用效果图,敬请欣赏!



Battlerite Royale - sls_Liz


Battlerite Royale Patch 0.2 will go live at 7:00 UTC on October 17th and contain the Curse of the Night Halloween Event, the Battlerite Royale private lobby, and new Champion Ruh Kaan.

During this patch we are planning on experimenting with the player count in matches during select time windows. During these times we will be increasing the amount of players in game to 40. Players will be notified when these theses have begun and ended via the in-game chat system.

Follow us on Twitter or join our Discord Channel to keep up to date on any more information.

Curse of the Night - Halloween Event

Creepy items are back in the world of Battlerite, along with the dark and dangerous things in the world. Three new Creepy Outfits and new Creepy Weapons are now in game, and all past Creepy Outfits, Weapons, Mounts, and Poses return to take part in the devious delights. Purchase these ghoulish items directly with Diamonds or Tokens or find them exclusively in Creepy Chests or Spooky Chests.

Spooky Chests can be earned by leveling up your Account Level, where they have temporarily replaced Silver Chests. These chests contain 3 random drops and guarantees at least 1 Rare item and 1 random Creepy item. They can also be purchased at 400 Battle Coins each.

Creepy Chests can only be obtained by completing limited time Event Quests and will not be directly purchasable with Diamonds. These chests contain 3 random drops and guarantees 1 non-duplicate Epic or Legendary Creepy item. Owning all items results in duplicate items.

Trick or Treat Shrines

A set number of Trick or Treat shrines spawn randomly across the map during the Halloween Event. Interact with the shrine to gain an unknown effect. Trick or Treat? Who knows!

Players can activate each shrine one time per player. A shrine always grants the same effect to any player interacting with it but the effect itself is randomized for each shrine.

Halloween Consumables
  • Vampiric Potion - Epic Consumable
    • Drink to gain 75% life leech for 8s
  • Scarecrow - Legendary Consumable
    • Spawn a Scarecrow that Fears anyone that enters the area
Creepy Items

Creepy Items can be directly purchased with Diamonds or Tokens at the following costs:
  • Legendary Outfits:
    • 1,250 Diamonds or 40,000 Tokens
  • Weapons
    • 400 Diamonds or 6,000 Tokens
  • Poses
    • 200 Diamonds or 4,000 Tokens
  • Legendary Mounts
    • 1,250 Diamonds or 40,000 Tokens
  • Epic Mounts
    • 650 Diamonds or 20,000 Tokens
Curse of the Night Event Quests
  • October 17-24 (active until 8:00 UTC)
    • Get 30 Trick or Treats
    • Reward: 3 Spooky Chests
  • October 24-31 (active from and until 8:00 UTC)
    • Scare 20 enemies with the Scarecrow
    • Reward: 1 Creepy Chest
  • October 31 - November 7 (active from and until 8:00 UTC)
    • Get 5 Trick or Treats in a match
    • Reward: 1 Creepy Chest
General Updates
  • CPU has been optimized for the effect systems. This should be noticeable when there are many active effects at the same time.
Solo/Duo Private Lobby
  • Solo and Duo Private Lobby is now supported for up to 40 players and 6 observers
UI
  • Fixed an issue where some players would not receive the avatar and title rewards from Champion levels
  • Leaderboards now correctly show Champion composition percentages
  • Added a scrollbar to General Options
  • Fixed an issue where the chat would be filled with log in/out notifications when briefly losing connection to chat
  • Fixed an issue where pressing tab in chat would not toggle chat session if a message was already written in the input field
  • Token drops in chests will now show the correct rarity color when hovered
  • The reward screen will now show Solo or Duo depending on what mode is played
  • The minimap in the upper corner no longer says "Alpha"
  • The minimap background image is now opaque
Ranking System
  • The Leaderboards will use highest achieved rating instead of current rating
    • This change is meant to encourage people to continue to play, even at higher ranks, since they can never go down in leaderboard rating
Gameplay Updates
  • Players can now undo their purchases in the starting area
  • In order to reduce network stress whenever a player dies, items are now dropped over a short duration of time instead of all items dropping instantly. This makes deaths less subject to lag.
  • When a player dies, they can now drop their M1 ability as long as it's rare or higher quality
Talon Island Map
  • Players now spawn in 4 different locations on Talon Island during the starting phase and no longer on the isolated island.
This will give players the chance to get more accustomed to the map during the starting phase when waiting for players to connect. We are also spreading out players for technical reasons as gathering all players in the same location affects client and server performance. We intend to do time-slotted testing with 40 players on the map making the isolated island even more cramped. We will see how these changes affect the experience and will continue to work on the map in upcoming patches.

Sky Dive
  • You can now be hit by enemies during the recovery animation after landing
  • Now knocks nearby enemies away from you upon landing
Jump Pads
  • You can now be hit by abilities during the recovery animation after landing
Equipment and Consumables
  • Sheep Medallion
    • Drop chance from Chests and chance to show up at vendors reduced by 50%
  • Key Ring
    • Name changed to Lucky Keyring
    • No longer gives increased chest unlock rate
    • Now gives +16/24/32/40% bonus Gold gain
  • Spring Trap - New Epic Consumable
    • Place a trap that flings enemies into the air
  • Deployable Jump Pad - New Legendary Consumable
    • Place a jump pad
New Champion - Ruh Kaan, the Crypt Warden



Abilities
  • Defiled Blade (M1)
    • Melee attack that deals 8 damage. Your weapon charges over time. When fully charged, it deals 18 damage, inflicts Curse and Silence, and heals you for 12 health on hit.
    • Legendary Bonus: Increases your movement speed by 10% while your Defiled Blade is fully charged.
  • Shadowbolt (M2)
    • Launch a dark bolt of energy that deals 36 damage.
    • Legendary Bonus: Shadowbolt hits inflict 20% Amplify for 4 seconds, causing your target to take 20% additional damage.
  • Sinister Strike (Space)
    • Dash forward, then deal 16 damage to nearby enemies.
    • Legendary Bonus: Sinister Strike hits recharge your weapon 50%.
  • Consume (Q)
    • Negate melee and projectile attacks in front of you. Negating an attack fully charges your weapon and resets the cooldown of Shadowbolt.
    • Legendary Bonus: Negating an attack with Consume steals 25% of your attacker's movement speed for 2 seconds.
  • Claw of the Wicked (E)
    • Launch a claw that deals 10 damage and pulls an enemy towards you. Hitting an enemy heals you for 5 health.
    • Legendary Bonus: Increases range of Claw of the Wicked by 33%.
  • Reaping Scythe (R)
    • Spin your scythe for 1.2 seconds, increasing your movement speed by 70% and dealing 25 damage to nearby enemies. Heals yourself for 25 health for each enemy affected by Curse hit over the duration.
    • Legendary Bonus: Reduces your damage taken by 30% during Reaping Scythe.
  • Shadow Beast (F)
    • Transform into a shadow beast with leeching attacks for 5 seconds. Replaces your abilities with a cleaving attack, a pulling projectile attack, and a teleport. Recast to end this effect early.
Champion Updates

Croak

  • Frog Leap (Space)
    • Cooldown now scales better with rarity
  • Camouflage (Q)
    • Fading Haste duration increased from 1.5s to 2s
  • Noxious Lunge (E)
    • Damage increased from 16 to 18
    • Damage now scales with rarity
Freya

  • Bash (M1)
    • Increased range on the third hit from 1.9 to 2.3
  • Spring (Space)
    • Haste duration increased from 1s to 1.5s
    • Legendary Bonus no longer increase Haste duration
    • Legendary Bonus: the next Bash inflicts a 1s Fading Snare
  • Static (Debuff)
    • Now also reduces enemy movement speed by 10%
Iva

We are tuning Iva to grant her more offensive value and a bit less defensive tools to generally make her more viable. We want Oil and Burning Oil to play a bigger part in her kit and have thus improved how to apply and consume Oil with the introduction of Flame Thrower in her kit and a couple of other changes.
  • Rocket X-67 (M2)
    • Damage reduced from 24/12 to 22/10
    • No longer consumes Oil to inflict Burning Oil, instead applies Oil
    • No longer scales Burning Oil damage based on rarity
  • Jet Pack (Space)
    • No longer scales Oil duration based on rarity
    • Oil slow factor reduced from 25% to 20%
  • Zap (Q)
    • Keybind changed from Q to R
  • New Ability - Flame Thrower (Q)
    • Deals 30 damage in a cone over time and consumes Oil to inflict Burning Oil
    • Damage of Burning Oil scales with rarity
    • Legendary Bonus: Increases movement speed during Flamethrower by 25%
  • Concussion Shot (E)
    • Now inflicts a 0.7s Stun instead of a 1.5s Incapacitate
    • Now knocks enemy back based on distance
  • Tractor Beam (R)
    • Removed, R keybind is now Zap
  • Machine Gun (F)
    • Duration increased from 2s to 2.5s
    • Bullets increased from 16 to 20
    • Damage per bullet reduced from 6 to 5
    • Can now move at reduced speed when firing
Jade

  • Stealth (Q)
    • Increased Fading Haste from 30% to 70%
    • Legendary Bonus no longer increases Fading Haste factor
    • Legendary Bonus: Drop a bomb that deals 12 damage and inflicts a 1.5s Fading Snare
Jamila

  • Shuriken (M2)
    • No longer bounces to or from invulnerable target
    • Legendary Bonus no longer heals you from hitting Chests
Jumong

  • Hunting Arrow (M1)
    • Legendary Bonus bouncing damage reduced from 12/8 to 8/4
    • Legendary Bonus no longer bounces to or from invulnerable targets (including Fake Chests)
  • Prowl (R)
    • Duration reduced from 1.5s to 1.2s
  • Seeker's Mark (Debuff)
    • Decreased healing for consuming Seeker's Mark from 10 to 8
Sirius

  • Crescent Strike (M1)
    • Recharge time increased from 5s to 6s
  • Crescent Gale (M2)
    • Damage reduced from 24 to 20
  • Celestial Split (Space)
    • Minimum and maximum range reduced by 0.5
    • Legendary Bonus increased from 25% to 30%
      • Due to reduced range, overall new total range is shorter than previous total range
  • Prismatic Strike (E)
    • Range reduced from 5.5 to 4.5
Pestilus

  • Swarm (R)
    • Legendary Bonus no longer consumes Moth buffs
  • Scarab Pack (F)
    • Now inflicts a Fading Blind to enemies hit
Varesh

  • Hand of Corruption (M2)
    • Damage increased from 13 to 14
    • Removed 2 healing per hit
  • Shatter (E)
    • Increased healing from consuming corruption from 6 to 8
Zander

  • Grand Conjuration (M2)
    • Damage now scales less with rarity
  • Portal (Q)
    • Legendary Bonus rabbit form duration reduced from 2s to 1.5s
  • The Prestige (F)
    • Increased cast time from 0.4s to 0.6s
  • Arcane Catalyst (Debuff)
    • Reduced duration from 3.5s to 3s
    • Reduced damage amplification from 25% to 20%
Warhammer 40,000: Gladius - Relics of War - Alberto



Since Warhammer 40,000: Gladius has been released players have been enthralled with it: for the first time ever it was possible to play a 4X strategy game set in the Warhammer 40,000 universe, and we are glad to see that it was so well received.

Proxy Studio, developers of Gladius, haven't been idle since then.

We are ready to announce its first DLC, which will be released on Friday October 19th!


With the Reinforcement Pack new units join the fight on Gladius Prime!

With one new unit per faction, plus one for the Neutral faction, the expansion will widen the strategical options for all commanders.





You can now lead the Tempestus Scions elite troops for rapid-insertion strike tactics, for the greater glory of the Imperium of Man. Or perhaps you want more dakka (can't ever have enough dakka) and would rather field your new Flash Gitz, ready to unleash cataclysmic fire on their enemies?

What is this noise I hear? That's the new Land Raider, a mighty and unstoppable war machine, ready to deploy its Astartes passengers wherever they're most needed. And what of the elite warriors of the Necrons, the Immortals? Heavily armed and armoured, they will stop at nothing in the completion of their masters' goals.

On top of that, there is a new threat lurking in the shadows, biding their time and ready for an insurrection... the Neophyte Hybrids!





This is just the first of a series of planned expansions for Gladius. In the past month the team has been working hard to implement a brand new playable race, one which will be played in a drastically different way. Stay tuned, for there will be more news soon!


https://store.steampowered.com/app/961840/Warhammer_40000_Gladius__Reinforcement_Pack/
Sudoku Jigsaw / 拼图数独 - Konstructors


Prepare for Friday
We want to remind you that Sudoku Killer will be available this Friday, October 19, 10am PDT.

Sudoku Killer will be bundled with Sudoku Universe for a week, with special launch discount - 75%, so all Sudoku Universe owners can buy it really cheap.

Leave reviews
Bought a game? Don't forget to leave a review, positive or negative, all feedback appreciated, even if it's a few words. You make our games better!



https://store.steampowered.com/app/861270/Sudoku_Killer/

https://store.steampowered.com/app/733070

Your best,
Konstructors team
Abalyte - Investigate 311~
This patch is more of a hotfix than a true patch- but still brings new content!

-New level layout with 3 sets of levels

-Each set of levels consists of one mob-infested level and is followed by a boss room

-In order to progress to the next level, you must clear mobs until you are presented with the power crystal, which has a 1/20 chance to drop from mobs, or dropped when you kill the last mob in the level.

-Removed outdated tutorial, control layout included in the main lobby!

-Implemented the placement of artifacts, which currently have no function. In the next update, these artifacts will be used to give the player a choice after the player defeats the boss: for each artifact you have, you have one additional choice to choose a grand/legendary item, which each have different and unique effects.
Oct 16, 2018
Supraland - DavidM
This update improves the early game experience and improves lots of details all over the place.

- Fixed out of bounds opportunity in Blue Ville
- Removed error sound when you can't pick up health because your health is full
- Force player to look at explosion of first small volcano after getting the gun; people often missed the mini-boss spawning
- Force player to see turning of jumppad in shield generator region after stomping blue button; it was totally unclear what the button did
- I made a technical change to the saving of the status of a kind of trigger I'm using while creating events; this might have unforeseen consequences for savegames older than this version, so that some triggers might not work and some that were already triggered will trigger again
- Added shortcut pipe in shield generator region so it's easier to travel from one end to the other
- Preventing player from spawning a force cube in the chapel while the door is open
- Added use button tutorial to the first few chests in the game; some didn't know they had to be used and smashed them with a sword instead
- Made it clearer in NPC texts that barrels contain upgrades and should be brought to the shop; some people had no clue
- Added shortcut jumppad where you need to triple jump from pipe to pipe, incase you fall down
- Added "..." overlay while the screen turns black after you discover the blue guys destroying the pipe at the end of the tutorial
- Many small changes
Sudoku Universe / 数独宇宙 - Konstructors


Prepare for Friday
We want to remind you that Sudoku Killer will be available this Friday, October 19, 10am PDT.

Sudoku Killer will be bundled with Sudoku Universe for a week, with special launch discount - 75%, so all Sudoku Universe owners can buy it really cheap.

Leave reviews
Bought a game? Don't forget to leave a review, positive or negative, all feedback appreciated, even if it's a few words. You make our games better!



https://store.steampowered.com/app/861270/Sudoku_Killer/

https://store.steampowered.com/app/733070

Your best,
Konstructors team
Battlerite - sls_Liz


Patch 1.9 is set to arrive on Wednesday, October 17th, and contains some Champion balancing, a new Season, and a whole bunch of Spooks! Downtime is scheduled to last 2 hours.

Follow us on Twitter or join our Discord Channel to keep up to date on any more information. If you want to see what's going on in Battlerite Royale, check out the Patch Notes 0.2 for Battlerite Royale here.

Curse of the Night - Halloween Event

Creepy items are back in the world of Battlerite, along with the dark and dangerous things in the world. 3 new Creepy Outfits and several new Creepy Weapons are now in game, and all past Creepy Outfits, Weapons, Mounts, and Poses return to take part in the devious delights. This time around you can purchase these ghoulish items directly with Gems or Tokens or find them exclusively in Creepy Chests or Spooky Chests.

Spooky Chests can be earned by leveling up your Account Level, where they have temporarily replaced Silver Chests. These chests contain 3 random drops and guarantees at least 1 Rare item and 1 random Creepy item. They can also be purchased at 400 Battle Coins each.

Creepy Chests can only be obtained by completing limited-time Event Quests and unlike previous events will not be directly purchasable with Gems. These chests contain 3 random drops and guarantees 1 non-duplicate Epic or Legendary Creepy item. Owning all items results in duplicate items.

Creepy Items

Creepy Items can be directly purchased with Gems or Tokens at the following costs:
  • Legendary Outfits:
    • 1250 Gems or 40000 Tokens
  • Weapons:
    • 400 Gems or 6000 Tokens
  • Poses:
    • 200 Gems or 4000 Tokens
  • Legendary Mounts:
    • 1250 Gems or 40000 Tokens
  • Epic Mounts:
    • 650 Gems or 20000 Tokens

Curse of the Night Event Quests
  • October 17-24 (active until 8:00 AM UTC)
    • Win 30 Casual, League, or Duel Rounds
    • Reward: 3 Spooky Chests
  • October 24-31 (active from and until 8:00 AM UTC)
    • Win 15 Casual or League Rounds as a Ranged Champion
    • Reward: 1 Creepy Chest
  • October 31-November 7 (active from and until 8:00 AM UTC)
    • Win 20 League Rounds
    • Reward: 1 Creepy Chest

General Updates
  • Fixed a bug where you could get outside of the collision in most elevators by using certain dash abilities
  • CPU optimizations have been made for the effect systems. This should be noticeable when many effects are active at the same time.
End of Season 3

Season 3 Avatars will be rewarded depending on your placement for Season 3. The Top 5 in each region on the Leaderboards will receive a title for their placement.

Season 4

Season 4 starts on October 17th, and includes two new sponsors, Clan Rook and The Drowned Spire. Four of the previous sponsors return, most of them brandishing new rewards. If you are still signed with a sponsor from Season 3 you will still be able to complete them. All sponsors from Season 3 will be marked with a star. Season 4 has a preliminary end date of December 12th, making it a shorter season. As such the amount of rewards available from the recurring sponsors have been adjusted to fit the shorter schedule.

UI
  • Leaderboards now correctly show Champion composition percentages
  • Added a scrollbar to General Options
  • Fixed an issue where the chat would be filled with log in-log out notifications when briefly losing connection to chat
  • Fixed an issue where pressing tab in chat would not toggle chat session if a message was already written in the input field
  • Token drops in chests will now show the correct rarity color when hovered

Art
  • Updated Ruh Kaan M1 and Space with new VFX and animations

Champion Updates
This patch sees an across the board reduction for most Crowd Control abilities with a duration of 2.5s or above. The purpose is to allow more overall active gameplay, reduce some of the frustration involved in being Crowd Controlled and noticeably reduce the duration of chained Crowd Controls. These abilities are still meant to be viable as disengages, but the changes will allow for more active gameplay versus Champions with powerful Crowd Control. Beyond that, the state of balance in Battlerite has been stable during the last patch, which is something we want to preserve as we move forward. As such we're using somewhat of a lighter touch than usual when addressing outlying Champions.

Alysia

Alysia sees some of the power in her Glacial Prism rites shifted around, with her overall defensive power strengthened.
  • Freeze (Debuff)
    • Duration reduced from 3.3s to 3s
Battlerites
  • Crystalline Lattice (Q)
    • Bonus shield value increased from 12 to 14
    • Bonus radius moved to Wintry Blast
  • Wintry Blast (Q)
    • Now also increases radius of explosion by 20% (from 2.5 to 3)
    • Chill bonus duration removed
  • Arctic Cloak (E)
    • Shield value increased from 12 to 16
  • Vandalism (R)
    • Now also reduces cooldown of Ice Crown by 2s
Ashka

  • Molten Chains (EX Q)
    • Petrify duration reduced from 3s to 2.7s
Bakko

  • War Stomp (EX Space)
    • Incapacitate duration reduced from 2.5s to 2.2s
Croak

Cut to the Chase was a rite intended to enhance a playstyle where you're able to carefully pick your opportunity to engage. However, in most situations, it led to frustration for opponents as it gave Croak the ability to simply wait out most defensive moves and still engage afterward. In the future, we'll look into other rites for Croak's rite tree that could add additional interesting choices, but for now Cut to the Chase has been removed.
  • Deceit (EX Q)
    • Incapacitate duration reduced from 3s to 2.7s
Battlerites
  • Cut to the Chase (Q)
    • Removed
Ezmo

Ezmo receives some additional power to two of his middling rite choices.
Battlerites
  • Exhaust (M1)
    • Fading Snare duration increased from 0.4s to 0.5s
  • Bolted (E)
    • Category changed from Offense to Utility
  • Face Melt (E)
    • Chaos Grip (M2) now also deals 2 bonus damage to enemies rooted by Shackle
Iva

Iva's versatility makes her a useful pick in many compositions. The utility she offers is something we want to retain, but the old lady continued to be a bit too slippery for the utility she provided. As such that slipperiness sees some adjustment. Conductor should now surprise players less.
  • Concussive Shot (EX E)
    • Incapacitate duration reduced from 3s to 2.7s
Battlerites
  • U-Turn (Space)
    • Recast duration reduced from 2s to 1.8s
  • Rocket Booster (Space)
    • Haste factor reduced from 35% to 30%
  • Conductor (E)
    • Time before the second projectile fires increased from 0.3s to 0.4s
Jamila

After she briefly rose to prominence, some of the latest changes ended up tuning down Jamila a bit too much. As such, we're returning some of her previous damage output while also returning some utility to Quick Strike.
  • Elusive Strike (Space)
    • Minimum damage increased from 8 to 10
  • Shadow Dance (Q)
    • Shadow Slice (M1 when Shadow Dance has negated an attack) damage increased from 12 to 14
  • Hook Shot (E)
    • Initial damage increased from 6 to 8
Battlerites
  • Quick Strike (Space)
    • Range increased from 3 to 3.2
    • Tooltip updated to clarify functionality
Jumong

The Beast Hunter remains in a precarious situation in which he can be devastating in coordinated play but struggles in general matchmaking, which is a bit tricky to approach. These changes are a first step at trying to reduce his capabilities in the right hands while not hitting his overall performance too harshly.
  • Rain of Arrows (Q)
    • Initial energy gain reduced from 4% to 3% (total energy gain reduced from 7% to 6%)
Battlerites
  • Trapper (E)
    • Distance between traps reduced from 2.5 to 1.85
  • Death Mark (Perk)
    • Bonus damage reduced from 4 to 3
Lucie

  • Petrify Dart (EX E)
    • Petrify duration reduced from 3s to 2.7s
Oldur

Oldur has a very strong identity as the ranged offensive support which is something we don't want to stray too far from. With these changes, we shift some of his offensive output from upfront to backloaded, while reinforcing his role as a support by also giving him an option for burst healing.
  • Sands of Time (M1)
    • Damage reduced from 12 to 10
    • Time Bomb damaged increased from 8 to 10
  • Shifting Sands (Space)
    • Traveling through an ally with Rejuvenate will now consume it to instantly trigger its effect
  • Stone Glass (R)
    • Petrify duration reduced from 3s to 2.7s
Pearl

  • Jaws (F)
    • Duration reduced from 3.4s to 3s
Raigon

Raigon has remained in a strong position both in lower and higher levels of play. These changes should temper him a bit in both aspects.
  • Tectonic Shock (EX E)
    • Incapacitate duration reduced from 2s to 1.7s (including air time, total duration reduced from 3s to 2.7s)
  • Dragon Palm (R)
    • Damage from knocking an enemy into a wall decreased from 12 to 10
Battlerites
  • Riposte (Q)
    • Recast is now only granted if Parry negates an attack
Rook

  • Smack (R)
    • Incapacitate duration reduced from 2.5s to 2.2s
Shifu

  • Tendon Swing (R)
    • Incapacitate duration reduced from 2.6s to 2.3s
Sirius

  • Lunar Strike (E)
    • Petrify duration reduced from 3.4s to 3s
Taya

Taya sees Surprise Attack returned to a former state, with some additional offensive power added to her rites. She also gets a new rite to give her an additional support option to choose from.
  • Wind Bomb (E)
    • Haste duration increased from 1s to 1.2s
Battlerites
  • Surprise Attack (M2)
    • Movement increased from 55% to 60%
  • Turbulence (Q)
    • Now also deals 3 bonus damage if the enemy is knocked into a wall
  • Wind Shield (New Support Rite) (R)
    • Upon landing the ally gains a shield that absorbs up to 14 damage for 3s
    • Cooldown reduced by 2s
Thorn

  • Entangle (E)
    • Duration decreased from 2.5s to 2.2s
Ulric

  • Aegis of Valor (F)
    • Incapacitate duration reduced from 2.5s to 2.2s
Varesh

With Inspiration, Varesh was able to stock up on energy quickly and was often able to utilize Powers Combined without having to consider how safe the ability was to use, due to having Kinetic Energy available immediately afterwards. Without Inspiration, Varesh will be forced to be more careful with his ultimate and play a bit more safe in general.
Battlerites
  • Inspiration (Perk)
    • Removed
Zander

Zander's Stacked Deck saw a change a few months back that helped address his impressive burst potential at the time. After several changes to Arcane Catalyst, the previous power should fit better in his kit now without issue. He also sees some quality of life updates.
  • Grand Conjuration (M2)
    • Projectile speed increased from 26 to 28
  • Portal (Q)
    • Max teleport ranged increased from 7.5 to 8
    • Max teleport range with the Around the World rite increased from 9 to 9.6
  • Sheep Trick (E)
    • Duration reduced from 2.5s to 2.2s
Battlerites
  • Stacked Deck (Space)
    • Once again includes an extra card for Zander

Sudoku Killer / 杀手数独 - Konstructors


Prepare for Friday
We want to remind you that Sudoku Killer will be available this Friday, October 19, 10am PDT.

Sudoku Killer will be bundled with Sudoku Universe for a week, with special launch discount - 75%, so all Sudoku Universe owners can buy it really cheap.

Leave reviews
Bought a game? Don't forget to leave a review, positive or negative, all feedback appreciated, even if it's a few words. You make our games better!



https://store.steampowered.com/app/861270/Sudoku_Killer/

https://store.steampowered.com/app/733070

Your best,
Konstructors team
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