Oct 9, 2018
Kitten'd - FarmerJoe
Hi there!
BIG BIG thanks for all the great feedback we have received since the last time we patched. A lot of it was added into this patch and helped improve the game immensely!
Here is a full list of what changed in this super-duper-content-patch!

XOXOOXOX

  • Fixed sound issues with escape pods.
  • A whole lot of optimization.
  • Added new tool in my room “hair dryer” use this tool on your kittens to change their fur!
  • Added new tool in my room “hair color” use this tool on your kittens to change their color!
  • 2 New kittens have been added, the persian and the singapura!
  • 1 New world with 7 levels added! The cat planet!
  • Made some changes to world 2 to introduce CAT in level and world
  • Kittens that are happy and meet can now fall in love! <3
  • Fixed the FPS drop when destroying a UFO.
  • Entries in adoption menu and shop that isn't unlocked now show a lock on top of the icon.
  • Fixed issue where old levels could give you tools you haven't unlocked yet!
  • Added secret cheat “IDKFA” cheat don’t tell anyone. <3
  • Improved performance for fire and smoke.
  • Fixed issue with the detail level slider not correctly working on all fur.
  • Added brushes, using these to brush kittens will fill their love much quicker!
  • Added glue gun, aim at broken things and shoot to instantly fix them. Can only be used a couple of times per level.
  • Added cleaning spray aim at dirt and spray to remove them. Can only be used a couple of times per level.
  • Added 7 new hats!
  • Fixed issue with the last upgrade of the food.
  • Fixed issue with the fire extinguisher spraying a bit weird.
  • Fixed a ton of bugs.

Known Issues:
Not all of the text is currently translated to all of the languages!
We will sort this out real soon.
Stronghold Crusader HD (2012) - NickTvsTheWorld
https://www.youtube.com/watch?v=UrxIbz0CqYw
Recently we debuted a brand new video series suggested by you – the players! Introducing the ‘Stronghold Showcase‘ where we flaunt five awesome user-created maps from our five of our favorite Stronghold games. Each episode’s collection of community gems is available to download immediately either via the game’s Steam Workshop page or on Stronghold fan site Stronghold Heaven.

So while you patiently wait for more Stronghold Next info and gameplay, why not dip into our legacy titles with Aaron’s cherry picked array of sieges, skirmishes and economic scenarios? Watch as we take you from the realms of Legends to the lush green fields of Stronghold 2 and the deserts of the Crusader series!
Stronghold 2: Steam Edition - NickTvsTheWorld
https://www.youtube.com/watch?v=UrxIbz0CqYw
Recently we debuted a brand new video series suggested by you – the players! Introducing the ‘Stronghold Showcase‘ where we flaunt five awesome user-created maps from our five of our favorite Stronghold games. Each episode’s collection of community gems is available to download immediately either via the game’s Steam Workshop page or on Stronghold fan site Stronghold Heaven.

So while you patiently wait for more Stronghold Next info and gameplay, why not dip into our legacy titles with Aaron’s cherry picked array of sieges, skirmishes and economic scenarios? Watch as we take you from the realms of Legends to the lush green fields of Stronghold 2 and the deserts of the Crusader series!
Stronghold Crusader 2 - NickTvsTheWorld
https://www.youtube.com/watch?v=UrxIbz0CqYw
Recently we debuted a brand new video series suggested by you – the players! Introducing the ‘Stronghold Showcase‘ where we flaunt five awesome user-created maps from our five of our favorite Stronghold games. Each episode’s collection of community gems is available to download immediately either via the game’s Steam Workshop page or on Stronghold fan site Stronghold Heaven.

So while you patiently wait for more Stronghold Next info and gameplay, why not dip into our legacy titles with Aaron’s cherry picked array of sieges, skirmishes and economic scenarios? Watch as we take you from the realms of Legends to the lush green fields of Stronghold 2 and the deserts of the Crusader series!
Stronghold Legends: Steam Edition - NickTvsTheWorld
https://www.youtube.com/watch?v=UrxIbz0CqYw
Recently we debuted a brand new video series suggested by you – the players! Introducing the ‘Stronghold Showcase‘ where we flaunt five awesome user-created maps from our five of our favorite Stronghold games. Each episode’s collection of community gems is available to download immediately either via the game’s Steam Workshop page or on Stronghold fan site Stronghold Heaven.

So while you patiently wait for more Stronghold Next info and gameplay, why not dip into our legacy titles with Aaron’s cherry picked array of sieges, skirmishes and economic scenarios? Watch as we take you from the realms of Legends to the lush green fields of Stronghold 2 and the deserts of the Crusader series!
Stronghold HD (2012) - NickTvsTheWorld
https://www.youtube.com/watch?v=UrxIbz0CqYw
Recently we debuted a brand new video series suggested by you – the players! Introducing the ‘Stronghold Showcase‘ where we flaunt five awesome user-created maps from our five of our favorite Stronghold games. Each episode’s collection of community gems is available to download immediately either via the game’s Steam Workshop page or on Stronghold fan site Stronghold Heaven.

So while you patiently wait for more Stronghold Next info and gameplay, why not dip into our legacy titles with Aaron’s cherry picked array of sieges, skirmishes and economic scenarios? Watch as we take you from the realms of Legends to the lush green fields of Stronghold 2 and the deserts of the Crusader series!
Professional Fishing - Raintek
Good morning everyone (or good evening, that depends :p)!
Today I would like to answer your question and show you a bit more than usually :) So let's start!

#Discussions_QuoteBlock_Author
Can we see gameplay?

I hope that despite my terrible language - you will be satisfied. You can always turn off the sound! :)

I am asking for your understanding - this is my first video in English ...:)

Remember! The presented material comes from the BETA version of the game and the occurring errors or shortcomings are normal at this stage of production!


https://youtu.be/9pykZZuUngU

#Discussions_QuoteBlock_Author
Will there be controller support in the game? Because the shop page doesn't mention it.

We didn't focus on controller support yet, because it isn't our main goal. We are focusing on gameplay mechanisms.

#Discussions_QuoteBlock_Author
Will there be premium coins or whatever they could be called, which will be earned so slowly that an entire life will not be enough to unlock or buy anything in the game for free?

We will have only VIP accounts from premium items. We will DON'T have premium cash, which can be bought via real money. About rewarding players - we will reward some of them ex. The biggest catch of the week.


#Discussions_QuoteBlock_Author
Will we need an external account to log into the game or the Steam account is just enough?

Only steam account is needed.

#Discussions_QuoteBlock_Author
If it is an MMO, will there be levels, activities like crafting better gear, cooking foods, stamina and health bars for characters?

Nope, there will be no crafting, stamina or health. Pure fishing without unnecessary distractions.

#Discussions_QuoteBlock_Author
If we see the other players will we have collision boxes or we will be pass-thru?

Players have 3D models. About collisions - you will have to check it out tomorrow :)

#Discussions_QuoteBlock_Author
Will we buy and sell the items from a UI window directly or we will need to go to a shop and buy/sell them from/to NPCs?

Player sell fish in “fish market” which is an available in-game menu. Player has to left map and open fishery tab. When a player has his ‘favorite’ spot and he doesn’t want to travel from a starting point, he can buy a tent and start a game from it after leaving the map.

#Discussions_QuoteBlock_Author
Will we have our own home / trophy room?

There will be a ranking and a showcase of trophies won in tournaments which can be held by your character.

#Discussions_QuoteBlock_Author
Will Premium be a monthy recurrent payment or a specific amount purchase like 1 day, 3 days, 7 days, 20 days, 30 days?

Daily, weekly, monthly and 1 year.

#Discussions_QuoteBlock_Author
How advanced is the character customization?

You can customize face, hairs, eyes color, hat (cap), blouse, vest, pants, and boots.

#Discussions_QuoteBlock_Author
Will there be other activities except fishing and driving?

Besides walking and driving you will be also able to use boats.


IMPORTANT INFORMATION

BETA will last until the game premiere! That means it will be about 2 months long :) Hope now everyone is happy.

After beta whole progress will be wiped out. Beta testers will get some rewards.

Please write in the comments what you think about the video...I was really confused while I was recording it....this is my first video in English ...:)

Kind Regards,
Rafał Jelonek
Project Manager
GameGuru Classic - Lee Bamber [DEV]
The GameGuru Melee Weapons Pack has been updated and now has six - yes six - additional weapons to hack and slash your way to victory! In keeping with finding every melee weapon from every FPS game from the last 20 years, we introduce you to the battle axe, broadsword, ebony bow, homemade slasher and for the domestics, a rake and a carving knife.



Back in the main product, we work on multiple fronts to improve the different aspects of GameGuru, such as the model importing support and particles, but the biggest focus at the moment is the much anticipated A.I.  You can follow the progress of these incremental AI improvements on a forum thread dedicated to it here: https://forum.game-guru.com/thread/220075

We'll continue to upgrade existing DLCs in the background and, in the meantime, if you want to get your hands on the GameGuru Melee Weapons Pack DLC it's currently on promotion right now:

https://store.steampowered.com/app/822010/GameGuru__Melee_Weapons_Pack/
Amazing Frog? - fayju


You know what ? it feels really good to be putting updates out again. I mean over the past few months we’ve been dealing with some pretty complex stuff with V3 and V2 and iOS… getting our ducks in a row, as it were. But, today looking through recent screenshots for the new stuff makes me super happy. Also just messing around with content again is so much more fun that underlying systems and junk. I mean you can’t Instagram a feckin’ serialization process or a new design pattern that I created by accident while dreaming. I love my work, truly I do.



There is an element if chaos to how we go about developing things, but we are heading somewhere so don't worry. That somewhere is V3.

So, what was I saying? ... I’m really sorry about the mouse not locking and hiding thing, please let me know if you are still having problems after this update. This is the second of our October updates for V2. “The Other Blimps". Was going to call it A Blimp with more bite not sure why :) .







So be sure to check the in-game changelog… (I think I updated that …) there's some more stuff to find do and play with.

I’ll keep this post short, I did want to say thanks to everyone for pointing any issues in the last build. There are some which I Have not got around to resolving like the horizontal split screen I will get that one in the next update. So any outstanding issues please fire them at us.

Need to Know - Monomyth Games
Thanks so much for your continued feedback and bug reports! If you have any bug reports or suggestions to make - you can also visit this board to post them.

To access this update, right-click on the game in Steam and select 'Properties', then go to 'Betas', and select the 'beta - Dev testing' option.

For a list of the changes made in v1.21.1b, see below:
  • Added auto-opening of all evidence when opening a suspect profile (this can be disabled in settings)
  • Moved mission start overlay to CodeX login, to reduce waiting time, and allow players to get into the mission more quickly
  • Simplified rules in Operation HelpingHands 2
  • Disabled some Peepr tutorials until they’re first needed
  • Fixed power missing from timeline in CL1
  • Fixed some inconsistent suspect outcomes in CL9
  • Fixed issue with hidden suspect in Scramble
  • Fixed evidence issue in Operation HelpingHands
  • General bugfixes and typo fixes
This update includes changes made in v1.21.0b, see below:
  • Added usage limit to MidStream tool in home mode, to prevent a trial-and-error approach
  • Fixed issue where Spacebar was not correctly opening/closing the Powers interface
  • Fixed evidence issue in Operation PaperCrown 3
  • General bugfixes and typo fixes
...