Help Me Escape! The Puzzle Maker's Office - Brahn Games
Stuck? Need a quick hint to keep you going? No worries! Email us at support@brahngames.com with HINT in the title and let us know "where" in the room you are at, and what the latest "puzzle" you solved is - oh, and what was your last achievement, if any.
No spoilers! We won't give you the answer and ruin the surprises, but we will try to give you enough to help you find the answers yourself - which is what its all about and much more fun.
Hey Everyone! We are so excited to announce the release date has been set for September 25th for Skater Cally. We've been working really hard through the beta period, and can't wait for everyone to see the final product. In addition to the main game, the Soundtrack will also be available and you can purchase both as the Skater Cally Deluxe Edition. You can also check out a Gameplay trailer here.
I've worked hard in the last months on bringing a second improved demo version. Currently it is being tested on our discord channel and I'm fixing the last bugs. While all of it is getting polished, I wanted to post a preview of the changes for the upcoming version.
Selecting your starter monster
It will be possible to select any of the four spectral familiars as your starting monster.
You will be able to switch which monster is following you. Also you will be able to use different monster abilities to get rid of obstacles or help you explore.
New Monsters
Besides the three other familiars, there were a couple of other new monsters added to the game.
Extended Blue Cave Area
The Blue Cave area was extended and includes one additional Champion monster
Minor Changes
- There is quite some +2 equipment available now - Some of the existing monster's Skill Trees were adjusted - Health bar now shows additional information - Shield is now capped to the monsters max health - Every monster has a resistance now - Start combat screen now focuses on monster weaknesses/resistances - Heal skill now preview the amount that would be healed - Enemy heal and shielding skills are now stronger - Experience and gold gained from enemies was balanced down a little - Merchant in Keeper's Stronghold sells better equipment - High jump boots were changed to Double jump boots - More small changes
Participate in testing
If you don't want to wait for the official release of the second demo version on steam you can participate in testing on our discord channel
Upcoming Kickstarter
While finishing up the second demo version, I'm also preparing the Kickstarter page that is supposed to go live later this month. Stay tuned!
Add: - New Pistol model and animations - New Nail-gun model and animations - New Mini-gun textures - New Plasma Gun animations - New Sniper animations - New Tesla-gun animations - Sync Lift movement
Change: - Moved customize button to menu - Plasma Gun fire-rate Nerf - Weapons ammo values - Servers now have hosts name in the name to make it easier to find
Fix: - Cat in custom screen now recenter if you leave the screen - Rocket Launcher animations don't break - Pickups no longer give you double - Fixed Overgrowth lighting - Fixed Vertigo lighting
Bugs: - If weapon stay is enabled and someone joins sometimes the weapons will double on one another
Hello Captains, today is finally the day. Between the Stars finally opens its DEMO to the public! You can also support us on Kickstarter.
The demo of Between the Stars is the prologue to the story we will live with our captains in the final game. In it, we will live the adventures of Captain Scott and crew during the events that led to the stellar war which transpires during our main adventure.
We sincerely hope that you enjoy it, if you like you can help us in our hopes to make this game possible by supporting our Kickstarter campaign by clicking on the following link: http://ks.playbts.com
— Now you can ban classes for random bots. Every ban reduces the rewards you will get if you win by 10%. — Nameplates became a bit bigger and they no longer show non-important debuffs from other players. — Bot Judicators now can be healers in 2v2 and 3v3. They will use healing-focused talents if spawned in this role. — Movement while feared should be smoother now. — Healing Potion no longer breaks stealth.
Wizard
— New mastery Time Leak: Your Teleport causes a time leak that blasts your former and current positions, dealing 1000 Zet damage to enemies and stunning them for 1.5 seconds. When you take more than 20% of your health in damage within 1 second, the cooldown of Teleport is instantly reset.
Ranger
— Ravenfeather Cloak no longer increases focus generation. — Careful Planning now correctly increases damage for only 1 ability. — New mastery Poison Spikes: Your arrows and Swift Strike apply a poison which deals 900 Poison damage over 12 seconds. Swift Strike can stack this effect up to 3 stacks. — New mastery Concentration: You passively regenerate 10 Focus per second. — Tech Advancement now also reduces Explosive Shot and Tar Blast cooldowns by 20% — Hunting Shot no longer applies Overwhelming Shots by default. — Ricochet no longer slows by default. — New mastery Overwhelming Shots: Your shots slow enemies by 10% and increase your chance to critically hit them with your shots by 25%, stacking up to 3 times. Lasts 3 seconds.
Outlaw
— Instant Poison replaced with Patient Assassin: Every second you get a stack of Patience. Your melee attacks consume 1 stack each, instantly dealing 200 Physical Damage increased by 10% per each stack of Patience you have.
Judicator
— New mastery Swift Justice: You move 10% faster and gain 50% more Divine Energy from all abilities.
Cleric
— Inspiration replaced with Aura of Inspiration: Whenever you heal, you emit inspiring energies, reducing the damage taken by nearby allies by 10% for 10 seconds. Whenever you deal damage, you increase the damage done by nearby allies by 10% for 10 seconds. For every ally with both effects, you restore 1 mana per second.
Witch
— Ravening Witchcraft no longer increases Critical Effect. Passive Shadow damage bonused increased from 15% to 20%. — Black Magic Trio renamed back to Black Magic Mastery and the second effect removed. Chance to refund a token increased from 35% to 50%. — New mastery Shadow Infusion: Every Shadow Token you have increases your Critical Effect by 10%. — New prime Ring of Immolation: Instantly deals 500 Fire damage to enemies at the target position and leaves a burning circle that applies a dot on all enemies inside. The circle exists for 30 seconds or until you cast it again. — New prime Shadow Empowerment: Consumes a Shadow Token, increasing your damage and healing by 30% and generating 20 Dark Essense per second. Lasts 5 seconds.
We have another big announcement to share leading up to v1.0! The Adventure campaign isn't the only campaign coming to Distance v1.0...
LOST TO ECHOES: RETURN TO NITRONIC CITY
https://www.youtube.com/watch?v=JEkBfMXA1Ek Distance v1.0 will also feature the Lost to Echoes mini-campaign! Return to Nitronic City following the events of Nitronic Rush (our spiritual predecessor). Quite a bit has changed since destroying the CORE back in 2011. Check out the teaser above!
Lost to Echoes is unlocked after completing the Adventure campaign. It's a huge step up in challenge, so don't worry if Adventure mode isn't brutal enough for you. We've got you covered.
We're also excited to announce that M.J. "The Quiggles" Quigley has joined Refract to help create the soundtrack for this campaign! You might remember him from the original soundtrack for Nitronic Rush as well as projects like Mekazoo and Four Sided Fantasy.
I can barely believe we succeeded in keeping this a secret for so long. Can't wait to see what you think after playing it next week!
Command the dragon’s fury as the mythical Nezha Empyrean. This new Deluxe Skin Collection is available now on PC!
NEZHA EMPYREAN COLLECTION
Embody the grace of a falling star, and the terror of its impact, with this celestial collection for Nezha. Includes the Nezha Empyrean Skin, Buzhou Syandana, Teng Dagger Skin and the Nezha Empyrean Helmet.
NEZHA EMPYREAN SKIN Descend from the heavens like a burning star to smite all challengers.
TENG DAGGER SKIN Doom in the sting of a serpent’s tooth. Converts any single Dagger Melee Weapon into a blade worthy of legends.
BUZHOU SYANDANA The strength of the mountain; the grace of flowing water.
NEZHA EMPYREAN HELMET The standard issue helmet for the Nezha Empyrean Skin.
NEZHA REVISITED
Along with the amazing Nezha Empyrean Deluxe Skin, we’ve gone back and adjusted Nezha’s kit! We had two goals in mind as we set about this work:
Make Nezha feel smoother and more fluid in gameplay Increase Nezha’s power overall by giving him added team support value and internal synergies
Yes another quick build. -Improved ladders -Fixed an issue with spawners overwriting a property slot (the possibility of strange things happening) -Added ability so that time Slowdown can optionally effect level countdown timer
We hope you enjoyed our little Anniversary Celebration break, but your skill and expertise is required once again in our latest event: Brightswords!
A vicious force of drow is attacking Longsaddle, hunting for an ancient relic under the protection of the Harpells. Can you solve the Harpells' riddles and find the relic before the drow do?
If you are successful you'll be rewarded with our newest event Champion, the famous Companion of the Hall: Wulfgar!