Thanks for stopping by the Mad Factory :) We're a creative developer team working at The Third Floor and we're happy to (finally) say the factory is open for business...We hope you enjoy it.
For Mad Factory, we aimed to have the gameplay be simple to get, but rewarding on replay - with a bunch of little tricks to discover to up your score.
This burst of VR fun is set in a playful and visually rich world mostly because we had a great time coming up with the look and feel of robot chickens, waterfall milk machines and mechanical egg crackers! Have a look around. More from us soon...
Corruption spreads across the world, threatening to taint all things good and pure. New monsters and wicked men flock to the Imperial banner, hoping to share in the spoils of war.
Despite suffering great losses, hope blooms in the hearts of those who choose to fight back. Victory, against all odds, appears to be possible with new allies joining the cause.
Faeria: Resurgence will become available on Steam on September 19th, featuring 40 brand new cards.
IT'S OUT! Update 26 is finally out! Alliances are live! All the reserved Alliances from a few months ago are up with their designated emblems. The Emblem Creator however will be added at a later date.
Tons of bug fixing, particularly around tutorial quest steps. - Moster
Haven quest steps and tweaks, Haven related bug fixes. - Allan
Bug fixes - Trees now have foliage again, fixed missing icons for UI. - Klaudia
Steam capsule art work. - Klaudia
Working on a new model for Rhegus Greaves - Klaudia
Tweaks to tree foliage shader - we now have some cheap fake translucency. - Cheap Fake Andy
Many bug fixes including broken crafting effects, turbine engines not tinting correctly based on material type. - Andy
PVE bug fixes and investigating one cause of greyscreening/infinite loading. - Shane
Been working on the art for the [SECRET] Stasis pack and bugfixing. - Rebecca
Many many many bug fixings. - Jack
Allow right click to equip scanner tool. - Kexin (part of the Haven tutorial sequence)
Pve cannon ball should hitting friendly target, but take no damage - Kexin
Fixed the bug: Interacting with cannon will teleport you back to it regardless of distance. - Kexin
If compass, bomb, lifter are attached on a object, when that object has been destroyed, the attached item will fall and disappear after 60 seconds.- Kexin (players know this as the cause of the "atlas mining" exploit)
Audio fixes to chest, barrels, makeshift storage and stove door SFX. - Kexin
Fixes dyed cloth crafting UI preview. - Kexin
Started loom animation, fixing Haven crashed ship interior lighting issues and some minor asset changes. - John W
Fixed bugs that were causing problems for players. Also fixed bugs that were causing problems for QA. - John H
Fixed guitar bugs. - Tamas
Iterating on the new map. - Malford
Bugs, bugs, bugs... Turrets now can target ships, not just players and make it burn-burn-burn (not really burn, but it would have been awesome, right?!) - Ana
And with that, have a fantastic weekend bonding in-game and on Discord. As always, see you in the skies, Julia & WA Team (that's our band name)
Shadow of the Tomb Raider: Definitive Edition - MJCrystalD
Shadow of the Tomb Raider releases in less than a week as players join Lara for the climactic finale of her origin story. Pre-ordered on Steam? Now you can begin pre-loading!
Pre-Order the Croft Edition for early access to Shadow of the Tomb Raider on September 12th.
Minimum: OS: Windows 7 64 bit Processor: i3-3220 INTEL or AMD Equivalent Memory: 8 GB RAM Graphics: Nvidia GTX 660/GTX 1050 or AMD Radeon HD 7770 DirectX: Version 11 Storage: 40 GB available space
Recommended: OS: Windows 10 64-bit Processor: Intel Core i7 4770K, 3.40 Ghz or AMD Ryzen 5 1600, 3.20 Ghz Memory: 16 GB RAM Graphics: Nvidia GTX 1060 6GB or AMD Radeon RX 480, 8GB DirectX: Version 12 Storage: 40 GB available space
Hyperdimension Neptunia Re;Birth3 V Generation - ideafactoryinternational
To prepare for the upcoming Steam release of Megadimension Neptunia VIIR, we’re looking for players 18+ with a variety of rigs to test the game from September 14th to October 10th.
**Those with Steam compatible VR headsets preferred, but those without will also be considered.
To prepare for the upcoming Steam release of Megadimension Neptunia VIIR, we’re looking for players 18+ with a variety of rigs to test the game from September 14th to October 10th.
**Those with Steam compatible VR headsets preferred, but those without will also be considered.
Superdimension Neptune VS Sega Hard Girls - ideafactoryinternational
To prepare for the upcoming Steam release of Megadimension Neptunia VIIR, we’re looking for players 18+ with a variety of rigs to test the game from September 14th to October 10th.
**Those with Steam compatible VR headsets preferred, but those without will also be considered.
To prepare for the upcoming Steam release of Megadimension Neptunia VIIR, we’re looking for players 18+ with a variety of rigs to test the game from September 14th to October 10th.
**Those with Steam compatible VR headsets preferred, but those without will also be considered.