Pilots! The UMC wishes you a happy Knowledge Day and announces Golden tournaments! Only this Sunday, on September 2, you can get Galactic standards for winning the weekly tournament!In total there will be three tournaments. For each of them you can earn 350 Galactic Standards.
The weekly tournament takes place on Sunday at 04:00, at 19:00 and at 22:00 MSK.
For one victory in the tournament, players will receive 100 GS
For two victories in the tournament players will receive 200 GS
For three victories in the tournament, players will receive 350 GS
Dr, Kuzmann's "Surgeon" skin is now avilable to purchase in Spacelords!
Fed up of reanimating corpses only to start behaving by their own instincts, Dr. Kuzmann decided that his gift of un-life would come at a price. The subjects would come back to life, but their will would be forever subjugated to that of the Council. To that end, he emptied the bodies, exchanging veins for cables, and organs for microchips and high-frequency transmitters.
https://www.youtube.com/watch?v=3Ja56km6aKc As he perfected his technique, Kuzmann started to try new configurations. Eyes replaced by high-definition cameras, Gatling guns where an arm should have been, shoulder-mounted missile pods… That’s how Dr. Pavel Kuzmann devised his Slave Units program; reanimated corpses with “on demand” mods, controlled by the Fifth Council Elite units.
The autumn is coming to take hot Summer’s place. And even though the sun is no longer producing the same heat as during June, July, and August, fall has its own charm. The forests will dress in gold soon, and the air will fill up with the smell of freshly fallen leaves.
The beginning of autumn is the best time to help your Lordship prosper. For 3 days only, provident Lords and Ladies will be able to get 3 months of Golden Age for the price of one!
During the first weekend of autumn, hurry up to provide your Lordship with three months of Golden Age for the price of one!
Only until 12 p.m. (UTC+3) 3rd of September —90 days of Golden Age for 199 gold!
Sign up now for Rising Stars for your chance to reach Battlerite Pro League and unlock unique in-game items! Open qualifiers on September 1-2 with EU, NA and SA tournaments, click here to sign up!
Rising Stars #3 is the last tournament of Season 2, winners get a chance to qualify for BPL Season 3 in Relegations, sign up now to conquer the Arena and win sweet Pro League items!
Playoffs are starting this week, now week 4 of 5 for BPL Season 2! Check out http://bpl.gg to stay updated on schedules, standings, and teams.
Predict the outcome of matches for your chance to win Silver and Pro League Chests, over at https://predict.bpl.gg/. Reaching 100 points will give you a mystery prize!
BPL Season 2: NA this weekend starts on September 1th at 12:00 PT, and BPL Season 2: EU will start on September 2nd at 19:00 CEST. Watch them at http://twitch.tv/battlerite
Put on your armor, sharpen your swords, and stock up on those health potions, for 25% additional experience weekend starts today 31.08.2018 4PM CET and ends on Monday, 03.09.2018 10AM CET.
--- Added: Stage name at the beginning of the battle. --- Fixed: A bug in stage "WatchKeep Bridge" may cause unplayable. --- Fixed: Ice boss never lose HP.
Lot's of polishing again + one very annoying issue fixed. Here are the major improvements:
- Improved game menu - Remade visuals for prolog (Hit "reset storyline" in the menu to watch, but it will erase your progress) - Hitpoints/Time-indicator on PDS guns counter recoil - Added spectator mode - Added commentaries: Tower down, Strider down - "Get out of the Console" - Fix for the PDS arms being on the way when shooting
About the arms being on the way - after watching a few folks playing the game is was clear we must make the arms move away. The initial idea was to attach the rotation to the headset location, but then you won't be able to see the beauty of the arm and won't get same feeling about their size. Eventually we decided to attach the rotation to the guns, so you still have the chance to look around and see the mech arms around you. Please tell us in the comments what do you think of the fix?
Fixed a bug where the number of chests counted per stage was incorrect (due to the way the code works, you will need to go into a stage and leave back to the castle or finish the level to update the numbers correctly)
Two things to talk about: More winners and a new update.
We will have more winners!
Our total number of winners increased to 17 because more than 200 people played the game long enough to win 3 or more medals. Thank you all! :) For more details about how the contest works and why we have that number of winners, please read these two older News:
And as you know, we may have more winners at the end of the contest. It depends on how many people play the game and will have 3 or more medals total. If you want to help spread the word, here are some links to share:
Remember: If we reach 300 players with 3 or more medals total then all winners of the full version of the game will get an additional surprise.
Todays Game Update
A bunch of changes were made to the game and released today. All changes are tested but nevertheless bugs and mistakes happen. So please let me know if you have any strange behaviour or an error in the game.
List of all changes:
Changed description in the Racing Mode (it led to confusion that you first win a bronze medal when you win a race against opponents. That is because you won against some not so fast opponents. If you race again the opponents will be faster and you win silver if you finish as the first. After silver your opponents will be really fast and you will get gold if you win a third time).
Russian language added – Many thanks to the translator: Nickolay Orekhov!
The game now should identify the language you set in the game settings/Steam and change automatically to your setting. Nevertheless there are still buttons in the main menu to change the language.
Screenshot function added – You may use the F12 key or whatever you defined in the Steam settings to make a screenshot.
Some small adjustments to text sizes.
Start button adjustments (it did not appear on some display resolutions).
Added shadows to the cars.
In Racing Mode and while racing the texts „Two Laps To Go“ and „One Lap To Go“ did not fade away correctly. That should be solved.
New Music added. There are different songs playing randomly.
Sounds and Music are seperated. You may turn on and off both independent of each other in the main menu.
Volume buttons added. You may change the volume of sounds and music as you wish. For both, sounds and music a volume bar was added to have the current volume setting visible.
Your sound and music settings will be saved and should be the same when you leave the game and enter it again the next time.
Short jingle added to the start screen.
Small adjustments to the graphics of the scroll buttons in the High Score menu.