Hi everyone, just want to give you a quick update on the release date of game version 0.93.1:
30-AUG-2018 (18:00 PDT) / 31-AUG-2018 (01:00 GMT)
There is a slight delay since I have been having a cold for the past 2 days. However, I am quickly recovering and work progress is now getting back to normal.
Love Esquire - RPG/Dating Sim/Visual Novel - Yangyang Mobile
Love Esquire launches on Kickstarter in 1 WEEK! Check out the preview, hit that 'notify me on launch' button, and help kickstart a lowly squire's love life! ❤
The Letter - Horror Visual Novel - Yangyang Mobile
Hello gang!
Please mark your calendars because Love Esquire's Kickstarter campaign will launch on September 5, 2018!
As a special early bird promo, all ✪ DIGITAL BASIC ✪ and above backers ($15 USD+) who pledged within the first 24 hours of the campaign will get a free Steam key and/or physical game box of The Letter! That's two of our games for just $15!
*For the physical game box, please add $10 USD on top of your current pledge for shipping. *The game box includes: game disc, Steam key, booklet guide, and an exclusive A4 poster.
For more details, please check our KS campaign:https://kck.st/2MyXimh Don't forget to hit that 'Notify me on launch' button! ❤
Bug fixes: Fixed an asset loading issue where non-romanized characters in a file path caused the game to get stuck on the main menu Fixed a bug where you could activate the shield while climbing Fixed a bug where you could damage yourself in multiplayer while shooting close to your hands Fixed a bug where Oculus users would not hear anything in the Oculus headset Fixed a bug where the player orientation after teleporting in blink mode would be different from the hologram model's orientation Fixed a bug where firing the shotgun while having the hand close to the head would open the quick mission interface because of recoil Fixed a bug where a drop pod door would not close in multiplayer if someone left the game before entering it Fixed a bug where Locilus corpses would still move after dying Fixed several network issues Fixed several other errors
Improvements and changes: Added a backpack function to only drop a portion of an item stack Added a left-hand control scheme Added achievements on Oculus Store version Added the room code inside of the settings menu Added more information in the save slot interface Added camera rotation controls to the joystick of the Windows MR controller Added the option for Vive controllers to move while either touching or pressing the trackpad Added respawning to collectible resources Changed remote players' damage checks to be local for more realistic combat Changed the firing mechanism of the Spitting Cobra Changed forest lighting to make it brighter Optimized several sudden framerate drop issues Optimized networking Optimized rendering and particle effects Optimized logic calculations Optimized environments Balanced enemy and weapons stats Updated the localization
Say 'aaaaaah', because the day is finally here: Two Point Hospital is live and ready to play! If you've booked an appointment in Two Point County, you can load the game up now!
If you do happen to stumble across any bugs, could I ask that you report them in this thread so we can easily collate them and send them to the devs.
Thank you - Happy Launch Day everyone, have fun! We promise it won't hurt a bit ;)