Noble Armada: Lost Worlds - hdiandrew
We had a lot of fun streaming the game Sunday night with some of our Kickstarter backers. Check out the gameplay and mission editor here:

https://youtu.be/wlU1VBjuz0o

Thanks for Wishlisting the game!
What's My Gender? - LeoLiuos
  • Added new UNLOCKABLE animated thumbnails. Unlocked using scoreboard scores.
    That's right. You'll have to keep learning those words to unlock them!
    Also gets more difficult with each purchase.

  • Added details and more shading work on all Gia images

  • Added a special daily typing challenge if you have inserted enough words. Challenge difficulty increases slowly if you play well.

  • Added a daily wheel of fortune.

  • Added challenge encouraging texts which display as you progress towards current challenge

  • Changed full week reward into 4 days in a row reward for game balance reasons.

  • Added indication to how many days in a row you have as it's more important than ever

  • Added passive gadget: Sleeping pill to skip days and reach day 4 faster.

  • Added new details to some of the sprite elements.

  • Wager-coin: When used, next 6 corrects in a row give +10 to score if you succeed.

  • Time-coin: Freezes time until you've given an answer. Also freezes Pro timer.

  • Meditate-coin: Shows success rate for next 5 answers based on your play.

  • Recharge-coin: Boosts gadget recharging

  • Added coin casting for Wager-coin which is Unlocked from a new pro challenge


    This is quite large portion of what I had planned but there are still more things to come with 4th and 5th update.

    I've tested everything but if a bug slipped through and you find it before I do then write it in the comment and I'll fix it asap, naturally followed by a proper Bastonade.

    I'll start working on a new trailer as the old one is now with new images and other content outdated. Just FYI if you don't own the game yet and wish to see the new images.

    Don't forget to look for secrets. Sometimes there are hints so stay sharp. There could be new things there!

Groove Coaster - degicagames


Groove Coaster for STEAM fans, rejoice!

The 1st song "Knight of Knights" for the August - Touhou Project DLC is now on sale for $1.99!

https://store.steampowered.com/app/808932/Groove_Coaster__Knight_of_Knights/

Song details
Title: Knight of Knights
Artist: Beat MARIO
*Arrange from Touhou Kaeizuka
Difficulty: Simple 5 / Normal 8 / Hard 11 / Extra 13
BPM: 180
Jul 31, 2018
Supraland - DavidM


- Added several more chests and secrets
- Fixed double-jump barrel falling through ground when respawning
- Added some unlockable connections to other regions near Red Town
- Added low health heartbeat sound and made view more red while in low health - changed low health definition to everything below the regeneration maximum
- Added awesome slomo effect when jumping over slime pit to make the puzzle easier
- Fixed taking battery out of socket failing
- Stomp ability are now gives you actual steel shoes that are on your feet
- Stomp HUD icon changed
- Fixed invisible (gone) NPCs still talking
- Fixed Combo subtracting double damage from enemies sometimes
- Improved visuals of dry desert grass
- Made Combo have greater explosion for every damaged enemy
- Fixed Cube stomp not working
- Made cube stomp twice as strong (200 damage) and having twice the radius
- Different buckle beam appearance to look less like electricity
- Several small things
Jul 31, 2018
Depression The Game - [Obsolete]psycho_dev
Press Tab
Type "ImageEffects.AmbientOcclusion(true)"
press enter
Type "ImageEffects.Qualität(high)"
press enter
press Tab to hide Dev Consol

Warning this need extremly pervormance
Jul 31, 2018
Tcheco in the Castle of Lucio - el_macbee
Today's update allows players to control sound volume.
Every time you press F12 on keyboard volume will turn down. If you press enough to mute the game, press F12 again and volume will go back to 100%.

Hope you like and wait for more updates soon!

:tchecosmile:
Jul 31, 2018
Clicker Heroes 2 - Playsaurus
Hey Heroes,

Thanks all the support since we launched the Beta! We're pushing out a major update today with a lot of balance and QoL changes for you.

We're working hard on improving the game based on your feedback and suggestions, so keep them coming!

Clicker Heroes 0.06 Beta PATCH NOTES

MAJOR CHANGES:

* Added the ability to automatically rerun the current world, attempt the next world, or attempt the highest world after completing a world. This feature is accessible through the Automator panel and is unlocked after completing World 3.
* Completing a world for the first time now *also* completes a run of every previous world. Upon completion, this awards experience as though every previous world had been run and reduces subsequent experience rewards for all worlds accordingly.
* Many new automator stones and gems are now available.

BALANCE CHANGES:

* Dashing during a multiclick now reduces remaining multiclicks by 20%.
* Critical Powersurge now increases crit chance by 1% every second without first decreasing crit chance by 100%.
* Killing Frenzy no longer loses haste every second, now simply lasts five seconds.
* Clickstorm and variants (except Clicktorrent) now get increasingly faster the longer they have been going.
* Reload's base effect increased to 40% from 10%.
* Improved Reload is now a linear 20% increase instead of a multiplicative 10%.
* Quick Reload now reduces Reload's effect and cooldown by 80% instead of 90%.
* Reduced cooldowns on Click and Upgrade Cheapest Item automator gems.
* Reduced experience requirement of all levels by 800.
* Decreased Bonus Gold Chance by half.
* Jerator's Enchantment can now only occur once a second.

BUG FIXES:

* Fixed a bug where buffs could gain extra ticks at the end of their duration if they ticked faster than once per frame.
* Fixed a bug that caused hero to run in place for all eternity if no monster could be found.
* Fixed the most common "Error #1000" crash.
* Ring upgrades in the skill tree now apply correctly to rings.
* Clickable chance now does something.
* Fixed a bug that was causing later automator stones to take longer to activate than earlier ones.
* Ruby purchase "Bag of Gold" now gives a minimum of 1 gold.
* Fixed inconsistent naming between slots and keybindings for leveling that slot. Some players may need to rebind their hotkeys.
* Increased Bonus Gold to give 10x gold instead of 5x to match the icon.

OTHER:

* Packaged CH2Library.swc with the game, so that modders have a much easier time modding.
* Added a toggle to the items panel to buy x1 and x10.
* Added an item comparison tooltip to the item catalog.
* Improved main menu usability.
* Various changes to text descriptions in the skill tree, for clarification and consistency.
* Added more appropriate tooltips to various places in the game.
Depression The Game - [Obsolete]psycho_dev
There is more infos about me
Update Online at 02.08.18
We are sry we got some problems with the connetcion and Unity 2018.2.1f1
The Update will be online in a few weeks
inspired by The Static Speaks My Name
Jul 31, 2018
Asteion Nights - Ken
lowered the price
Jul 31, 2018
Whitevale Defender - fib100
Just released a hotfix for patch v1.2 because achievements were broken. Also, sadly, the mouse cursor bug had to be reverted in order to make the achievements work again.

I won't go too into detail but it's due to the Steamworks plugin for the game engine (construct 2) is not compatible with the most recent version of the underlying technology (nw.js). So I had to revert my game back to an older version of nw.js.

When the Steamworks plugin for Construct 2 gets updated I will release a new update to fix the mouse cursor bug.

Changes
  • Fixed the achievements not registering with Steam
  • Reverted the mouse cursor bug (mouse cursor will still get messed up in windowed mode)

I sincerely apologize if this caused you to miss an achievement.
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