Dota 2 - Valve
7.19:
==

* Daily Bonus Hero changed from 2 Mangoes to 1
* Added 2 trees near the cliff area below the Dire primary jungle shrine

* Abaddon: Mist Coil manacost reduced from 50/60/70/80 to 50
* Ancient Apparition: Ice Vortex manacost reduced from 80/90/100/110 to 65/80/95/110
* Bloodseeker: Level 25 Talent reduced from +20% Max Thirst and Damage to +18%
* Bloodseeker: Thirst bonus rescaled from 16/24/32/40 to 7/18/29/40
* Broodmother: Spin Web movement speed reduced from 40/50/60/70% to 25/40/55/70%
* Broodmother: Spin Web charge replenish rate increased from 40 to 45 seconds
* Centaur: Base strength increased by 2
* Crystal Maiden: Crystal Nova manacost increased from 100/120/140/160 to 130/140/150/160
* Drow Ranger: Base strength reduced by 1
* Enchantress: Nature's Attendants manacost i ncreased from 110/120/140/150 to 170/160/150/140
* Juggernaut: Blade Fury damage increased from 80/105/130/150 to 90/115/140/160
* Necrophos: Reaper's Scythe Scepter cooldown increased from 55/40/25 to 60/50/40
* Necrophos: Ghost Shroud self magic resistance reduction increased from 30% to 40%
* Necrophos: Reaper's Scythe cast point increased from 0.5 to 0.55
* Ogre Magi: Fireblast damage increased from 55/110/165/220 to 60/120/180/240
* Outworld Devourer: Sanity's Eclipse damage multiplier increased from 8/9/10 to 9/10/11
* Outworld Devourer: Essence Aura mana bonus increased from 125/200/275/350 to 150/250/350/450
* Phantom Lancer: Juxtapose Illusion incoming damage increased from 500% to 600%
* Phantom Lancer: Base intelligence reduced by 2
* Phoenix: Level 15 Talent reduced from +60 Fire Spirits DPS to +50
* Puck: Waning Rift silence duration increased from 1.5/2/2.5/3 to 2/2.5/3/3.5
* Pudge: Meat Hook cooldown increased from 17/15/13/11 to 27/22/17/12
* Pugna: Base damage reduced by 2
* Riki: Smoke Screen cast point improved from 0.4 to 0.2
* Shadow Shaman: Base armor increased by 1
* Sniper: Level 15 Talent increased from +25 Shrapnel DPS to +35
* Sven: Base damage increased by 2
* Templar Assassin: Psionic Traps damage reduced from 250/350/450 to 250/300/350
* Timbersaw: Reactive Armor armor per stack increased from 1/1.2/1.4/1.6 to 1.3/1.4/1.5/1.6
* Treant Protector: Leech Seed manacost increased from 80/95/110/125 to 100/110/120/130
* Visage: Gravekeeper's Cloak minimum damage reduced from 50 to 40
* Weaver: Base movement speed reduced from 280 to 275
* Windranger: Windrun cooldown increased from 12 to 15/14/13/12
* Winter Wyvern: Splinter Blast manacost increased from 90/110/130/150 to 105/120/135/150
* Zeus: Nimbus radius reduced from 500 to 450
Counter-Strike: Source - Valve
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include:

  • Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line
  • Fixed viewing demos recorded at a non-standard tickrate causing the next listen server hosted to be at that tickrate
  • Various security and stability improvements
  • Updated localization files
Dota 2 - Valve
* Fixed Power Cogs sometimes ending Pangolier's Rolling Thunder
* Fixed Deafening Blast sometimes causing Earth Brewling to be unable to move when Brewmaster is hit during transformation time
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added NHBL Heavyweight Champion Season 7 tournament medal
  • Added TF2Maps 72hr Summer Jam 2018 community medal
  • Added Chapelaria Ultiduo Gladiator Season 2 tournament medals
  • Added Newbie Highlander Season 2 tournament medals
  • Added Newbie Prolander Season 3 tournament medals
  • Added Rally Call 2018 community medals
  • Fixed tooltips for Fabricator items being truncated on OS X and Linux clients
Dota 2 - Valve
* Fixed Templar Assassin's Psionic Traps not returning control after detonation.
Dota 2 - Valve
Live Spectating:
* You will no longer be removed from the matchmaking queue while live spectating.
* Fixed a bug where you could get stuck in a Battle Cup match lobby.
* Alt-Clicking on the death screen damage numbers no longer incorrectly broadcasts the message.
* Fixed various bugs that would occur after changing the camera to Player Perspective and back to Free Camera (for example having to drag to select units, and still seeing that player's mouse cursor).
* Chat can be now opened like normal by hitting Enter (live spectators still cannot send messages, but this allows them to bring up the chat history).
* Enemies can no longer be selected by clicking their portrait on the top bar.
* Fixed a bug where you'd see an error message if you tried to live spectate a game you were already live spectating.
Dota 2 - Valve
Dota Plus:
--
* Added a new Summer Terrain
* Added a new Plus in-game prediction charm, grants you increasing amounts of shards for correct predictions in a row (10/20/30/40/50 for 1/2/3/4/5x, 50 for subsequent)
* Added a new feature to let Plus members spectate their friends' games live, seeing only what their friend's team can see. You can join in any time the game is ongoing.
* Added dozens of new Hero Quests
* Playing Turbo games now grants half the normal hero xp for wins/losses, rather than none.
* Added a new global Hero Trends page
* You can now purchase some Tools for shards in the Plus Rewards store.

* Fixed a bug that would sometimes cause Plus guides to get stuck and not work.
* Improved the item/ability/lane suggestions
* Plus item suggestions now default to the first suggestion, with a button to examine alternatives.
* The full popular items list is now shown even when you have a specific sequence selected.
* Suggested items that have already been purchased are now greyed out, to improve readbility.

* Added the Plus Hero Badge to the Post Game screen.
* The Profile screen now shows your Plus Hero Badge and Relics


General Changes:
--
* Ranked Roles: Added a new type of report function that can be used during the picking phase for players that don't adhere to the selection they queued for. Does not consume normal reports.
* Trivia: Added a button that lets you disable playing trivia sounds automatically.

* Turbo: Added an ability that lets you toggle the couriers auto deliver behavior.
* Turbo: Courier will deliver gems and other shareable items picked up from your teammates.
* Ctrl-alt clicking HP bars now correctly messages raw HP/Mana values of the target to the rest of your team.
* Fixed a variety of consistency issues with alt-click modifier messages not being worded from the point of view of the person sending them.
* Fixed a bug that caused AFK abandons to be assesed earlier than intended in cases where the player was AFK during the pick phase and was forced to a random hero.
* Monkey King's Disguise now uses the correct bounty rune model for 5 minute runes.
* Minimap icons for Viper and Slardar have been updated to their remodeled verison.
* Enabled custom minimap icons for Primal Split Brewlings
* Added a custom minimap icon for Arc Warden's Tempest Double
* Refresher cast sound effect now audible to nearby teammates and enemies.

* Custom Games: Fixed the lobby list connection sort not working correctly
* Custom Games addoninfo.txt: "HeroGuidesSupported" setting is now defaulted to truebv
* Custom Games addoninfo.txt: Added a new setting "ShouldForceDefaultGuide" which will cause default_* files to be utilized (if none is defined it will use the default from the base game)
* Custom Games Lua API: Linked several missing modifier properties
* Custom Games Lua API: Added function "SetUseDefaultDOTARuneSpawnLogic" to let custom games opt into the current set of rune spawning rules (previously it was forcing usage of an older rule set )
* Custom Games Lua API: Added "SetPowerRuneSpawnInterval" and "SetBountyRuneSpawnInterval" functions to customize rune spawn intervals (works with either the current or backwards compatible ruleset of rune spawning)
* Custom Games Lua API: Added several functions for asking for basic stats on units on the server "GetBaseAttackRange", "GetStatusResistance", "GetEvasion", "GetSpellAmplification( bool bBaseOnly) "
Dota 2 - Valve
Dota Plus:
--
* Added a new Summer Terrain
* Added a new Plus in-game prediction charm, grants you increasing amounts of shards for correct predictions in a row (10/20/30/40/50 for 1/2/3/4/5x, 50 for subsequent)
* Added a new feature to let Plus members spectate their friends' games live, seeing only what their friend's team can see. You can join in any time the game is ongoing.
* Added dozens of new Hero Quests
* Playing Turbo games now grants half the normal hero xp for wins/losses, rather than none.
* Added a new global Hero Trends page
* You can now purchase some Tools for shards in the Plus Rewards store.

* Fixed a bug that would sometimes cause Plus guides to get stuck and not work.
* Improved the item/ability/lane suggestions
* Plus item suggestions now default to the first suggestion, with a button to examine alternatives.
* The full popular items list is now shown even when you have a specific sequence selected.
* Suggested items that have already been purchased are now greyed out, to improve readbility.

* Added the Plus Hero Badge to the Post Game screen.
* The Profile screen now shows your Plus Hero Badge and Relics


General Changes:
--
* Ranked Roles: Added a new type of report function that can be used during the picking phase for players that don't adhere to the selection they queued for. Does not consume normal reports.
* Trivia: Added a button that lets you disable playing trivia sounds automatically.

* Turbo: Added an ability that lets you toggle the couriers auto deliver behavior.
* Turbo: Courier will deliver gems and other shareable items picked up from your teammates.
* Ctrl-alt clicking HP bars now correctly messages raw HP/Mana values of the target to the rest of your team.
* Fixed a variety of consistency issues with alt-click modifier messages not being worded from the point of view of the person sending them.
* Fixed a bug that caused AFK abandons to be assesed earlier than intended in cases where the player was AFK during the pick phase and was forced to a random hero.
* Monkey King's Disguise now uses the correct bounty rune model for 5 minute runes.
* Minimap icons for Viper and Slardar have been updated to their remodeled verison.
* Enabled custom minimap icons for Primal Split Brewlings
* Added a custom minimap icon for Arc Warden's Tempest Double
* Refresher cast sound effect now audible to nearby teammates and enemies.

* Custom Games: Fixed the lobby list connection sort not working correctly
* Custom Games addoninfo.txt: "HeroGuidesSupported" setting is now defaulted to truebv
* Custom Games addoninfo.txt: Added a new setting "ShouldForceDefaultGuide" which will cause default_* files to be utilized (if none is defined it will use the default from the base game)
* Custom Games Lua API: Linked several missing modifier properties
* Custom Games Lua API: Added function "SetUseDefaultDOTARuneSpawnLogic" to let custom games opt into the current set of rune spawning rules (previously it was forcing usage of an older rule set )
* Custom Games Lua API: Added "SetPowerRuneSpawnInterval" and "SetBountyRuneSpawnInterval" functions to customize rune spawn intervals (works with either the current or backwards compatible ruleset of rune spawning)
* Custom Games Lua API: Added several functions for asking for basic stats on units on the server "GetBaseAttackRange", "GetStatusResistance", "GetEvasion", "GetSpellAmplification( bool bBaseOnly) "
Dota 2 - Valve
* Fixed a bug with how Quickcast on key down would filter targets (affected cases like Decrepify and Astral Imprisonment)
Dota 2 - Valve
Underhollow:
- Added a ban phase. Each team can nominate one hero that is guaranteed to be banned.
- Heroes now incrementally load during the pick phase. This should help reduce cases in which low-spec machines timeout and disconnect while loading.
...