We are trying to make the gameplay more versatile and yet easily understandable. Our plans for the near future in terms of balancing consists of gradually changing parameters of turrets and hulls, which should not affect the physics of tanks too much, but should mainly affect the balance positively. One of the main goals of this approach is to allow players the freedom to find interesting combinations of turrets, hulls, and modules, which should either emphasize a specific role, or have a more universal combination. Every change made will be first put to test in our open testing sessions, so stay tuned and participate. Your feedback is very important to us, especially when we’re experimenting with things.