So, Environmental Station Alpha was just updated! The update doesn't add much, mostly fixing some tiny, tiny bugs. However, there's some underlying stuff that has changed and that'll help future patches a lot. That is, I've replaced certain code that wasn't working anymore and that prevented the game from being updated. It took a long time, but now that's taken care of! There probably isn't all that much patching to happen with ESA anymore, but nevertheless I prefer having the option to do so.
- Fullscreen toggle on Start now on Main branch - Colored chests - red has 100% chance for ingredients & blue has 100% chance of equipment - Some tutorial and text fixes/additional info - Cheaper pricing changes on ingredients in restaurant - Collector achievement if you have at least 60 unique items at one time after obtaining a new one - New "Ingredients" tab for inventory - Preliminary "Sort by Price" option - Autostock now always stocks highest priced items - Other minor tweaks and fixes
About Beta Updates
Note that playing on Beta branch accesses new features but is potentially less stable than main
Early access changes can be tried on the Beta (x86_64) branch and will be moved to Main branch after sufficient testing is completed. Thanks!
We are currently giving away Hacknet for FREE via Steam for 48 hours only as part of a special promotion. Described by Kotaku as “the closest thing I’ve seen to a real life hacking sim”, the command line interface game will lead you on an adventure down a digital rabbit hole as you search for answers surrounding the mysterious murder of a hacker known only as “Bit”.
You can download the game from the Hacknet store page.
Should you love your experience with Hacknet, be sure to pick up the major expansion, Hacknet Labyrinths, leave a review, and spread the word about the free game via your social feeds, tagging @Hacknet_OS.
The latest build (0.1.1) starts you off at the help introduction screen if no immediate move is made to open or cycle the menu. The default menu has also been set to the browser now, so you can quickly jump right into finding new tunescapes to explore!
And the first trouble with it. Just note, you need OpenAl (tested on Ubuntu 16.04 x64) and, in general, everything is fine visually if you do not take into account the white thin strips on the edges of the screen in the menu (they gone away while playing). The bigger sore was just OpenAl. Well, maybe you understand "libopenal1" instead of "libopenal", I did not begin to delve into how to replace the reference. Because of this thing, there's no sound in the game(game trying to catch up a "libopenal.so". I hope you will be all right with this (in any case, the demo version is attached).
That's right, that heavy-drinking scourge of ancient China, Chōryō Bun'en (Zhang Liao to you Chinese history buffs) or Shia, to her friends, has arrived!
Fighting game fans, get ready to rock the Three Kingdoms as Koihime Enbu RyoRaiRai is now on available on Steam!
New Features: 1 new quest added in Katis Mining Camp. 1 new quest added in Wooden Edge. 1 new quest added in Tower of Reason. 1 new quest added in Lampless.
Balancing: Doubled EXP bonus from poetry of bloods. Lowered enemy town attack strength by half. Enemy town attack strength can not go below 25%. Increased enemy tech cost by 10%. Increased boss EXP by 5%. Redesigned offensive metal magic to be defense stat only. Buffed luck as a defense against thread magic by 50%. Buffed thread super DoT by 33%. Redesigned and buffed all basic attack skills. Buffed attack growth rate. (this is significant) Buffed defense stat in mace formulas by 20%. All mace skills now use some defense. Mace's slams now have a high chance to knockdown. Mace's strike legs now has an extreme chance to knockdown. Mace's strike chest silence reduced to 25%. Mace's strike chest stamina cost reduced from 65 to 25. Mace's strike chest cooldown increased from 6 to 15. Silence reduced from 5 turns to 3. Sternum stun chance reduced to 50%. Sternum cooldown increased from 4 to 12. Guarding now grants 20 stamina instead of 10. Lowered multiplicative cost of mining by 2%. Cancellous Plating now lowers dexterity by 25%. Enraged enemies now have 25% stun resistance. Lowered luck aspect of bombs by 25%. Buffed stoic scythes by 15%. Increased attack stat of most spears by 10-20%. Increased attack stat of intricate weapons by 25%. Lowered stats on star pendant and star badge by 33%. Lowered Jester Ring's dexterity from 10 to 5. Slightly weakened lower tier Poetry of Bloods. Increased power level of card ghosts by 20%. Halved alchemist reward potions.
Misc: Fast battle messages are now up an additional 15 frames. Fixed a few saves that were extremely slow to load. Improved Hollows Arena aesthetics.
Leaderboards have been reset due to some items being able to be counted multiple times. Current score and time remaining have been added to the blasters.
This Friday the Thirteenth, join us live on Twitch for our weekly RIFTstream.
This week the RIFTstream host is Linda “Brasse” Carlson (Director of Community Relations, Trion Worlds, Inc.), along with guest Simon “Dead Simon” Ffinch (Sr. Design Director, RIFT). Together they are going to show off and talk about this week’s massive game update for RIFT and RIFT Prime: 4.5! Don’t miss it!