Perceptions of the Dead - ithaqualabs
Hey all!
The sequel to this game has just been released on Steam and is available to play.

https://store.steampowered.com/app/817860/Perceptions_of_the_Dead_2/





Three months ago, Jill learned ghosts are real. Now she has to save the only Acolyte who can help her live in a world of the dead




It was the enthusiasm with which this game was received that inspired us to create part 2. So thank you to all, and we hope that you enjoy the new game!
Tom Clancy’s The Division™ - UbiFrostX
New Feature: Shields

Shields are a group of twelve unique collectibles that reward both long term and new players for completing challenges throughout the game. Earning a Shield will reward the player with a Shield Cache that contains a selection of valuable items and currency bundles. In addition, earning multiple Shields unlocks exclusive rewards for use in Tom Clancy's The Division®2. The Shields feature can be found in the first tab of the Dossier.

Initially, four Shields will be available for players to earn. Subsequently, an additional Shield will become available every month.

The first four shields available on June 14th are:

  • Shepherd – Unlock the Base of Operations.
  • Hazard – Clear 25 landmarks in the Dark Zone.
  • Deadeye – Complete all weekly HVT's within a week.
  • Avenger – Take out 10 named bosses in Manhattan, 10 in the
    Dark Zone and 10 in the West Side Piers area.



    New Patches

  • Twelve new Patches are available - they can be unlocked by
    completing the corresponding Shield challenges.

    New Legendary Difficulty Missions

  • Madison Field Hospital.
  • General Assembly.

    New Audio Logs

  • Twelve new audio logs are available - they can be unlocked by
    completing the corresponding Shield challenges.

    Phoenix Credit Limit

  • Phoenix Credit limit has increased from 5,000 to 8,000.

    Game Changes

  • Classified Gear

  • Predator's Mark

  • Set Bonus (6 pieces):

  • Hitting 10 shots without switching targets now applies The
    Predator's Mark which makes the target bleed for 50% of the
    damage already done by those bullets. The Damage over time to
    the target is increased by 15% for every 3000 Stamina and can
    critically hit the target. When at 9000 Stamina the damage over
    time bonus is increased by an additional 120%. The Predator's
    Mark ignores the Status Effect Immunity of NPCs.

  • Path of the Nomad

  • Set Bonus (6 pieces):

  • 50% chance to have no cool-down for Path of the Nomad when
    playing solo. Take 60% less damage for 10 seconds after Path of
    the Nomad is triggered.

  • Tactician's Authority

  • Set Bonus (6 pieces):

  • Improved Tactician's Authority stacks will no longer reset when
    using elevators. Stacks will now correctly be lost upon activation of
    Recovery Link.

  • Reclaimer

  • Set Bonus (4 pieces):

  • Reclaimer support stations will now self-destruct when the set is
    unequipped.

    Gameplay

  • Support Stations with the highest health per tick will now take priority
    when in range of several stations.

  • Fixed an issue that would cause items to temporarily disappear from the
    inventory after having shared an item.

  • Implemented a cooldown that reduces the auto-snap on aim after first
    use.

  • Fixed an issue which would cause item mods to be unequipped when
    changing loadouts under certain conditions.

    Dark Zone

  • Contamination Events effect should no longer display as active once the
    event has ended.

  • Opera House Landmark will now spawn NPCs correctly.

  • We took care of a couple of evil cars in DZ09 that kept trapping
    unsuspecting players.

    Last Stand

  • Fixed an issue causing forward spawn points to be unavailable on
    certain maps.

    Global Events

  • Descriptions have been added to the loading screens for Global Event.

  • Smart bullets can now only be activated in the appropriate missions.

  • Corrected the ‘Never Enough' commendation UI to not list Stolen Signal
    as a requirement.

    Underground

  • Underground bosses will no longer drop Vendor Exotic weapons.

    Audio

  • Fixed missing audio in Last Stand, Skirmish & Camp Clinton for all non-
    English languages.

    Legendary Missions

  • Mission reward panels have been updated to show the correct Gear
    Score.

  • Players are no longer able to bypass objectives in Legendary Amherst's
    Apartment.

    Vanity Items

  • Overlapping arm patches have been fixed when combining ‘Roadie
    Jacket' with ‘Ghost Recon Wildlands shirt' or ‘Sniper shirt'.

    Other

  • No, Kotaku, there are no strange doors fixed in this update.
inVokeR - 8th Shore
Challenge your opponents while looking at the serene view of a beach, crystal blue waters, and majestic rock formations! Sounds too good to be true doesn't it? Enjoy the scenery of 'The Cove' while annihilating your friends in our upcoming update Patch 1.0!



Welcome to 'The Cove!' another map that will be available to all players in our upcoming full release update! Once again located in the same region as the legendary 'Squizzard', the Cove arena is constructed in honor of the legendary wizard that took down the creature. A large gate door on the right of the arena serves as an entrance for mages all over the world to teleport to this location. This map was inspired by tropical environments while referencing many fantasy realms. We hope players will enjoy our map selection in our full release update!



Although the environment is soothing, mages do not be deceived! The short distance between each player will make it harder to dodge spells. Magical barriers cast on the sides of the arena means all projectiles will ricochet vertically and horizontally! Use the rock formations in the water to bounce spells to outsmart your opponent! Lastly, don't fall into the water!



We hope player s will enjoy this map's layout and its surrounding environment! 'The Cove' will be another map available to all players in our full release update 'Patch 1.0' coming soon!

Read the full dev-blog on our website here!
Sky Noon - TaoOfChau
June 14, 2018 - Saddle up and grab your cowboy hat, lasso, and grappling guns for a showdown in the sky! New Zealand-based game developer Lunar Rooster and Reverb Triple XP announced today that Sky Noon is now available on Steam Early Access. Join a faction – either the Minutemen or the Cartel – then attempt to knock off opponents with air-powered weapons while using grappling hooks and lassos to pull yourself back onto the level, leading to a thrilling “tug of war” pace of combat that’s both hilarious and exhilarating! Send your enemies soaring off the edge of the Floating Frontier and lead your team to victory!

Watch the Sky Noon Launch Trailer HERE

"Through many hours of design work, testing, and community feedback, we’ve reached the major milestone in releasing our first video game - Sky Noon on Steam,” states Craig Taylor, co-founder and lead programmer at Lunar Rooster. “In the next few weeks we plan to unveil Duels, enhanced customization and a lot more as we want to take advantage of the Early Access development to listen to our amazing growing community and further improve the Sky Noon experience.”

Named by Game Informer as one of the Best Indie Games at PAX East 2018*, Sky Noon takes place in a reinvented Wild West universe where the frontier floats among the clouds. Powerful factions crave to control the most precious resource in the West: water. Players take the role of hired gunslingers that battle opposing fighters across floating islands in the sky. There are no health meters in Sky Noon; instead, to eliminate enemies, players use various super-power compressed air weapons to send them flying out of their boot spurs! Grappling hooks and lassos must constantly be used to prevent players from falling off into the great blue sky. Combined with other items like steam-powered jet boots, jump pads, teleporters, and more, cowboys need to be quick on the draw and light on their boots in the fast-paced, aerial mayhem of Sky Noon.

Sky Noon is now available on Steam Early Access (SRP $14.99). Cowboys looking to join the gang should follow the game development on Twitter, ‘Like’ us on Facebook, connect on Discord, check us out on Reddit, and visit the official site SkyNoonGame.com.

*courtesy of Game Informer


# # # # #



LongStory - LongStory Game
We've made some updates to LongStory to make it easier to play and share your favorite parts. Thanks to all the players who suggested these additions.

Speed it Up!
Due to popular demand, we at Bloom Digital have installed a fresh new skip button just for you! This button allows players to skip over text until they reach the next dialogue choice.

Uh-Oh Undo
Sometimes you make the wrong choice but why should you be stuck with it? Well now with our newest update we placed a back button to give you a second chance! You can use the back button to undo your most recent recent choice and return to the prior dialogue.

Save Your Faves
Sometimes in life you just need to take a screenshot of what's going on to save the moment. In LongStory you can! With our newest update we have a built-in ability to take a screenshot (using the 's' key) so you can send it to your friends and ask what they think.

General bug fixes
In our latest update we have included a number of bug fixes as well as security updates to ensure the latest and greatest and most enjoyable player experience.


Strive - chiefGui


We're proud to announce that Strive is now available on Steam!

To celebrate this moment, we're giving you all a discount of 20% to help you get started with Strive.

Don't forget to tell your friends about the news. Though we haven't released the party mode yet, lots of practice will be required when the time comes--and the best opportunity to exercise is now.

Last but not least, don't hesitate to communicate us about any bugs you may face. Our team will measure no effort to get them fixed as soon as possible.

See you on Westgrim!
Jun 14, 2018
Prime World - Prime World Official


Lords and Ladies!

11.9.2 update is live on our servers, and the Heroes are ready to greet their Lords and Ladies!



A new set of talents is coming to Praya - Legendary Portents!

It consists of 4 subsets, full of talents which can be useful to any Hero in the game.

New set’s mechanic is built around changing the ground Heroes are fighting on. Part of the subsets can change the ground (from hostile to native), and another part of them can provide Heroes different bonuses for standing on native or neutral ground.

Please remember that as soon as the new set is introduced to you in the game, fourth set of talents, “Legendary Epic”, will become unavailable for purchase at the Fair.

However, the possibility of creating talents from that set in the Forge/Garden of Talents and in the Talent Collection will remain.


The first set we will be talking about is a perfect fit for Support Heroes and those, who prefer to fight in the first rows.

Two talents from this set in a build will boost up wielder’s Cunning or Agility, whichever the greater. The set active bonus will allow the Hero to cast a fireball which will deal damage to all enemy Heroes standing next to the point of its landing and turn hostile ground into native ground.

Subset’s talents are focusing on dealing as much damage as possible:
Astrologer’s disgrace
  • Required row: V;
  • Prime-cost of learning: 1160;
  • Increases Strength or Intellect, whichever the greater, by 15;
  • Increases Health by 100 points;
  • 2 seconds after using, the talent summons a meteorite which deals damage to enemy Heroes (equal to 15% of their maximum Health) and turns hostile ground into a neutral one;
  • Cooldown: 180 seconds
Astrologer’s mastery
  • Required row: III;
  • Prime-cost of learning: 675;
  • Increases Strength or Intellect, whichever the greater, by 10;
Astrologer’s insolence
  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Agility by 13;
Astrologer’s guile
  • Required row: IV;
  • Prime-cost of learning: 825;;
  • Increases Cunning by 13;



The second subset we are going to write about has proven itself particularly useful for Defender class Heroes.

  • If you have 2 talents from the subset in a Hero’s build, his/her Stamina or Will will get boosted up additionally.

  • 3 talents from the subset in a build will make a Hero able to use an active ability which will create a special “glade” on the ground. Nor ally Heroes, nor enemy Heroes will be able to escape from it for a while. Hostile ground the “glade” was cast on will turn into a native one, and the damage, received by ally Heroes standing on it, gets decreased by 10%.

Dense Captivity
  • Required row: V;
  • Prime-cost of learning: 1160;
  • Increases Agility or Cunning, whichever the greater, by 15;
  • Increases Health by 100 points;
  • Makes the ground around the Hero turn native and creates an area which is impassable for all Heroes. Ally Heroes receive 10% less damage in this area.
  • Cooldown: 180 seconds;
Captivated power
  • Required row: III;
  • Prime-cost of learning: 675;
  • Increases Strength or Intellect, whichever the greater, by 10;
Captivated stamina
  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Stamina by 13;
Captivated will
  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Will by 13;



This subset can be of a great help to Heroes whose top priority is to restore other Heroes’ Health.

  • If you have 2 talents from the subset in a Hero’s build, his/her Strength or Intellect will get boosted up.
  • 3 talents from the subset in a build will make a Hero able to create an area which will heal 15% of ally Heroes’ Health (Heroes must be standing on that particular area) 3 seconds after the ability was used.

Gift of Nature
  • Required row: V;
  • Prime-cost of learning: 1160;
  • Increases Stamina or Will by 15, whichever the greater;
  • Increases Health by 100 points;
  • Creates an area which will heal 15% of ally Heroes’ Health (Heroes must be standing on that particular area) 3 seconds after the ability was used.
  • Cooldown: 180 seconds
Power of Nature
  • Required row: III;
  • Prime-cost of learning: 675;
  • Increases Strength or Intellect, whichever the greater, by 10.
Force of Nature
  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Strength by 13.
Wisdom of Nature
  • Required row: IV;
  • Prime-cost of learning: 825;
  • Increases Intellect by 13;

Talents of this subset are designed to work together with other subsets of the Legendary Portents set. Upon activation of any of them, the subset’s wielder will receive a shield. The shield will absorb the damage dealt to the Hero for 10 seconds (no more than 15% of Hero’s maximum amount of Health).

  • For 1 talent inserted in his/her build, the wielder will be getting a shield only when he/she uses one of the subsets abilities.
  • For 2 talents inserted in a Hero’s build, the shield will additionally be casted upon the subset’s wielder when any ally Hero uses one of the subsets abilities.
  • For 3 talents inserted a Hero’s build, the shield will appear when any of the enemy Heroes will be using talents of this set.

Amulet of Stars
  • Required row: VI;
  • Prime-cost of learning: 1600;
  • Increases Strength or Intellect by 22;
  • Increases Health by 150 points.
Amulet of the Wilds
  • Required row: VI;
  • Prime-cost of learning: 1600;
  • Increases Agility or Cunning by 22, whichever the greater;
  • Increases Health by 150 points.
Amulet of Nature
  • Required row: VI;
  • Prime-cost of learning: 1600;
  • Increases Stamina or Will by 22, whichever the greater;
  • Increases Health by 150 points.

Please take notice!

Please take notice! Each team can not use more than one subset effect per fight. After any of these is used, the rest will become unavailable to use for 15 seconds.



11.9.2 update has brought a new action to Praya, where you will have to participate in the 2018 FIFA World Cup along with your Heroes! You can learn more about this event in this post.



Greet new skins in your Castles, Lords and Ladies!

Two Prime World Heroes tried football form on. What is more, Vampire and Katana received new skins too! You can learn more about all 4 skins by following this link.



With the Seasons being introduced into the game, it has become pretty hard to reach the highest ranks. You wrote us numerous comments and we decided that we should lower the rank bar for receiving the highest ranks. Now, in order to become a General, it will be enough to have 2100 rating points, and to become a Marshal - 2200 rating points.



Thanks to his ability to move around the map very fast, he can change the pace of the battle in a blink of an eye. However, Tactical maneuver’s technical delay before its use made the Hero vulnerable for ganks. This is reason why we fixed this matter and eliminated the delay.


Tactical maneuver
  • “Technical” delay before using this talent has been eliminated.

Supermaneuverability
  • This passive ability effect will now last for 3,5 seconds (instead of 3).


But, still, in some situations the bonus his shields game him was too powerful. In 11.9.2 update, the damage his abilities deal and the protection they provide have been decreased.


Arsenal
  • Damaged absorbed per each effect of Arsenal has been decreased, and now each effect absorbs 20-236 damage (instead of 20-248)

Battle Order
  • Damage dealt by the ability has been nerfed and now it deals 9-82 and 2-16 damage per each effect of Arsenal (instead of 10-88 and 2-18 er each effect of Arsenal)

● Fixed an error which caused the game to close down when a player was in a Castle or in a fight.

Dryad
  • Fixed an issue which caused Forest Spirit talent to go on a cooldown while the spirit itself did not appear.

Always yours,
Prime world dev team
Jun 14, 2018
Next Day: Survival - SOFF Games
1) Fixed a bug where players could connect to closed rooms during the transition between locations.
2) Fixed localization of quests for German and English.

To download the update, restart the Steam client.
BAAM SQUAD - 페노그
New update with same version has been uploaded!

Critical issue was reported by bammers on Discord, so roll back to version 0.2.14 for now. Sorry for inconvenience.

■ Version: 0.2.15
  • Balancing Changes
    • Door unlock price decreased.
    • Door unlock exp increased.
    • Attack power of some ranged weapons, grenade and landmine increased.
    • Attack power of explosive barrel increased.
  • More language support
    • Korean: for legal issue to be listed on local VR Arcades

We are reading and following all the discussions you left in Steam Community & Discord . You can expect regular updates to keep gameplay fine tuned and fun enough to play.
Jun 14, 2018
GM Forge - Virtual Tabletop - GM Forge (Noobulater)
-Fixed an issue where context wasn't being assigned properly for actions
-Fixed an issue where new talents didn't properly generate a macro key, causing the name to get messed up
-Fixed an issue when deleting music or adding new music caused music to bug out and can't be stopped
-Fixed an issue where tracks were reset when volume was adjusted while the track was playing
-You can now "load" another character sheets data in the "attribute" tab
-Pages can now be styled easier in the System builder
-Looping Tracks has been re-added to the music player
-New option "Show temporary assets" which allows you to see temporary assets, which are hidden by default
-There is now a toggle for hiding "temporary" assets
-By default players can't move outside of walls, this option can be toggled in map options
-Added a "Move Token Event"
-You can now attach custom health bars from a sheets "counter" section
-Added "Boxed" health bars for quick counting
...