TrackMania² Stadium - Alinoa


Qualifier for the ZrT Trackmania Cup 2018 are over and here are the 8 finalists out of 2800 attendees:
Badlulu (FR), Plastorex (POL), ASM.Scrapie (BEL), GO.Papou (FR), GO.Aurel (FR), ZT.Bren (FR), Revolution (GER) and ZT.CARLJR (CAN), triple Trackmania World Champion.
The peak viewers reached more than 62 000 viewers on https://www.twitch.tv/zerator

GG to 2800 attendees and Good Luck to 8 finalists for the Grand Final that will happen on Saturday 30 June in Toulouse, France in the front of 5000 spectators: http://www.zqsd-prod.fr/files/TMCup2018/ENGLISH-VERSION.pdf
Diesel Railcar Simulator - Lapioware
More small bugfixes! This new version should require a bit less memory than the old one and be less prone to crashing.

Notice: simple controls are the default again. You may need to disable them from the Tutorials button to use realistic controls https://steamcommunity.com/sharedfiles/filedetails/?id=1354698374

Here are the changes:

Graphics
  • Improved: lighting to have more contrast
  • Improved: sky appearance
  • Improved: some train textures
  • Fixed: sun rays to actually work
  • Added: adjustable field-of-vision to graphics settings

Miscellaneous
  • Changed: simple controls to be the default again
  • Optimised: scenery loading to cause less stutter
  • Optimised: the program to use slightly less memory
  • Added: option to disable left-click-zooming
  • Added: option to disable route/train data hard drive caching
  • Added: DirectX version to credits screen and simulation info popup (F1)
  • Fixed: camera view popup to close if view is selected from keyboard
  • Fixed: run evaluation graph target speed to be more realistic in some cases
  • Fixed: bug that prevented coupling to the failed train in some rare cases

Editors are still in development, more news to follow in July
Jun 11, 2018
Community Announcements - Akio
Fellow Guardians,
We will shut down the server at 10:00 AM CET tomorrow, 12th of June for the usual maintenance. We don’t know how long this maintenance will last, but we will keep you updated as usually.

Stay tuned,
Your GoE Team
Jun 11, 2018
Military Operations: Benchmark - Treesong

We are ready to release! But Steam isn't.
The Steam review takes much, much longer than promised. There is
nothing for us to do but wait.

It may be related to the nature of MilOps and its use of non conventional tech.
But judging from the forums, this seems to be a new and recent problem that more developers suffer from.

Since we're completely in the dark, we will postpone the release date by a week each time (yes it may take several weeks). We're realy sorry for this delay. We 'll keep you updated. Fingers crossed!
Jun 11, 2018
Apocryph: an old-school shooter - Po
Hello guys! We're continuing to work on the game.

New:
- New level has been added!

Also:
- Ammo rebalanced
- Freezing attacks are now stronger

Fixes:
- Fixed saving the game after the first episode intermission

Please leave feedback about any problems you might encounter, and have fun!

Best regards,
Apocryph devs
Jun 11, 2018
Intralism - Oxy949


• Improved security
• Added "workshop" button to maps list
• Fixed localization

As usual, if you find a bug, please let us know about it here. Have fun!
Void Memory - Gustav
(Hard) Praised Tree Nolaved has been nerfed.

(Hard) Cursed Prince has been nerfed.

(Hard) Dragon Knight has been nerfed.

(Hard) The Fallen has been nerfed.

ETC bug fix
Talisman: Digital Classic Edition - Fomalhaut
Hello all,

Happy Woodland day!

It’s the one that you have all been waiting for - the fourth corner board is here!

For the first time in countless ages, the mystic Woodland has returned to the mortal realm. Among the towering trees and along the twisting trails, wealth and power beyond comprehension can be found. But there are dangers as well. King Oberon and Queen Titania, ageless beings of fate and magic, will not brook invasion of their realm so lightly. Players will pick sides in the struggle between the monarchs of the fae, or choose their own path of destiny.

The rulebook can be found here.

Fixes

Between Harbinger patches, a free new app on iOS, Asmodee accounts, Deep Realms beta and release and now the Woodland there have been a host of bugs and fixes that have come up and disappeared from the various places that Talisman is in production. As a result, it’s been difficult to separate any list of fixes into live, beta and QA bugs. During the beta we kept a comprehensive list of all changes which were generally split into the above categories and that can be found here.

To highlight a few specific fixes - we have recently found some bugs with our networking code that have the potentially to be critical in improving our online stability. We hope that the community will feel the benefit from these fixes. If you are continuing to have any stability issues then please let us know.

Dev Note

The Woodland was originally intended for July but due to behind the scenes engine/platform things that have gone on we have brought the release forward. We believe that the Woodland is in a very healthy state at the moment and is in good condition to be released but due to the earlier than intended release we are prepping a post-release patch already. We hope that this will be for all of the minor bugs that are found from the weirdest of weird item/character/spell/spaces combos that are possible but if any more serious issues do occur then please report them as we are following the feedback closely and are ready to react.

Special thanks…

As always, we are grateful for all the hours that people choose to give to helping us improve the quality of Talisman: Digital Edition. For this expansion we gave more people access at an earlier stage and some folk really went above and beyond in helping us ensure the highest standards possible.

Thanks especially to sjgf, Neil, Nemomon and talismanisland for your continued hard work and support.



Community Announcements - ARVI_Lab

Hi guys!
From our point of view, friendly usability of any product is much more valuable than its release at all costs. For now, we received the beta-testers’ feedbacks and took decision to improve some of our game aspects.
So, Mystery Lands release is shifted to June, 14.
Thanks!

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Jun 11, 2018
Paralines The Last paladin - 罗伊sd
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