I am working on adding more player options along with cleaning up a few other things. We will be adding the new map this. I also am working on make call outs much more immersive. I did state in several places that Police Enforcement VR is under heavy development!
Plunge into the Lawless Lands of Crossia, a once great kingdom where chaos slowly consumes more and more of the country. The cities have plummeted into poverty and crime, and the surrounding countryside is littered with famine and death. The army is close to collapse from an ever-lasting war and cannot stop the spread of the disorder. Hope is almost nonexistent, restoring order is believed to be futile, and panic lingers everywhere. Take on the role of a champion who rises from the ashes to end the suffering.
Muster and Rally:
Create the character of your dreams with complete customization including traits, skills, training, abilities, companions, appearance, and an open-ended advancement system that allows you to improve and expand however you wish, without being limited by a class or tier based leveling system. Then, play how you choose with whatever equipment and gear that suits your favored playstyle for your adventures!
Stand Firm:
Arm and upgrade your character with skills and equipment to better allow them to face constant and growing challenges. Enemies improve as you do, and so do the other various dangers and threats that stand in your way.
Main Features:
Epic-sized main storyline with hours upon hours of diverse gameplay
Sprawling open world on a massive scale
Intricate character development
Countless side quests and side activities
Randomized loot
Hundreds of items, gear, and equipment choices
Durability and degradation system for gear and equipment
Plunge into the Lawless Lands of Crossia, a once great kingdom where chaos slowly consumes more and more of the country. The cities have plummeted into poverty and crime, and the surrounding countryside is littered with famine and death. The army is close to collapse from an ever-lasting war and cannot stop the spread of the disorder. Hope is almost nonexistent, restoring order is believed to be futile, and panic lingers everywhere. Take on the role of a champion who rises from the ashes to end the suffering.
Muster and Rally:
Create the character of your dreams with complete customization including traits, skills, training, abilities, companions, appearance, and an open-ended advancement system that allows you to improve and expand however you wish, without being limited by a class or tier based leveling system. Then, play how you choose with whatever equipment and gear that suits your favored playstyle for your adventures!
Stand Firm:
Arm and upgrade your character with skills and equipment to better allow them to face constant and growing challenges. Enemies improve as you do, and so do the other various dangers and threats that stand in your way.
Main Features:
Epic-sized main storyline with hours upon hours of diverse gameplay
Sprawling open world on a massive scale
Intricate character development
Countless side quests and side activities
Randomized loot
Hundreds of items, gear, and equipment choices
Durability and degradation system for gear and equipment
Plunge into the Lawless Lands of Crossia, a once great kingdom where chaos slowly consumes more and more of the country. The cities have plummeted into poverty and crime, and the surrounding countryside is littered with famine and death. The army is close to collapse from an ever-lasting war and cannot stop the spread of the disorder. Hope is almost nonexistent, restoring order is believed to be futile, and panic lingers everywhere. Take on the role of a champion who rises from the ashes to end the suffering.
Muster and Rally:
Create the character of your dreams with complete customization including traits, skills, training, abilities, companions, appearance, and an open-ended advancement system that allows you to improve and expand however you wish, without being limited by a class or tier based leveling system. Then, play how you choose with whatever equipment and gear that suits your favored playstyle for your adventures!
Stand Firm:
Arm and upgrade your character with skills and equipment to better allow them to face constant and growing challenges. Enemies improve as you do, and so do the other various dangers and threats that stand in your way.
Main Features:
Epic-sized main storyline with hours upon hours of diverse gameplay
Sprawling open world on a massive scale
Intricate character development
Countless side quests and side activities
Randomized loot
Hundreds of items, gear, and equipment choices
Durability and degradation system for gear and equipment
Plunge into the Lawless Lands of Crossia, a once great kingdom where chaos slowly consumes more and more of the country. The cities have plummeted into poverty and crime, and the surrounding countryside is littered with famine and death. The army is close to collapse from an ever-lasting war and cannot stop the spread of the disorder. Hope is almost nonexistent, restoring order is believed to be futile, and panic lingers everywhere. Take on the role of a champion who rises from the ashes to end the suffering.
Muster and Rally:
Create the character of your dreams with complete customization including traits, skills, training, abilities, companions, appearance, and an open-ended advancement system that allows you to improve and expand however you wish, without being limited by a class or tier based leveling system. Then, play how you choose with whatever equipment and gear that suits your favored playstyle for your adventures!
Stand Firm:
Arm and upgrade your character with skills and equipment to better allow them to face constant and growing challenges. Enemies improve as you do, and so do the other various dangers and threats that stand in your way.
Main Features:
Epic-sized main storyline with hours upon hours of diverse gameplay
Sprawling open world on a massive scale
Intricate character development
Countless side quests and side activities
Randomized loot
Hundreds of items, gear, and equipment choices
Durability and degradation system for gear and equipment
Plunge into the Lawless Lands of Crossia, a once great kingdom where chaos slowly consumes more and more of the country. The cities have plummeted into poverty and crime, and the surrounding countryside is littered with famine and death. The army is close to collapse from an ever-lasting war and cannot stop the spread of the disorder. Hope is almost nonexistent, restoring order is believed to be futile, and panic lingers everywhere. Take on the role of a champion who rises from the ashes to end the suffering.
Muster and Rally:
Create the character of your dreams with complete customization including traits, skills, training, abilities, companions, appearance, and an open-ended advancement system that allows you to improve and expand however you wish, without being limited by a class or tier based leveling system. Then, play how you choose with whatever equipment and gear that suits your favored playstyle for your adventures!
Stand Firm:
Arm and upgrade your character with skills and equipment to better allow them to face constant and growing challenges. Enemies improve as you do, and so do the other various dangers and threats that stand in your way.
Main Features:
Epic-sized main storyline with hours upon hours of diverse gameplay
Sprawling open world on a massive scale
Intricate character development
Countless side quests and side activities
Randomized loot
Hundreds of items, gear, and equipment choices
Durability and degradation system for gear and equipment
We have found that [NA] Lilyanthes and [EU] Daimon servers are currently in unstable condition. The cause is under investigation.
We will not be performing urgent maintenance right now. However, the Bless Team will immediately start urgent maintenance to stabilize them, if we encounter server crashes on both servers. Expected duration of urgent MA is under 20 minutes.
Please note that players will find the two servers as “Offline” if we proceed the urgent maintenance. Please understand that we will try our best to act on it quickly and provide you the better gameplay environment. We will update you if there are any changes.
Please follow us on Twitter/Facebook to stay up to date!
Welcome to our first developers update for Call to Arms after release! We will use these updates to keep you posted on the progress of the development and features.
New factions
We are currently working on the beta release of the new factions. They will be available for Ultimate Edition later this summer and after they are completed, they will be available for the other full version packages too.
Fortifications
Finally the fortification feature will make it into the game. Engineers will be able to build emplacements and fortifications, as well as stationary support weapons. Regular soldiers may be able to create light fortifications too. Each soldier who has the fortification features, also owns a resource pool that limits the amount of fortifications that can be build. To deploy weaponry, you will need to have enough MP available.
New armor system
Furthermore, we are working on a new tank armor system, that gets rid of the random damage and allows us to easier balance the tank combat. Our main goal is to make tank combat more interesting and skill based, as well as balance infantry vs. armored vehicles gameplay for more entertaining battles.
New environment landscape
We are also prototyping a new environment landscape, that will help us to create proper far distance views. It's quite a drastic change, so we will upgrade one map after another with the new system, but it's clearly worth it!
New netcode
Our new netcode will support 64-bit in multiplayer and reduce the lag you are experiencing, especially in first and third person controls. This means, it will not only enhance stability but also improve the online experience. We hope to have it available in a few months. Dedicated severs may possibly follow, as well.
Thanks for your attention, stay tuned for more updates soon! :cta_emo1:
Since the last preview post we've been wrapping up work on the remaining elements of the first 3 areas of Beneath which make up the main branch that leads to the first boss and run end. This included setting up the interface for purchasing permanent upgrades and having those upgrades both work and save both locally and to the Steam Cloud.
Another change in Beneath is that instead of pressing a button to drop weapons, that button will store and swap weapons so that you can hold 2 weapons at a time and swap between them. This will allow you to save more powerful weapons you've purchased or found for when you really need them. This feature, as well as many of the permanent upgrade options, required having an icon for the weapons you'll find in Beneath. To achieve this we have a process that renders every weapon to an texture in white and from a recognisable perspective and places them in particular positions on a texture atlas.
Some of the auto-generated weapon icons
Many of the permanent upgrades are to unlock the ability to find superior weapons in future runs in Beneath. One important element we've considered that we've found to be a negative element of similar upgrades in other Rogue-Lite games is that unlocking more weapons will reduce the likelihood that other powerful weapons you've unlocked will spawn. This is because the range of weapons the procedural level generator can select from has increased. In Beneath we've made sure that every unlockable weapon will always have a consistent random percentage chance to be found in the world and as you unlock more weapons only the lesser weapons of the default range of weapons will then be found more rarely.
Other upgrades include things like permanently improving stats for all classes, upgrades to starting weapons and shields, unlocking additional beneficial unique random encounters or increasing the durability of all weapons.
Swapping between 2 weapons
Giant Mage
Besides finishing the boss enemies for Beneath which is still to come, we've about wrapped up the last remaining big feature (besides bosses most work from here is related to tweaking/polishing/etc) which was the most complicated enemy in the game, the Giant Mage.
We won't show and spoil too much about this enemy because they have a lot of impressive abilities that will be much more fun to discover in game. The main thing that makes them a complicated enemy to create though is their interaction with other enemies. The class hierarchy will be pretty clear when you encounter a Giant Mage with some other enemies nearby like the Interceptor or Minion. They'll drastically change their usual tactics to protect and augment the abilities of the Mages. If you do encounter a Giant Mage without any protection you'd better act fast because they have the power to summon whatever they need.
That's not to say they aren't more than capable of dealing with you themselves...
Update 0.8.4 Preview
Since we've reached a Beneath milestone we're going to spend next week working on the next update that will not only feature the Custom Music Packs for the Workshop, but also a huge number of other improvements. Many of these additions are possible because upgrades required for Beneath can easily transfer to existing systems and the changelist for 0.8.4 is by far the largest we've ever had in an update.
We'll hold off on posting the WIP changelist as it will definitely change over the coming week, but below are some additions you can expect in the update which will be available in a weeks time.
Custom Music Packs (workshop upload and Level Editor usage)
Ability to change music in Level Editor with logic triggers
Liquid Decals
Thrown sharp weapons stick into level
Some thrown weapons can pin enemies
Smite attacks will knock some nearby enemies away
Shockwave knocks props and weapons away
Invisible paint option in Level Editor
Ability to duplicate rooms in Level Editor
Bullet hit decals
New blood spurt effects
Blood colour tone variation
Shooting and hitting some fragile weapons will break them