Up until now, we’ve had staple co-op bosses for most of our 3D environments, but our starting PVP arena, The Crucible, LITERALLY conceived for battles to the death was conspicuously absent from the rotation…
A familiar face for Albion denizens is here to rectify that… In the long awaited follow up to his Millfields death gauntlet antics in Fable 3, Reaver’s putting on a show in the Crucible to die for!
Willing victims and eager Heroes, please orderly queue up and apply in pairs!
NOT EVEN A SCRATCH!
The core of this fight is playing into the performative aspect. Reaver starts out with a monstrous amount of health and any damage large or small will result in him healing a whopping 50 health on his turn!
It may seem insurmountable, but daring challengers are gifted a unique unit - the ‘Budding Champion’! Keeping it alive is key to turning the tide!
This unorthodox Champion may not start out as much, but as the fight goes on, you can earn powerful ‘Feats of Strength’ spells to power the Budding Champion and his allies up to start chipping away at Reaver, making that heal for 50 seem like chump change!
So grab a friend and enjoy this brand new co-op fight - put on a hell of a show and knock the sneer right off of Reaver’s haughty face…
A brand new patch (1.5) is here - fixing a lot of issues that you've reported. Again, we would like to thank you for that - you're making the game better for everyone! Of course, we won't stop here - keep sending the feedback so we can further improve your experience. What's more - there is a development road map coming soon - so stay tuned for that!
Want to know what exactly did we fix with this patch? Find the full list below!
Usability changes:
Added a binding option for the Map key.
Shop-oriented Fixes:
Shop assistant is now working as designed again
Item names are now displayed properly
Game no longer crashes while paused inside the shop
Enchanted weapon do not get "de-enchanted" after returning from Dungeon
Items do not disappear from Helper and do not return to inventory upon exiting to main menu from dungeons
Word 'Skip' on shop summary is not cut off in German anymore
Added models for two NPCs in Notebook
Dungeons Fixes:
No more game freezes on the loading screen after killing the 2nd boss
Pathway to exit the dungeon is now displayed as it should
Damage over time can no longer kill Will after the boss was defeated
Dungeon doors are no longer opening while still being boarded up with planks
Players no longer get teleported to next level of Dungeons after killing enemies near the teleport
Desert Dungeon: Infinite loading when going through emblem to the room before boss should not be appearing
Last boss room should not cause damage before the fight starts
Map is displayed even upon placing emblem and going back to a dungeon
Vases should no longer have colliders after they are visually destroyed
Tech Dungeon: Electric Post now have death animation
Tech Dungeon: No redundant collisions after killing Tesla boss
General:
Updated Korean translations.
Updated PT-BR translations.
Russian: New controls translations
Adding deadzone on controller sticks.
Fixed the FPS drop after soaking on Pause Menu
Fixed crash while talking to NPC (Zenon).
Fixed crash while switching between books.
Player can no longer interact with "Roll" button
Mouse controls buttons appear properly during tutorial
Shield icons is now displayed properly on health bar
Trails behind characters when using special attack no longer appear
Wishlist are now displaying selected items properly
As always - more updates are coming in the future! We're working on the game all the time, every day. Don't hesitate to contact us - to report any issues and share cool ideas.
Thank you for your ongoing support! Digital Sun Games & 11 bit studios
Friday Arcade Night features 12 new community maps and three weekly challenges! Check out the new featured maps- including "Wasteland Ranger" and "Edge of Africa": {LINK REMOVED}http://bit.ly/FarCryArcadeWeb
Sarah prayed to the Eternal Pyre for the strength to fight the Abyss and avenge her fallen sister. Her prayers were answered. She was saved from the Abyss and transformed into Furia: An avenging Angel of cleansing flame incarnate. Now the former sisters stand opposed, vessels of otherworldly powers far beyond that of mere mortals.
Overview
Role: Support
Health: 2200
Abilities
[Weapon] Pyre Blade Deal 330 damage every 0.5s in a medium spread. Healing allies builds your Wrath resource and increases your attack speed. Wrath decays over time.
[Alt-Fire] Kindle Soul Target an ally near your reticle and cast a spell that heals for 1000 and then 500 over 2s.
[Ability 1] Pyre Strike Summon a beam of searing light that travels forward. Enemies caught in its path are stunned for 1s and take an instant 400 Damage along with 20 damage every 0.05s they remain inside the beam.
[Ability 2] Wings of Wrath Propel yourself backwards and fire 3 attacks that seek out enemies, dealing 200 damage each.
[Ultimate] Inflame Channel the Pyre and become untargetable for 2s. Afterward, you and allies within 150ft of you gain 30% bonus damage and 30% movement speed for 8 seconds.
Talents
[Default] Cherish [Kindle Soul] Kindle Soul heals up to 50% additional Health based on your allies’ missing health.
[Level 2] Celerity [Wings of Wrath] Wings of Wrath gains an additional charge.
[Level 8] Solar Blessing [Pyre Strike] Pyre Strike now stops on and heals allies it passes through for 300 health every 0.05s.
[Level 12] Exterminate [Pyre Strike] When Pyre Strike hits an enemy it stops moving until its duration ends.
Cards
Weapon/Armor
Pyretic Dynamo
Increase your Ammo count by {scale=2|2}
Devout Dexterity
Gain {scale=7|7}% Reload Speed
Ruthless
Wrath decays {scale=10|10}% slower]
Incandescent Being
Increase your Maximum Health by {scale=50|50}
Kindle Soul
Burning Oath
Healing an ally with Kindle Soul also heals you for {scale=105|105} health over 3s
Light Forge
Reduce the Cooldown of Kindle Soul by {scale=0.25|0.25}s
Inner Fire
Healing an ally with Kindle Soul restores {scale=1|1}s ammo
Light of Dawn
Allies affected by Kindle Soul gain a {scale=100|100} health shield for 2s
Pyre Strike
Solar Flare
Increase the Radius of Pyre Strike by {scale=10|10}%
Conviction
Increase the Stun duration of Pyre Strike by {scale=0.1|0.1}s
Hallowed Sight
Reveals affected enemies for {scale=2|2}s
Ignition
Successful Pyre Strike hits reduce Wings of Wrath cooldown by {scale=1|1}s
Wings of Wrath
Righteous Path
Increase Wings of Wrath's distance by {scale=10|10}%
Stoke the Fire
Successful Wings of Wrath attacks reduce the cooldown of Pyre Strike by {scale=0.5|0.5}s
Fire Siphon
Successful Wings of Wrath attacks heal you for {scale=50|50}
Pyre Walker
Reduce Wings of Wrath cooldown by {scale=0.5|0.5}s
NEW EVENT: RISE OF FURIA
ESCAPE THE ABYSS
Relive the day the city of Seris was destroyed and thousands of souls were cast into the Abyss. You have been trapped in the vile recesses of this ancient hell… but there is still hope. Race against your doom and climb the Abyssal Spire. As you slay the wretched shadows atop, you’ll earn Abyssal Shards which can be exchanged for exclusive Rise of Furia event items. Face off in an epic Team Death Match at the top in front of the Abyssal Lord himself. Remember, child: Even in the blackest night, the Pyre will light your path.
Event Overview
Climb the Spire
Climb out of the Abyss, jumping from platforms, collecting Pyre Blessings, and racing up the Abyssal Spire with your team. Be careful along the way: one wrong step and you might fall into the Abyss itself. Once atop the Spire, face off against your shadows to determine which of you has earned the right to escape in front of the Lord of Abyss himself.
Collect Abyssal Shards
Climb the Spire and collect Abyssal Shards for every kill your team earns at the top, or purchase Bundles to speed up the process.
Unlock New Cosmetics!
There are over 15 new cosmetics this patch, including new Music Themes! Spend your Abyssal Shards and unlock exclusive content only available during the Rise of Furia event. To gain access to the event store, you must purchase one skin bundle.
Event Details
The Champions
Players are assigned a random Champion to race up the spire.
Both teams are comprised of the same Champions.
The Climb
Players have increased movement speed and jump height to help them traverse the Abyssal Spire.
Players are unable to damage or impede their opponents’ progress during the climb.
The Abyss will slowly rise during the Climb, forcing players towards the top. Falling into the Abyss will reset you to the lowest current checkpoint.
Pyre’s Blessing are placed throughout the climb, providing ultimate charge to the team who can grab them first!
Destroying the Crystal near the top will unlock the Abyssal Spire’s Arena, bringing all players to the top of the Spire. The team that unlocks the Arena earns additional ultimate charge.
The Fight
The fight follows Team Deathmatch Rules - first team to 30 kills wins the match.
Event Quests
Call of the Abyss
Collect 100 Abyssal Shards
Reward: Gold Chest
Pyre’s Chosen
Acquire 200 Abyssal Shards
Reward: Diamond Chest
Event Store
Unlocked by purchasing one of the event bundles
Available for 100 Abyssal Shards each
Unimpressed, Khan Roaming Emote
Spooky, Seris Roaming Emote
Break Dance, Makoa Roaming Emote
Rise of Furia, Music Pack
Death Stare, Animated Spray
Corrupter, legendary Avatar
Available for 1,000 Abyssal Shards
Divine Seris
Note: You must purchase an event Bundle to gain access to the Event Store.
Unspent Abyssal Shards will be exchanged for unowned store content at the end of the event.
Abyssal Lord Drogoz Bundle
Unlock the ultimate skin as a free bonus! Abyssal Lord Drogoz is unlocked by purchasing the Demonette Maeve, Fallen Androxus, and Archangel Tyra Bundles. All content in this bundle is limited to 1.1 and only available during the event. It will never be unlockable again after the Rise of Furia concludes. Includes the following Limited content:
Abyssal Lord Drogoz Skin
Dominator, Drogoz MVP Pose
Effigy, Death Stamp
Title: The Demon
1,000 Abyssal Shards
Demonette Maeve Bundle
The Demonette Maeve Bundle costs 400 Crystals and includes the following:
Demonette Maeve Skin (Epic)
Crossed, Maeve MVP Pose (Epic)
200 Abyssal Shards
Fallen Androxus Bundle
The Fallen Androxus Bundle costs 400 Crystals and includes the following:
Fallen Androxus Skin (Epic)
Executioner, Androxus MVP Pose (Epic)
200 Abyssal Shards
Archangel Tyra Bundle
The Archangel Tyra Bundle costs 400 Crystals and includes the following:
Archangel Tyra Skin (Epic)
Reckoning, Tyra MVP Pose (Epic)
200 Abyssal Shards
GENERAL
Gold Skins
In our continued effort to produce higher quality content, we are making a change to our Mastery Skins. Starting with Furia, new Champions will no longer receive single-texture Obsidian and Cosmic skins, but instead, higher quality custom Golden Skins! Golden Skins will be unlocked at Champion Mastery Level 50, and are paired with the Champions Golden Weapon. We will be working towards making Golden Skins for all champions.
Main Menu
New Login Screen
New Landing Page Scenery
New Event
New Metal Music Theme
Replaces default Music theme in Lobby
Lasts duration of Event, but permanently unlockable through Rise of Furia event
Music Themes are now equippable in Account Profile
Daily Login & Featured Page
The Featured Store Page has undergone a few cosmetic and system improvements, and now contains daily login rewards. Players will now claim their login bonus in the featured page, and always be able to see their current weekly progress.
NEW Splash Art
Barik
Default, Foreman
Cassie
Sunkissed
Kinessa
Default
Lex
Longboard
Customizations
Champions
Furia
Iron Maiden
Golden
Diamond Chest
Rotating In:
Dark Lord Torvald
Dune Crawler Cassie
Firecracker Willo
Madame Seris
Prosperous Makoa
Rotating Out:
Hemlock Willo
Clockwork Torvald
Nightbane Cassie
Kingpin Buck
Genie Ying
Volcanic Makoa
The Volcanic Makoa skin for reaching level 30 during Paladins Beta will be going away with Update 1.1. This is your last chance to earn this exclusive skin!
Balance
Pip
Reduced Evil Mojo's charge rate
Sha Lin
Reduced Impaler Arrow's projectile size
Strix
Increased Scope's zoom distance
Console only
You can now preview Champion skills with D-Pad Down.
Fixed Turkish displaying as English on Xbox.
Fixed Online IDs not showing in PS4 Leaderboards.
Fixed an invisible UI element appearing after opening chests.
Fixed an issue with re-receiving acquisitions for previous DLC upon login.
Bug Fixes
Champions
Ash
Improved Assert Dominance's performance with higher ping to address server correction.
Barik
Bowling Ball's shield now refreshes if still active when Rocket Boots is used again.
Drogoz
Dragon Punch will no longer fail to connect if you are approaching your victim at a steep angle.
Khan
Now plays different sounds for his regular fire vs. storm of bullets fire.
Kinessa
Fixed an issue with Calibrate where Sniper Mode shots were also reducing the cooldown of Transporter.
Lex
Properly aligned your targets UI element when using non-centered skills.
Cleaned up animations when jumping after using Combat Slide.
Torvald
Fixed an issue where the targeting of Protection could become a line trace instead of a cone.
Jenos
Now plays different sounds for his regular fire vs binary star fire.
Fixed an issue where Void Grip would not properly end early when the lifted player would escape the effect or die during it.
Improved Void Grip's technical integrity during high ping situations for the player being lifted.
Sha Lin
Fixed an issue where Planted appears jerky in spectator.
Terminus
Eliminated erratic jump trajectory that could occur in various situations when using Shatterfall.
Improved Shatterfall's performance with higher ping.
Viktor
Your Crosshair will now show while in Iron Sights when using the Reaver’s Firestorm Weapon Skin.
Zhin
Fixed an issue where Zhin’s weapon attacks would fail to hit against close targets.
Maps
Addressed a bug where players could clip partway into trees on Fish Market.
Smoothed collision for various staircases on the Ascension Peak map.
Battle Pass
Battle Chests now properly rolls Team Boosters if the player owns all other items in the chest.
Fixed incorrect message for Battle Pass Challenge Tier 3 “Get 15 Double Kills” to properly display “Get 3 Triple Kills”.
Fixed an issue where players were not receiving rewards for completing Tier 4 Challenges.
Fixed usernames of Battle Pass members in parties not displaying with Golden Font.
Updated Description on various Rewards.
General
Fixed a crash when using Alt+Tab while in Fullscreen.
Fixed a crash on the Georgia Peach Logo when launching Paladins for players in India.
Fixed issue where some players were unable to purchase Dreadhunter Drogoz skin.
Fixed incorrect name displaying when party member receives deserter.
Fixed an issue where the third person mesh’s aim animations lagged behind.
Fixed profanity filter unintentionally not blocking a selection of bad words.
Fixed an issue where Ying’s mastery skins were using the incorrect veil.
Fixed an issue where currency amounts were incorrect in acquisitions history.
Fixed an issue where the loading art for Moji’s Plum skin was improperly formatted.
Fixed typo in Ruckus lore.
Fixed issue with players sometimes getting stuck in the match post-game.
Fixed end of match lobby reward showing correctly at level 29.
Fixed Tab Scoreboard menu not functioning in Demos and Replays of Spectated games.
Removed temp text "Challenges available soon" still displaying for all Challenge tiers.
Fixed a graphical corruption issue with Moji death.
Fixed Activity Center Acquisitions for Gold and Battle Pass points displaying multiple times.
Fixed an issue where the in-queue message on main menu would display the previous queue name after changing game modes.
Updated Willo’s Firecracker Collection Icon.
Updated text inconsistencies in the following:
Buck - Bucking Madness
Buck - Bulk Up
Grohk - Spirit’s Domain
Grohk - Gale
Jenos - Sidereal
Kinessa - Bob and Weave
Moji - Harmonious
Under Investigation
Known in-match texture loading error, causing massive graphical distortion. Commonly referred to as the “LSD Bug”, “Hall of Mirrors”, or “Psychedelic Screen Issues.”
If you experience this issue immediately type /DumpLevelStatus and press Enter. Then follow the steps found in this forum thread. This is a rare issue, but one that requires more information to identify and fix!
Researching issues surrounding deserter being given incorrectly.
Hotfix Notes: 6/7/2018
Updated audio and added voicelines for Furia and Drogoz in the Rise of Furia event
Fixed an issue where Players could not change their region after playing a match
Fixed an issue where Furia’s Pyre Strike was not displaying for Players with Low Particle settings
Fixed an issue where Players were blocked from completing purchases of Rise of Furia bundles when using a Gamepad
Fixed issues where certain text characters in various European languages were not displaying correctly
Fixed an issue where purchasing Rise of Furia event bundles occasionally displayed acquisitions and animations incorrectly
Properly awarded Players who completed Tier 4 of Battle Pass Challenges with the correct amount of Battle Pass Experience
Fixed an issue where the Rise of Furia Team Deathmatch music was too loud
Fixed an issue where panels in the Featured Tab in the Store occasionally were not filled
Fixed an issue where accounts would say they were not linked with Facebook correctly
Fixed an issue where Fallen Androxus’ “Fallen Redeemer” Weapon was playing Default Revolver audio
Fixed an issue where Demon Lord Drogoz’ “Woohoo” audio was too quiet
Fixed an issue where the Abyssal Shard in the Forsaken Loading Frame was always lit
Fixed an issue where canceling a queue in the Friends Tab of Social with Gamepad brings up the “Search Friends” function
Fixed a description error with Kinessa’s Calibrate card
Fixed an issue where the Store could offer you bundles you have already purchased
Sad news can be heard all around! Terrible messages are coming from the Barley Grove - about hordes of undead, who are ravaging simple folk’s grounds. Horrible curses can be heard from the Eastern Fort, flying off rebellious necromancers’ lips! And valiant knights, who bring meat and skins to the Castles, are getting attacked and killed by Evil Eyes and spiders more often than ever.
That’s why, by the King’s order, general mobilization of Clans is proclaimed: from 4 p.m. 8th day of the current month and until the same hour of the 15th day (GMT) heroes ought to fight in a row of glorious battles. Victories will bring glory and wealth to the Heroes, and peace and prosperity to simple peasants. The attack from 3 directions must be stopped. If you have enough power, make sure to fight on each of the frontiers! The best warriors will receive notable:
We have a quick update to share with you today in the form of over 10 minutes of gameplay from The Spectrum Retreat, with commentary from the developer Dan Smith. Check out the video to get a closer look at The Penrose hotel and to hear about the design and development process for the puzzles within the game.
Dan has been working on The Spectrum Retreat for over 5 years and won a BAFTA for the prototype 'Spectrum'. A mix of narrative riddles and puzzles have been combined to create a unique experience that we are really excited for you to try.
We're working hard to get the final version of the game ready to release and we will have more news to share with you in the coming weeks, so stay tuned! If you haven't already, please consider adding the game to your Wishlist to be one of the first to hear about our launch plans.
Friday is the best day to reveal more details about the upcoming level which will appear in Detached on all supported devices on 6th July (along with the PlayStation VR and Steam non-VR version launch). Exactly, if you don't know yet, in Detached you will be able to play without the use of VR goggles, and also to face your opponent in two multiplayer modes thanks to the cross-platform PvP.
One of the new features will also be an additional map in single player mode, which will extend gameplay time by additional 30 minutes. Check more details below. Where will you fight for survival this time?
When, after great hardships, you managed to reach the rescue capsule and set up a safe course, you thought that you could breathe a sigh of relief from all dangers. For your misfortune, someone decided to solve the conflict and seize your tiny capsule, closing you into a trap.
Hot Pursuit
Like Tantive IV trapped inside huge Imperial I-class Star Destroyer, your task will be to escape from the enemy ship, which is bristling with dangerous watchtowers. The turrets instantly detect movement and launch a series of homing missiles in your direction. A hard nut to crack, right?
In addition to dealing with them, you have to travel inside the spaceship to disable the hatch blocking field. To do this, you will take a cheerful walk to the Reactor Core, which is the heart of the enemy ship. Seems like an easy job, but trust me, it isn't.
You have two options. I won't tell you which seems more reasonable, but... sometimes it's better to take a risk. It depends on you whether you like to enter into conflicts like guys from The Expendables a or avoid the threat from far away, trying to remain imperceptible to hostile sensors.
The map, which is also an epilogue, will show you an alternative end to the single player story. It will also be available for players who do not have VR goggles from July 6. So... it's time to make some chaos in space, huh?
If you want to learn more about Detached game, visit the game website or follow us on Twitter or Facebook. Feel free to contact us!