Witness an epic live festival with a difference! Livestream heroes all over the globe will duke it out in the most destructive multiplayer event of the year on June 7th.
EU Headliner confirmed!
Just for some name dropping: Sjin, Duncan and Angory Tom of The Yogscast will enter the match for UK, PietSmiet attends for Germany and Solary will take up the fight for France! And these are just a few of many who are eagerly waiting to get wrecked for you.
Expect lots of swearing, spectacular derbies and completely mental banger races; watch the skilled and the not-so-skilled fight for survival in hilarious auto races conducted in sandpits and on extreme gravel courses.
And the icing on the cake? There will be NO RULES! US Headliner will also be announced soon!
When? Tune in and win!
The Incredible Wreckfest Headliner World Tour 2018™ starts on:
Thursday | June 7th | 7PM GMT / 8 PM CEST for Europe Thursday | June 7th | 6 PM PST / 9 PM EST for U.S.
And the best part is you can also win, when your heroic Livestreamer crushes their enemies without mercy.
Tune in to see how your Stream Team gets wrecked and grab some special loot afterwards! Watch Wreckfest on one of the following channels to see the outrageous gameplay of the close-to-final PC version for the first time, live!
It will also be the world’s first look at the exclusive reveal of crazy vehicles like the combine harvester, as well as many brand new cosmetic items that will bring a whole new dimension of insanity to proceedings.
Thank you so much for all your feedbacks from last week. Thanks to you all I could make this new patch with some good new improvements:
Release notes:
- Bug Fixes: The saving / loading crash issue is now fixed. The issue was not coming from the game but from the code of the Cryengine version. If you had a crash before, you can now load your previous working file and you won't have any more crashes (loading the second last working file will be safer). If you need, you still can request a backup saved game file with this form: Form - Price: The game price has been cut down to $19,99 usd. - Improvements: Reduction of the collisions for the small rocks, so that the car will not be affected by them and the driving is now smoother. - Improvements: The F5 button is implemented for Unlimited Quick Save (saving anywhere) and the 40 saving slots are removed when sleeping. - Improvements: The aiming is not affected anymore by the breathing animation, so aiming is now more precise. - Improvements: Drawers in Joanna's house are not accessible before getting the backpack to avoid confusion. - Bug Fixes: The piece of paper in the kitchen doesn't respawn anymore once it has been taken.
To support the game and make a recommendation, please post a Review with thumb up, on the main page: Main page
For ideas and suggestions please create new discutions so we can deal with each separatly on the forum: Forum
Sorry for the large update, it was needed to rebuild the whole game. The upades are done for now, and I'll be starting to work on the Episode 2.
From June 7th, patch 69 is bringing with it additional instances, a new battleground, and more powerful gear!
But that’s not all, of course: we’re opening one additional server each for English and German speakers. This gives you the opportunity to start your career as a hero again from scratch and to take the new world by storm!
New Dungeons
Antaroth’s Abyss will be available in normal and hard modes. Guild quests have also been added for these dungeons.
Antaroth’s Abyss:
For 5-player groups
Difficulty: 4 stars
Required item level: 446
1 daily entry, 2 for club members
Antaroth’s Abyss (Hard):
For 5-player groups
Difficulty: 5 stars
Required item level: 453
1 daily entry, 2 for club members
Extra Rankings
Like for battlegrounds, with patch 69 there are now also rankings for two instances:
Antaroth’s Abyss (Hard):
Pit of Petrax
Here you’ll be able to view the rankings for the fastest completions in each 4-week season, filtered by class.
From patch 71 (planned for July), they will also be joined by the new Dreadspire!
Battleground Changes
Underground Battlepit
The Underground Battlepit is new patch 69 and replaces the Gridiron.
Here are a few details on this new battleground:
Opening times: Saturdays and Sundays between 8 PM and 10 PM
Minimum level: 65
Number of players: 10v10
Reward: depends on the rank achieved
The 10 best players in the battleground will receive between 5 and 9 rewards chests.
Rewards are issued independent of your own party and are only dependent on your own rank.
At least 300 points need to be scored to receive a reward.
Players in each party are anonymous. This means that the name of your character is not visible to other players:
Players receive names such as “Red 01” or “Blue 10”.
All players receive identical-looking equipment.
Your name is also anonymized in the battleground’s rankings.
Kumas Royale
The voting process for expelling a player from the party has been adjusted. In the future for the vote to pass, 80% of the players must vote “Yes”.
The number of rewards for lost rounds has been increased from 1 to 3 rewards chests.
Corsairs’ Stronghold
Reduced the cooldown for the Corsairs’ Stronghold to 10 minutes
Patch 1.6.1 is scheduled to go live on Tuesday, June 5th at 9:00 CEST. Estimate downtime is scheduled to last 3 hours.
General Updates
Fixed an issue where certain travel abilities, such as Ruh Kaan's Sinister Strike and Jumong's Black Arrow, would stop too easily when moving along walls
Customization items that are currently not available are no longer visible
UI
Fixed a bug causing friend invites not to get a proper notification
Art
Ulric visual effects optimized for gameplay and performance
Fixed a visual bug affecting Varesh's weapon "Ancient Forge Conductors"
Fixed a visual bug affecting the mount "Goblin Throne" that would cause a white box to appear
Fixed an issue where some trails stayed alive longer than intended.
Champion Updates
With this patch we aim to smooth out current outliers in terms of Champion strength, without changing how rites or Champions work in substantial ways. We want to open up for additional choices at both the BPL Dreamhack finals and in general play, without stirring up the current state of the game dramatically.
Fixed another issue with certain M2 heals not finding targets correctly when throwing at a target next to a wall
Alysia For Alysia we address her strong damage output slightly by adjusting some of her most popular rites. In addition it will no longer be as easy for her to apply a high duration Chill to enemies in close quarters.
Arctic Wind (Space)
Tooltip now shows Chill duration that is inflicted when using Arctic Wind
Battlerites
Ice Breaker (M2)
No longer deals bonus damage
Twirl (Space)
The second jump no longer inflicts Chill
Snowstorm (E)
Damage reduced from 6 x 2 (total 12) to 5 x 2 (total 10)
Bakko Bakko sees a change to his newest rite in order to make it a bit more reliable and controllable. Battlerites
Hold the Line (Q)
The first attack blocked with Bulwark now grants a shield absorbing 14 damage for 3s to the closest nearby ally and yourself, as opposed to a shield absorbing 18 to the closest ally with the least health.
Rampage (R)
Haste factor increased from 15% to 20%
Destiny Battlerites
Plasma Booster (E)
Fixed an issue where the shield gained through entering Plasma Wall would overwrite any shield gained through Transform Weapon
Iva Iva has a very strong and versatile utility role in the current meta, something we want to preserve overall. However, with these changes she should be a little easier to pin down. Battlerites
Rocket Boosters (Space)
Haste factor reduced from 40% to 35%
Haste duration reduced from 2.5s to 2s
Blast Shield (Q)
Fading Haste factor reduced from 25% to 20%
Jumong
Hunting Arrow (M1)
Energy gain reduced from 9% to 8%
Rain of Arrows (Q)
Total energy gain reduced from 10% (4% from initial hit, 3 x 2% percent per subsequent damage dealt) to 7% (4% from initial hit, 3 x 1% per subsequent damage dealt)
Oldur
Sands of Time (M1)
Fixed an issue where Sands of Time would pass through Ice Crown
Battlerites
Time Walker (Q)
Now reduces cooldown of Shifting Sands by 3/1.5/0.75s per attack negated instead of for 3s per attack negated
Recreate (Space)
Damage absorbed by the shields granted reduced from 16 to 14
Pearl This change to Pearl will remove some of her strength in 2v2 and as a singular surviving champion, without affecting her performance in 3v3 in any significant way.
Healing Wave (M2)
Cooldown increased from 5s to 6s
Cooldown reduction per ally increased from 1.5s to 2s
Rook There's no denying that Rook became a powerhouse with his latest changes. We feel like he is approaching a role of play that could be interesting, but the value he currently offers is indeed a bit over the top. For this patch we're toning down what he currently gains from most of his popular rites. Battlerites