SAS Epic Supporters have been working alongside with our team these past few days in the Closed Beta. They have shared their feedback and have made a major difference in our development.
Their feedback and insights have guided countless decisions and inspired ideas that will shape Spirit Animal Survival.
We are still heavily beta testing and bug fixing and trying to make SAS as stable as possible for the Early Access launch. Our goal is to ensure that the gaming experience is as good as it can be.
In the meantime here are a few behind the scenes screenshots we thought you might enjoy.
On Wednesday, May 23, from 12:00 am - 4:00 am PST, we will be releasing our new update. Be sure to ground all aircraft, dock all ships, and garrison all ground units. The details are below:
- Fixed the chat refresh issue. Now players will see the chat instantly! - Decreased the amount of times the snow weather appears. More clear skies ahead! - Remove the snow’s debuff effect on movement. Nothing slows down a determined army! - Shorten the production time of Sherman from 12 sec. to 10 sec. Get those tanks rolling out faster! - Shorten the production time of Recon Jeep from 4 sec. to 3 sec. - Fixed some language issues and rewrote some descriptions for more clarity and details. - Increased the requirement of unlocking the second portrait from 50 to 150. - Increased the leadership point of Battle Level 40 from 80 to 81. - Increase the basic HP of turrets. Your defenses are stronger than ever!
Heya adventurers! How’s the Athletic Meet going for you? Let’s make sure the virus strains are defeated, we wouldn’t want an athletic meet ridden with sick people! For this week we have, Combo Video Submissions ongoing for Ara, Elesis, and Add! If these characters are your best girls and boy, this is your chance to show off their epic combo techniques, don’t miss this opportunity! And happening at the same time is the Video Combo Voting for Raven, Eve, and Chung! Cast your votes for the best combos in each job! Only you can decide whose combos can make it to GM Zero’s special video! And as always there’s fun new stuff at the Item Mall just for you! Check out all these and more tomorrow!
Item Mall Goodies
Woke up late and have no time to eat? Don’t worry many of our anime heroes and heroines have been doing it since the dawn of time! Take your Morning Toast on the go and never be late again (hopefully)!
We’re hard at work making a full-fledged tutorial and varying bot difficulties to help players learn the game and have a better experience. The next two Atlantean fighters (6 units total) are fully designed and currently being modeled.
NEW! Atlantean fighter
Ocean Templar (T4U) - Upgrade Cost: 250 gold + 1 supply - Health: 2250 (Natural) - Damage: 175 (Magic) - Attack speed (attacks per second): 0.83 - Range: 400 - Ability: Delicacy - May be sold for 90% of its total cost, decreasing by 10% each wave until 60% - Ability: Resonance - Grants 15 + 0.2% max health regeneration to adjacently-deployed allies
Game Balance
Pathing & Targeting - Units now prioritize enemy units in range in the order that they were first attacked. You can use this to better control which fighters are focused (e.g. not having Berserker focused before Veteran)
Legion Spells
NEW! Overwork - Your workers gain mythium 175% as fast this wave, but 75% as fast next wave
Dark Ritual - Fixed a bug that caused it to trigger pillage gold (this is a significant buff) - Fixed a bug where it sometimes didn't damage the right amount (it now damages instantly instead of over time) - New icon
Savior - Fixed a bug where it sometimes didn't heal the right amount (it now heals instantly instead of over time)
Projectile speeds - Most ranged units now have faster projectile speeds, which will result in fewer wasted attacks
Mastermind - Now guaranteed to not have 4x T1s or 4x T6s - Fixed a bug where T4/T5 units were slightly rarer than they should have been
Atlantean
King Claw - Shell Shock: Damage: 100 -> 80
Element
Violet - Health: 2000 -> 2040
Fenix - Damage: 238 -> 280 - Overheat: 1% bonus damage for each 1% missing mana -> 1% bonus damage for each 2% missing mana
Fenix is still optimal when used as an off-tank, but is now more viable as backline DPS and less reliant on using mana
We have a new ability for Millennium/Doomsday Machine designed, but it’s tricky to implement, so we’re holding off for this patch and just giving them a small buff.
Mercenaries
Four Eyes - Attack speed (attacks per second): 1.19 -> 1.22
Shaman - Damage: 115 -> 110 - Range: 400 -> 450
This change makes Shaman get focused after Giant Quadrapus (see change below)
Waves
(10) Granddaddy - Bounty gold is now based on % missing life + an additional 20 gold for not leaking - This makes leaking the boss with low life less punishing and leaking the boss with high life more punishing (breakeven point is at 37% health)
The goal behind these changes is to reduce RNG and risk aversion. You now have more control over which fighters are focused by Granddaddy, and you are no longer overly punished when you leak the boss with a sliver of health.
(15) Quadrapuses - Giant Quadrapus now spawns behind Quadrapuses - Giant Quadrapus: Range: 250 -> 400 - Movement type: Hovering -> Ground (they will no longer bunch up so much)
You can no longer manipulate aggro on Giant Quadrapus with tank mercenaries
Hello! We've got for you especially good news, because today is release of Mother Simulator! We want to thank all the players for their support during our Early Access stage. Thank you so much! We couldn't have done it without all of you!
There has been many changes to the game during last few months:
We made 6 new levels;
Training Mode has been added to all stages;
We revised several game mechanics;
Because of your help, we were able to find and fix many game bugs.
But today is not only our release date! Today new mode has been added to the game. It's called Survival. In this mode you must face all of the game challenges at once. The longer you play in Survival the harder it gets. Test your skill and find out how long you can hold out.
But that's not all! We've got for you another small but pleasant surprise. Now Mother Simulator also has its own Steam Trading Cards!
Hello fellows! We are very exited to say that Train Valley 2 got 3 nominations and won Grand Prize on DevGAMM in Moscow last week! That was amazing show! Thanks to organizers and judges for such high evaluation of our work! Now we are getting back to development because show must go on and update #4 is right behind the corner! Stay tuned! :tv2conductor: