Get more out of your top-ups and what you bargained for from 19 May 0000HRS to 25 May 2359HRS (CEST)! Simply Top up 5,000 DNP on any day of May’s Spend and Snag event to get the Reward you want, but don’t miss out on x5 Magical Design Synthesis Devices when you snag all of the Rewards during this event period. Check out the map below and start picking your Rewards today!
NOTE: - Top Up DNP Reward eligibility is accumulative from 0000HRS to 2359HRS during event period - Thing to take note of regarding Magical Design Synthesis Devices - Device doesn’t work on overall costumes - Device doesn’t work on magic grade costumes - Device doesn’t work on special seasonal costumes (e.g. Christmas Costume) - Device only works on Helm ,Upper body, Lower body, Glove and Shoes.
Terms and Conditions:
• The Promotion will start on 19 May 0000HRS till 25 May 2359HRS. • Rewards are given per Account basis. • Top up of DNP must be in one transaction. • Rewards will be given based on the account used to participate in the event. • Each account is only entitled to receive the Top up rewards once per day. • All rewards will be credited to all eligible characters on 30 May 2359HRS. • Rewards are credited via Special Storage. • Rewards that are not collected and have expired will not be reimbursed. • All timings stated are in the CEST time zone. • Any character that has been banned due to infringement of game abuse policies during the event or reward period will not be compensated • Any disputes will not be entertained 1 month after the date of accreditation of event rewards. • Terms and conditions are subjected to change without prior notice.
Welcome to our 13th devlog article about our upcoming tactical RPG, Robothorium. Today we focus on some enemies that you will encounter during your uprising.
If you want more or want to participate to our open beta, come join us on Discord For those who don’t already know about our game Robothorium, I invite you to read our articles right here
The police
Your uprising has definitely drawn the attention of the U.H. (United Humanity). The intergovernmental organization has been created to improve international cooperation and to create and maintain international order. They are now sending you their troops to bring back order in their provinces.
Basic recruits will tend to shoot at sight and protect their partners. However, the higher graded ones will increase the defense of their allies and reduce the resistance of their opponents.
The Communications Unit
The communications unit are cyborgs connecting the field to the headquarters. They are equipped with a terminal directly grafted to their spine, ensuring their job of perfect support.
Causes significant reductions in mobility and regeneration while protecting themselves.
Agents
These Agents are hotheads employed by private sectors. Real killing machines, they are ready to eradicate any threat. Large, well protected and well armed, they are one of the best versatile units.
They will shoot you down on sight if you try to break through the labs and the higher graded ones will increase the critical hit chance of their teammates.
That’s all for now. We will be back soon to share with you our progression on Robothorium.
Please share any questions, feedback or thoughts in the comments, we really love to hear from you.
Hello, everyone! Thank you for using SHOWMAKER. Today, we would like to announce that SHOWMAKER is going to be transitioning from free to paid.
Releasing as early access in February, about 3 months have passed. Taking in all the feedback given during this period, we are planning an update including some of those suggestions, and with it a small fee. Details about pricing and the updates will be posted at a later date.
Download now for free while you can! Thank you for your continued support of SHOWMAKER.
The upcoming Summer is gradually filling the lands of Praya with new colors. Even Prime filled up with such a magical power, that you will be able to forge 4 talents out of one Prime Crystal for a while! But this is not the end. Exclusive talents drop chance has been boosted 4 times!
For 3 days only, until 12 p.m. UTC+3 21 of May, an action is active in the Forge!
4 talents for 1 Prime Crystal!
x4 exclusive talents drop chance!
Create twice more talents on this weekend!
In order for the changes to take place, please re-enter the Castle.
Hurry up to fill your Library up with useful talents!
DEATH FIELD: The Battle Royale of Disaster - RED WHALE GAMES
Hello Survivors,
The maintenance will perform soon to make better gaming environment. These are below, going to be improved this time.
[UI bugs and improvements]
- Gas gauge has improved. (When using the gas mask, the bar will be blinking) - Crosshair has improved. - Fixed an issue that specific resolutions are blinking in the minimap. - Fixed an issue that the volcanic bombs are not dropping at the marked red area. - A new guide indication has added, when you are continuing to stay in the contaminated area. - A new message addition when you are in the termination zone. - There will be a newly added slide bar, indicating the time, before the contaminated area gets terminated. - There will be a newly added slide bar on top, that shows the chopper reaches the time at the destination. - The time will be showing on the top when the rescue basket gets descending. - Customized UI crafting is showing visually in the inventory.
[Vehicle bugs and Improvements]
- Fixed a bug that the camera not being renewed when the vehicle is driving. - Fixed a bug that the movement of the camera not being activated. - The vehicles torque curve and steering curve have improved. - An apply time of the vehicles torque curve has shifted.
[Other bugs and Improvements]
- Changed from FOV 70 to 50. - A dedicated servers frame has adjusted. - Tree LOD has fixed. - Fixed a bug that the camera view change when reloading guns while aiming. - According to the primary change of FOV, the entire camera option values have fixed. - The speed of opening and closing the door has changed. (0.5 seconds) - According to the FOV changes, reticle scale has changed. - Won't be able to get on the vehicle in the warm-up stage. - An odd-looking landscape while parachuting has fixed. - Fixed an issue that not having a damaging sound when stepped on the magma. - Level 3 backpack's quality is improved. - The camera has exclusively added for boosting while parachuting. - The camera animation has much improved while parachuting. - A spread has integrated to the guns. - Windows are now breakable with punching. - Crosshair zoom is released when jumping.
[Game Mode]
- The contaminated area's active time has changed. - Staying in the contaminated area, in the beginning, gives a little damage, then as time goes, will grant more damages. - The volcano explosion time has rebalanced, and bombs explosion amount has changed as well. - The bombs dropping speed and angles have rebalanced. - Reaching time to the destination for the chopper has reduced, and the rescue basket time has increased.
[Weapon Balancing]
- Shooting recoil has rebalanced. - Character's pose and movement status are being affected according to the accuracy of weapons and shooting recoil. - Weapons equip and disarming time has rebalanced. - Reloading speed has rebalanced.
[Game Color Improvement]
- Sunlight, skylight color change. - Fog setting revision. - Post processor revision. - Bloom, Lens flare revision. - LUT change.
Also, please keep in mind that, during the maintenance, you will not be able to log in the game. Please refer the schedule below for maintenance hours.
[Maintenance Schedule]
PDT Fri,May 18 4:30am ~ 5:30am CEST Fri, May 18 1:30pm ~ 2:30pm KST Fri, May 18 8:30pm ~ 9:30pm