We are aware of the situation with the blocks and disappearance of rental items in your inventory. We are working to fix this issue and will update you on the progress.
Currently, we have unblocked everyone involved and will be dealing with the temporary item issue tomorrow.
Thanks to everyone who decided to join us during the Early Access phase! Stayin' Alive is now in a good state and it's complete enough to be released! Our original idea for this game was much more simple, so we are glad we managed to get to this point without changing too much of the basic concept. :) More updates will follow in the next weeks, mainly for bug fixing and possible new features we are evaluating. Remember we always read the game discussions, so head over there if you need any help or have suggestions!
Are you ready to make some serious progress? Log in this weekend and take your characters to the next level during our Golden Time Event! Starting tomorrow, enjoy our 2x EXP, 2x Skill, and 2x Drop event!
Event Duration: May 18, 2018 11:00 - May 21, 2018 18:00 Pacific
Remember, this double XP event only lasts until Monday, May 21st, so don’t wait too long to start earning double XP!
Hola folks! Just a short update on where we go from here. Like it says in the FAQ, we'll be trying for a 2-update-a-month pattern, doing that minor major trade-off approach, though this first week or two will be a little more rapid and responsive.
Right now, here's what we're looking at for a patch very soon. We're just waiting on localization, and then we can do:
Daily Challenge and Weekly Challenge modes (with hardcore variants)
Localization patches (there's some tutorial strings that aren't in loc, etc)
Assorted stability/etc fixes
Exposing the credits so you don't have to beat the game to see them
We may (MAY) make the Dude Level... do something. Secret.
We're sweeping player requests and feedback into a backlog of tasks, so by all means, pop by the forums and tell us what you're digging or not digging, or what you're hoping to see moving forward.
We apologize for the extended downtime of the servers as we've been hard at work at resolving some technical issues on our server side of things. Our tech team has been hard at work all day but unfortunately they are estimating that tomorrow may be the earliest time our server will be back up. We will provide an update once we have any further information. Also, we will be pushing today's scheduled event to tomorrow and will look into other ways to compensate players for the long period of downtime. We'll provide further details on that once the game is back up for players. We apologize for the inconvenience.
Here's a look at the upcoming elevator. In this case, it's being used to build a taller structure. Elevators will also be useful in mining and transporting materials from deep below to the surface. Video footage courtesy of our Discord member, GDragon. https://youtu.be/8gflsIeyXAY
Hi everyone! We recently launched a new project on Kickstarter. It's a Visual novel RPG hybrid featuring an ancient Greece setting, voice acting, animations and turn base combat!
While we are working on testing a new patch at the moment, here is an entertaining (hopefully) video that shows how Legends of Eisenwald (and this game too) turn based combat would look in real life
We've got the Community Theatre event starting today at May 17th at 2PM Pacific Time and running until May 22nd 4PM Pacific Time.
It's your chance to win Lahey and Randy, and don't forget the Bible Pimp and Cinnamon Twist Head (Hampton and Tanya). Don't miss this event because there's a bunch of new characters to be won!