May 11, 2018
Zula Global - GM ZULA Latino
May 11, 2018
The President - Mario
Hi! The changelist includes but is not limited to what is shown below:

DIALOGUES
- Now the text can shows up instantly simply by clicking on the new button.

CAREER MAIN SCREEN
- There is a switcher that you can use to disable this new feature.
May 11, 2018
Tactics & Strategy Master:Joan of Arc - 福岛信义
May 11, 2018
Warframe - [DE]Taylor


Who: Rebecca is joined by the usual suspects Geoff, Steve, Sheldon, and Scott!

What: While the majority of the dev-team is sworn to secrecy on various projects, we’ll be highlighting a lot of in-progress items, talking about some Warframes new and old, and we’ll be taking a deeper look at the continued Dojo improvements this stream! Who will be the best at my personally designed obstacle course? Hobbled Keys only!

Prizes? Oh yes, Platinum and Prime Access awaits lucky Twitch viewers!

Twitch Drop!? Starting with the Devstream, all weekend long Warframe Partners will feature Twitch Drops! Watch any the Devstream or any Partner for 1 hour to receive 1 x Nitain!

Where: Find us at: twitch.tv/warframe

When: Join us this Friday, May 11th @ 2 p.m. ET!

Hope to see you there, Tenno!
BattleStick - Noldo


Dear stickmen,

BattleStick is now two years old, 3 million players have played BattleStick so far since its launch in May 2016. Awesome, right?

To thank you we sorted out some stats since the launch of Battlestick :

Stickmen killed : 11 617 574
Total time played : 21.7 years
Best K/D : 23.80
Worst K/D : 0.334
Highest Playtime : 488 hours
Highest TopScore : 461 760 points

Here are the top 5 greatest players of BattleStick :




We are really excited to see what the future could bring to the game so we decided to make a lot of changes recently, especially about coins rewarding and leveling system in order to have a fairer and balanced game.

We have been working on a new feature : The Pickup System which has been planned for a while.

THE PICKUP SYSTEM

We decided to make the gameplay even more fast-paced and more active by adding some bonus to pick up on different places of the maps, here is what we added :

Force : Deal x2 damage for 10 seconds.
Haste : Weapons cooldown reduced by 50% for 10 seconds.
Heal : Recover 300 health points.
Speed : Multiply movement speed by 2.



CONSUMMABLES SYSTEM

With the recent leveling system modification, some players lost the access to some weapons (Especially when you bought higher levels weapons) since weapons now need a certain level to be unlocked & bought.

As a sneak peak of an important feature we are currently working on, we decided to add an XP boost potion on the shop. You can buy it for 5000 coins.



For 24 hours (buy time, not playtime) , you’ll earn x2 XP on each kill & assists. That way, you will be able to recover your weapons in no time.

We hope these features will please you, as we are always listening to our community and we try our best to add some cool features into the game.

Have fun on BattleStick ːsteamhappyː


The Dev Team.
DCS World Steam Edition - NineLine
Open Beta DCS 2.5.1.16978 Update 1

Added new L-39 Kursant Campaign
dcs_updater 2.7.1.48: added with locale support (EN, RU, DE, and CN)

DCS World
A-10A, A-10C. Corrupted TV display fixed.
Fixed CTD when Helicopter AI group landing on the ground..
The sun will not shine through the rearview mirrors.
ME maps. Fixed the captions that could be corrupted by zoom and moving.
MP. Changed the order of server IC options on client.
The player will not have the opportunity to see the usermarks of the opposite coalition.
Added option to use built-in to VR device mic and speakers or not.
The aircraft will not ignores the task via triggered action for changing waypoint.
Restored moonlight in the night.
ME. MLRS FDDM vehicle has been moved to Artillery category.
ME. Fixed GUI Error after deleting a unit when using the list box.
MiG-29S. The old R-77 launcher replaced with corrected new one.
ARM Kh-25MP. Minimum range was increased.
ARM AGM-45. Minimum range was increased.
Added new warning window with switching to OFFLINE mode.
AA missile R-77. Corrected data for launch zone calculation, turn off the loft maneuver.
Fixed incockpit heavy breath sound at high G.
ME. Fixed error caused using the list box of vehicles with appointed target mark.

DCS Flaming Cliffs
Corrected carrier arresting cables physics. Su-33 will not explodes if arresting hook contact with cable in backward move.
J-11A. Corrected pilot suit skin. Different skins will have its own pilot skin in F1 view.
J-11A. The HUD symbols will not place out of glass borders.
J-11A. The HUD language will depend by selected language in the options.
J-11A. Will be displayed on the RWRs of western aircraft as Su-27.
J-11A. Added customized cockpit support for J-11A
J-11A. AI and Flyable have no Su-27 sound effect fixed.

DCS A-10C
A-10A, A-10C. Corrupted TV display fixed.
Datalink restored.

DCS MiG-21Bis by Magnitude 3 LLC
Updated instrument needles to stop Z buffering.
Fixed ADI tape’s animation and 3D mesh.
Adjusted phosphor green glow to be brighter.
Fixed cockpit lights.
Chinese cockpit added by uboats.
HUD glass changed for visual enjoyment.
Canopy glass alpha channel adjusted.
Fixed landing gear strut lights from being on constantly.
Fixed material attributes on RN-24/28 bombs and APU-13MT rail.
Fixed 3D mesh vertical tail top section to be more curved.
Fixed non-rotating compressor blades.
Added PLAAF white livery by uboats.
Added Chinese localization for missions.

DCS Mi-8MTV2 by BST
Corrected training mission MI-8MTV2-Training-Weapons.
Corrected instant missions Mi-8MTV2-QS-Convoy Raid and Mi-8MTV2-QS-Target Practice.

DCS NS430 by BST
Right Knob scrolling through letters randomly - fixed.

DCS MiG-15bis by BST
Corrected cockpit white lamps.
Corrected training missions.

DCS L-39
The behaviour of CB "МРП-РВ" when mission started first time corrected.

DCS C-101 by AvioDev
Fixed helmet glass in VR.

DCS AV-8B N/A by RAZBAM
Added KC-135 Drogue Tanker AI
AG master mode selection improvements
USS Tarawa TACAN enabled
Armament control panel improvements and corrections
STRS Page update
Laser code input updated
AGM-65E handler enabled (WIP)
IRMV Sensor select bug fixed
TPOD THC select bug fixed
DMT sensor movement in LSS
Vapor effects initial implementation
ACNIP and Radio Control Set (Backup Radio Control functionality)
Cold cockpit switch position corrections
MPCD brightness glow/reflection added
EDP brightness knob functional
Cleaned up cockpit command params of unused duplicates
Engine stress damage overhaul (better indications as damage occurs, correct resetting of damage, more dynamic modeling of damage through RPM range)
Corrected inertia modeling of weight and balance with respect to fuel consumption and refueling
Corrected actuator movement rate of flight controls actuators
Corrected aileron effectiveness coefficients
Corrected COMM2 UFC knob not animating correctly and tied with water flow light on EDP
Added LODs for external model for optimization
Optimized collision model

DCS M-2000C by RAZBAM
Vortices/vapor effects
Cockpit clock bug fix.

Campaigns
A-10C The Enemy Within Campaign - missions 7 and 17 corrected.
UH-1H Argo Campaign - some missions corrected.
A-10C Advanced Campaign - corrected missions AAT10 - AG Missile Employment.
A-10C BFT Campaign - adjusted the altitude triggers make them work better.
Mi-8MTV2 Oilfield Campaign - fixed conditions of landing in missions 10 and 14.
Mi-8MTV2 Spring Tension Campaign - fixed condition of landing in missions from 1 to 9.
Battlestar Galactica Deadlock - SlithFox
Watch Spacedock as he breaks down the Minerva Class Light Battlestar, new from BSG Deadlock's 'Broken Alliance' Expansion.

https://youtu.be/zLlVMQbvNRU

https://store.steampowered.com/app/726560/Battlestar_Galactica_Deadlock_The_Broken_Alliance/
May 11, 2018
Community Announcements - peace_salikhov
Update includes:
- changed FOV
- little changed level design
- better shadows
- changed some shaders
- small optimization
Please, write me who had problems with running the game.
May 11, 2018
ThunderWheels - Pierre Nodoyuna


Greetings!
We are very happy to have a new Track in game called "Carlos Paz"!!
And of course it will be part of the upcoming Round 02 of the May Series Championship ;)
Remember that Thunderwheels is still in Early Access and we are going to add a lot of new content this year! Keep in touch!
Wrongworld - Sludj Games
Wrongworld has officially transitioned from early access to full release today! Exciting times!

To everyone who supported the game throughout early access: I'll be forever grateful for all your invaluable feedback and the countless fantastic suggestions. You truly have helped shape Wrongworld into the game it is today, and there's no doubt it's a more enjoyable experience because of your input. From the bottom of my heart, thank you.

But just because the game has left early access now, that doesn't mean the end of development. Far from it... This is just the beginning!

Speaking of which, time for me to get back to working on the next big content update :)
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