Who: Rebecca is joined by the usual suspects Geoff, Steve, Sheldon, and Scott!
What: While the majority of the dev-team is sworn to secrecy on various projects, we’ll be highlighting a lot of in-progress items, talking about some Warframes new and old, and we’ll be taking a deeper look at the continued Dojo improvements this stream! Who will be the best at my personally designed obstacle course? Hobbled Keys only!
Prizes? Oh yes, Platinum and Prime Access awaits lucky Twitch viewers!
Twitch Drop!? Starting with the Devstream, all weekend long Warframe Partners will feature Twitch Drops! Watch any the Devstream or any Partner for 1 hour to receive 1 x Nitain!
BattleStick is now two years old, 3 million players have played BattleStick so far since its launch in May 2016. Awesome, right?
To thank you we sorted out some stats since the launch of Battlestick :
Stickmen killed : 11 617 574 Total time played : 21.7 years Best K/D : 23.80 Worst K/D : 0.334 Highest Playtime : 488 hours Highest TopScore : 461 760 points
Here are the top 5 greatest players of BattleStick :
We are really excited to see what the future could bring to the game so we decided to make a lot of changes recently, especially about coins rewarding and leveling system in order to have a fairer and balanced game.
We have been working on a new feature : The Pickup System which has been planned for a while.
THE PICKUP SYSTEM
We decided to make the gameplay even more fast-paced and more active by adding some bonus to pick up on different places of the maps, here is what we added :
Force : Deal x2 damage for 10 seconds. Haste : Weapons cooldown reduced by 50% for 10 seconds. Heal : Recover 300 health points. Speed : Multiply movement speed by 2.
CONSUMMABLES SYSTEM
With the recent leveling system modification, some players lost the access to some weapons (Especially when you bought higher levels weapons) since weapons now need a certain level to be unlocked & bought.
As a sneak peak of an important feature we are currently working on, we decided to add an XP boost potion on the shop. You can buy it for 5000 coins.
For 24 hours (buy time, not playtime) , you’ll earn x2 XP on each kill & assists. That way, you will be able to recover your weapons in no time.
We hope these features will please you, as we are always listening to our community and we try our best to add some cool features into the game.
Added new L-39 Kursant Campaign dcs_updater 2.7.1.48: added with locale support (EN, RU, DE, and CN)
DCS World A-10A, A-10C. Corrupted TV display fixed. Fixed CTD when Helicopter AI group landing on the ground.. The sun will not shine through the rearview mirrors. ME maps. Fixed the captions that could be corrupted by zoom and moving. MP. Changed the order of server IC options on client. The player will not have the opportunity to see the usermarks of the opposite coalition. Added option to use built-in to VR device mic and speakers or not. The aircraft will not ignores the task via triggered action for changing waypoint. Restored moonlight in the night. ME. MLRS FDDM vehicle has been moved to Artillery category. ME. Fixed GUI Error after deleting a unit when using the list box. MiG-29S. The old R-77 launcher replaced with corrected new one. ARM Kh-25MP. Minimum range was increased. ARM AGM-45. Minimum range was increased. Added new warning window with switching to OFFLINE mode. AA missile R-77. Corrected data for launch zone calculation, turn off the loft maneuver. Fixed incockpit heavy breath sound at high G. ME. Fixed error caused using the list box of vehicles with appointed target mark.
DCS Flaming Cliffs Corrected carrier arresting cables physics. Su-33 will not explodes if arresting hook contact with cable in backward move. J-11A. Corrected pilot suit skin. Different skins will have its own pilot skin in F1 view. J-11A. The HUD symbols will not place out of glass borders. J-11A. The HUD language will depend by selected language in the options. J-11A. Will be displayed on the RWRs of western aircraft as Su-27. J-11A. Added customized cockpit support for J-11A J-11A. AI and Flyable have no Su-27 sound effect fixed.
DCS A-10C A-10A, A-10C. Corrupted TV display fixed. Datalink restored.
DCS MiG-21Bis by Magnitude 3 LLC Updated instrument needles to stop Z buffering. Fixed ADI tape’s animation and 3D mesh. Adjusted phosphor green glow to be brighter. Fixed cockpit lights. Chinese cockpit added by uboats. HUD glass changed for visual enjoyment. Canopy glass alpha channel adjusted. Fixed landing gear strut lights from being on constantly. Fixed material attributes on RN-24/28 bombs and APU-13MT rail. Fixed 3D mesh vertical tail top section to be more curved. Fixed non-rotating compressor blades. Added PLAAF white livery by uboats. Added Chinese localization for missions.
DCS Mi-8MTV2 by BST Corrected training mission MI-8MTV2-Training-Weapons. Corrected instant missions Mi-8MTV2-QS-Convoy Raid and Mi-8MTV2-QS-Target Practice.
DCS NS430 by BST Right Knob scrolling through letters randomly - fixed.
DCS MiG-15bis by BST Corrected cockpit white lamps. Corrected training missions.
DCS L-39 The behaviour of CB "МРП-РВ" when mission started first time corrected.
DCS C-101 by AvioDev Fixed helmet glass in VR.
DCS AV-8B N/A by RAZBAM Added KC-135 Drogue Tanker AI AG master mode selection improvements USS Tarawa TACAN enabled Armament control panel improvements and corrections STRS Page update Laser code input updated AGM-65E handler enabled (WIP) IRMV Sensor select bug fixed TPOD THC select bug fixed DMT sensor movement in LSS Vapor effects initial implementation ACNIP and Radio Control Set (Backup Radio Control functionality) Cold cockpit switch position corrections MPCD brightness glow/reflection added EDP brightness knob functional Cleaned up cockpit command params of unused duplicates Engine stress damage overhaul (better indications as damage occurs, correct resetting of damage, more dynamic modeling of damage through RPM range) Corrected inertia modeling of weight and balance with respect to fuel consumption and refueling Corrected actuator movement rate of flight controls actuators Corrected aileron effectiveness coefficients Corrected COMM2 UFC knob not animating correctly and tied with water flow light on EDP Added LODs for external model for optimization Optimized collision model
DCS M-2000C by RAZBAM Vortices/vapor effects Cockpit clock bug fix.
Campaigns A-10C The Enemy Within Campaign - missions 7 and 17 corrected. UH-1H Argo Campaign - some missions corrected. A-10C Advanced Campaign - corrected missions AAT10 - AG Missile Employment. A-10C BFT Campaign - adjusted the altitude triggers make them work better. Mi-8MTV2 Oilfield Campaign - fixed conditions of landing in missions 10 and 14. Mi-8MTV2 Spring Tension Campaign - fixed condition of landing in missions from 1 to 9.
Update includes: - changed FOV - little changed level design - better shadows - changed some shaders - small optimization Please, write me who had problems with running the game.
We are very happy to have a new Track in game called "Carlos Paz"!! And of course it will be part of the upcoming Round 02 of the May Series Championship ;) Remember that Thunderwheels is still in Early Access and we are going to add a lot of new content this year! Keep in touch!
Wrongworld has officially transitioned from early access to full release today! Exciting times!
To everyone who supported the game throughout early access: I'll be forever grateful for all your invaluable feedback and the countless fantastic suggestions. You truly have helped shape Wrongworld into the game it is today, and there's no doubt it's a more enjoyable experience because of your input. From the bottom of my heart, thank you.
But just because the game has left early access now, that doesn't mean the end of development. Far from it... This is just the beginning!
Speaking of which, time for me to get back to working on the next big content update :)