Wild Mage - Phantom Twilight is an open-world action RPG featuring airships, floating islands, dungeons and next-gen combat. Monsters can be dynamically sliced into pieces. Terrain and structure can be altered or destroyed. It's a fusion between FF IX like world, Diablo like dungeons and Zelda like adventures, plus unique next-gen mechanics, a game that re-imagines the genre!
Early Bird Rewards
Don't miss the Kickstarter exclusive Early Bird rewards, available ONLY in the first 48 hours of the campaign:
Early Bird - Digital Download of Final Game ($15 instead of $20)
Early Bird - Digital Copy Plus ($25 instead of $32, including Kickstarter exclusive spell, weapon, crafting crate, OST and behind the scene footage!)
Early Bird - Dragon Lord ($80 instead of $100, including alpha/beta access, many Kickstarter exclusive items including dragon mount, founders airship and Ancient spells!)
Development Update
Check out our latest devlog with updates on spell casting system, UI and dynamic destruction of environment by monsters: https://imgur.com/gallery/DuLeMgA
We hope to see you at Kickstarter! Your support and engagement means a lot to us, and is what keeps us going as an indie studio. With your help, together we can make Wild Mage a true master piece that all can be proud to be a part of! We invite you to join us on this incredible adventure!
We've just added a community-created VR Zombie demo to the AppGameKit VR DLC! Your mission (if you're brave enough to take it on) is to stand in the centre of a spooky grave yard and take down the living dead zombies as they attack you wave after wave! Luckily you have two laser pistols at hand to help you blast the on-coming zombies who just want to eat your brains!
The demo, and all its source code and media, are shared with you. Users can see how a simple VR arcade game like this can be quickly created with AppGameKit VR! All existing owners of AppGameKit VR can now access these files. https://store.steampowered.com/app/623100/AppGameKit_VR/
Hey guys As a lot of people started to play game I saw they were strugling with some things.
Ive posted small update thats fixing save game, level optimization and other small things like tutorials on loading screen. We still need to connect audio with menu and add few more things into options.
Game will recieve update later today with more content.
Thanks to everybody for support and a lot of good comments.
Thats something that is giving us strenght to keep good work on this game.
It is so encouraging to see our community grow larger everyday. Please note that Jenny and I are always listening in at the discussion boards and reviewing your feedback.
We learned early today that there was a bug affecting the CIVO menu, causing it to not function properly -- it had to do with our last update to the Unity engine. We've managed to fix this issue, and thr menu should be fully functional. Should you continue to experience any problems, please let us know at the discussion boards or at dev.team@generalinteractive.co
We also added more tweaks and fixes to the German localization, which we are progressively trying to improve.
Block Party Sports will go live on May 3 at 7pm EST! Here's an insight into Version 1.0 and my plans for the future:
VERSION 1.0
Block Party Sports is all about having fun and I believe v1.0 is ready to do just that! It includes 11 sports mini games, powers, disasters, world tournament mode, multiplayer for 1-4 players, controller support and more! Trading cards, backgrounds, emotes, etc are available too for people who are into that.
My favorite part of the game is the randomness. You might be jumping into the air for a huge goal when a meteor will drop, simultaneously destroying your player and scoring a goal on yourself. lol
After you finish a game you can choose to randomly select a new game. It keeps things fresh and unexpected. Earn coins to unlock new games and skins.
While the game is best played with friends the AI is a pretty good challenge for people with no friends.
BEYOND
I kept expansion in mind when I wrote the core code for Block Party Sports. Everything I add to the game will come as FREE updates to anyone who owns the game (not paid DLC). My personal list of future updates includes:
Near Future
New player powers (ex: air strike, hammer, penguin toss, force push, etc)
New disasters (ex: earthquake, tornado, tidal wave, slow motion, etc)
Bug fixes as needed (let's be real though the bugs are the best part of this game)
Future
Additional mini sports games
New player skins
More games available in world tournament mode
*Online multiplayer
Will there be Online Multiplayer?
BPS is best played with friends so online multiplayer is something I definitely want to see in the game. Unfortunately I don't have enough knowledge of networking to make it happen. If the game is successful enough I will hire someone to fulfill my dream.
Comment interesting powers and disasters you want to see in the game and if online multiplayer for BPS is something that interests you! Thanks everyone for all your support!
- Fix crash when leaving villager would not find their way out of the village. - Fix crash when saving and reloading a game during a monument edition. - Changing data on buildings will now be propagated to existing building on existing savegames. - Set warehouse woker capacity to 2 (for real this time :) - Treasury will remove their bonus when deleted. - Other small bug fixes.
Hopefully, there should be less crashes now and we should be able to start improving the game and adding new content!
Hi guys This week we had some issues on monday so we weren't able to publish the weekly update, but we finally finished everything and the update is online on all stores (iOS and UWP still on certification).
As usual a big thanks to everyone that contributed with feedback and suggestions!
1.0.10 Changelog [New] Thai numbers emblem [Improvement] Polish translation [Improvement] The game now ensures that every puzzle only has one solution [Improvement] New setting that allows you to remove the puzzle cells background [Improvement] You can now navigate into puzzle cells using the keyboard [Fixed] UI twitches on some animations [Fixed] iOS boot time issue introduced in the last version [Fixed] Android issue that prevented correct game services sync [Fixed] Steam are now syncing as they should
Many congratulations to rcj210 for reaching the individual Rank 1 position, and to The Misfit Riding Club for retaining the Rank 1 Stable Club position for April. Huge congratulations to everyone, and to all the Stable Clubs for the positions you achieved, great job! Let the battle commence for those places in May! :)